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Ranon Sarono
2,162 posts
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Ranon Sarono
@hyper3d
Principal Animator @InfinityWard working on #MW4 / Former Senior Animator @Respawn | MWIII, MWII, MW 2019, Apex Legends, Titanfall 2 | ✝️
Tennesee
youtube.com/user/HyperMeta…
Born March 18, 1995
Joined November 2013
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  • Pinned
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    Ranon Sarono
    @hyper3d
    Dec 1, 2023
    This popped into my head while animating
    807K
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    Ranon Sarono
    @hyper3d
    Jun 24, 2024
    The Whizzbanger, or "that" one Pimp My Gun creation
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    6.8M
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    Ranon Sarono
    @hyper3d
    Aug 25, 2024
    Glock...with a hopper?
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    8.5M
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    Ranon Sarono
    @hyper3d
    Sep 24, 2023
    The Needler melee but it's more painful
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    3.9M
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    Ranon Sarono
    @hyper3d
    Oct 24, 2020
    When you reload a little TOO hard youtu.be/hycrDNiugA0
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    Ranon Sarono
    @hyper3d
    Dec 26, 2023
    Super Smash MA5Bros
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    393K
  • user avatar
    Ranon Sarono
    @hyper3d
    Sep 20, 2017
    Fox on the lookout for anything sketchy on your timeline like
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    Ranon Sarono
    @hyper3d
    Dec 15, 2023
    Replying to @hyper3d
    I had an idea for a tasteful reimagining of Gamma's storyline, but I don't think I'll go back to this anytime soon. I also thought of making it an animated series instead, which is where this video initially came from. In the end I concluded that it would take way too much time.
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    Ranon Sarono
    @hyper3d
    Mar 6, 2019
    Fun little experiment with the Sonic rigs. I might go back some day and add more, who knows 🤷‍♂️
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    Ranon Sarono
    @hyper3d
    Dec 1, 2023
    The Flatline was my favorite Titanfall 2 weapon that I never got to animate, so I thought I'd give it a shot.
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    370K
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    Ranon Sarono
    @hyper3d
    Nov 12, 2023
    I was working on a video for animation ideas I wanted to see in Metroid Prime 4, but it never really ended up going anywhere other than a few small tests of the rig.
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    389K
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    Ranon Sarono
    @hyper3d
    Dec 15, 2023
    I had a lot of free time back in 2020. Initially I set out to tinker around with Unity, but ended up making a very messy and unpolished reimagination of E-102 Gamma's gameplay from Sonic Adventure that was held together with a lot of spaghetti code and duct tape🧵
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    Ranon Sarono
    @hyper3d
    Oct 27, 2023
    One of my biggest regrets was late at night when I didn't look up from being so laser-focused on my PC, that a group walked directly past my desk. After they walked past me again and left, I found out later that it was Hideo Kojima.
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    HIDEO_KOJIMA
    KOJIMA PRODUCTIONS
    @HIDEO_KOJIMA_EN
    Feb 20, 2016
    Visiting Respawn, creators of TITANFALL. Reuniting with Vince, the CEO.
    205K
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    Ranon Sarono
    @hyper3d
    Sep 29, 2017
    What's Falco looking for?
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