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Unit1 CGR - ppt-1

Cgr

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0% found this document useful (0 votes)
74 views18 pages

Unit1 CGR - ppt-1

Cgr

Uploaded by

Manthan Bhavsar
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Unit 1: Basics Of Computer Graphics

INTRODUCTION TO
COMPUTER GRAPHICS

Computer graphics
covered almost each and every
fields like Industry ,Gaming ,
Engineering and many more.
It is the process of
generating, manipulating, storing
and displaying image.
IMAGE AND OBJECT
1) Object :--
Objects are real world entities, representing
actual things.

2) Image :--
Representing of real world object on the
digital display device is known as Image.

3) Pixel :--
Pixel is the smallest addressable unit of
an image. Display object on the screen is collection of
pixel.

4) Resolution :--
The maximum number of pixel that can
be displayed without overlapping on the monitor
screen is called as screen resolution.
APPLICATION OF
COMPUTER GRAPHICS
Application of computer graphics
are as follows :
1) Computer Aided Designing
(CAD)
2) Virtual Reality

3) Presentation Graphics

4) Computer Art

5) Entertainment

6) Education and training

7) Visualization

8) Graphical user interface

9) Frame Buffer
1)COMPUTER ADIDED
DESIGNING (CAD)
 CAD is one of the
fundamental
application of
computer graphics,
designing and
modeling object.
Fig.3D image in CAD
software
 CAD is mainly used for detailed
engineering of 3D models or 2D drawings
of physical components.
2) VIRTUAL REALITY
 With the help of
computer graphics it
is possible to simulate
various virtual
environment which
look similar to real world. Fig .VR
headset

 Such environment help to train the person


without providing them with physical
resources.
3)PRESENTATION GRAPHICS

Fig. Presentation graphics

 Presentation Graphics is use to create


diagrams, charts and tables for report or
presentation.
 It is commonly used to summarize or
research the data.
 Presentation graphics provides

predefined backgrounds and simple


page layouts to help in the creation of
slides.
 These slides can be moved

automatically within seconds.


4) COMPUTER ART
 Through computer artist can easily design
shape and add motion.
 Using computer graphics we can create fine

and commercial art which include animation


packages, paint packages.

Fig. Computer Art


5)ENTERTAINMENT
 Computer Graphics is commonly
used in film industry for making
animation and cartoon movies.

 It
is also used in game industry
for motion and music videos
6) EDUCATION
 Computer generated models are extremely
useful for teaching huge number of concepts
and fundamentals in an easy to understand
and learn manner.

 Using computer graphics many educational


models can be created through which more
interest can be generated among the
students regarding the subject.
7) TRAINING
 Specialised system for training like
simulators can be used for training the
candidates in a way that can be grasped in a
short span of time.

 Creation of training modules using computer


graphics is simple and very useful.
8) VISUALIZATION
 Data produce from many application is too
big to analize on paper, So visualization is
used in form of colour coding.

 In colour coding we can provide a clue to


understanding the data.
9) GRAPHICAL USER
INTERFACE
 We can open Multiple windows at
a time.

 Nowadays software packages


provide graphics user interface
(GUI) for the user to work easily.
10)FRAME BUFFER
 Frame buffer is use to hold a map
that can display image on the
screen.

 The
depth of a frame buffer is the
number of bits in every pixel.
DISPLAY MODE
 There are two types of display mode
1. Text mode

2. Graphics mode

3. Text mode :--


It is also known as character mode.
In this mode screen is divided into columns and
rows each cell contains only one character.
In this mode number of columns are
80 and number of rows are 25.
Text mode is no longer widely used,
although it can be emulated on modern
computers.
RASTERAZATION

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