Joseph Lima πΈ
8,784 posts
π΅πΉπΊπΈ Media & Branding for @fragadelphia | Freelance Esports Photographer | website: jlimaphotos.com | former pro csgo coach
- CS2 thoughts so far: TLDR: game isnβt ready to pro play. Lots of bugs, poor optimization, everything feels off. My experience so far has been a 4/10. 1) movement feels very off. Bhopping is less consistent than 64-tick in GO. 2) thereβs something wrong with utility. 35% of the
- If only valve cared enough to do this for our game :(
- i genuinely hate that this is considered top tier content in our scene... i remember when the best content outside of pro play was also people actually playing the game. we've fallen so far.ohnePixel announces $240,000 case opening with Nadeshot, TimTheTatMan, and Arrow dust2.us/news/63403/ohnβ¦
- if you gamble your house, you should expect to lose it, and you can't make a scene when you do.
00:00 - IMPORTANT FOR ALL ESL COMPETITORS: I've just confirmed with ESL admins that alias binds that script player movement are illegal in all ESL/EPT events (ESEA league, ECL, cash cups, EPL, etc.). ILLEGAL BINDS example: alias "_checkw" "-forward; alias checkw" alias "+w"
- There are a lot of aspiring CSGO coaches asking me in my DMs what they should be doing for their teams so I'll just address you all in one tweet. This is everything you need to be a good CSGO coach:
- skincells panic selling their counter strike nfts and acting like this is the 2008 financial crisis
- Wrong. Iβm 29. Thereβs always a chance. Never give up on your dreams.
- CS2 isn't perfect, but you know what else it isn't? Unplayable. If you really think about it, the game is actually pretty good overall. You all really need to get it through your heads that Valve doesn't owe the community anything. They developed one of the best games of allZero communication from @CounterStrike was fine when they had shit on lock with CS:GO. You could get radio silence for a while, but you knew the gameplay would always be good. Right now, everything kinda fucking sucks, and we have NO COMMUNICATION that it's being worked on...



















