Pinned
as of October 2025 I have two corporate clients currently licensing and using my 3D engine made in C.
main reason for their interest is it being 10x faster than
@unity and instant load times on constrained platforms (e.g mobile and web).
TLDR: performance sells.
just finished my animation system in C and turns out it's ~14 times faster than @unity's animation system.
I didn't optimize any of this btw, probably could be much faster still 🧵
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