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Lukas Klingsbo 💙🔥
2,871 posts
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Lukas Klingsbo 💙🔥
@spydon
Responsible for the Flutter SDK @Supabase | GDE for Flutter | Organizing @FlutterNFriends conference 🥳 | Building #FlameEngine, a game engine for Flutter 🔥
Sweden
github.com/sponsors/spydon
Joined August 2009
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  • Pinned
    user avatar
    Lukas Klingsbo 💙🔥
    @spydon
    Jul 7, 2022
    Finally had the time to finish up the built-in raytracing and raycasting for #FlameEngine! 😍 #FlutterDev
    00:00
  • user avatar
    Lukas Klingsbo 💙🔥
    @spydon
    Jul 20
    Wow, I love native assets! 💙 I just finished completely rewriting Forge2D from being a Dart port of Box2D to embedding Box2D v3 directly instead (wasm for web). It's about 20x more efficient now and we can easily stay up to date with new Box2D updates. 🔥
    00:00
    5K
  • user avatar
    Lukas Klingsbo 💙🔥
    @spydon
    Jul 19
    Flame v2.0! Almost 4 years after I created the Flame v2 issue to track breaking changes and larger refactors we wanted to do I have now started to work on it. What would you like to see in Flame v2.0? 🔥
    3.7K
  • user avatar
    Lukas Klingsbo 💙🔥
    @spydon
    Jul 3
    Do you want to make sure that a Flutter upgrade doesn't break your project? Add a script so that your tests run in the Flutter Customer Test Registry! I just did so for Flame. These tests run with every commit to Flutter to verify that no breaking changes have been introduced.
    2.2K
  • user avatar
    Lukas Klingsbo 💙🔥
    @spydon
    Jul 1
    LG has now released the Flutter SDK for their TVs! 🥳 A while ago I was one of the winners of the LG Hackathon and got access to the beta SDK, and many have since then asked me when they will make it available to the public, and here it is:
    GitHub - lg-flutter-webos/flutter-webos: Flutter for webOS
    From github.com
    16K