From a bunch of cute animated statues to one honking big, not-at-all-cute animated statue: The Colossus of Akros (Theros’s Sparta analogue) is a massive metal golem that defends the polis when its warriors are away picking fights with other city-states. Despite its size, however, its Intelligence is exactly the same as that of those animal constructs. Imagine a giant death robot with the brains of a golden retriever.
This mega-brute, with extraordinary Strength and Constitution, is focused almost entirely on melee. With a 60-foot movement speed and a 15-foot reach, it has little trouble chasing down fleeing foes. Mundane weapons can’t hurt it, nor can poison or psychic damage, and fire has exactly the opposite of the desired effect, softening the Colossus’s substance up just enough for it to magically re-form where it’s been battered out of shape.
The Colossus has a ranged attack in the form of a spear it can throw, but it makes this attack only when it can’t get within reach of a target to make a melee attack or use its Flames of Akros recharge ability against it. The spear magically returns to its hand after the throw, so this is an attack it can make again and again, but since it’s a ranged attack, it can make it only once per turn. In contrast, its Multiattack lets it make two melee attacks per turn, with either its spear or (preferably, since it deals much more damage) its sword.
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