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bop
824 posts
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bop
@boppleton
three.js maximalist ~ peasant
🟧 609.bitmap
youtube.com/@boppleton
Joined November 2017
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  • Pinned
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    bop
    @boppleton
    May 29, 2025
    🗺️ updated importMap for working with React-Three-Fiber on-chain: ordinals.com/inscription/c0… import maps let you assign global names/specifiers to javascript modules, so you can import like: import React from "react" includes R3F, drei, VRM avatars + more, dm if you need help~
    5.9K
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    bop
    @boppleton
    Mar 11, 2024
    🚁BITCOPTER upgrade #1! 🟩BITNAV 🗺️[bitmap navigation device] 💻a #bitmap GPS + data terminal with content that i can update with sat endpoint 🟧soon, bitcopters AND bitmap 10k club can get one via parent-child inscription, with supply enforced by an on-chain index validator!
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    bop
    @boppleton
    Feb 29, 2024
    🟧📢introducing 🚁bitcopters!🚁 🏔️alpha release of my first 3D #bitmap flying explorers 🎲a 10k generative collection using inscription IDs as seeds, allowing #BRC420's to have variations! 🌱colors seeded by first 4 numbers in ID 🎮fly: WASD/touch!📲 brc420.io/tokens/812c5b6…
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    bop
    @boppleton
    Nov 15, 2024
    starting some docs for bitmap.gg world map/terrain generation and peer-to-peer (webRTC) avatars 📙 gladion.gitbook.io/docs
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    25K
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    bop
    @boppleton
    Apr 11, 2024
    gm 💚💥💥7⃣7⃣🐼🟧ᛤ
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    25K
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    bop
    @boppleton
    Oct 7, 2023
    introducing 🎨 p5remix 🎨 an on-chain p5.js editor and inscription builder! ord.io/35153089 🚀 powered by Ace Editor, TailwindCSS, React and p5js from @OnChainMonkey 💪 builds a compressed, ready-to-inscribe HTML file 💚 p5 is fun! try it out~ #bitcoin #ordinals
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    bop
    @boppleton
    Mar 22, 2025
    Replying to @levelsio
    we're doing this with a big persistent map for games and stuff, it's all hosted on bitcoin (inscriptions) so the games are accessible forever vibe templates for three.js/R3F with built in webRTC (peer-to-peer) will let people spin up online games ez without servers bitmap 🟧
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    bop
    @boppleton
    Jul 1, 2024
    📙the bitmap on-chain index (OCI) has been inscribed! 🗜️satoshi numbers for the first 840,000 bitmaps were compressed down to ~2mb (github.com/ordengine/Bitm…) any site/app can use this JS module to get the inscription ID or sat from just a bitmap number! ord.io/72156655
    GitHub - ordengine/BitmapOCI
    From github.com
    22K
  • user avatar
    bop
    @boppleton
    Nov 15, 2018
    ability to vibrate through walls
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    bop
    @boppleton
    Sep 18, 2024
    no physics engine here just spring animations with a single raycast every frame, optimized for big GLBs by github.com/gkjohnson/thre…, shiny spaceman by @FWD_BTC
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    bop
    @boppleton
    Mar 29, 2024
    🟩 BITNAV update v0.3 is live! [exploration/build experiment] 🗺️ full 1000x1000 map mounted inside bitcopter 🚁 'explore' button lets you fly around selected bitmap 🛠️ click the ground to test placing a GLTF 3D model or react-three-fiber component! ordinals.com/content/63482e…
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    bop
    @boppleton
    Aug 20, 2024
    introducing 📙 Atlas Code (v1.0) 📙 🔍 located at 609.bitmap via Atlas Browser 📜 write and test HTML on-chain with full recursion >> open the "🌐 browse" bapp in Atlas: ordinals.com/content/fd9f6d… >> type in "609.bitmap" >> click "import" for templates 📲ord.io/74647228
    11K
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    bop
    @boppleton
    Sep 5, 2024
    📚 recursive 3D stack: ⚡️ React-Three-Fiber (with JSX/babel) 🔦 drei (components) 🌞 postprocessing (effects) 🤸 cannon (physics) github.com/pmndrs ✨ vfx-composer (particles) 👾 miniplex (ECS) 🏪 statery (store) github.com/hmans/composer… importMap: ordinals.com/content/d3d5e1…
    16K
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    bop
    @boppleton
    May 24, 2024
    🧵on-chain websites using React, Tailwind and R3F! here's a simple HTML inscription template to get started - on line 3 it imports a module which sets up some global variables (React, ReactDOM, useState etc) that let you make and render React components ord.io/71054456
    22K