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Chapt 02

Chapter 2 of 'Assembly Language for x86 Processors' covers the architecture of the IA-32 processor, including its general concepts, memory management, and components. It details the instruction execution cycle, modes of operation, and the history of Intel microprocessors. The chapter also discusses multitasking, cache memory, and the structure of general-purpose and specialized registers.

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0% found this document useful (0 votes)
22 views66 pages

Chapt 02

Chapter 2 of 'Assembly Language for x86 Processors' covers the architecture of the IA-32 processor, including its general concepts, memory management, and components. It details the instruction execution cycle, modes of operation, and the history of Intel microprocessors. The chapter also discusses multitasking, cache memory, and the structure of general-purpose and specialized registers.

Uploaded by

Ahmed Mahedy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Assembly Language for x86 Processors

6th Edition
Kip Irvine

Chapter 2: x86 Processor


Architecture

Slides prepared by the author


Revision date: 2/15/2010

(c) Pearson Education, 2010. All rights reserved. You may modify and copy this slide show for your personal use, or
for use in the classroom, as long as this copyright statement, the author's name, and the title are not changed.
Chapter Overview

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 2


General Concepts

• Basic microcomputer design


• Instruction execution cycle
• Reading from memory
• How programs run

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 3


Basic Microcomputer Design
• clock synchronizes CPU operations
• control unit (CU) coordinates sequence of execution steps
• ALU performs arithmetic and bitwise processing

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 4


Clock
• synchronizes all CPU and BUS operations
• machine (clock) cycle measures time of a single
operation
• clock is used to trigger events

one cycle

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 5


What's Next

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 6


Instruction Execution Cycle

• Fetch
• Decode
• Fetch operands
• Execute
• Store output

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 7


Instruction Execution Cycle

• Fetch: The control unit fetches the next instruction


from the instruction queue and increments the
instruction pointer (IP). The IP is also known as the
program counter.

• Decode: The control unit decodes the instruction’s


function to determine what the instruction will do. The
instruction’s input operands are passed to the ALU,
and signals are sent to the ALU indicating the
operation to be performed.

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 8


Instruction Execution Cycle

• Fetch operands: If the instruction uses an input


operand located in memory, the control unit uses a
read operation to retrieve the operand and copy it
into internal registers. Internal registers are not visible
to user programs.

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 9


Instruction Execution Cycle

• Execute: The ALU executes the instruction using the


named registers and internal registers as operands
and sends the output to named registers and/or
memory. The ALU updates status flags providing
information about the processor state.

• •Store output operand: If the output operand is in


memory, the control unit uses a write operation to
store the data.

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 10


Instruction Execution Cycle

• loop
• fetch next instruction
• advance the instruction pointer (IP)
• decode the instruction
• if memory operand needed, read value from memory
• execute the instruction
• if result is memory operand, write result to memory
• continue loop

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 11


Reading from Memory
• Multiple machine cycles are required when reading from memory,
because it responds much more slowly than the CPU. The steps are:
• address placed on address bus
• Read Line (RD) set low
• CPU waits one cycle for memory to respond
• Read Line (RD) goes to 1, indicating that the data is on the data
bus
Cycle 1 Cycle 2 Cycle 3 Cycle 4

CLK

Address
ADDR

RD

Data
DATA

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 12


Cache Memory

• High-speed expensive static RAM both inside and


outside the CPU.
• Level-1 cache: inside the CPU
• Level-2 cache: outside the CPU
• Cache hit: when data to be read is already in cache
memory
• Cache miss: when data to be read is not in cache
memory.

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 13


How a Program Runs

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 14


Multitasking
• OS can run multiple programs at the same time.
• Multiple threads of execution within the same
program.
• Scheduler utility assigns a given amount of CPU time
to each running program.
• Rapid switching of tasks
• gives illusion that all programs are running at once
• the processor must support task switching.

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 15


IA-32 Processor Architecture

We would study:
• Modes of operation
• Basic execution environment
• Floating-point unit
• Intel Microprocessor history

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 16


Modes of Operation
• Protected mode
• Native mode (Windows, Linux)

• Protected mode is the native state of the processor, in which all instructions
and features are available.

• Programs are given separate memory areas named segments

• The processor prevents programs from referencing memory outside their


assigned segments.

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 17


Modes of Operation
• Real-address mode
• Native MS-DOS
• Real-address mode implements the programming
environment of the Intel 8086 processor
• with a few extra features, such as the ability to switch
into other modes.
• This mode is available in Windows 98, and can be
used to run an MS-DOS program that requires direct
access to system memory and hardware devices.
• Programs running in real-address mode can cause the
operating system to crash (stop responding to
commands).

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 18


Modes of Operation
• System management mode
• power management, system security, diagnostics

• System Management mode (SMM) provides an operating


system with a mechanism for implementing functions
• such as power management and system security.

• These functions are usually implemented by computer


manufacturers who customize the processor for a
particular system setup.

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 19


• Virtual-8086 mode
• hybrid of Protected and Real
• each program has its own 8086 computer

• allows the execution of real mode applications that are


incapable of running directly in protected mode

• while the processor is running a protected mode operating


system.
• virtual feeling of Real mode through addressing adaptation

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 20


Basic Execution Environment

We would study:
• Addressable memory
• General-purpose registers
• Index and base registers
• Specialized register uses
• Status flags
• Floating-point, MMX, XMM registers

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 21


Addressable Memory

• Protected mode
• 4 GB
• 32-bit address
• Real-address and Virtual-8086 modes
• 1 MB space
• 20-bit address

Self Assignment: Find out why 1MB only?

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 22


General-Purpose Registers

Named storage locations inside the CPU, optimized for


speed.
32-bit General-Purpose Registers

EAX EBP
EBX ESP
ECX ESI
EDX EDI

16-bit Segment Registers

EFLAGS CS ES
SS FS
EIP
DS GS

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 23


Accessing Parts of Registers
• Use 8-bit name, 16-bit name, or 32-bit name
• Applies to EAX, EBX, ECX, and EDX

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 24


Index and Base Registers

• Some registers have only a 16-bit name for their


lower half:

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 25


Some Specialized Register Uses (1 of 2)

• General-Purpose
• EAX – accumulator
• ECX – loop counter
• ESP – stack pointer
• ESI, EDI – index registers
• EBP – extended frame pointer (stack)
• Segment
• CS – code segment
• DS – data segment
• SS – stack segment
• ES, FS, GS - additional segments

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 26


Some Specialized Register Uses (2 of 2)

• EIP – instruction pointer


• EFLAGS
• status and control flags
• each flag is a single binary bit

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 27


Status Flags
• Carry
• unsigned arithmetic out of range
• Overflow
• signed arithmetic out of range
• Sign
• result is negative
• Zero
• result is zero
• Auxiliary Carry
• carry from bit 3 to bit 4
• Parity
• sum of 1 bits is an even number

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 28


Floating-Point, MMX, XMM Registers

• Eight 80-bit floating-point data registers


• ST(0), ST(1), . . . , ST(7)
• arranged in a stack
• used for all floating-point
arithmetic
• Eight 64-bit MMX registers
• Eight 128-bit XMM registers for single-
instruction multiple-data (SIMD) operations

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 29


Intel Microprocessor History

• Intel 8086, 80286


• IA-32 processor family
• P6 processor family
• CISC and RISC

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 30


Early Intel Microprocessors
• Intel 8080
• 64K addressable RAM
• 8-bit registers
• CP/M operating system
• S-100 BUS architecture
• 8-inch floppy disks!
• Intel 8086/8088
• IBM-PC Used 8088
• 1 MB addressable RAM
• 16-bit registers
• 16-bit data bus (8-bit for 8088)
• separate floating-point unit (8087)

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 31


The IBM-AT

• Intel 80286
• 16 MB addressable RAM
• Protected memory
• several times faster than 8086
• introduced IDE bus architecture
• 80287 floating point unit

Integrated Drive Electronics (IDE)

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 32


Intel IA-32 Family

• Intel386
• 4 GB addressable RAM, 32-bit
registers, paging (virtual memory)
• Intel486
• instruction pipelining
• Pentium
• superscalar, 32-bit address bus, 64-bit
internal data path

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 33


64-bit Processors
• Intel64
• 64-bit linear address space
• Intel: Pentium Extreme, Xeon, Celeron D, Pentium D,
Core 2, and Core i7

• IA-32e Mode
• Compatibility mode for legacy 16- and 32-bit
applications
• 64-bit Mode uses 64-bit addresses and operands

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 34


Intel Technologies
• Hyper Threading technology
• two tasks execute on a single processor at the same
time

• Dual Core processing


• multiple processor cores in the same IC package
• each processor has its own resources and
communication path with the bus

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 35


Intel Processor Families

Currently Used:

• Pentium & Celeron – dual core


• Core 2 Duo - 2 processor cores
• Core 2 Quad - 4 processor cores
• Core i7 – 4 processor cores

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 36


CISC and RISC
• CISC – complex instruction set
• large instruction set
• high-level operations
• requires microcode interpreter
• examples: Intel 80x86 family
• RISC – reduced instruction set
• simple, atomic instructions
• small instruction set
• directly executed by hardware
• examples:
• ARM (Advanced RISC Machines)
• DEC Alpha (now Compaq)

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 37


What's Next

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 38


IA-32 Memory Management

• Real-address mode
• Calculating linear addresses
• Protected mode
• Multi-segment model
• Paging

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 39


Real-Address mode

• 1 MB RAM maximum addressable


• Application programs can access any area
of memory
• Single tasking
• Supported by MS-DOS operating system

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 40


Segmented Memory
Segmented memory addressing: absolute (linear) address is a
combination of a 16-bit segment value added to a 16-bit offset
linear addresses

one segment

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 41


Calculating Linear Addresses
• Given a segment address, multiply it by 16 (add a
hexadecimal zero), and add it to the offset
• Example: convert 08F1:0100 to a linear address

Adjusted Segment value: 0 8 F 1 0


Add the offset: 0 1 0 0
Linear address: 0 9 0 1 0

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 42


Your turn . . .

What linear address corresponds to the segment/offset


address 028F:0030?

028F0 + 0030 = 02920

Always use hexadecimal notation for addresses.

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 43


Your turn . . .

What segment addresses correspond to the linear address


28F30h?

Many different segment-offset addresses can produce the


linear address 28F30h. For example:
28F0:0030, 28F3:0000, 28B0:0430, . . .

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 44


Protected Mode (1 of 2)

• 4 GB addressable RAM
• (00000000 to FFFFFFFFh)
• Each program assigned a memory partition which
is protected from other programs
• Designed for multitasking
• Supported by Linux & MS-Windows

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 45


Protected mode (2 of 2)

• Segment descriptor tables


• Program structure
• code, data, and stack areas
• CS, DS, SS segment descriptors
• global descriptor table (GDT)

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 46


Flat Segment Model
• Single global descriptor table (GDT).
• All segments mapped to entire 32-bit address space

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 47


Multi-Segment Model
• Each program has a local descriptor table (LDT)
• holds descriptor for each segment used by the program

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 48


Paging
• Supported directly by the CPU
• Divides each segment into 4096-byte blocks called
pages
• Sum of all programs can be larger than physical
memory
• Part of running program is in memory, part is on disk
• Virtual memory manager (VMM) – OS utility that
manages the loading and unloading of pages
• Page fault – issued by CPU when a page must be
loaded from disk

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 49


What's Next

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 50


Components of an IA-32 Microcomputer

• Motherboard
• Video output
• Memory
• Input-output ports

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 51


Motherboard
• CPU socket
• External cache memory slots
• Main memory slots
• BIOS chips
• Sound synthesizer chip (optional)
• Video controller chip (optional)
• IDE, parallel, serial, USB, video, keyboard, joystick,
network, and mouse connectors
• PCI bus connectors (expansion cards)

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 52


Intel D850MD Motherboard mouse, keyboard,
parallel, serial, and USB
Video
connectors
Audio chip

PCI slots
memory controller hub
Pentium 4 socket
AGP slot

dynamic RAM

Firmware hub

I/O Controller
Speaker Power connector
Battery
Diskette connector
Source: Intel® Desktop Board D850MD/D850MV Technical Product IDE drive connectors
Specification

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 53


Intel 965 Express Chipset

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 54


Video Output

• Video controller
• on motherboard, or on expansion card
• AGP (accelerated graphics port technology)*
• Video memory (VRAM)
• Video CRT Display
• uses raster scanning
• horizontal retrace
• vertical retrace
• Direct digital LCD monitors
• no raster scanning required

Older Cathode-ray tube (CRT) video displays

* This link may change over time.

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 55


Sample Video Controller (ATI Corp.)

• 128-bit 3D graphics
performance powered by
RAGE™ 128 PRO
• 3D graphics performance
• Intelligent TV-Tuner with
Digital VCR
• TV-ON-DEMAND™
• Interactive Program Guide
• Still image and MPEG-2 motion
video capture
• Video editing
• Hardware DVD video playback
• Video output to TV or VCR

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 56


Memory
• ROM
• read-only memory
• EPROM
• erasable programmable read-only memory
• Dynamic RAM (DRAM)
• inexpensive; must be refreshed constantly
• Static RAM (SRAM)
• expensive; used for cache memory; no refresh required
• Video RAM (VRAM)
• dual ported; optimized for constant video refresh
• CMOS RAM
• complimentary metal-oxide semiconductor
• system setup information
• See: Intel platform memory (Intel technology brief: link address may
change)

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 57


Input-Output Ports

• USB (universal serial bus)


• intelligent high-speed connection to devices
• up to 12 megabits/second
• USB hub connects multiple devices
• enumeration: computer queries devices
• supports hot connections
• Parallel
• short cable, high speed
• common for printers
• bidirectional, parallel data transfer
• Intel 8255 controller chip

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 58


Input-Output Ports (cont)

• Serial
• RS-232 serial port
• one bit at a time
• uses long cables and modems
• 16550 UART (universal asynchronous receiver
transmitter)
• programmable in assembly language

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 59


Device Interfaces

• ATA host adapters


• intelligent drive electronics (hard drive, CDROM)
• SATA (Serial ATA)
• inexpensive, fast, bidirectional
• FireWire
• high speed (800 MB/sec), many devices at once
• Bluetooth
• small amounts of data, short distances, low power
usage
• Wi-Fi (wireless Ethernet)
• IEEE 802.11 standard, faster than Bluetooth

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 60


What's Next

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 61


Levels of Input-Output
• Level 3: High-level language function
• examples: C++, Java
• portable, convenient, not always the fastest
• Level 2: Operating system
• Application Programming Interface (API)
• extended capabilities, lots of details to master
• Level 1: BIOS
• drivers that communicate directly with devices
• OS security may prevent application-level code from working
at this level

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 62


Displaying a String of Characters

When a HLL program


displays a string of
characters, the
following steps take
place:

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 63


Programming levels

Assembly language programs can perform


input-output at each of the following levels:

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 64


Summary
• Central Processing Unit (CPU)
• Arithmetic Logic Unit (ALU)
• Instruction execution cycle
• Multitasking
• Floating Point Unit (FPU)
• Complex Instruction Set
• Real mode and Protected mode
• Motherboard components
• Memory types
• Input/Output and access levels

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 65


42 69 6E 61 72 79
What does this say?

Irvine, Kip R. Assembly Language for x86 Processors 6/e, 2010. 66

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