Lesson 1-What is Multimedia?
Overview
Introduction to multimedia.
Applications of multimedia.
Virtual reality (VR).
Introduction to Multimedia
Multimedia is a combination of text, art, sound, animation, and video.
It is delivered to the user by electronic or digitally manipulated means.
A multimedia project development or a web site requires creative,
technical, organizational, and business skills.
Keys to successful development of a multimedia project are
Management of digital tools and skillsets,
Teamwork,
General project management,
Documenting and archiving the process,
Delivering the completed product on time and within budget.
Introduction to Multimedia
-Definitions
Multimedia is woven combination of digital manipulated text,
photographs, graphic art, sound, animation, and video elements
Multimedia becomes interactive multimedia when a user is
given the option of controlling the elements.
Interactive multimedia is called hypermedia when a user is
provided a structure of linked elements for navigation.
Multimedia developers develop multimedia projects.
Introduction to Multimedia
-Definitions
The software vehicle, the messages, and the content together
constitute a multimedia project.
A multimedia project shipped to end-users with or without
instructions is called a multimedia title.
A project can also be launched on the World Wide Web (WWW)
where you can weave the elements of multimedia into document
with HTML (Hypertext Markup Language) or DHTML (Dynamic
HTML).
Introduction to Multimedia
-Definitions
Multimedia projects can be linear or nonlinear.
Projects that are not interactive are called linear.
Projects where users are given navigational control are
called non-linear and user-interactive.
Introduction to Multimedia
-Definitions
Authoring tools are used to merge multimedia elements into a project.
Macromedia Director, Authorware, Ulead Media Studio
These software tools are designed to manage individual multimedia
elements and provide user interaction.
The sum of what gets played back and how it is presented to the viewer on
a monitor is the graphic user interface (GUI).
The hardware and software that govern the limits of what can happen are
the multimedia platform or environment.
Introduction to Multimedia
-CD-ROM and the Multimedia Highway
The primary media for delivering multimedia projects are:
Compact disc read-only (CD-ROM).: Red Laser
640MB
Digital Versatile Disc (DVD): Blue Laser
單面單層 : 4.7GB
單面雙層 : 8.5GB
雙面單層 : 9.4GB
雙面雙層 : 17GB
Compact Disc Read-Only
(CD-ROM)
CD-ROM is the most cost-effective distribution medium for
multimedia projects.
It can contain up to 80 minutes of full-screen video or
sound.
CD burners are used for reading discs and converting the
discs to audio, video, and data formats.
Digital Versatile Disc (DVD)
Multilayered DVD technology increases the capacity of
current optical technology to 18 GB.
DVD authoring and integration software is used to create
interactive front-end menus for films and games.
DVD burners are used for reading discs and converting the
disc to audio, video, and data formats.
Introduction to Multimedia
-The Multimedia Highway
Telecommunication networks are global and information elements
will link up online as distributed resources on a data highway.
Copper wire, glass fiber, and radio/cellular technologies also serve
a means for delivering multimedia files across a network.
Examples: Full-text content from books and magazines; Street
maps of any city; feature movies are displayed at home; real-time
news reported from anywhere on earth; lectures from
participating universities.
Applications of Multimedia
Business - Business applications for multimedia include
presentations training, marketing, advertising, product
demos, databases, catalogues, instant messaging, and
networked communication.
Applications of Multimedia
Schools - Educational software can be developed to enrich
the learning process.
Figure 1-2. Just Grandma and Me. Figure 1-2. A Project from Yale
University
Applications of Multimedia
Home - Most multimedia projects reach the homes via television
sets or monitors with built-in user inputs.
Applications of Multimedia
Public places - Multimedia will become available at stand-alone
terminals or kiosks to provide information and help.
Applications of Multimedia
TABLE 1-1 Scribin’s Color Organ
Frequency Note Scriabin’s Color
256 C Red
277 C# Violet
298 D Yellow
319 D# Glint of steel
341 E Pearly white shimmer of moonlight
362 F Deep red
383 F# Bright blue
405 G Rosy orange
426 G# Purple
447 A Green
469 A# Glint of steel
490 B Pearly Blue
Virtual Reality (VR)
Virtual reality is an extension of multimedia.
It uses the basic multimedia elements of imagery, sound,
and animation.
It requires terrific computing horsepower to be realistic.
Virtual Reality (VR)
In VR, cyberspace is made up of thousands of geometric
objects plotted in three-dimensional space.
The standards for transmitting VR in Virtual Reality
Modeling Language (VRML) documents have been
developed on the World Wide Web.
VRML documents have the file extension .wrl.
Demonstration
http://www.folkpark.org.tw
http://www.elibrary.com
http://www.lib.umich.edu/chhome.html
http://www.ucalgary.ca/~dkbrown/index.html
http://web66.coled.umn.edu/schools.html
http://www.gda.org
Summary
Multimedia is a combination of text, graphic art, sound,
animation, and video.
Multimedia projects can be linear or nonlinear.
Multimedia projects are often stored on CD-ROM or DVDs.
They can also be hosted on the Web.
Summary
Multimedia is widely used in business, schools, public
places, and at home.
Virtual reality is an extension of multimedia.