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Mytino (Asbjørn L)
902 posts
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Mytino (Asbjørn L)
@MytinoDev
Game dev, art and music. Making Fractala, a 2D physics sandbox survival game together with @bitsaucedev Join our game's Discord: discord.gg/XWXAHTEsfX
Norway
Joined November 2014
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  • Pinned
    user avatar
    Mytino (Asbjørn L)
    @MytinoDev
    Nov 8, 2023
    Global illumination with radiance cascades, now optimized, running at ca. 0.3 ms per frame (GTX 970 GPU). No denoising or temporal accumulation. Calculated from scratch each frame. Loving the technique. Link to the WIP paper: drive.google.com/file/d/1L6v1_7… #gamedev #indiedev
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    168K
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    Mytino (Asbjørn L)
    @MytinoDev
    Dec 29, 2016
    Pixel art fireball simulated using fluid dynamics. #indiedev #gamedev #gamemaker #pixelart
    GIF
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    Mytino (Asbjørn L)
    @MytinoDev
    Jun 18, 2024
    This looks like a fire beam spell #gamedev #indiedev
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    113K
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    Mytino (Asbjørn L)
    @MytinoDev
    Jan 1, 2017
    Added smoke to the procedural fireball. Gave some unexpected and surprisingly nice fiery explosions! #indiedev #gamedev #gamemaker #pixelart
    GIF
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    Mytino (Asbjørn L)
    @MytinoDev
    Apr 7, 2024
    Slime sim with the new lighting system #gamedev #indiedev
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    96K
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    Mytino (Asbjørn L)
    @MytinoDev
    Jun 15, 2024
    Making holes in water containers in our game #gamedev #indiedev
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    96K
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    Mytino (Asbjørn L)
    @MytinoDev
    May 10, 2024
    Replying to @TylerGlaiel
    Let's spawn way too many particles at once
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    74K
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    Mytino (Asbjørn L)
    @MytinoDev
    May 11, 2024
    Tweaked the lava texturing. Now the highest frequencies are bright instead of dark, among other things. #gamedev #indiedev
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    63K
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    Mytino (Asbjørn L)
    @MytinoDev
    May 31, 2022
    Using a cubic polynomial for cohesion/repulsion seems to work great; you can customize the cubic per fluid type just by storing the abcd of "a + b*x + c*x^2 + d*x^3", and get behaviors like slimy, clay-like, and porous/brittle. No if statements or LUTs needed. #gamedev #indiedev
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    Mytino (Asbjørn L)
    @MytinoDev
    Apr 13, 2024
    Game's fire simulation with radiance cascades based lighting #gamedev #indiedev
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    37K
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    Mytino (Asbjørn L)
    @MytinoDev
    May 13, 2024
    Simulating lots of sand particles #gamedev #indiedev
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    71K
  • user avatar
    Mytino (Asbjørn L)
    @MytinoDev
    Aug 21, 2023
    Added adhesion #gamedev #indiedev
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    52K
  • user avatar
    Mytino (Asbjørn L)
    @MytinoDev
    May 8, 2024
    Added lighting to the stylized water reflections #gamedev #indiedev
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    33K
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    Mytino (Asbjørn L)
    @MytinoDev
    Mar 17, 2024
    Doing some water physics tweaks #gamedev #indiedev
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    22K