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Ninja Game Final

The document outlines a 2D Ninja Game developed by a team of students using Pygame, focusing on action-packed gameplay where players navigate through levels filled with obstacles and enemies. It details the game's objectives, methodology including graphics rendering and physics, and highlights the scope for learning and future enhancements. The project aims to provide an engaging gaming experience while enhancing skills in Python and game development.

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luciferparajulee
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0% found this document useful (0 votes)
94 views18 pages

Ninja Game Final

The document outlines a 2D Ninja Game developed by a team of students using Pygame, focusing on action-packed gameplay where players navigate through levels filled with obstacles and enemies. It details the game's objectives, methodology including graphics rendering and physics, and highlights the scope for learning and future enhancements. The project aims to provide an engaging gaming experience while enhancing skills in Python and game development.

Uploaded by

luciferparajulee
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Ninja Game

Team Members:
Prasanna Regmi(THA080BEI007)
Keshar Singh Sunar(THA080BEI022)
Prabesh Parajulee(THA080BEI029)
Santosh Gadtaula(THA080BEI042)

DEPARTMENT OF ELECTRONICS AND


COMPUTER ENGINEERING
THAPATHALI CAMPUS
Date : 27 February ,2025
Presentation Outline
• Introduction
• Motivation
• Objectives
• Methodology
• Result and Analysis
• Scope and Application
• Future Enhancement
INTRODUCTION
• This 2D Ninja Game is an action-packed platformer developed using
pygame, where players control a stealthy ninja navigating through
various levels filled with obstacles and enemies.

• Main objective in this game is to defeat enemies,


avoid obstacles and progress through levels.

• Well-designed character and enemy animations


enhance realism and fluidity in movement and combat.
• Skill Development.
• Get hands-on learning of computer
graphics concepts.
• Foundation for future projects.
• Enhancing python skills and
exploring pygame library.
OBJECTIVES
• To apply computer graphics concepts such as graphics rendering,
animations, and transformations.
• Provide a engaging gaming experience to the user.
• To cultivate game development experience.
• Experiment with game mechanics and visual effects.
METHODOLOGY
1. Coordinates system in graphics
Coordinate System:
• Pygame uses a 2D Cartesian coordinate system where (0, 0) is the top-
left corner of the screen.
• X = Horizontal position, Y = Vertical position.
Player Movement:
Example :
player_rect.x += 5
player_rect.y += 0
2.Transformations in game
A.Scaling
• Pygame allows you to scale image using pygame.transform.scale()
functions.
Example :
player_image = pygame.transform.scale(player_image, (new_width,
new_height))
B.Rotation
• You can rotate images using pygame.transform.rotate() functions.
Example:
rotated_image = pygame.transform.rotate(player_image, 45)
3. Physics in the game
Collision detections:
• Use colliderect() for detecting collisions between two objects.
Example :
if player_rect.colliderect(enemy_rect):
# Handle collision
Movement physics:
• Basic physics for player movement, such as gravity for jumping or falling.
Example:
gravity = 0.5
player_velocity_y += gravity
player_rect.y += player_velocity_y
4.Enemy Behaviour
• How enemies track the player or move towards a set position.
Example :
if player_rect.x > enemy_rect.x:
enemy_rect.x += enemy_speed
elif player_rect.x < enemy_rect.x:
enemy_rect.x -= enemy_speed
5.RGB Values in Game Design
• RGB (Red, Green, Blue) color model to define colors in your game.
• Discuss how RGB values are used for the character (player), enemies,
background, etc.
Example :
player_color = (255, 0, 0) for red
6.Resolution and Pixels
Resolution Basics:
• The resolution of the game window affects the clarity and size of game
objects.
Pixel Manipulation:
• Discuss how each pixel is drawn on the screen and its relation to the
resolution.
Example :
pygame.display.set_mode((width, height)
Effects of Resolution:
• Screen resolutions impact pixel clarity and performance.
RESULT AND ANALYSIS
• Beginning Interface
• Instructions Screen
• Map Screen
• Gameplay Screen
SCOPE AND
APPLICATIONS
SCOPE:
• A great project for student learning python and game
development.
• Teaches a basic physics and graphics based concept like rotation,
scaling , velocity and so on.
APPLICATIONS:
• Interactive gaming experience for relaxing and gaming
environment.
• Can be used as a starting point for developing more complex
games.
FUTURE ENHANCEMENT

• Multiple levels and interactive environments.


• Storyline with objectives.
• Advanced AI Enemy bots.
• Cross Platform Adaptability.
THANK YOU !!!!
Any query ???

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