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UV Unwrapping Lecture With Figures

The document provides an overview of UV unwrapping in game development, detailing its importance for accurate texture placement on 3D models. It outlines the UV unwrapping workflow, techniques, best practices, tools, and common challenges faced in the process. Additionally, it highlights advanced concepts and includes a case study on UV mapping for a game character.

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0% found this document useful (0 votes)
73 views13 pages

UV Unwrapping Lecture With Figures

The document provides an overview of UV unwrapping in game development, detailing its importance for accurate texture placement on 3D models. It outlines the UV unwrapping workflow, techniques, best practices, tools, and common challenges faced in the process. Additionally, it highlights advanced concepts and includes a case study on UV mapping for a game character.

Uploaded by

17218
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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UV Unwrapping in Game

Development
Lecture Presentation | Duration: 15–
20 Minutes
[Your Name] – [Your College Name]
Introduction to UV Unwrapping
• UV unwrapping is the process of converting 3D
models into 2D space for texture application.
Figure: 3D cube vs. 2D UV map
It enables accurate texture placement and
prevents distortions.
Understanding UV Coordinates
• UV coordinates refer to the 2D system (U:
horizontal, V: vertical) used in
Diagram:mapping
on a cube
U and V axes overlay

textures to 3D models, replacing X, Y, Z axes in


texture space.
UV Unwrapping Workflow
• 1. Model Preparation
• 2. Seam Placement Illustration: Seams and
unwrapped UV map
• 3. Unwrapping
• 4. Layout Optimization
• 5. Texture Application
Techniques for UV Mapping
• • Planar Mapping
• • Cylindrical Mapping Comparison image: Mapping
methods on different shapes
• • Spherical Mapping
• • Automatic Mapping
Why UV Mapping Matters
• • Enables detailed and realistic textures
• • Essential for game performance
Screenshot: Proper vs. poor UV
mapping
• • Minimizes texture stretching or compression
Best Practices
• • Place seams where they are less visible
• • Maintain uniform texel density
Figure: Checker pattern test on
model
• • Avoid overlapping UV islands
• • Use checker textures to verify layout
Tools for UV Mapping
• • Blender (free)
• • Maya (Autodesk) UI Screenshots: Blender UV
Editor, Substance Painter
• • 3ds Max
• • Substance Painter (for texture painting)
Common Challenges
• • Stretching and distortion
• • Seams showing in final texture
Figure: Problematic UV islands
example
• • Inefficient texture space usage
Advanced Concepts
• • UDIM Tiling
• • Ptex Texturing Diagram: UDIM tile layout for
high-res texturing
• • Multi-Tile Layouts
Case Study: UVs for Game
Character
• A humanoid character’s UVs using cylindrical
and planar mapping. Example: Character model with
seams and UV map
• Efficient layout improves performance and
visual fidelity.
Summary & Recap
• • UV unwrapping is essential in 3D workflows
• • Accuracy and optimization are key
Icon grid: tools, tips, and
techniques
• • Tools and techniques are abundant
Q&A
• Open discussion and questions from the class.
Image: Classroom or Q&A icon

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