Assembly Language for x86 Processors
6th Edition
Kip Irvine
Chapter 2: x86 Processor
Architecture
Slides prepared by the author
Revision date: 2/15/2010
(c) Pearson Education, 2010. All rights reserved. You may modify and copy this slide show for your personal use, or
for use in the classroom, as long as this copyright statement, the author's name, and the title are not changed.
Chapter Overview
• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System
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General Concepts
• Basic microcomputer design
• Instruction execution cycle
• Reading from memory
• How programs run
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Basic Microcomputer Design
• clock synchronizes CPU operations
• control unit (CU) coordinates sequence of execution steps
• ALU performs arithmetic and bitwise processing
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Clock
• synchronizes all CPU and BUS operations
• machine (clock) cycle measures time of a single
operation
• clock is used to trigger events
one cycle
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What's Next
• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System
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Instruction Execution Cycle
• Fetch
• Decode
• Fetch operands
• Execute
• Store output
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Instruction Execution Cycle
• Fetch: The control unit fetches the next instruction
from the instruction queue and increments the
instruction pointer (IP). The IP is also known as the
program counter.
• Decode: The control unit decodes the instruction’s
function to determine what the instruction will do. The
instruction’s input operands are passed to the ALU,
and signals are sent to the ALU indicating the
operation to be performed.
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Instruction Execution Cycle
• Fetch operands: If the instruction uses an input
operand located in memory, the control unit uses a
read operation to retrieve the operand and copy it
into internal registers. Internal registers are not visible
to user programs.
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Instruction Execution Cycle
• Execute: The ALU executes the instruction using the
named registers and internal registers as operands
and sends the output to named registers and/or
memory. The ALU updates status flags providing
information about the processor state.
• •Store output operand: If the output operand is in
memory, the control unit uses a write operation to
store the data.
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Instruction Execution Cycle
• loop
• fetch next instruction
• advance the instruction pointer (IP)
• decode the instruction
• if memory operand needed, read value from memory
• execute the instruction
• if result is memory operand, write result to memory
• continue loop
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Reading from Memory
• Multiple machine cycles are required when reading from memory,
because it responds much more slowly than the CPU. The steps are:
• address placed on address bus
• Read Line (RD) set low
• CPU waits one cycle for memory to respond
• Read Line (RD) goes to 1, indicating that the data is on the data
bus
Cycle 1 Cycle 2 Cycle 3 Cycle 4
CLK
Address
ADDR
RD
Data
DATA
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Cache Memory
• High-speed expensive static RAM both inside and
outside the CPU.
• Level-1 cache: inside the CPU
• Level-2 cache: outside the CPU
• Cache hit: when data to be read is already in cache
memory
• Cache miss: when data to be read is not in cache
memory.
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How a Program Runs
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Multitasking
• OS can run multiple programs at the same time.
• Multiple threads of execution within the same
program.
• Scheduler utility assigns a given amount of CPU time
to each running program.
• Rapid switching of tasks
• gives illusion that all programs are running at once
• the processor must support task switching.
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IA-32 Processor Architecture
We would study:
• Modes of operation
• Basic execution environment
• Floating-point unit
• Intel Microprocessor history
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Modes of Operation
• Protected mode
• Native mode (Windows, Linux)
• Protected mode is the native state of the processor, in which all instructions
and features are available.
• Programs are given separate memory areas named segments
• The processor prevents programs from referencing memory outside their
assigned segments.
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Modes of Operation
• Real-address mode
• Native MS-DOS
• Real-address mode implements the programming
environment of the Intel 8086 processor
• with a few extra features, such as the ability to switch
into other modes.
• This mode is available in Windows 98, and can be
used to run an MS-DOS program that requires direct
access to system memory and hardware devices.
• Programs running in real-address mode can cause the
operating system to crash (stop responding to
commands).
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Modes of Operation
• System management mode
• power management, system security, diagnostics
• System Management mode (SMM) provides an operating
system with a mechanism for implementing functions
• such as power management and system security.
• These functions are usually implemented by computer
manufacturers who customize the processor for a
particular system setup.
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• Virtual-8086 mode
• hybrid of Protected and Real
• each program has its own 8086 computer
• allows the execution of real mode applications that are
incapable of running directly in protected mode
• while the processor is running a protected mode operating
system.
• virtual feeling of Real mode through addressing adaptation
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Basic Execution Environment
We would study:
• Addressable memory
• General-purpose registers
• Index and base registers
• Specialized register uses
• Status flags
• Floating-point, MMX, XMM registers
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Addressable Memory
• Protected mode
• 4 GB
• 32-bit address
• Real-address and Virtual-8086 modes
• 1 MB space
• 20-bit address
Self Assignment: Find out why 1MB only?
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General-Purpose Registers
Named storage locations inside the CPU, optimized for
speed.
32-bit General-Purpose Registers
EAX EBP
EBX ESP
ECX ESI
EDX EDI
16-bit Segment Registers
EFLAGS CS ES
SS FS
EIP
DS GS
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Accessing Parts of Registers
• Use 8-bit name, 16-bit name, or 32-bit name
• Applies to EAX, EBX, ECX, and EDX
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Index and Base Registers
• Some registers have only a 16-bit name for their
lower half:
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Some Specialized Register Uses (1 of 2)
• General-Purpose
• EAX – accumulator
• ECX – loop counter
• ESP – stack pointer
• ESI, EDI – index registers
• EBP – extended frame pointer (stack)
• Segment
• CS – code segment
• DS – data segment
• SS – stack segment
• ES, FS, GS - additional segments
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Some Specialized Register Uses (2 of 2)
• EIP – instruction pointer
• EFLAGS
• status and control flags
• each flag is a single binary bit
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Status Flags
• Carry
• unsigned arithmetic out of range
• Overflow
• signed arithmetic out of range
• Sign
• result is negative
• Zero
• result is zero
• Auxiliary Carry
• carry from bit 3 to bit 4
• Parity
• sum of 1 bits is an even number
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Floating-Point, MMX, XMM Registers
• Eight 80-bit floating-point data registers
• ST(0), ST(1), . . . , ST(7)
• arranged in a stack
• used for all floating-point
arithmetic
• Eight 64-bit MMX registers
• Eight 128-bit XMM registers for single-
instruction multiple-data (SIMD) operations
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Intel Microprocessor History
• Intel 8086, 80286
• IA-32 processor family
• P6 processor family
• CISC and RISC
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Early Intel Microprocessors
• Intel 8080
• 64K addressable RAM
• 8-bit registers
• CP/M operating system
• S-100 BUS architecture
• 8-inch floppy disks!
• Intel 8086/8088
• IBM-PC Used 8088
• 1 MB addressable RAM
• 16-bit registers
• 16-bit data bus (8-bit for 8088)
• separate floating-point unit (8087)
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The IBM-AT
• Intel 80286
• 16 MB addressable RAM
• Protected memory
• several times faster than 8086
• introduced IDE bus architecture
• 80287 floating point unit
Integrated Drive Electronics (IDE)
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Intel IA-32 Family
• Intel386
• 4 GB addressable RAM, 32-bit
registers, paging (virtual memory)
• Intel486
• instruction pipelining
• Pentium
• superscalar, 32-bit address bus, 64-bit
internal data path
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64-bit Processors
• Intel64
• 64-bit linear address space
• Intel: Pentium Extreme, Xeon, Celeron D, Pentium D,
Core 2, and Core i7
• IA-32e Mode
• Compatibility mode for legacy 16- and 32-bit
applications
• 64-bit Mode uses 64-bit addresses and operands
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Intel Technologies
• Hyper Threading technology
• two tasks execute on a single processor at the same
time
• Dual Core processing
• multiple processor cores in the same IC package
• each processor has its own resources and
communication path with the bus
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Intel Processor Families
Currently Used:
• Pentium & Celeron – dual core
• Core 2 Duo - 2 processor cores
• Core 2 Quad - 4 processor cores
• Core i7 – 4 processor cores
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CISC and RISC
• CISC – complex instruction set
• large instruction set
• high-level operations
• requires microcode interpreter
• examples: Intel 80x86 family
• RISC – reduced instruction set
• simple, atomic instructions
• small instruction set
• directly executed by hardware
• examples:
• ARM (Advanced RISC Machines)
• DEC Alpha (now Compaq)
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What's Next
• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System
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IA-32 Memory Management
• Real-address mode
• Calculating linear addresses
• Protected mode
• Multi-segment model
• Paging
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Real-Address mode
• 1 MB RAM maximum addressable
• Application programs can access any area
of memory
• Single tasking
• Supported by MS-DOS operating system
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Segmented Memory
Segmented memory addressing: absolute (linear) address is a
combination of a 16-bit segment value added to a 16-bit offset
linear addresses
one segment
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Calculating Linear Addresses
• Given a segment address, multiply it by 16 (add a
hexadecimal zero), and add it to the offset
• Example: convert 08F1:0100 to a linear address
Adjusted Segment value: 0 8 F 1 0
Add the offset: 0 1 0 0
Linear address: 0 9 0 1 0
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Your turn . . .
What linear address corresponds to the segment/offset
address 028F:0030?
028F0 + 0030 = 02920
Always use hexadecimal notation for addresses.
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Your turn . . .
What segment addresses correspond to the linear address
28F30h?
Many different segment-offset addresses can produce the
linear address 28F30h. For example:
28F0:0030, 28F3:0000, 28B0:0430, . . .
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Protected Mode (1 of 2)
• 4 GB addressable RAM
• (00000000 to FFFFFFFFh)
• Each program assigned a memory partition which
is protected from other programs
• Designed for multitasking
• Supported by Linux & MS-Windows
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Protected mode (2 of 2)
• Segment descriptor tables
• Program structure
• code, data, and stack areas
• CS, DS, SS segment descriptors
• global descriptor table (GDT)
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Flat Segment Model
• Single global descriptor table (GDT).
• All segments mapped to entire 32-bit address space
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Multi-Segment Model
• Each program has a local descriptor table (LDT)
• holds descriptor for each segment used by the program
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Paging
• Supported directly by the CPU
• Divides each segment into 4096-byte blocks called
pages
• Sum of all programs can be larger than physical
memory
• Part of running program is in memory, part is on disk
• Virtual memory manager (VMM) – OS utility that
manages the loading and unloading of pages
• Page fault – issued by CPU when a page must be
loaded from disk
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What's Next
• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System
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Components of an IA-32 Microcomputer
• Motherboard
• Video output
• Memory
• Input-output ports
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Motherboard
• CPU socket
• External cache memory slots
• Main memory slots
• BIOS chips
• Sound synthesizer chip (optional)
• Video controller chip (optional)
• IDE, parallel, serial, USB, video, keyboard, joystick,
network, and mouse connectors
• PCI bus connectors (expansion cards)
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Intel D850MD Motherboard mouse, keyboard,
parallel, serial, and USB
Video
connectors
Audio chip
PCI slots
memory controller hub
Pentium 4 socket
AGP slot
dynamic RAM
Firmware hub
I/O Controller
Speaker Power connector
Battery
Diskette connector
Source: Intel® Desktop Board D850MD/D850MV Technical Product IDE drive connectors
Specification
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Intel 965 Express Chipset
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Video Output
• Video controller
• on motherboard, or on expansion card
• AGP (accelerated graphics port technology)*
• Video memory (VRAM)
• Video CRT Display
• uses raster scanning
• horizontal retrace
• vertical retrace
• Direct digital LCD monitors
• no raster scanning required
Older Cathode-ray tube (CRT) video displays
* This link may change over time.
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Sample Video Controller (ATI Corp.)
• 128-bit 3D graphics
performance powered by
RAGE™ 128 PRO
• 3D graphics performance
• Intelligent TV-Tuner with
Digital VCR
• TV-ON-DEMAND™
• Interactive Program Guide
• Still image and MPEG-2 motion
video capture
• Video editing
• Hardware DVD video playback
• Video output to TV or VCR
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Memory
• ROM
• read-only memory
• EPROM
• erasable programmable read-only memory
• Dynamic RAM (DRAM)
• inexpensive; must be refreshed constantly
• Static RAM (SRAM)
• expensive; used for cache memory; no refresh required
• Video RAM (VRAM)
• dual ported; optimized for constant video refresh
• CMOS RAM
• complimentary metal-oxide semiconductor
• system setup information
• See: Intel platform memory (Intel technology brief: link address may
change)
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Input-Output Ports
• USB (universal serial bus)
• intelligent high-speed connection to devices
• up to 12 megabits/second
• USB hub connects multiple devices
• enumeration: computer queries devices
• supports hot connections
• Parallel
• short cable, high speed
• common for printers
• bidirectional, parallel data transfer
• Intel 8255 controller chip
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Input-Output Ports (cont)
• Serial
• RS-232 serial port
• one bit at a time
• uses long cables and modems
• 16550 UART (universal asynchronous receiver
transmitter)
• programmable in assembly language
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Device Interfaces
• ATA host adapters
• intelligent drive electronics (hard drive, CDROM)
• SATA (Serial ATA)
• inexpensive, fast, bidirectional
• FireWire
• high speed (800 MB/sec), many devices at once
• Bluetooth
• small amounts of data, short distances, low power
usage
• Wi-Fi (wireless Ethernet)
• IEEE 802.11 standard, faster than Bluetooth
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What's Next
• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System
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Levels of Input-Output
• Level 3: High-level language function
• examples: C++, Java
• portable, convenient, not always the fastest
• Level 2: Operating system
• Application Programming Interface (API)
• extended capabilities, lots of details to master
• Level 1: BIOS
• drivers that communicate directly with devices
• OS security may prevent application-level code from working
at this level
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Displaying a String of Characters
When a HLL program
displays a string of
characters, the
following steps take
place:
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Programming levels
Assembly language programs can perform
input-output at each of the following levels:
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Summary
• Central Processing Unit (CPU)
• Arithmetic Logic Unit (ALU)
• Instruction execution cycle
• Multitasking
• Floating Point Unit (FPU)
• Complex Instruction Set
• Real mode and Protected mode
• Motherboard components
• Memory types
• Input/Output and access levels
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42 69 6E 61 72 79
What does this say?
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