Modularity and
Object-Oriented Programming
slide 1
Reading Assignment
Mitchell, Chapters 9 and 10
slide 2
Topics
Modular program development
• Stepwise refinement
• Interface, specification, and implementation
Language support for modularity
• Procedural abstraction
• Abstract data types
• Packages and modules
• Generic abstractions
– Functions and modules with type parameters
slide 3
Stepwise Refinement
“… program ... gradually developed
in a sequence of refinement steps …
In each step, instructions … are
decomposed into more detailed
instructions.”
• Niklaus Wirth, 1971
slide 4
Dijkstra’s Example (1969)
begin
print first 1000 primes
end begin
variable table p
fill table p with first 1000
primes
begin print table p
int array p[1:1000] end
make for k from 1 to 1000
p[k] equal to k-th prime
print p[k] for k from 1 to 1000
end
slide 5
Program Structure
Main Program
Sub-program Sub-program Sub-program
Sub-program Sub-program
slide 6
Data Refinement
“As tasks are refined, so the data may have to
be refined, decomposed, or structured, and it is
natural to refine program and data specifications
in parallel”
• Wirth, 1971
slide 7
Example
Bank Transactions
Deposit Withdraw Print Statement
For level 2, represent account
balance by integer variable Print transaction
history
For level 3, need to maintain list
of past transactions
slide 8
Modularity: Basic Concepts
Component
• Meaningful program unit
– Function, data structure, module, …
Interface
• Types and operations defined within a component
that are visible outside the component
Specification
• Intended behavior of component, expressed as
property observable through interface
Implementation
• Data structures and functions inside component
slide 9
Example: Function Component
Component
• Function to compute square root
Interface
• float sqroot (float x)
Specification
• If x>1, then sqrt(x)*sqrt(x) x.
Implementation
float sqroot (float x){
float y = x/2; float step=x/4; int i;
for (i=0; i<20; i++){if ((y*y)<x) y=y+step; else y=y-step; step = step/2;}
return y;
}
slide 10
Example: Data Type
Component
• Priority queue: data structure that returns elements
in order of decreasing priority
Interface
• Type pq
• Operations empty : pq
insert : elt * pq pq
deletemax : pq elt * pq
Specification
• Insert adds to set of stored elements
• Deletemax returns max elt and pq of remaining elts slide 11
Using Priority Queue Data Type
Priority queue: structure with three operations
empty : pq
insert : elt * pq pq
deletemax : pq elt * pq
Algorithm using priority queue (heap sort)
begin
create empty pq s
insert each element from array into s
remove elts in decreasing order and place in array
end
slide 12
Abstract Data Types (ADT)
Prominent language development of 1970s
Idea 1: Separate interface from implementation
• Example:
Sets have operations empty, insert, union,
is_member?, …
Sets are implemented as … linked list …
Idea 2: Use type checking to enforce separation
• Client program only has access to operations in the
interface
• Implementation encapsulated inside ADT construct
slide 13
Modules
General construct for information hiding
• Known as modules (Modula), packages (Ada),
structures (ML), …
Interface:
• A set of names and their types
Implementation:
• Declaration for every entry in the interface
• Additional declarations that are hidden
slide 14
Modules and Data Abstraction
module Set
interface Can define ADT
type set • Private type
val empty : set • Public operations
fun insert : elt * set -> set Modules are more general
fun union : set * set -> set
• Several related types and
fun isMember : elt * set -> bool operations
implementation
Some languages separate
type set = elt list
val empty = nil
interface & implementation
fun insert(x, elts) = ... • One interface can have
multiple implementations
fun union(…) = ...
...
end Set
slide 15
Generic Abstractions
Parameterize modules by types, other modules
Create general implementations
• Can be instantiated in many ways
• Same implementation for multiple types
Language examples:
• Ada generic packages, C++ templates (especially STL –
Standard Template Library), ML functors, …
slide 16
C++ Templates
Type parameterization mechanism
• template<class T> … indicates type parameter T
• C++ has class templates and function templates
Instantiation at link time
• Separate copy of template generated for each type
• Why code duplication?
– Size of local variables in activation record
– Link to operations on parameter type
Remember swap function?
• See lecture notes on overloading and polymorphism
slide 17
C++ Standard Template Library
Many generic abstractions
• Polymorphic abstract types and operations
• Excellent example of generic programming
Efficient running time
(but not always space)
Written in C++
• Uses template mechanism and overloading
• Does not rely on objects – no virtual functions!
Architect: Alex Stepanov
slide 18
Main Entities in STL
Container: Collection of typed objects
• Examples: array, list, associative dictionary, ...
Iterator: Generalization of pointer or address
Algorithm
Adapter: Convert from one form to another
• Example: produce iterator from updatable container
Function object: Form of closure (“by hand”)
Allocator: encapsulation of a memory pool
• Example: GC memory, ref count memory, ...
slide 19
Example of STL Approach
Function to merge two sorted lists (concept)
• merge : range(s) range(t) comparison(u)
range(u)
• range(s) - ordered “list” of elements of type s, given
by pointers to first and last elements
• comparison(u) - boolean-valued function on type u
• subtyping - s and t must be subtypes of u
(This is not STL syntax, but illustrates the concept)
slide 20
Merge in STL
Ranges represented by iterators
• Iterator is generalization of pointer
• supports ++ (move to next element)
Comparison operator is object of class Compare
Polymorphism expressed using template
template < class InputIterator1, class InputIterator2,
class OutputIterator, class Compare >
OutputIterator merge(InputIterator1 first1, InputIterator1 last1,
InputIterator2 first2, InputIterator1 last2,
OutputIterator result, Compare comp)
slide 21
STL vs. “Raw” C and C++
C:
qsort( (void*)v, N, sizeof(v[0]), compare_int );
C++, using raw C arrays:
int v[N];
sort( v, v+N );
C++, using a vector class:
vector v(N);
sort( v.begin(), v.end() );
slide 22
Object-Oriented Programming
Several important language concepts
Dynamic lookup
Encapsulation
Inheritance
Subtyping
slide 23
Objects
An object consists of … hidden data
• Hidden data msg1 method1
– Instance variables (member ... ...
data)
msgn methodn
– Hidden functions also possible
• Public operations
– Methods (member functions) Universal encapsulation
– Can have public variables in construct
some languages (can be used for data
structures, file systems,
Object-oriented program: databases, windows, etc.)
• Send messages to objects
slide 24
Dynamic Lookup
In conventional programming,
operation (operands)
meaning of operation is always the same
In object-oriented programming,
object message (arguments)
code depends on object and message
Fundamental difference between
abstract data types and objects!
slide 25
Overloading vs. Dynamic Lookup
Conventional programming add (x, y)
function add has fixed meaning
Add two numbers x add (y)
different add if x is integer, complex
Similar to overloading, but critical difference:
overloading is resolved at compile time, dynamic
lookup at run time
slide 26
Encapsulation
Builder of a concept has detailed view
User of a concept has “abstract” view
Encapsulation separates these two views
• Implementation code: operate on representation
• Client code: operate by applying fixed set of
operations provided by implementer of abstraction
message Object
slide 27
Subtyping and Inheritance
Interface
• The external view of an object
Subtyping
• Relation between interfaces
Implementation
• The internal representation of an object
Inheritance
• Relation between implementations
• New objects may be defined by reusing
implementations of other objects slide 28
Object Interfaces
Interface
• The messages understood by an object
Example: point
• x-coord : returns x-coordinate of a point
• y-coord : returns y-coordinate of a point
• move : method for changing location
The interface of an object is its type
slide 29
Subtyping
If interface A contains all of interface B, then
A objects can also be used as B objects
Point Colored_point
x-coord x-coord
y-coord y-coord
move color
move
change_color
Colored_point interface contains Point
• Colored_point is a subtype of Point
slide 30
Example
Subtyping
class Point
• Colored points can be used in
private
place of points
float x, y
• Property used by client
public program
point move (float dx, float dy); Inheritance
class Colored_point • Colored points can be
private implemented by reusing point
float x, y; color c implementation
• Technique used by
public
implementer of classes
point move(float dx, float dy);
point change_color(color newc);
slide 31
Object-Oriented Program Structure
Group data and functions
Class
• Defines behavior of all objects that are instances of
the class
Subtyping
• Place similar data in related classes
Inheritance
• Avoid reimplementing functions that are already
defined
slide 32
Example: Geometry Library
Define general concept shape
Implement two shapes: circle, rectangle
Functions on shapes: center, move, rotate, print
Anticipate additions to library
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Shapes
Interface of every shape must include
center, move, rotate, print
Different kinds of shapes are implemented
differently
• Square: four points, representing corners
• Circle: center point and radius
slide 34
Subtype Hierarchy
Shape
Circle Rectangle
General interface defined in the shape class
Implementations defined in circle, rectangle
Extend hierarchy with additional shapes
slide 35
Code Placed in Classes
center move rotate print
Circle c_center c_move c_rotate c_print
Rectangle r_center r_move r_rotate r_print
Dynamic lookup
• circle move(x,y) calls function c_move
Conventional organization
• Place c_move, r_move in move function
slide 36
Usage Example: Processing Loop
Remove shape from work queue
Perform action
Control loop does not know the
type of each shape
slide 37
Subtyping Inheritance
Collection
Indexed Set
Array Dictionary
Sorted Set
String
Subtyping
Inheritance slide 38