Architectural Design
Topics covered
Architectural design decisions
System organisation
Decomposition styles
Control styles
Reference architectures
Software architecture
The design process for identifying the sub-systems
making up a system and the framework for sub-
system control and communication is architectural
design.
The output of this design process is a description of
the software architecture.
Architectural design
An early stage of the system design process.
Represents the link between specification and design
processes.
Often carried out in parallel with some specification
activities.
It involves identifying major system components and
their communications.
Advantages of explicit architecture
Stakeholder communication
Architecture may be used as a focus of
discussion by system stakeholders.
System analysis
Means that analysis of whether the system can
meet its non-functional requirements is possible.
Large-scale reuse
The architecture may be reusable across a range
of systems.
Architecture and system characteristics
Performance
Localise critical operations and minimise communications. Use
large rather than fine-grain components.
Security
Use a layered architecture with critical assets in the inner
layers.
Safety
Localise safety-critical features in a small number of sub-
systems.
Availability
Include redundant components and mechanisms for fault
tolerance.
Maintainability
Use fine-grain, replaceable components.
Architectural conflicts
Using large-grain components improves
performance but reduces maintainability.
Introducing redundant data improves availability but
makes security more difficult.
Localising safety-related features usually means
more communication so degraded performance.
Architectural design decisions
Is there a generic application architecture that can be
used?
How will the system be distributed?
What architectural styles are appropriate?
What approach will be used to structure the system?
How will the system be decomposed into modules?
What control strategy should be used?
How will the architectural design be evaluated?
How should the architecture be documented?
Architecture reuse
Systems in the same domain often have similar
architectures that reflect domain concepts.
Application product lines are built around a core
architecture with variants that satisfy particular
customer requirements.
Application architectures are covered in Chapter 13
and product lines in Chapter 18.
Architectural styles
The architectural model of a system may conform to
a generic architectural model or style.
An awareness of these styles can simplify the
problem of defining system architectures.
However, most large systems are heterogeneous
and do not follow a single architectural style.
Architectural models
Used to document an architectural design.
Static structural model that shows the major system
components.
Dynamic process model that shows the process
structure of the system.
Interface model that defines sub-system interfaces.
Relationships model such as a data-flow model that
shows sub-system relationships.
Distribution model that shows how sub-systems are
distributed across computers.
2) System organization
Reflects the basic strategy that is used to structure a
system.
Three organizational styles are widely used:
A shared data repository style;
A shared services and servers style;
An abstract machine or layered style.
The repository model
Sub-systems must exchange data. This may be done
in two ways:
Shared data is held in a central database or
repository and may be accessed by all sub-
systems;
Each sub-system maintains its own database and
passes data explicitly to other sub-systems.
When large amounts of data are to be shared, the
repository model of sharing is most commonly used.
Repository model characteristics
Advantages
Efficient way to share large amounts of data;
Sub-systems need not be concerned with how data is
produced Centralised management e.g. backup, security,
etc.
Sharing model is published as the repository schema.
Disadvantages
Sub-systems must agree on a repository data model.
Inevitably a compromise;
Data evolution is difficult and expensive;
No scope for specific management policies;
Difficult to distribute efficiently.
Client-server model
Distributed system model which shows how data and
processing is distributed across a range of
components.
Set of stand-alone servers which provide specific
services such as printing, data management, etc.
Set of clients which call on these services.
Network which allows clients to access servers.
Client-server characteristics
Advantages
Distribution of data is straightforward;
Makes effective use of networked systems. May require
cheaper hardware;
Easy to add new servers or upgrade existing servers.
Disadvantages
No shared data model so sub-systems use different data
organisation. Data interchange may be inefficient;
Redundant management in each server;
No central register of names and services - it may be hard
to find out what servers and services are available.
Abstract machine (layered) model
Used to model the interfacing of sub-systems.
Organises the system into a set of layers (or abstract
machines) each of which provide a set of services.
Supports the incremental development of sub-
systems in different layers. When a layer interface
changes, only the adjacent layer is affected.
However, often artificial to structure systems in this
way.
3) Modular decomposition styles
Styles of decomposing sub-systems into modules.
No rigid distinction between system organisation and
modular decomposition.
Sub-systems and modules
A sub-system is a system in its own right whose
operation is independent of the services provided by
other sub-systems.
A module is a system component that provides
services to other components but would not normally
be considered as a separate system.
Modular decomposition
Another structural level where sub-systems are
decomposed into modules.
Two modular decomposition models covered
An object model where the system is decomposed into
interacting object;
A pipeline or data-flow model where the system is
decomposed into functional modules which transform inputs
to outputs.
If possible, decisions about concurrency should be
delayed until modules are implemented.
Object models
Structure the system into a set of loosely coupled
objects with well-defined interfaces.
Object-oriented decomposition is concerned with
identifying object classes, their attributes and
operations.
When implemented, objects are created from these
classes and some control model used to coordinate
object operations.
Object model advantages
Objects are loosely coupled so their implementation
can be modified without affecting other objects.
The objects may reflect real-world entities.
OO implementation languages are widely used.
However, object interface changes may cause
problems and complex entities may be hard to
represent as objects.
Function-oriented pipelining
Functional transformations process their inputs to
produce outputs.
May be referred to as a pipe and filter model (as in
UNIX shell).
Variants of this approach are very common. When
transformations are sequential, this is a batch
sequential model which is extensively used in data
processing systems.
Not really suitable for interactive systems.
Pipeline model advantages
Supports transformation reuse.
Intuitive organisation for stakeholder communication.
Easy to add new transformations.
Relatively simple to implement as either a concurrent
or sequential system.
However, requires a common format for data transfer
along the pipeline and difficult to support event-
based interaction.
4) Control styles
Are concerned with the control flow between sub-
systems. Distinct from the system decomposition
model.
Centralised control
One sub-system has overall responsibility for
control and starts and stops other sub-systems.
Event-based control
Each sub-system can respond to externally
generated events from other sub-systems or the
system’s environment.
Centralised control
A control sub-system takes responsibility for
managing the execution of other sub-systems.
Call-return model
Top-down subroutine model where control starts at the top
of a subroutine hierarchy and moves downwards. Applicable
to sequential systems.
Manager model
Applicable to concurrent systems. One system component
controls the stopping, starting and coordination of other
system processes. Can be implemented in sequential
systems as a case statement.
Event-driven systems
Driven by externally generated events where the
timing of the event is outwith the control of the sub-
systems which process the event.
Two principal event-driven models
Broadcast models. An event is broadcast to all sub-
systems. Any sub-system which can handle the event may
do so;
Interrupt-driven models. Used in real-time systems where
interrupts are detected by an interrupt handler and passed
to some other component for processing.
Other event driven models include spreadsheets and
production systems.
Broadcast model
Effective in integrating sub-systems on different
computers in a network.
Sub-systems register an interest in specific events.
When these occur, control is transferred to the sub-
system which can handle the event.
Control policy is not embedded in the event and
message handler. Sub-systems decide on events of
interest to them.
However, sub-systems don’t know if or when an
event will be handled.
Interrupt-driven systems
Used in real-time systems where fast response to an
event is essential.
There are known interrupt types with a handler
defined for each type.
Each type is associated with a memory location and
a hardware switch causes transfer to its handler.
Allows fast response but complex to program and
difficult to validate.
5) Reference architectures
Architectural models may be specific to some
application domain.
Two types of domain-specific model
Generic models which are abstractions from a number of
real systems and which encapsulate the principal
characteristics of these systems. Covered in Chapter 13.
Reference models which are more abstract, idealised
model. Provide a means of information about that class of
system and of comparing different architectures.
Generic models are usually bottom-up models;
Reference models are top-down models.
Reference architectures
Reference models are derived from a study of the
application domain rather than from existing
systems.
May be used as a basis for system implementation
or to compare different systems. It acts as a standard
against which systems can be evaluated.
OSI model is a layered model for communication
systems.
Case reference model
Data repository services
Storage and management of data items.
Data integration services
Managing groups of entities.
Task management services
Definition and enaction of process models.
Messaging services
Tool-tool and tool-environment communication.
User interface services
User interface development.
Architectural models
Different architectural models may be produced
during the design process
Each model presents different perspectives on the
architecture
Architecture attributes
Performance
Localise operations to minimise sub-system communication
Security
Use a layered architecture with critical assets in inner layers
Safety
Isolate safety-critical components
Availability
Include redundant components in the architecture
Maintainability
Use fine-grain, self-contained components