Problem-Solving Agents in AI
Introduction to Problem-Solving
Agents
• Problem-solving agents are a type of goal-
based agent.
• They decide actions by searching for a
sequence of actions that lead to a goal.
• Used in AI for tasks like pathfinding, game
playing, and automated planning.
Steps in Problem Solving
• 1.Understand the problem
• 2. Identifying the possible solutions
• 3. Choosing the best way to solve it
• 4. Execute the solution
• 5. Checking if the solution worked
Problem Formulation
• Initial State: The starting point of the agent.
• Goal State: The desired outcome.
• Actions: Possible moves or choices.
• Transition Model: Defines results of actions.
• Path Cost: Measures efficiency of a solution.
Example: Pathfinding Problem
• A robot navigating from Point A to Point B.
• Initial State: Starting position of the robot.
• Goal State: Destination position.
• Actions: Move up, down, left, or right.
• Solution: Optimal path using algorithms like
A* search.
Types of Search Strategies
1. Uninformed Search:
• - Breadth-First Search (BFS)
• - Depth-First Search (DFS)
• - Uniform Cost Search (UCS)
2. Informed Search (Heuristic-based):
• - Greedy Best-First Search
• - A* Search
Example: Tic-Tac-Toe AI
• Problem: AI plays Tic-Tac-Toe optimally.
• Initial State: Empty board.
• Goal State: Win or draw.
• Actions: Placing X or O in an empty cell.
• Uses Minimax algorithm for decision making.
Summary
• Problem-solving agents use search algorithms
to find solutions.
• Problem formulation defines states, actions,
and goals.
• Search strategies include uninformed and
informed techniques.
• Real-world applications include pathfinding,
games, and robotics.