0% found this document useful (0 votes)
10 views24 pages

Unit1 Building Programming Logic BScIT

The document introduces fundamental concepts of computers and programming, emphasizing the process of creating instructions for computers through algorithms and flowcharts. It outlines key programming elements such as variables, data types, and control structures, as well as the importance of debugging and testing. Additionally, it highlights the use of pseudocode for algorithm representation and the role of programming languages in bridging human logic and machine execution.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
10 views24 pages

Unit1 Building Programming Logic BScIT

The document introduces fundamental concepts of computers and programming, emphasizing the process of creating instructions for computers through algorithms and flowcharts. It outlines key programming elements such as variables, data types, and control structures, as well as the importance of debugging and testing. Additionally, it highlights the use of pseudocode for algorithm representation and the role of programming languages in bridging human logic and machine execution.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd

IT & PROGRAMMING

UNIT 1: BUILDING
PROGRAMMING LOGIC
INTERACTIVE & INFORMATIVE PPT
DIAGRAM OF PROGRAMMING
CONCEPT
INTRODUCTION TO COMPUTERS
& PROGRAMMING CONCEPTS
• 1. Computers are electronic devices that process data into information
• 2. Programming is the process of creating instructions for a computer to execute.
• 3. Algorithms are step-by-step procedures to solve problems.
• 4. The flow of Control decides the order in which statements are executed.
• 5. Algorithm design techniques include Sequential, Decision, and looping.
• 6. Flowcharts visually represent an algorithm using symbols.
• 7. Decision Flow Charts (DFC) are used for branching logic.
• 8. Pseudocode is a simple, readable format for describing algorithms.
• 9. Syntax refers to the rules of writing pseudocode.
• 10. Best practices: clarity, simplicity, and modularity.
• 11. Dry run means manually checking code logic before execution.
• 12. Tracing logic helps identify logical flow step-by-step.
• 13. Error identification ensures the correctness of programs.
• 14. Real-life examples: banking transactions, billing systems.
• 15. Tools: Lucid chart, pen and paper, online flowchart makers.
THEORY : INTRODUCTION TO
COMPUTERS AND
PROGRAMMING CONCEPTS
• A computer is an electronic device that processes data to produce
meaningful information based on given instructions. It operates through four
main steps—input, processing, storage, and output—working with both
hardware and software. Hardware includes the physical parts like CPU,
memory, and input/output devices, while software consists of programs that
control and guide the hardware. Programming is the art of creating these
programs by writing instructions in a language a computer can understand.
Core programming concepts include variables, data types, operators,
control structures, loops, and functions, all of which help in solving problems
systematically. Before coding, developers often design algorithms—step-by-
step solutions—represented as flowcharts or pseudocode for clarity.
Programming languages like C, Java, Python, and JavaScript act as bridges
between human logic and machine execution. High-level languages are
user-friendly, while low-level languages are closer to machine instructions.
Debugging and testing ensure that programs run efficiently without errors.
Together, computers and programming concepts form the backbone of
modern technology, enabling automation, problem-solving, and innovations
ALGORITHM → FLOWCHART →
PSEUDOCODE

You might also like