TechPowerUp is Hiring a PC Case Reviewer

TechPowerUp is looking to hire a part-time PC case reviewer. This position requires you to review a steady volume of mainly gaming PC cases, across prominent form-factors that include ATX, E-ATX, microATX, and Mini-ITX; but we can also occasionally review special mini-PC and workstation form-factors. This position has for long been held by Darksaber, one of our founding members, and one of the leading case reviewers out there; who will now focus on other administrative roles within the organization. Our future case reviewer needs to have an attention to detail, see and understand the intricate functionalities of PC cases of all sizes (ITX to E-ATX). The right candidate understands how to cable manage to take advantage of what a chassis offers. As we also include thermal and noise testing, the right fit can prepare and consistently use the same base hardware to have comparable data across case reviews.
Interested? Here are some requirements and expectations from you:
Saturday, February 28th 2026

NZXT Dredges Up H1 PCIe Riser Debacle to Reassure H2 Flow Buyers: "It Cannot Happen Again"

If you were in or around the PC building space in 2020, you'd have at least heard about the fire risk related to the PCIe riser cable on the original NZXT H1 mini ITX case, which eventually resulted in a recall and replacement PCIe riser kits being sent out. Since NZXT has launched the newest iteration of the SFF case, the H2 Flow—which TechPowerUp has reviewed—the PC case maker has seen fit to publish a blog post explaining the engineering changes it has made to the new H2 Flow's riser cable to avoid the same issues from popping up again. NZXT starts things off by reminding us that the problem with the original H1's PCIe riser cable was that the mounting screw made contact with an internal power plane in the riser cable's PCB, resulting in a short circuit that could lead to a fire.

The brand goes on to explain that the issue has been avoided in the new PCIe riser cable with two safety measures. First, there is a physical boss, or "shoulder" that extends into the PCB through-hole to protect the PCB from the screw threads and to ensure that there is a consistent and guaranteed gap between the screw and the PCB. Secondly, NZXT has changed the design of the PCB such that there are no power planes or traces surrounding the screw hole—every trace around the screw is grounded, and that ground plane extends externally to a copper screw pad on the top and bottom of the PCB, adding another layer of protection. NZXT notes that the screw pad may be missing in some early review samples, which is something you can observe in our review of the H2 Flow, but it is included in the final mass production versions of the case. NZXT claims that these measures have eliminated the failure mode that caused issues with the original H1 chassis.

Resident Evil Requiem Tops 320,000 Steam Players on Day 1

Resident Evil Requiem just launched as the latest game in Capcom's long-standing horror game franchise, and almost immediately upon launching, it skyrocketed its way to the top of the Steam Top-Sellers chart and pulled impressive player counts. At its launch day peak, there were 320,056 concurrent players in the game, and, at least at the time of writing, the player count has not dropped below 230,000, according to SteamDB. Since its peak, player counts have been steadily fluctuating between 260,000 and 290,000 players.

With those player counts, it is by far the most successful Resident Evil game on Steam, surpassing the runner-up, Resident Evil 4, by almost 100% and scoring a 114,000-player lead on Resident Evil Village. It is also entirely possible that there will be another player-count spike over the weekend, since it is a game series that even many older gamers resonate with. It's worth noting that this massive player count is on Steam alone, and Requiem launched on just about every platform possible, from the PS5 and Xbox Series to the Nintendo Switch 2 and even Epic Games on PC. Requiem even reportedly runs at acceptable frame rates on the Steam Deck's humble internals, with some players even reporting as much as 60 FPS on low quality settings. In our in-depth handheld performance review of Resident Evil Requiem, we called it "one of the best AAA games in terms of PC handheld performance," thanks to its compatibility with a number of systems and its lack of visual compromises to achieve solid performance.

WLMouse Announces Ying Magnesium Gaming Mouse Weighing in at 47 g

The gaming mouse market is currently being flooded with lightweight wireless gaming mice with flagship sensors from Chinese manufacturers who have caught onto the forged carbon fiber and magnesium alloy construction trends. The latest installment in this recent trend is the newly announced WLMouse Ying Magnesium, which takes inspiration from the industry-leading Endgame Gear OP1. We have seen this shape from WLMouse before in the Ying Carbon Fiber gaming mouse that launched in 2025, but more than just the shell material has changed for the WLMouse Ying Magnesium series.

The Ying Magnesium Alloy offers the same Omron Optical switches as the carbon fiber Ying, but it also features the option of TTC Nihil Transparent Black Dot switches for a slightly heavier click feel. The Ying Magnesium series will also feature the Nordic 52840 MCU and PixArt PAW3950 sensor, with 8 kHz polling and wireless connectivity, as is to be expected from a modern gaming mouse. WLMouse cites the weight of the WLMouse Ying Magnesium mice as 47 g (±2), and the magnesium shell will apparently be available in seven colorways, ranging from regular silver, white, and black to a baby blue and bright red versions of its Nekko patterns, a white watercolor koi fish theme, and a deep purple colorway. No pricing has yet been announced, but that is expected to be revealed alongside the full launch on March 10, 2026.

ACEMAGIC K1 Mini PC (Core i5-12600H)—Premium Performance Without the Premium Price

ACEMAGIC's K1 Mini PC, powered by Intel's 12th Gen Core i5-12600H, is currently available at a substantial discount on Amazon US. Originally priced at $579.99, the system is now listed at $399.99, with an additional 10% off promo code bringing the final price down to $359.99. The promotion runs from February 4, 2026 (04:00 PST) through March 31, 2026 (23:59 PST).

Alder Lake-H Performance in a Compact Form Factor
The ACEMAGIC K1 is built around the Intel Core i5-12600H, a 12-core (4P + 8E) / 16-thread processor based on Intel's Alder Lake architecture. With boost clocks up to 4.5 GHz, the chip offers significantly higher multithreaded performance compared to typical low-power U-series mini PC CPUs, and even outpaces processors such as the i5-12450H in many workloads.

To purchase from the United States, visit this page (Amazon link).

To purchase from Canada, visit this page (Amazon Canada link).

Lenovo Leak Tips "ThinkBook Modular AI PC" for MWC Showcase

We recently reported on a Lenovo MWC leak that claimed Lenovo would show off a Legion Go Fold at Mobile World Conference in Barcelona in early March. Now, a new leak shared by evleaks on X has shown off what Lenovo will apparently call the "ThinkBook Modular AI PC Concept." The leaker didn't provide much information other than the name and two images of the device, but the combination of the word "modular" in the name and the clues from the images provide a pretty clear idea of what's going on.

From the looks of it, the ThinkBook concept will have a traditional clamshell design, but the space where the keyboard deck would usually be on a traditional laptop will instead be a space for modular accessories. The accessories shown off in the leaked renders of the device are a laptop keyboard and a display equal in size to the main display in the top of the clamshell. This looks to be an iteration of devices like the Lenovo ThinkBook Flip, although the ThinkBook Modular AI PC Concept could achieve a similar effect, especially in terms of screen real-estate and possibly ergonomics, although likely with significantly lower costs, thanks to a simpler design without a flexible OLED panel. The new concept would also offer users more flexibility—you could just leave the lower display at home or pack both displays and a mechanical keyboard and mouse for better ergonomics and all the other benefits better peripherals offer.

Orange Pi Neo Delayed Due to RAM Crisis: "We Are Now Waiting For a Good Time To Launch"

The Orange Pi Neo is a Linux-powered gaming handheld that was announced way back in 2024 with the goal of launching sometime in 2026. It was to be powered by the AMD Ryzen 7 7840U with 16 GB of RAM or 8840U with 32 GB of RAM, and it would run Manjaro Linux natively. Now, the developer behind the project has posted on the development log hosted on the Manjaro forum that the Orange Pi Neo-01 will be delayed due to high memory and storage prices. Originally, the handheld was meant to be priced at $450-550, depending on the CPU and memory, which is very competitive, given the 1080p, 120 Hz display, dual trackpads, and dual USB4 ports. The skyrocketing prices of DDR5 memory and storage would likely result in massive price increases or vanishingly thin margins for the Orange Pi Neo-01, so it makes sense to delay the project until things calm down. The developer does mention that FCC and CE compliances were complete and that a number of improvements had been made to Manjaro Gaming Edition in the meantime—although this means it will be challenging to update the internals if the launch is pushed back too far. Currently, it's unclear when the Orange Pi Neo-01 will launch, but it seems unlikely that the RAM crisis will end soon.
Due to high prices of DDR5 RAM and SSDs the project is currently on ice. Certifications for CE and FCC are now complete. Also a lot of improvements around the Manjaro Gaming Edition had happened. We are now waiting for a good time to launch the product.

Computers Running Windows 10 Aren't Safe, But Windows 11 Pro Is Only $13 Right Now (Reg. $199)

Microsoft ended support for Windows 10 last year, and if your computer is still running it, then your data is at risk. If you want an easy way to upgrade, right now, you can get Windows 11 Pro on sale for only $12.97 (reg. $199). Windows 11 Pro adds security tools that help protect your files and accounts in ways Windows 10 simply doesn't. BitLocker can encrypt your drive so someone who gets your laptop can't just pull the data off it. Smart App Control can block unknown or suspicious programs before they run, which is helpful if you download software from different places. Windows Defender works in the background to scan for threats without a separate antivirus subscription.

There are also changes that make it easier to work on a crowded desktop. Snap layouts let you click a layout and drop apps into neat side-by-side or grid views instead of dragging windows around. Virtual desktops help you keep work, personal tasks, and side projects in separate spaces on the same computer. When you plug back into a monitor or dock, Windows 11 Pro does a better job of putting windows back where they were instead of stacking them on one screen.

Right now, it's only $12.97 to get Windows 11 Pro, but it won't stay that way.

Corsair Closes Drop Store; Products Will Live On in "New Homes"

Corsair acquired Drop in December 2023 in an effort to expand its peripheral business beyond the basic gaming keyboards and audio gear it offered at the time, and it has since adopted some of Drop's keyboard expertise into its new Corsair MAKR 75 DIY keyboard kits. Now, Drop has announced that Corsair will be fully absorbing Drop, closing down the online storefront and turning Drop.com into a showcase for all of the collaborations Drop has done in its time making premium peripherals.

The announcement makes it clear that Drop.com will no longer be an operational storefront by March 31, and anyone looking to place an order on Drop will need to do so by March 25. The announcement states that "many Drop products will continue to be offered directly from Corsair and partner channels," and while Drop says that buyers can "expect exclusive announcements, limited runs, and products shaped by partnerships and creativity," it seems like Drop's operations will be scaled back as a result of the change—by how much is unclear, though.

Razer Launches Kraken Kitty V2 - Hello Kitty Rose Gold Edition Headset

Razer, the leading global gaming lifestyle brand, today unveils the Razer Kraken Kitty V2 - Hello Kitty Edition, an elegant rose gold headset created in collaboration with Sanrio. Building on Razer's longstanding partnership with Sanrio, the new Target-exclusive introduces a new metallic finish to Razer's lineup of iconic Hello Kitty gaming headsets, continuing a series known for pairing character-led design with gaming-grade performance.

Style, Sound, and Sparkle
The Kraken Kitty V2 - Hello Kitty Edition features sleek metallic pink outer earcups with a soft rose gold shimmer, paired with plush pearlescent pink leatherette cushions and headband for all-day comfort. Hello Kitty's iconic ears and Razer Chroma RGB lighting complete the signature design, adding a subtle, whimsical glow that captures the timeless charm of Hello Kitty while delivering the performance and build quality synonymous with Razer.

Nintendo Announces Pokémon Winds and Waves for 2027 Switch 2 Launch

Nintendo has officially announced Pokémon Winds and Pokémon Waves as the latest installment in its never-ending creature-capture series. The two new games will introduce Generation 10 Pokémon and be available exclusively for the Nintendo Switch 2 sometime in 2027. It will be the first Pokémon game exclusive to the Switch 2, and there's no word on whether it will launch for the original Switch or Switch OLED later down the line. An exact launch date was not revealed, although late 2027 seems likely based on previous launches.

The reveal trailer—which is not actual gameplay footage—shows a continuation of the 3D aesthetic, revealing the usual selection of biomes, including oceans, grasslands, rock outcroppings, dungeons, and forests. The trailer also gave us a glimpse at the three new starter Pokémon, Browt, the Grass type, Pombon, the Fire type, and Gecqua, the Water type. The trailer also teased underwater exploration, and what looks like an island resort or town sort of in the style of hut-over-water buildings typically found in calm tropical waters.

PS5 Pro's Upgraded PSSR Scaler Debuts in Resident Evil Requiem, More Support in March

It was revealed in January that the PlayStation 5 Pro would get an upgraded PSSR 2.0 scaler in Q1 2026, finally unlocking the full hardware potential of the PS5. It was announced in a recent PlayStation Blog post that the aforementioned PSSR (PlayStation Spectral Super Resolution) update would start rolling out to the PS5 Pro globally starting on February 27, with Resident Evil Requiem being the first game to use the more advanced PSSR version. Sony says that the upgraded PSSR scaler will soon also be usable with any of the over 50 games that have so far implemented the original PSSR games. A system update will be shipped in March that will let players enable an option titled "Enhance PSSR Image Quality," to apply the upgraded model to older games.

Sony says that the new PSSR "takes a very different approach to not only the neural network but also the overall algorithm," and Masaru Ijuin, Capcom's Senior Manager of Engine Development Support Section, R&D Foundational Technology Department, explained that "With Resident Evil Requiem, we focused on enhancing the presentation quality of the protagonist through an upgraded version of RE Engine to deepen the player's immersion in horror. For example, each individual strand of hair and beard is rendered as a polygon, allowing it to move realistically in response to body motion and wind," going on to explain that the level of fidelity Capcom was able to achieve was made possible by the upgraded PSSR features, since things like hair and similar fine textures are difficult to upscale.

Marathon Servers Slammed by Nearly 150,000 Players on Steam Alone

The hype for Marathon has been building leading up to the free server slam event on February 26-March 3, with all that excitement coming to a head at the start of the Marathon free test weekend, which kicked off with a sizeable peak player count of 143,621 players just under two hours after the start of the event. Given that the server slam event started on a Thursday, it seems likely that many of the players who have since stopped testing the new extraction shooter had real-world responsibilities to attend to. Those numbers also only represent the game's Steam market share. Accounting for players on Xbox and PlayStation 5 would likely lead to significantly higher player count figures.

Despite this success, online discussions surrounding the new shooter seem to be surprisingly divided, with players both praising and criticizing Marathon for everything from its art style and UI design to the gunplay, lack of tension and PvP action, and the NPC AI being challenging. Character balance was also a common topic that featured in critical reviews, with some players complaining that certain characters are too overpowered while others are not capable enough. While some of these complaints, like the UI being difficult to read and certain performance issues, seem to be somewhat more widespread and valid, the Marathon development team at Bungie has responded to and acknowledged almost all of the common complaints in a recent post on X, either offering some advice to improve the player experience or requesting more detailed feedback so that issues can be dealt with ahead of launch or in post-launch patches.

Retro Gaming Handheld HyperMegaTech! Super Pocket Rare Edition Coming June 2026

Blaze Entertainment has today announced the next entry in the award-winning line of Super Pocket handheld retro gaming consoles from its brand, HyperMegaTech! - Rare!

This new handheld features 14 built-in games from the history of Rare, one of the UK's most prolific game developers, and responsible for globally renowned titles, many of which are included on this handheld console. The Rare Edition of the Super Pocket will feature titles from many different consoles and, for the first time on a Super Pocket - 64-bit console and home computer titles!

OpenAI and Amazon Announce Strategic Partnership

OpenAI and Amazon (NASDAQ: AMZN) today announced a multi-year strategic partnership to accelerate AI innovation for enterprises, startups, and end consumers around the world. Amazon will also invest $50 billion in OpenAI, starting with an initial $15 billion investment and followed by another $35 billion in the coming months when certain conditions are met.

Partnering to bring new advanced AI capabilities to enterprises worldwide
OpenAI and Amazon are jointly developing a Stateful Runtime Environment powered by OpenAI's models, which will be available through Amazon Bedrock.
Stateful developer environments are the next generation of how frontier models will be used, seamlessly enabling models to access elements like compute, memory, and identity. A Stateful Runtime Environment allows developers to keep context, remember prior work, work across software tools and data sources, and access compute. They're designed to handle ongoing projects and workflows.

Rapidus Secures $1.7 Billion in Funding to Back 2 nm Mass Production Plans by 2027

Rapidus has closed a 267.6 billion yen ($1.7 billion) funding round, pulling in money from both the Japanese government and a broad group of private companies. On the public side, 100 billion yen ($641 million) came from the Information-Technology Promotion Agency (IPA), following a formal selection process run by Japan's Ministry of Economy, Trade and Industry last autumn. Rapidus applied and was picked as the designated operator in November 2025, and the investment followed from there. The remaining 167.6 billion yen ($1 billion) came from 32 private-sector companies, a list that reads like a who's who of Japanese industry: Canon, Fujitsu, Sony, NTT, SoftBank, Honda, Kioxia, Denso, and Toyota are among the names involved, alongside banks, trading companies, and various tech firms (i.e., IBM Japan). Combined with the 7.3 billion yen raised at the company's founding, Rapidus now has a total stated capital of just under 275 billion yen ($1.76 billion).

Rapidus has already taped out a 2 nm GAA test chip using ASML EUV tools in August last year. The company's 2HP process is shaping up to be genuinely competitive, claiming a transistor density of 237 MTr/mm². The goal hasn't changed: get from R&D to full mass production of 2 nm chips by 2027 at the IIM-1 fab in Chitose, Hokkaido, located in northern Japan with around 25,000 wafers per month. Rapidus says it will keep raising money through a mix of public and private sources as it works toward that target.

Asian Steam Deck OLED Price Increases Likely Separate From Global RAM Situation

It was recently revealed by Komodo Station, Valve's official retail partner for Steam hardware in Korea, Japan, Hong Kong, and Taiwan, that prices for the Steam Deck OLED prices will increase by as much as 17% in March. However, as the storefront explains in the announcement, these price increases are as a result of "increases in logistics costs and increased exchange rate volatility," not as a result of the ongoing memory shortages and price increases. It specifically notes that prices in Hong Kong remain unchanged, which should be a positive indication for western audiences that Steam Deck prices aren't about to skyrocket—yet.

While neither Valve nor Komodo has provided any indication that prices are about to increase for the Steam Deck, it has been revealed that Valve's supply chain is affected by the current memory crisis as much as any other hardware company. The gaming giant recently postponed announcing pricing for the Steam Machine and Steam Frame due to increased uncertainty and skyrocketing memory prices. The Steam Deck may still be somewhat exempt from these price increases because of Valve's pricing structure that follows the typical console model instead of a PC pricing strategy—that is to say that Valve has priced the Steam Deck very competitively in order to attract buyers to its platform and storefront. However, if Valve is already eating the cost of inflated Steam Deck memory and storage costs, it almost seems inevitable that it will eventually have to increase the price of the Steam Deck. Currently, even Nintendo is considering price increases for the Switch 2 after its LPDDR5X cost price increased by as much as 41%.
Friday, February 27th 2026

Today's Reviews

Cases
CPU Coolers
Game Controllers
Gaming PC
Headphones
Keyboards
Mouse
Networking
Storage
ID-Cooling FX360 LCD PE Review

ID-Cooling FX360 LCD PE Review

ID-Cooling's FX360 LCD PE takes their display-equipped AIO offerings to the next level. Featuring daisy-chainable fans with a versatile RPM range and zero-RPM functionality, combined with a straightforward installation and impressive performance, it stands out as a strong and affordable display-equipped AIO.
G-Wolves HTM Plus Review

G-Wolves HTM Plus Review

With the ambidextrous HTM Plus, G-Wolves delivers a much larger, solid-shell variant of the Hati shape at just 36 g. PixArt's PAW3950 sensor, 8000 Hz wired and wireless polling, SR latch for the lowest possible click latency, and Nordic's latest 54 series MCU for higher battery life complete the package.

Microsoft Brings Back the Dumb Terminal with Windows 365 Cloud PCs

Microsoft has partnered up with ASUS and Dell to bring back the "dumb terminal," or at least something that very much reminds of it. Back in 2024 Microsoft launched its Windows 365 Link cloud PC which largely went unnoticed outside some corporate usage. Now the company has decided that it's time to let its partners get a slice of the action with the announcement of the ASUS NUC 16 for Windows 365 and the Dell Pro Desktop for Windows 365.

Based on the specs of equivalent models from ASUS and Dell, the hardware could still prove to be decent, with ASUS' coming soon page point towards DDR5 memory, Wi-Fi 6E, Bluetooth 5.3 and 2.5 Gbps Ethernet, as well as USB 3.2 Gen 2x2 Type-C connectivity. Nothing is really known about the Dell Pro Desktop, as it appears to be a new model of its current hardware, based on the picture provided by Microsoft. What makes these two devices "dumb terminals" is that they run Windows 365, which is a stripped down OS that launches you straight into Office 365. The devices aren't expected until the third quarter of this year, but are a clear sign of things to come, where Microsoft wants to push the corporate PC to be a cloud only device. This might work for some businesses that don't require any other software for their staff, but it's hard to see how this will replace the traditional PC.

Overclockers UK Announces the Brand New TechForge REVAlution Gaming PC

She travelled across space and time to fulfil the prophecy bestowed upon her. Now Reva takes her place amongst the legendary OcUK TechForge Gaming PC range with the brand new REVAlution Gaming PC. Built to travel the universe and facilitate high-performance gaming, the OcUK TechForge REVAlution harnesses the latest gaming hardware to delivered 4K AAA gaming with ease.

Hardware built to defy destiny
Reva's Shatterclaws aren't the only tech designed with performance and strength in mind, as under the hood the OcUK TechForge REVAlution houses the very best hardware. Powering the system is AMD's brand new Ryzen 7 9850X3D, the fastest gaming CPU on the market. With 32 GB of Patriot Viper RGB XTREME 5 DDR5 RAM and Kioxia's EXCERIA 2 TB SSD NVMe M.2, the OcUK TechForge REVAlution spared no expense on its journey across space and time.

JAPANNEXT Introduces JN-282IPS4KP-HSP, 28.2-inch 3:2 4K+ IPS Monitor

JAPANNEXT has introduced the JN-282IPS4KP-HSP monitor, a simplified follow-up to its earlier JN-282IPS4KP-HSP-C90W. The new model retains the uncommon 28.2-inch 3840 × 2560 resolution IPS panel with a 3:2 aspect ratio, but drops several connectivity features from the original. The previous HSP-C90W variant included a USB Type-C port with 90 W power delivery and USB-A ports enabling KVM functionality. The JN-282IPS4KP-HSP removes Type-C and KVM support altogether, trims maximum brightness slightly from 350 nits to 340 nits, and makes minor adjustments to the stand's range of motion. The 3840 × 2560 resolution, often referred to as "4K+", provides roughly 18% more vertical space than standard 3840 × 2160 16:9 4K. The 3:2 aspect ratio is more suited for productivity workloads specific to developers, writers, spreadsheet users, and anyone who can benefit from reduced vertical scrolling and a taller workspace.

The glossy IPS panel covers 100% sRGB and 95% DCI-P3, with 178° viewing angles, 1200:1 contrast, and 340 cd/m² brightness. It features support for HDR and Adaptive Sync, along with a 5 ms GtG response time. The monitor sports two DisplayPort 1.4 ports running up to 3840×2560 @ 60 Hz, and two HDMI 2.0 ports @ 50 Hz at native resolution. The rest of the package is fairly complete, PIP/PBP support, flicker-free backlight, blue light reduction, a pair of 3 W speakers, VESA mounting and a stand with height, swivel, and pivot support. The JN-282IPS4KP-HSP monitor is listed on the JAPANNEXT official site at 40,980 yen, roughly $263.

NVIDIA Beats Apple to Become TSMC's Largest Customer

According to news out of Taiwan, NVIDIA has overtaken Apple, to become TSMC's largest customers based on revenue. Although TSMC never mentions specific customers in its financial reports, but rather goes with terms like "client A" and "client B", NVIDIA CEO Jensen Huang let slip that NVIDIA is now TSMC's "top customer". This would mean that NVIDIA is now client A in TSMC financial reports.

This also means that NVIDIA contributed NT$726.9 billion in revenue for TSMC in 2025, or US$23.2 billion if you prefer, which is over twice that of 2024. That doesn't mean that NVIDIA is producing twice as many chips at TSMC, since the most advanced node always costs more than the previous production node and this most likely includes other services like chip packaging, testing etc. As for client B, also known as Apple, they provided a not insignificant NT$645.1 billion or US$20.5 billion in revenue for TSMC. As a share of TSMC's revenue, NVIDIA stood for 19 percent—up from 12 percent in 2024—and Apple for 17 percent, down from 22 percent in 2024.

NVIDIA Raises DGX Spark Pricing to $4,700

NVIDIA is raising the MSRP of the DGX Spark AI development standalone to $4,700, which represents a $700 increase from its launch price, or a 17.5% increase. This increase in pricing adjusts for industry-wide shortage of DRAM and NAND flash, which impact the prices of the 128 GB LPDDR5X unified memory the machine uses. "The MSRP for DGX Spark (Founders Edition) has been adjusted from $3,999 to $4,699 due to memory supply constraints," NVIDIA said in a statement on its Developer forums. The new price is set to go into effect later this week. This should also impact prices of custom-design variants of the DGX Spark released by various partners.

NVIDIA Releases GeForce 595.59 WHQL Game Ready Drivers

NVIDIA today released its latest GeForce 595.59 WHQL Game Ready driver, adding day-one support for Resident Evil Requiem and Marathon. The update also addresses several gaming-related issues, particularly affecting GeForce RTX 50 series GPUs. Fixes include intermittent black bar flickering in The Ascent, green artifacts in Total War: Three Kingdoms, and crash issues in Final Fantasy XII: The Zodiac Age following recent driver updates. NVIDIA also resolved image corruption problems in Call of Duty: Modern Warfare and a significant performance drop in Act 4 Part 1 of Quantum Break.

On the general fixes side, the 595.59 driver resolves an AV1 decode crash affecting certain workflows in Blackmagic Design applications when handling multiple OBUs (Open Bitstream Unit) within a single packet.

Update Feb 27th: We have removed the GeForce 595.59 WHQL driver from our Downloads section. Please clean-install an older version of the driver. NVIDIA released this statement:
We have discovered a bug in the Game Ready and Studio 595.59 WHQL drivers and have removed the downloads temporarily while our team investigates. For users that have already installed this driver and are experiencing issues with fan control, please roll back to 591.86 WHQL.
Update Feb 26 20:38 UTC: NVIDIA has pulled its GeForce 595.59 WHQL driver after users reported stability problems, including faulty fan detection leaving GPU coolers running on a single fan and clock speed issues. The company is pointing affected users back to the previous 591.86 WHQL release for now.

NVIDIA Pulls GeForce 595.59 WHQL Game Ready Driver After Widespread Bug Reports

NVIDIA has officially pulled its latest GeForce 595.59 WHQL Game Ready driver from the downloads page as user reports of stability issues continue to pile up. Reportedly, users are experiencing fan detection issues on their GPU coolers, with only a single fan working. Some issues like clock stability have also occurred. On NVIDIA's official GeForce Forums, users have been complaining about driver stability, and the company has advised users to roll back the driver version to the previously stable 591.86 WHQL driver if they are experiencing any symptoms. The GeForce 595.59 WHQL Game Ready driver was launched as an optimization package to get Resident Evil Requiem and Marathon games running smoothly, which turned into a disaster that the community has reported.
NVIDIAFebruary 26th, 11am PT Update: We have discovered a bug in the Game Ready and Studio 595.59 WHQL drivers and have removed the downloads temporarily while our team investigates. For users that have already installed this driver, and are experiencing issues with fan control, please roll back to 591.86 WHQL. NVIDIA app users can reinstall their previous driver by clicking the three dots in the Drivers tab.
Update 06:57 UTC: We have removed the broken driver version from our downloads section.

Sony Expected To Ditch PC Ports of Bread-and-Butter Single-Player Games

While Xbox seems to be completely behind the idea of multi-platform day-one game launches, Sony has had a number of hit single-player games come out on PS5 in recent years, only for them to mosey over to PC years later. Now, according to notable gaming journalist, Jason Schreier (via the Triple Click podcast), even these slow PC ports may take a back seat going forward. Schreier, who is notable for his frequent insider insights, says that Sony's strategy for PC seems to hinge on its live-service games, adding that "I think the sense I'm getting is that they're backing away from putting their exclusive console stuff like traditional single-player stuff on PC." This news comes in spite of recent comments from former Sony executives who clearly believe that there is money to be made from PC ports and Sony's own planned Cross-Buy feature that would go a long way to unify game libraries across PS5 and PC.

He goes on to say that he believes that major upcoming future single-player titles may not make it to PC at all. When asked about the upcoming Wolverine game, slated to launch on September 15, he said that he "wouldn't be surprised if it never came to PC, but even if it does, you have a strong idea of what that is, and that you need a PlayStation to play it, at least for the indefinite future." Schreier, commenting on the commercial success of the PC ports we have seen come out of Sony, said that "I'm not sure how super successful those PC releases were," implying that Sony may not miss out on a lot of profit as a result of ditching PC ports. He would later take to the ResetEra forum to comment that his statements in the podcast were not speculation, saying that "I mean, it's not speculation, but sometimes topics come up on the show before I'm quite ready to publish a story about them. More to come soon I'm sure." Schreiers implication that the commercial success of PC ports may have been limited does hold some water. Aside from some of Sony's biggest hits, it's easy to see how interest in a game would wane after it has already been on the market for over a year—as much as that may be self-inflicted on Sony's part. Additionally, he mentioned in the podcast that Sony, unlike Microsoft, has never made any commitment to cross-platform game releases.

Highguard Seemingly Lost Tencent Funding After Disappointing Launch

Highguard's abysmal launch and rapidly declining player counts are well documented at this point, but it recently came to light that Wildlight was not the indie darling it was portraying itself to be. According to a report by Game File, Wildlight, and by extension Highguard's development, was being funded by TiMi Studio Group—whose Montreal studio working on unannounced open-world AAA games was recently shut down. Now, Bloomberg's Jason Schreier reports that Tencent pulled funding from Wildlight shortly after the game's launch, with management breaking the news of the pulled Tencent money to staff in a meeting on February 11.

This sudden loss of funding may explain why Wildlight was forced to lay off as much as 80% of the Highguard dev team so soon after the game's launch—the studio simply no longer had the financial backing to work on a game that was not an immediate success. According to inside sources, staff were under the impression that continued funding would only be guaranteed if certain player count and retention metrics were met. Former Wildlight developers put the onus for the game's failure on management, citing hubris and a misguided belief that Wildlight would be able to emulate Apex Legends's success, since the management team had previously been involved in that launch.

FixForce Blends Co-Op Extraction Shooter and Platformer Mechanics—Coming Soon to Steam and Epic

Surgent Studios, the game studio behind EA's acclaimed platformer, Tales of Kenzera: Zau, has revealed its latest game, FixForce, a 3D "extraction platformer." As the developer's genre-bashing description of the game suggests, FixForce is a co-op platformer that puts players into a bright, post-apocalyptic world and makes them solve environmental and movement puzzles, fix broken machines with nearby scrap and parts, and get back to the repair van before the character's battery or time runs out. The only dangers in FixForce are the water and rogue bots that either undo your work or outright attack you, and if you happen to take enough damage, your head pops off, whereupon other players can simply retrieve it and pop it onto a new body, so that you can finish the job.

The developer is targeting the same group of players who love "chaotic co-op games," like Peak and Lethal company, as well as gamers who appreciate classic physics games, like Portal, Garry's Mod, and Ratchet and Clank. FixForce features simple colors and graphics, and the minimum spec echoes that, asking for a Ryzen 5 2600 or Intel Core i7-6700K and a GeForce GTX 1060, Radeon RX 580 8 GB, or Intel Arc A580. Each round can feature up to six players in co-op. The game was originally meant to launch under Pocketpair Publishing, but the founder of Surgent Studios said that "We saw the pure chaos and hilarity FixForce unleashed as it came together, so we made the decision to move quickly and publish it ourselves," adding that FixForce is unlike anything the studio has worked on before, since it's all about chaos and fun whereas the previous two games the studio was responsible for were about abuse and grief. FixForce will launch on Steam and Epic games on March 12 in early access.

Studio Started by Ex-Guitar Hero Devs Announces "Stage Tour" Rhythm Game Coming to Steam

RedOctane, a relatively new game studio started by rhythm game veterans with the mission to "to bring rhythm gaming back with more power, more precision, and a deeper connection than ever before," has officially announced its first game, Stage Tour, which is slated to release on Steam and begin alpha testing in "summer 2026," or sometime around June or July. Console support is also planned, but there have been no concrete announcements of specific platforms or release dates. Stage Tour will feature instrument designs from Gibson—specifically the Gibson, Epiphone, and Kramer brands—with whom the studio says it has a multi-year partnership to license and feature designs.

Stage Tour follows the typical note highway rhythm game style that was popularized by games like Guitar Hero and Rock Band. The game studio says that Stage Tour is being developed as a "love letter to rhythm gaming," and that it is meant to "feel familiar and authentic," while also evolving the genre in what it calls "the right way," by using modern technology. The announcement itself doesn't make mention of custom peripherals beyond calling out plastic instruments, but there is a FAQ page that confirms that players will be able to buy the game bundled with a Gibson Kramer guitar controller, which has been a popular design in the rhythm game space—it's unclear if the Kramer's hardware will be updated for the game's launch. RedOctane is also actively recruiting for music to add to the game, although it has not revealed what music will feature in Stage Tour, aside from a mention of a "variety of music around the Rock and Metal genres."

Riot Games Confirms More Layoffs, This Time in Publishing Division and Affecting 3 Teams

Riot Games, the developer behind massive games like League of Legends and Valorant, recently suffered a round of layoffs after the middling console launch of 2XKO, its new 2v2 fighting game. Now, just over two weeks later, the studio has confirmed to Game Developer that it has laid off "around 12" more employees, this time in its publishing division. This round of layoffs doesn't only affect a single team after an ailing launch though, with the publication reporting that three teams have been affected by the layoffs.

Riot Games has been owned by Tencent since 2015, and it was recently revealed that Tencent shuttered a newly formed studio, TiMi Montreal, which was working on AAA, open-world, cross-platform games, but had yet to release or even announce any of those games. Tencent's other hulking Chinese rival, NetEase, also recently implemented a round of layoffs at another studio that had yet to announce or release any games, and it seems like that studio may not be in it for the long haul, if the employees posting about those layoffs are to be believed.

Devs of Windrose, Co-Op Pirate Survival Game, Asks Players for Patience: "Let Us Cook More"

Windrose, formerly Crosswind, is an upcoming PvE co-op pirate survival crafting game that recently made waves during the Steam Next Fest, attracting over 22,000 concurrent players during its demo period. The Discord server for the game also ballooned to well over 20,000 members, and the hype for the game's expected release date reveal was so intense that the development team felt the need to temper expectations when it released the Raging Seas trailer for IGN Fan Fest. In the announcement following the trailer release, the developer behind the game explained that the game's potential scope made it impossible to announce a realistic launch date at the time, adding that "the full EA version of the game could be several times bigger in content and scale than the demo. Like x10 islands, x10 points of interest, more ships, enemies, crafting and building, etc."

In short, the developer asked fans to "let us cook more," explaining that the priority needs to be delivering a quality experience and shipping the game "on time and in best condition possible." The message goes on to promise fans that a release date will be revealed as soon as the development team is confident that it can deliver on all of its goals without having to delay the game. Windrose combines crafting mechanics, adventures on the high seas, and Souls-like combat in an ambitious new project. The demo offered players access to three islands, a ship and crew, early quests and boarding, and a limited selection of weapons, enemies, and survival mechanics. Obviously, the game has a pretty vast scope, and it's being developed by an indie team, so it makes sense that the developers would ask players to be patient for the release date and other information.

Razer Elevates Everyday Carry with the Laptop Sleeve 16-inch with Wireless Charging

Razer, the global leading lifestyle brand for gamers, today announced the Razer Laptop Sleeve 16" with Wireless Charging for Devices, a new addition to its lifestyle accessories lineup that blends premium protection with built-in wireless power. Designed for gamers, creators, and professionals who move between setups throughout the day, the sleeve reduces the need to carry additional cables or chargers while keeping essential devices powered and protected wherever the day leads.

At the core of the Laptop Sleeve 16" are integrated wireless charging pads housed in the sleeve's cover flap. Featuring two MagSafe-compatible charging zones, the sleeve connects to an external power source via USB-C to charge multiple devices (such as a smartphone and wireless earbuds) simultaneously. Magnetic alignment helps keep devices securely in place for consistent and efficient power delivery.

Dell Technologies Delivers Fourth Quarter and Full-Year Fiscal 2026 Results

Dell Technologies (NYSE: DELL) announces financial results for its fiscal 2026 fourth quarter and full year ended January 30, 2026. The company also provides guidance for its fiscal 2027 first quarter and full year.

Full-Year Summary
  • Record full-year revenue of $113.5 billion, up 19% year-over-year
  • Record full-year diluted earnings per share (EPS) of $8.68, up 36% year over year, and record full-year non-GAAP diluted EPS of $10.30, up 27%
  • Record full-year cash flow from operations of $11.2 billion
  • Announcing a cash dividend increase of 20% and $10 billion increase in share repurchase authorization
  • FY27 guidance: Full-year revenue growth of 23% at the midpoint, diluted EPS growth of 33% at the midpoint, and non-GAAP diluted EPS growth of 25% at the midpoint

Intel Foundry Manager Kevin O'Buckley Departs for Qualcomm

The head of Intel Foundry, Kevin O'Buckley, is leaving the company to join Qualcomm. He will take on the role of Executive Vice President of Global Operations and Supply Chain at Qualcomm, effective March 2, 2026. At Qualcomm, O'Buckley will oversee global semiconductor operations, including manufacturing engineering, foundry and supplier partnerships, supply chain, and procurement. He joins after less than two years leading Intel Foundry, where he served as Senior Vice President and General Manager of Intel Foundry Services. Previous to joining Intel, O'Buckley was working at IBM, GlobalFoundries, and Marvell. At Qualcomm, he will be responsible for scaling manufacturing partnerships and overseeing how the chip designs transition into volume production.

Intel Foundry will now be led by Naga Chandrasekaran, who steps into an expanded role overseeing both technology development and manufacturing operations. As Chief Technology and Operations Officer and head of Intel Foundry, Chandrasekaran will supervise next-generation process node development, advanced packaging, test technologies, and day-to-day execution across Intel's global fabrication and assembly network. Chandrasekaran previously led front-end process technology development and manufacturing, already overseeing both the Technology Development (TD) organization and the Foundry Manufacturing and Supply Chain (FMSC) group since mid-2024. Navid Shahriari will continue to manage packaging development and operations within Intel Foundry.

Running With Scissors Reveals Flesh & Wire, New IP Coming in 2027

Running With Scissors, the (in)famous creator of the POSTAL series, which has amassed millions of fans over nearly three decades, announces its first-ever spinoff title. Flesh & Wire, a dark and violent return to POSTAL's original theme and setting, will arrive on PlayStation 5 and PC via Steam and GOG in 2027, as revealed in the IGN Fan Fest showcase.

Join forces with Angel, a seemingly normal college student suddenly swept up in a fever dream of conspiracy, blood, and vengeance. Along with her loyal sphinx cat Solomon, Angel runs afoul of the law, military, and an ominous cult. Discover the truth about her connection to the events of the first POSTAL game - and seek revenge on the series' protagonist, a man dubbed the Postal Dude.

Marathon Tops Steam Sales Charts Ahead of Server Slam

The build-up for Bungie's new survival extraction shooter, Marathon, may be coming to its peak ahead of the upcoming server slam event and imminent launch in the following week. The new game has built up so much hype ahead of the play test that Marathon has officially blown past all of its similar competition in the Steam bestsellers chart. At the time of writing, Marathon sits in third place in Steam's official chart, which ranks game sales based on revenue earned. To reach that, it had to climb 58 places in the last week alone, surpassing both Arc Raiders and the ever-popular Warframe.

SteamDB reports that Marathon is the 35th most wishlisted game, which may not sound like a lot, but it also reveals that over 10,000 people have added Marathon to their wishlists in the last seven days. If Marathon continues on its trajectory, it will have come a long way since its early 2025 lukewarm reception, which resulted in a delay from its original September release date to March 5. Players will be able to test Marathon in an upcoming server slam event on February 26-March 2.

Microsoft Intros DirectX 12 Shader Model 6.9 and New Direct3D 12 Improvements

Microsoft today released DirectX Shader Model 6.9 alongside a host of new Direct3D 12 enhancements. The company had been previewing SM 6.9 since 2025, which now attains general release. Microsoft released the update as part of Agility SDK 1.619 and the complementary DirectX Shader Compiler (DXC) version 1.9.2602.16. The company also released Agility SDK 1.719-preview, which introduces a fresh set of experimental features. At the heart of the Agility SDK 1.619 release is Shader Model 6.9, bringing powerful new processing tools to graphics developers. A standout new feature is "Long Vector" support, allowing developers to load, store, and seamlessly perform element-wise operations on HLSL vectors up to 1024 elements in length. The update also extends specialized HLSL functions, such as IsNan, IsInf, and the newly added IsNorma, to fully support 16-bit floats. Lastly, previously optional hardware capabilities, like 16-bit and 64-bit shader operations, are now strictly required.

Besides Shader Model upgrades, some key DirectX ray tracing (DXR) 1.2 features are officially exiting preview, such as OMM and SER. Opacity Micromaps (OMMs) enable hardware to handle complex alpha-tested geometry far more efficiently, bypassing costly shader invocations. The feature was announced way back in 2022 with NVIDIA's Ada Lovelace architecture. Meanwhile, Shader Execution Reordering (SER) empowers applications to dynamically sort rays for highly optimized parallel execution. Microsoft has directly addressed developer feedback by integrating several targeted quality-of-life updates. Highlights include Revised Resource View Creation API, as well as new CPU Timeline Query Resolves that eliminate unnecessary GPU overhead. The table below compares hardware support for Shader Model 6.9 across the three GPU brands.

Early AMD FSR 4.1 DLL Update Reportedly Leaks with Minor Visual Improvements

Early access to AMD Radeon Software's "Vanguard" driver testing program has reportedly revealed a new Radeon FSR 4.1 DLL file, which is the next update for AMD's FSR 4 technology. According to the latest leak, AMD is preparing the FSR 4.1 update, which should bring some visual or performance enhancements, or both. Some Reddit PC enthusiasts are applying workarounds to run the file on RDNA 3 hardware, even though AMD officially doesn't support FSR 4 on the RDNA 3 generation due to some missing instructions on the older microarchitecture. Running these files can produce visible quality gains but are experimental, varying widely by title and system setup. Even when a leaked DLL carries a digital signature, running unofficial binaries can trigger instability, break driver integrity checks, or conflict with future official updates.

However, the enthusiast community has run the experiment and confirms that early side-by-side comparisons show small improvements in fine detail and edge definition when the leaked FSR 4.1 binary is forced into titles that previously used FSR 4.0.3. Testers describe sharper foliage and fabric textures and less ghosting. Other users report inconsistent results and artifacts, suggesting that the update is still a work in progress. We could have expected the update to land alongside AMD Software Adrenalin 26.2.2 WHQL drivers that launched today, as the DLL file was found in the beta test of the 26.2.2 driver, but since the update is still experimental, maybe the next Adrenalin update will bring the FSR 4.1 update as an official package.

Spellcasters Chronicles Enters Early Access, Now Available on Steam

Quantic Dream today opens a new chapter as Spellcasters Chronicles enters Early Access on Steam, now available to players worldwide. Spellcasters Chronicles is a free-to-play, 3v3 team-based action strategy game built around aerial combat and strategic deckbuilding. Players wield the power to soar across the battlefield, cast devastating spells, and summon powerful creatures and Titans to shift the tide of the battle.

The game's Early Access represents an open Workshop, a collaborative space where players are invited to actively shape the evolution of the game alongside the development team as a living, evolving experience shaped by community feedback. Unlike previous Closed Beta tests focused on performance work and technical stability, this phase shifts the focus toward gameplay depth, balance iteration, progression systems, and long-term feature development.

Keychron Announces V10 Ultra 75% Ergonomic Mechanical Keyboard and V0 Ultra Num Pad

Aside from its recent side-quests, like the new K2 HE Concrete and Resin Editions, Keychron has been updating its Q- and V-series mechanical keyboards with the new Ultra designs, featuring new ZMK firmware and Silk POM switches, and the latest installments in that series are the V10 Ultra and the V0 Ultra, which have just been released with those same enhancements. The Keychron V10 Ultra, an Alice layout mechanical keyboard, retails at $124.99, while the V0 Ultra, a standalone wireless mechanical num pad, is launching at $69.99. Being part of the V-series means that both the V10 Ultra and V0 Ultra are made of ABS plastic, and, being part of the Ultra family means they will both feature 8K polling—although the usefulness of this is debatable on a mechanical keyboard. The V0 Ultra is a standard num pad with a row of four macro or navigation keys above the 10-key portion and a column of five macro keys to the left of it. It also has a programmable knob in the top left corner.

The Keychron V10 Ultra 8K features a 75% Alice layout, which is meant to improve ergonomics by allowing users to angle their hands inwards, opening up the chest and shoulders, and it has an additional column of macro keys and a programmable knob along the left edge of the keyboard. Both the V10 Ultra and V0 Ultra have south-facing per-key RGB backlighting, and the V10 Ultra has a claimed 660 hours of battery life from a 4,000 mAh battery on 2.4 GHz with the backlighting disabled. The V0 Ultra packs a smaller 1,800 mAh battery but still claims up to 360 hours of battery life with the backlighting disabled. Both the V10 Ultra and V0 Ultra feature double-shot PBT keycaps in the OSA profile, and they are available with Keychron Silk POM Red linear, Brown tactile, and Banana tactile switch options. Both keyboards are also hot-swappable with any Cherry MX-style switches. Both of the new releases also use poron gasket mounts, which help reduce negative auditory feedback and soften the typing feel. Both the keyboard and the num pad also offer Bluetooth 5.3, USB-C wired, and 2.4 GHz connectivity.

AMD Software Adrenalin 26.2.2 WHQL Drivers Released

AMD today released the latest version of AMD Software Adrenalin drivers for AMD Radeon GPUs and integrated graphics solutions. Version 26.2.2 WHQL comes with optimization for "Resident Evil: Requiem" and "Marathon." The drivers fix an intermittent application crash or driver timeout when playing "Roblox Player" in the Car Zone Racing and Drifting, when task-switching on machines with Radeon RX 7000 series GPUs. A texture flickering or corruption issue noticed on Windows applications with Instant Replay and Record Desktop enabled on machines with RX 7000 series GPUs has also been fixed. Grab the drivers from the link below.

DOWNLOAD: AMD Software Adrenalin 26.2.2 WHQL

Foldable Lenovo Legion Go Gaming Handheld Concept Appears in Leak

Despite recent concerns about driver updates, Lenovo's Legion Go has been a staple in the handheld gaming space since it launched, thanks to a large 8.8-inch display and the detachable controllers. Still, that large display can't compete with devices like the 11-inch OneXPlayer 2-in-1 devices as a portable general computing device. A new foldable Legion Go concept, leaked by Windows Latest, may be in development to potentially address users who want a handheld that can pull double duty as a handheld gaming device and a laptop. According to the leak, the Legion Go Fold will use a foldable POLED display that unfolds from a 7.7-inch form factor to 11.6-inches. The controllers will also allegedly connect wirelessly, enabling the display to be used in 7.7-inch mode in landscape mode or in either portrait or landscape mode while attached to the controllers in 11.7-inch mode—such a portrait mode display could conceivably be split to function somewhat like a Nintendo DS. Of course, there will also be a detachable keyboard accessory to use the Legion Go Fold as a mini laptop in 11.7-inch mode.

The specifications for the Legion Go Fold will also be nothing to sneeze at, featuring an Intel Core Ultra 7 258V, 32 GB of memory, and a 48 Wh battery. Lenovo will also keep the vertical FPS mode from the Legion Go and Legion Go 2 for the Legion Go Fold Concept. While the Legion Go Fold may launch as nothing more than a concept, Lenovo is one of a few laptop makers that brings these foldable compute concepts to market, with recent examples of this including the Lenovo ThinkBook Plus Gen 6 Rollable. So it's not entirely impossible that Lenovo will bring something like a Legion Go Fold to market at some point. That said, it would be a niche within a niche, so it doesn't seem entirely likely that we will see a commercial version of the foldable handheld at any point soon. Regardless, Lenovo will allegedly show off the concept at MWC 2026 on March 2, 2026.

Awekeys Launches All-Metal Low-Profile Keycaps on Kickstarter

Awekeys, one of very few companies making metal keycaps for mechanical keyboards, has just announced the Awekeys Air as its latest addition to the line-up. The Awekeys Air keycaps are low-profile keycaps designed for slim mechanical keyboards, like the Iqunix Magi65 Pro, NuPhy Air series, and even split ergonomic keyboards, like the ZSA Voyager and MoErgo Go60. The Awekeys Air series is available for both cross stems—for Choc V2 and Gateron switches—and Choc V1 stems, which are common on niche low-profile split keyboards, and Early Bird Kickstarter pricing starts at $109 for a 68-key DIY kit, $139 for a 95-key 80% Base kit, and $159 for a 113-key 100% kit. These prices are only for the Ivory White and Obsidian Black, with the Titanium Black and Satin Copper coming in slightly more expensive and the limited edition Satin Silver and Satin Gold costing as much as $249 for the 80% Base kit. These prices will also increase when the keycaps hit retail. The Kickstarter campaign lists MSRP of the Ivory White and Obsidian Black 100% kit colorways as $249, but keyboards and accessories often cost less than anticipated when moving from a Kickstarter to regular retail.

The Awekeys Air keycaps come in six different colors—Titanium Black, Ivory White, Obsidian Black, Satin Copper, Satin Silver, and Satin Gold—and Awekeys is offering a hand-finished brush finish on the Gold, Silver, Copper, and Titanium colorways. The keycaps themselves are made from a recycled alloy called cupronickel, which is predominantly copper and nickel, which resists corrosion, offers some anti-microbial benefits, and is considered low allergy risk—although you may want to avoid it if you have a known nickel allergy. The keycaps are also available with legends or as blanks, and the profile has a uniform height with spherical tops and a total height of 5 mm.

Broadcom Ships Industry First 2 nm Custom Compute SoC Built on Its 3.5D eXtreme Dimension System in Package Platform

Broadcom Inc. (NASDAQ: AVGO), a global technology leader that designs, develops and supplies semiconductor and infrastructure software solutions, today announced it has begun shipping the industry's first 2 nm custom compute SoC built on its 3.5D eXtreme Dimension System in Package (XDSiP) platform. A proven modular, multi-dimensional stacked die platform, 3.5D XDSiP combines 2.5D techniques and 3D-IC integration using Face-to-Face (F2F) technology.

3.5D XDSiP is foundational to next-generation XPUs. With 3.5D XDSiP, consumer AI customers can deliver the most advanced XPU with unparalleled signal density, superior power efficiency and low latency to meet the massive computational demands of gigawatt-scale AI clusters. Broadcom's XDSiP platform allows compute, memory and network I/O to scale independently in a compact form factor, enabling high-efficiency, low-power computing at scale.
Thursday, February 26th 2026

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ORIGIN CODE Vortex DDR5-6000 192 GB CL26 Review

ORIGIN CODE Vortex DDR5-6000 192 GB CL26 Review

The ORIGIN CODE Vortex series makes a bold entrance into the DDR5 market, offering a blend of ultra high capacity paired with enthusiast-grade timings that are sure to catch the eye of performance seekers. In this review, we'll examine the Vortex 192 GB memory kit, its performance metrics, compatibility, and overall value proposition. We'll also compare it to other leading options in the market. Join us as we unpack the potential of this promising DDR5 debut.

NVIDIA GeForce NOW Unleashes Capcom's Resident Evil: Requiem With Ultimate Membership Promotion

GeForce NOW's anniversary celebration reaches a chilling crescendo as Capcom's Resident Evil: Requiem creeps into the cloud - and the horrors look better than ever on a GeForce NOW Ultimate membership. To mark the occasion, a special launch bundle rises from the shadows, pairing the game with a yearlong Ultimate membership for a limited time. It's not a celebration party without treats. GeForce NOW is also offering members a new reward to use in Delta Force. Suit up and grab it alongside 11 new games joining the cloud this week.

The Nightmare Returns in the Cloud
A new era of survival horror dawns with Resident Evil: Requiem, the iconic Capcom series' most immersive entry yet. Follow FBI analyst Grace Ashcroft and veteran agent Leon S. Kennedy as their stories and playstyles intertwine in a chilling, emotional fight for survival. Return to Raccoon City, the ruined heart of a 1998 bioweapon disaster now buried in government secrecy. Grace investigates her mother's mysterious death while Leon, hardened by years of battling outbreaks, uncovers a new bioterror threat spreading through the Midwest. Classic Resident Evil survival horror returns with tense combat and clever puzzles - now enhanced with seamless switching between first‑ and third‑person views for a more personal nightmare.

TCL CSOT to Unveil Super Pixel Technology at MWC 2026

TCL CSOT, a global leader in advanced display technologies and a subsidiary of TCL Technology (000100.SZ), is setting the tone for the industry ahead of Mobile World Congress (MWC) 2026. Under the theme "Super Pixel Beyond Limits", TCL CSOT will debut its groundbreaking Super Pixel technology on the global stage, alongside a spectrum of future-shaping products including advanced FMM OLED, inkjet-printed OLED (IJP OLED) and MLED applications. Guided by its core APEX philosophy, the company is delivering immersive, sustainable, next‑generation experiences across smartphones, tablets, notebooks, monitors, and beyond.

Introducing Super Pixel: Seeing Beyond Limits
At the forefront of TCL CSOT's showcase is Super Pixel technology, an innovation poised to redefine next-generation display performance. It delivers a powerful trifecta of benefits:
  • High Clarity: Achieves sharpness comparable to WQHD SPR. By increasing sub‑pixel quantity by approximately 1.8%, it renders images that are more accurate, clear, and finely detailed.
  • Smart Power Use: Optimized data processing reduces power consumption by up to 25% while maintaining image quality.
  • Rapid Refresh: Leveraging a Real RGB pixel layout, Super Pixel requires less bandwidth than SPR, enabling refresh rates up to 40% higher.

JEDEC Announces Updates to Universal Flash Storage (UFS) and Memory Interface Standards

JEDEC Solid State Technology Association, the global leader in the development of standards for the microelectronics industry, today announced the publication of its highly anticipated JESD220H and JESD223G: Universal Flash Storage 5.0 and UFS Host Controller Interface (UFSHCI) 5.0. Designed for mobile applications, automotive and computing systems that demand high performance with low power consumption, UFS 5.0 will deliver faster data access and improved performance compared to its predecessor while maintaining compatibility with UFS 4.x hardware.

UFS offers high-performance, embedded storage with low power consumption, making it ideal for use in applications where power efficiency is essential. This includes computing and mobile systems like smartphones and wearables, as well as an expanding role in generative AI, automotive applications, edge computing and gaming consoles. Its high-speed serial interface and optimized protocol enable significant throughput for power-efficient system performance.

Phanteks Announces the All-New 360M25 LCD AIO Liquid CPU Cooler

Phanteks today announces the 360M25-LCD AIO, a high-performance 360 mm liquid CPU cooler featuring an ultra-large 6-inch high-resolution IPS LCD as its centerpiece, combining powerful cooling performance with advanced hardware-level system customization. Built for high-end Intel and AMD platforms, the 360M25-LCD AIO features a pure copper cold plate and a 360 mm radiator paired with three M25 Gen 2 D-RGB fans, delivering strong airflow, efficient heat dissipation, and low noise under demanding workloads.

The 6-inch high-resolution (1480x720) IPS LCD offers sharp visuals with a smooth 60 Hz refresh rate and wide viewing angles while maintaining ample clearance for motherboard components and tall RGB RAM modules up to 51 mm in height. Multiple orientation options allow seamless integration across different system layouts. Customization is powered by the NEXLINQ App for Windows, enabling users to personalize the LCD with real-time system telemetry, temperatures, clock speeds, media, animations, and custom graphics. The display operates directly on the hardware, minimizing CPU overhead while ensuring smooth performance.

Supermicro Introduces Industry's Highest Density AMD EPYC 4005 Series MicroBlade for Cloud, Edge, and SaaS Workloads

Supermicro, Inc., a Total IT Solution Provider for AI, Cloud, Storage, and 5G/Edge, is announcing the launch of the industry's first and highest-density blade server platform powered by the latest AMD EPYC 4005 series processors. Designed with a flexible, density-optimized blade architecture, Supermicro's new MicroBlade platform is designed for longevity and versatility. By including the latest AMD EPYC 4005 series processors, along with previous versions, the system provides seamless scalability and long-term investment protection, allowing organizations to expand and upgrade as compute requirements evolve.

"Our flexible blade architecture enables customers to mix different node types with different CPUs within a single enclosure and can incorporate up to 320 server nodes in a standard 48U rack," said Charles Liang, president and CEO of Supermicro. "Supermicro continues to lead the industry in delivering advanced, energy-efficient platforms to market that maximize scalability, lower total cost of ownership, and protecting data center investments for the long term."

NVIDIA Confirms Supply Constraints May Limit Gaming GPU Availability

NVIDIA CFO Colette Kress confirmed that the gaming sector may struggle during the company's latest Q4 earnings call. In a short but very important note, she stated, "Looking ahead, while end demand for our products remains strong and channel inventory levels are healthy, we expect supply constraints to be the headwind to Gaming in Q1 and beyond." This sentence is rather vague but conveys the message that supply constraints will definitely impact the GeForce RTX 50 series lineup in the current quarter and possibly beyond. NVIDIA's current product inventory is in good shape, meaning that both silicon from TSMC and secured GDDR7 memory are sufficient for the time being, but once the inventory levels start to deplete, availability will become a problem.

Team Green has massive capacity secured at TSMC's facilities for manufacturing "Blackwell" GPUs, meaning that no production issues stem from that end. However, memory makers, with whom NVIDIA collaborates, are supply constrained in delivering their GDDR7 memory solutions, leaving NVIDIA with little to work with outside its high-margin server sector. As NVIDIA supplies its AIC partners with both memory and GPU dies, having no memory modules to bundle with the GPUs becomes a supply bottleneck, leaving the company waiting for weeks without a fresh inventory of memory modules. Hence, NVIDIA now expects that demand will continue to be strong among gamers, but the situation may be getting slightly worse as inventory levels start to deplete.

Intel Arc GPU Graphics Drivers 101.8531 Beta Released

Intel has released its latest 101.8531 Non-WHQL Arc GPU graphics drivers, offering day-one game support for titles like Marathon, Resident Evil Requiem, and the World of Warcraft: Midnight DLC expansion pack. Intel notes that with this driver version, users of Intel Arc "Battlemage" and Arc "Alchemist" integrated and discrete GPUs will experience support and some performance improvements across other games, which are now being further optimized. For example, for "Panther Lake," this beta driver delivers a 35% FPS increase in Witcher 3 at 1080p with high settings, while Arc "Alchemist" sees a Resident Evil Requiem FPS boost of up to 40% on average at 1080p with ultra settings. Interestingly, Intel is optimizing new games for its older products, which is a promising sign for anyone considering purchasing the newer "Panther Lake" chips for gaming. With Intel planning to launch Core Ultra G3 SoCs for handhelds in a few months, consistent driver optimization is quite noteworthy.

DOWNLOAD: Intel Arc Graphics Driver 101.8531 Beta.

DRAM Market Grows 29% in 4Q25, Samsung Regains Top Spot

TrendForce's latest findings reveal that the expansion of AI applications from LLM training to inference has prompted CSPs to broaden data center build-outs beyond AI servers to include general-purpose servers. This shift has extended memory procurement beyond HBM3e, LPDDR5X, and high-capacity RDIMMs to RDIMMs across multiple densities. Aggressive additional orders have driven a sharp increase in conventional DRAM contract prices, lifting total DRAM industry revenue to $53.58 billion in 4Q25, up 29.4% QoQ.

Across segments, buyers have struggled to secure sufficient supply amid a widening supply-demand gap. This has significantly strengthened suppliers' pricing power. Conventional DRAM contract prices rose 45-50% QoQ, while blended contract prices for conventional DRAM and HBM increased 50-55%, marking an accelerated upswing across all product categories.
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