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William Stallings
Computer Organization
and Architecture
9th Edition
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Chapter 8
Operating System Support
Computer Hardware and Software
Structure
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Operating System (OS) Services
The most important system program
Masks the details of the hardware from the programmer and provides
the programmer with a convenient interface for using the system
The OS typically provides services in the following areas:
Program creation
Program execution
Access to I/O devices
Controlled access to files
System access
Error detection and response
Accounting
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Interfaces
Key interfaces in a typical computer system:
Instruction set Application Application
architecture binary interface programming
(ISA) (ABI) interface (API)
Gives a program access to the
hardware resources and services
Defines the nstructions that a
Defines a standard for binary available in a system through
machine language icomputer
portability across programs the user ISA supplemented with
can follow
high-level language (HLL)
library calls
Defines the system call
interface to the operating Using an API enables
Boundary between hardware system and the hardware application software to be
and software resources and services available ported easily to other systems
in a system through the user that support the same API
ISA
+ Operating System
as
Resource Manager
A computer is a set of resources for the movement, storage, and
processing of data and for the control of these functions
The OS is responsible for managing these resources
The OS as a control mechanism is unusual in two respects:
The OS functions in the same way as ordinary computer
software – it is a program executed by the processor
The OS frequently relinquishes control and must depend on
the processor to allow it to regain control
The OS as
Resource
Manager
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Types of Operating Systems
Interactive system
The user/programmer interacts directly with the computer to request the
execution of a job or to perform a transaction
User may, depending on the nature of the application, communicate with
the computer during the execution of the job
Batch system
Opposite of interactive
The user’s program is batched together with programs from other users and
submitted by a computer operator
After the program is completed results are printed out for the user
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Early Systems
From the late 1940s to the mid-1950s the programmer
interacted directly with the computer hardware – there was no OS
Processors were run from a console consisting of display lights, toggle switches,
some form of input device and a printer
Problems:
Scheduling
Sign-up sheets were used to reserve processor time
This could result in wasted computer idle time if the user finished early
If problems occurred the user could be forced to stop before resolving the
problem
Setup time
A single program could involve
Loading the compiler plus the source program into memory
Saving the compiled program
Loading and linking together the object program and common functions
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Memory
Layout
for a
Resident Monitor
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From the View of the Processor . . .
Processor executes instructions from the portion of main memory containing the monitor
These instructions cause the next job to be read in another portion of main memory
The processor executes the instruction in the user’s program until it encounters an ending or
error condition
Either event causes the processor to fetch its next instruction from the monitor program
The monitor handles setup and scheduling
A batch of jobs is queued up and executed as rapidly as possible with no idle time
Job control language (JCL)
Special type of programming language used to provide instructions to the monitor
Example:
**Each FORTRAN instruction and each item of
$JOB data is on a separate punched card or a separate record on tape. In
addition to FORTRAN and data lines, the job includes job control
$FTN instructions, which are
denoted by the beginning “$”.
... Some Fortran instructions
$LOAD
$RUN
... Some data
$END
Monitor, or batch OS, is simply a computer program
It relies on the ability of the processor to fetch instructions from various portions of main
memory in order to seize and relinquish control alternately
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Desirable Hardware Features
Memory protection Privileged instructions
User program must not alter the
Can only be executed by the
memory area containing the monitor monitor
The processor hardware should detect
If the processor encounters such an
an error and transfer control to the instruction while executing a user
monitor program an error interrupt occurs
The monitor aborts the job, prints an I/O instructions are privileged so the
error message, and loads the next job monitor retains control of all I/O
devices
Timer Interrupts
Used to prevent a job from Gives the OS more flexibility in
monopolizing the system relinquishing control to and
regaining control from user
If the timer expires an interrupt
programs
occurs and control returns to
monitor
System Utilization Example
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Multiprogramming
Example
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Time Sharing Systems
Used when the user interacts directly with the computer
Processor’s time is shared among multiple users
Multiple users simultaneously access the system through terminals,
with the OS interleaving the execution of each user program in a
short burst or quantum of computation
Example:
If there are n users actively requesting service at one time, each user will
only see on the average 1/n of the effective computer speed
Batch
Multiprogramming
versus
Time Sharing
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Scheduling
The key to multiprogramming
Four types are typically involved:
Table 8.4 Types of Scheduling
Long Term Scheduling
In some systems a newly
created process begins in a
Once submitted, a job becomes
Determines which programs swapped-out condition, in
a process for the short term
are submitted for processing which case it is added to a
scheduler
queue for the medium-term
scheduler
Time-sharing system Batch system
• A process request is generated when a user
• Newly submitted jobs are routed to disk and held
attempts to connect to the system
in a batch queue
• OS will accept all authorized comers until the
• The long-term scheduler creates processes from the
system is saturated
queue when it can
• At that point a connection request is met with a
message indicating that the system is full and to
try again later
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Medium-Term Scheduling
and Short-Term Scheduling
Medium-Term Short-Term
Part of the swapping function Also known as the dispatcher
Swapping-in decision is based Executes frequently and makes
on the need to manage the degree
the fine-grained decision of
of multiprogramming
which job to execute next
Swapping-in decision will
consider the memory
requirements of the swapped-out
processes
Five State Process Model
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Process Control Block
Scheduling Example
Key Elements of O/S
Process Scheduling
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Memory Management
Swapping
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Memory Management
Partitioning
Effect of Dynamic Partitioning
Logical address
- expressed as a location relative to the
beginning of the program
Physical address
- an actual location in main memory
Base address
- current starting location of the process
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Memory Management
Paging
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Logical and Physical
Addresses
Paging
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Virtual Memory
Demand Paging
Each page of a process is brought in only when it is needed
Principle of locality
When working with a large process execution may be confined to a small section of a program
(subroutine)
It is better use of memory to load in just a few pages
If the program references data or branches to an instruction on a page not in main memory, a page
fault is triggered which tells the OS to bring in the desired page
Advantages:
More processes can be maintained in memory
Time is saved because unused pages are not swapped in and out of memory
Disadvantages:
When one page is brought in, another page must be thrown out (page replacement)
If a page is thrown out just before it is about to be used the OS will have to go get the page again
Thrashing (thảm họa)
When the processor spends most of its time swapping pages rather than executing instructions
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Inverted Page
Table Structure
Inverted Page
Table Structure
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Operation of Paging
and Translation
Lookaside Buffer
(TLB)
TLB and
Cache
Operation
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Segmentation
Usually visible to the programmer
Advantages:
Provided as a convenience for Simplifies the handling of
organizing programs and data and
growing data structures
as a means for associating
privilege and protection attributes Allows programs to be altered
with instructions and data and recompiled independently
without requiring that an entire
Allows the programmer to view set of programs be re-linked and
memory as consisting of multiple re-loaded
address spaces or segments Lends itself to sharing among
processes
Lends itself to protection
Hardware is essentially the same as that used in the Intel 80386
and 80486 processors
Includes hardware for both segmentation and paging
Unsegmented unpaged memory
Pentium II
Virtual address is the same as the physical address
Useful in low-complexity, high performance controller applications
Unsegmented paged memory
Memory is viewed as a paged linear address space
Protection and management of memory is done via paging
Memory
Favored by some operating systems
Segmented unpaged memory Management
Memory is viewed as a collection of logical address spaces
Affords protection down to the level of a single byte
Guarantees that the translation table needed is on-chip when the
+ segment is in memory
Results in predictable access times
Segmented paged memory
Segmentation is used to define logical memory partitions subject
to access control, and paging is used to manage the allocation of
memory within the partitions
Operating systems such as UNIX System V favor this view
+ Segmentation
Pentium II
Each virtual address consists of a 16-bit segment reference and
a 32-bit offset
Two bits of segment reference deal with the protection mechanism
14 bits specify segment
Unsegmented virtual memory is 232 = 4Gbytes
Segmented virtual memory is 246=64 terabytes (Tbytes)
Physical address space employs a 32-bit address for a maximum of 4
Gbytes
Virtual address space is divided into two parts
One-half is global, shared by all processors
The remainder is local and is distinct for each process
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Segment Protection
Pentium II
Associated with each segment are two forms of protection:
Privilege level
Access attribute
There are four privilege levels
Most protected (level 0)
Least protected (level 3)
Privilege level associated with a data segment is its “classification”
Privilege level associated with a program segment is its “clearance”
An executing program may only access data segments for which its clearance
level is lower than or equal to the privilege level of the data segment
The privilege mechanism also limits the use of certain instructions
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Pentium Memory
Management
Formats
Table 8.5 Pentium II Memory Management
Parameters (page 1 of 2)
Table 8.5 Pentium II Memory Management
Parameters (page 2 of 2)
+ Paging
Pentium II
Segmentation may be disabled
In which case linear address space is used
Two level page table lookup
First, page directory
1024 entries max
Splits 4 Gbyte linear memory into 1024 page groups of 4 Mbyte
Each page table has 1024 entries corresponding to 4 Kbyte pages
Can use one page directory for all processes, one per process or mixture
Page directory for current process always in memory
Use TLB holding 32 page table entries
Two page sizes available, 4k or 4M
+ Pentium II Address Translation
Mechanism
ARM Memory System Overview
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Virtual Memory Address Translation
The ARM supports memory access Sections and supersections are
based on either sections or pages supported to allow mapping of a large
region of memory while using only a
Supersections (optional)
single entry in the TLB
Consist of 16-MB blocks of main
memory
The translation table held in main
Sections memory has two levels:
Consist of 1-MB blocks of main First-level table
memory Holds section and supersection
translations, and pointers to
Large pages
second-level table
Consist of 64-kB blocks of main
memory Second-level tables
Hold both large and small page
Small pages translations
Consist of 4-kB blocks of main
memory
ARM
Virtual
Memory
Address
Translation for
Small Pages
ARMv6
Memory
Management
Formats
ARM
Virtual
Memory
Address
Translation
for Small
Pages
Table 8.6 ARM Memory-Management Parameters
+ Access Control
The AP access control bits in each table entry control access to a region of memory by a given
process
A region of memory can be designated as:
No access
Read only
Read-write
The region can be privileged access only, reserved for use by the OS and not by applications
ARM employs the concept of a domain:
collection of sections and/or pages that have particular access permissions
The ARM architecture supports 16 domains
Allows multiple processes to use the same translation tables while maintaining some protection from each other
Two kinds of domain access are supported:
Clients
Users of domains that must observe the access permissions of the individual sections and/or pages that
make up that domain
Managers
Control the behavior of the domain and bypass the access permissions for table entries in that domain
+ Summary Operating System
Support
Chapter 8
Memory management
Operating system objectives and Swapping
functions Partitioning
Types of operating systems Paging
Scheduling Virtual memory
Long-term scheduling Translation lookaside buffer
Medium-term scheduling Segmentation
Short-term scheduling ARM memory management
Pentium memory management Memory system organization
Address spaces Virtual memory address
Segmentation translation
Paging Memory-management formats
Access control