Number Systems
Decimal-to-Hexadecimal:
420.62510 =
420.62510 = 42010 + .62510
Division
420 16
26 16
1 16
Multiplication
.625 x 16
420.62510 = 1A4.A16
413510 = 102716
625.62510 = 271.A16
Quotient
26
1
0
Product
10.00
Remainder
4
LSB
10 (or A)
1
MSB
Carry-out
10 (or A)
Number Systems
Binary-Coded Hexadecimal (BCH):
2AC = 0010 1010 1100
1000 0011 1101 . 1110 = 83D.E
Complements
Data are stored in complement form to represent
negative numbers
Ones complements of 01001100
1111 1111
-0100 1100
1011 0011
Twos complements
1011 0011
+0000 0001
1011 0100
The 80x86 MICROPROCESSOR
Some buzz words
CISC Complex Instruction Set Computers
Refers to number and complexity of instructions
Improvements was: Multiply and Divide
The number of instruction increased from
45 on 4004 to:
246 on 8085
20,000 on 8086 and 8088
RISC Reduced Instruction Set Computer
Executes one instruction per clock
Newer RISC - Superscaler Technology
Execute more than one instruction per clock
...ha?
Inside The 8088/8086
Concepts important to the internal operation
of 8088/8086
Pipelining
Registers
Inside The 8088/8086pipelining
Pipelining
Two ways to make CPU process information faster:
Increase the working frequency technology dependent
Change the internal architecture of the CPU
Pipelining is to allow CPU to fetch and execute at the
same time
Inside The 8088/8086pipelining
Intel implemented the concept of pipelining by splitting
the internal structure of the 8088/8086 into two
sections that works simultaneously:
Execution Unit (EU) executes instructions previously fetched
Bus Interface Unit (BIU) accesses memory and peripherals
Inside The 8088/8086
AH
BH
CH
DH
AL
BL
CL
DL
Registers
Overview
General purpose registers (8)
Operands for logical and arithmetic operations
Operands for address calculations
Memory pointers
Segment registers (6)
EFLAGS register
The instruction pointer register
The stack
Inside The 8088/8086registers
Registers
To store information temporarily
AX
16-bit register
AH
AL
8-bit reg. 8-bit reg.
Category
Bits
Register Names
General
Pointer
Index
Segment
16
8
16
16
16
Instruction
Flag
16
16
AX, BX, CX, DX
AH, AL, BH, BL, CH, CL, DH, DL
SP (stack pointer), BP (base pointer)
SI (source index), DI (destination index)
CS (code segment), DS (data segment)
SS (stack segment), ES (extra segment)
IP (instruction pointer)
FR (flag register)
Anatomy of a Register
Extended Register
Word Register
Bits 16-31
Bits 8-15
Bits 0-7
High Byte Low Byte
Register Register
General Registers
32 bit Registers
16 bit Registers
8 bit Registers
EAX
EBP
AX
BP
AH
AL
EBX
ESI
BX
SI
BH
BL
ECX
EDI
CX
DI
CH
CL
EDX
ESP
DX
SP
DH
DL
Bits 16-31
Bits 8-15
Bits 0-7
General Registers I
EAX Accumulator
accumulator for operands and results data
usually used to store the return value of a procedure
EBX Base Register
pointer to data in the DS segment
ECX Counter
counter for string and loop operations
EDX Data Register
I/O pointer
General Registers II
ESI Source Index
source pointer for string operations
typically a pointer to data in the segment pointed to
by the DS register
EDI Destination Index
destination pointer for string operations
typically a pointer to data/destination in the
segment pointed to by the ES register
General Registers III
EBP Base Pointer
pointer to data on the stack
points to the current stack frame of a procedure
ESP Stack Pointer
pointer to the top address of the stack
holds the stack pointer and as a general rule should
not be used for any other purpose
Segment Registers
CS Code Segment
contains the segment selector for the code segment
where the instructions being executed are stored
DS(ES,FS,GS) Data Segment
contains the segment selectors for the data segment
where data is stored
SS Stack Segment
contains the segment selector for the stack
segment, where the procedure stack is stored
The EFLAGS Register I
Carry Flag CF (bit 0)
Set if an arithmetic operation generates a carry
or a borrow out of the most-significant bit of the
result; cleared otherwise.
Parity Flag PF (bit 2)
Set if the least-significant byte of the result
contains an even number of 1 bits; cleared
otherwise.
Adjust Flag AF (bit 4)
Set if an arithmetic operation generates a carry
or a borrow out of bit 3 of the result; cleared
otherwise.
The EFLAGS Register II
Zero Flag ZF (bit 6)
Set if the result is zero; cleared otherwise
Sign Flag SF (bit 7)
Set equal to the most-significant bit of the result,
which is the sign bit of a signed integer
Overflow Flag OF (bit 11)
Set if the integer result is too large a positive
number or too small a negative number
(excluding the sign-bit) to fit in the destination
operand; cleared otherwise
Instruction Pointer
EIP
Instruction Pointer
Contains the offset within the code segment of
the next instruction to be executed
Cannot be accessed directly by software
The Stack
The stack starts in high memory and grows
toward low memory
ESP
EBP
Current
stack
frame
Callers
stack
frame
stack
growth
Intel Assembly
Intel Assembly
Goal: to gain a knowledge of Intel 32-bit assembly instructions
References:
M. Pietrek, Under the Hood: Just Enough Assembly Language to Get By
MSJ Article, February 1998 [Link]/msj
Part II, MSJ Article, June 1998 [Link]/msj
IA-32 Intel Architecture Software Developers Manual,
Volume 1: Basic Architecture
[Link]/design/Pentium4/[Link]#manuals
Volume 2A: Instruction Set Reference A-M
[Link]/design/pentium4/[Link]#manuals
Volume 2B: Instruction Set Reference N-Z
[Link]/design/pentium4/[Link]#manuals
Assembly Programming
Machine Language
binary
hexadecimal
machine code or object code
Assembly Language
mnemonics
assembler
High-Level Language
Pascal, Basic, C
compiler
Assembly Language Programming
What Does It Mean to
Disassemble Code?
Source Code
Preprocessing
& Compiling
Assembly Code
Assembly
Executable Code
Object Code
Linking
DLLs
What Does It Mean to
Disassemble Code?
Source Code
Preprocessing
& Compiling
M
E
S
S
SA
I
D
Assembly Code
Y
L
B
Executable Code
Assembly
Object Code
Linking
DLLs
Why is Disassembly Useful in
Malware Analysis?
It is not always desirable to execute malware:
disassembly provides a static analysis.
Disassembly enables an analyst to investigate all
parts of the code, something that is not always
possible in dynamic analysis.
Using a disassembler and a debugger in combination
creates synergy.
32-bit Instructions
Instructions are represented in memory by a series
of opcode bytes.
A variance in instruction size means that
disassembly is position specific.
Most instructions take zero, one, or two arguments:
instruction destination, source
For example: add eax, ebx
is equivalent to the expression eax = eax + ebx
Rule #3:
If a value less than FFH is moved into a 16-bit register, the rest of the
bits are assumed to be all zeros.
MOV BX, 5
BX =0005
BH = 00, BL = 05
Program Segments
A segment is an area of memory that includes up to 64K bytes
Begins on an address evenly divisible by 16
8085 could address a max. of 64K bytes of physical memory
- it has only 16 pins for the address lines (216 = 64K)
8088/86 stayed compatible with 8085
- Range of 1MB of memory, it has 20 address pins (2 20 = 1 MB)
- Can handle 64KB of code, 64KB of data, 64KB of stack
A typical Assembly language program consist of three segments:
Code segments
Data segment
Stack segment
Program Segmentsa sample
Program Segments
Program Segments
Code segment
The 8086 fetches the instructions (opcodes and operands) from the code segments.
The 8086 address types:
Physical address
Offset address
Logical address
Physical address
20-bit address that is actually put on the address pins of 8086
Decoded by the memory interfacing circuitry
A range of 00000H to FFFFFH
It is the actual physical location in RAM or ROM within 1 MB mem. range
Offset address
A location within a 64KB segment range
A range of 0000H to FFFFH
Logical address
consist of a segment value and an offset address
Program Segmentsexample
Define the addresses for the 8086 when it fetches the instructions
(opcodes and operands) from the code segments.
Logical address:
Consist of a CS (code segment) and an IP (instruction pointer)
format is CS:IP
Offset address
IP contains the offset address
Physical address
generated by shifting the CS left one hex digit and then adding it to the
IP
the resulting 20-bit address is called the physical address
give me some numbersok
Program Segmentsexample
Suppose we have:
CS
IP
2500
95F3
Logical address:
Consist of a CS (code segment) and an IP (instruction pointer)
format is CS:IP
2500:95F3H
Offset address
IP contains the offset address which is
95F3H
Physical address
generated by shifting the CS left one hex digit and then adding it to the
IP
25000 + 95F3 = 2E5F3H
Program Segments
Data segment
Data segment refers to an area of memory set aside for data
Format DS:BX or DI or SI
example:
DS:0200 = 25
DS:0201 = 12
DS:0202 = 15
DS:0203 = 1F
DS:0204 = 2B
Program Segments
Data segment
Example:
Add 5 bytes of data: 25H, 12H, 15H, 1FH, 2BH
Not using data segment
MOV
ADD
ADD
ADD
ADD
ADD
AL,00H
AL,25H
AL,12H
AL,15H
AL,1FH
AL,2BH
;clear AL
;add 25H to AL
Program Segments
Data segment
Example:
Add 5 bytes of data: 25H, 12H, 15H, 1FH, 2BH
using data segment with a constant offset
Data location in memory:
DS:0200 = 25
DS:0201 = 12
DS:0202 = 15
DS:0203 = 1F
DS:0204 = 2B
Program:
MOV
ADD
ADD
ADD
ADD
ADD
AL,0
AL,[0200]
AL,[0201]
AL,[0202]
AL,[0203]
AL,[0204]
Program Segments
Data segment
Example:
Add 5 bytes of data: 25H, 12H, 15H, 1FH, 2BH
using data segment with an offset register
Program:
MOV
MOV
ADD
INC
ADD
INC
ADD
INC
ADD
AL,0
BX,0200H
AL,[BX]
BX
AL,[BX]
BX
AL,[BX]
BX
AL,[BX]
;same as ADD BX,1
Endian conversion
Little endian conversion:
In the case of 16-bit data, the low byte goes to the low
memory location and the high byte goes to the high memory
address. (Intel, Digital VAX)
Big endian conversion:
The high byte goes to low address. (Motorola)
Example:
Suppose DS:6826 = 48, DS:6827 = 22,
Show the contents of register BX in the instruction MOV BX,[6826]
Little endian conversion: BL = 48H, and BH = 22H
Program Segments
Stack segment
Stack
A section of RAM memory used by the CPU to store
information temporarily.
Registers: SS (Stack Segment) and SP (stack Pointer)
Operations: PUSH and POP
PUSH the storing of a CPU register in the stack
POP loading the contents of the stack back into the CPU
Logical and offset address format: SS:SP
Flag Register
Flag Register (status register)
16-bit register
Conditional flags: CF, PF, AF, ZF, SF, OF
Control flags: TF, IF, DF
ZF
Flag Register and ADD instruction
Flag Register that may be affected
Conditional flags: CF, PF, AF, ZF, SF, OF
Flow Control I
JMP location
Transfers program control to a different point in the
instruction stream without recording return
information.
jmp eax
jmp 0x00934EE4
Flow Control II
CMP value, value / Jcc location
The compare instruction compares two values, setting or
clearing a variety of flags (e.g., ZF, SF, OF). Various
conditional jump instructions use flags to branch
accordingly.
cmp eax, 4
je 40320020
cmp [ebp+10h], eax
jne 40DC0020
Flow Control III
TEST value, value / Jcc location
The test instruction does a logical AND of the two
values. This sets the SF, ZF, and PF flags. Various
conditional jump instructions use these flags to branch.
test
jnz
eax, eax
40DA0020
test
jz
edx, 0056FCE2
56DC0F20
Looping using zero flag
The zero flag is set (ZF=1), when the counter becomes zero
(CX=0)
Example: add 5 bytes of data
MOV
MOV
MOV
ADD_LP:
INC
DEC
JNZ
CX,05 ;CX holds the loop count
BX,0200H
;BX holds the offset data address
AL,00 ;initialize AL
ADD AL,[BX] ;add the next byte to AL
BX
;increment the data pointer
CX
;decrement the loop counter
ADD_LP
;jump to next iteration if counter ;not zero
Addressing Modes Accessing operands (data) in various ways
;move contents of DS:2400H into DL
;move contents of DS:SI into CL
;move contents of AH into DS:DI
;moves contents of AX into memory
;locations DS:SI and DS:SI +1
;move DS:BX+10 & DS:BX+10+1
;into CX. PA= DS(sl) +BX+10
;PA = SS (sl) + BP + 5
;PA = DS (sl) + SI + 5
;PA = DS (sl) + DI + 20
;PA=DS(sl)+BX+DI +8
;PA=SS(sl)+BP+SI +29
Assembly Language
Programming
Assembly Programming
Assembly Language instruction consist of four fields
[label:]
mnemonic [operands] [;comment]
Labels
See rules
mnemonic, operands
MOV AX, 6764
comment
; this is a sample program
Model Definition
MODEL directive selects the size of the memory model
MODEL MEDIUM
Data must fit into 64KB
Code can exceed 64KB
MODEL COMPACT
Data can exceed 64KB
Code cannot exceed 64KB
MODEL LARGE
Data can exceed 64KB (but no single set of data should exceed 64KB)
Code can exceed 64KB
MODEL HUGE
Data can exceed 64KB (data items i.e. arrays can exceed 64KB)
Code can exceed 64KB
MODEL TINY
Data must fit into 64KB
Code must fit into 64KB
Used with COM files
Segments
Segment definition:
The 80x86 CPU has four segment registers: CS, DS, SS, ES
Segments of a program:
.STACK
; marks the beginning of the stack segment
example:
.STACK 64
.DATA
;reserves 64B of memory for the stack
; marks the beginning of the data segment
example:
.DATA1 DB
52H
;DB directive allocates memory in byte-size chunks
Segments
.CODE
; marks the beginning of the code segment
- starts with PROC (procedures) directive
- the PROC directive may have the option FAR or NEAR
- ends by ENDP directives
Assemble, Link, and Run Program
STEP
INPUT
PROGRAM
OUTPUT
1.
Edit the program
keyboard
editor
[Link]
2.
Assemble the program
[Link]
MASM or TASM
[Link]
[Link]
[Link]
3.
Link the program
[Link]
LINK or TLINK
[Link]
[Link]
Assemble, Link, Run Files
.asm source file
.obj machine language file
.lst list file
- it lists all the Opcodes, Offset addresses, and
errors that
MASM detected
.crf cross-reference file
- an alphabetical list of all symbols and labels
used in the
program as well as the program line numbers in which they
are referenced
.map map file
- to see the location and number of bytes used
PAGE and TITLE directives
PAGE [lines],[columns]
To tell the printer how the list should be printed
Default mode is 66 lines per page with 80 characters per line
The range for number of lines is 10 to 255 and for columns
is 60 to 132
TITLE
Print the title of the program
The text after the TITLE pseudo-instruction cannot be more
than 60 ASCII characters
Control Transfer Instructions
NEAR When control transferred to a memory location
within the current code segment
FAR When control is transferred outside the current code
segment
CS:IS This register always points to the address of the next
instruction to be executed.
In a NEAR jump, IP is updated, CS remains the same
In a FAR jump, both CS and IP are updated
Control Transfer Instructions
Conditional Jumps See Table 2-1
Short Jump
All conditional jumps are short jump
The address of the target must be within 128 to +127 bytes
of the IP
The conditional jump is a two-byte instruction:
One byte is the opcode of the J condition
The 2nd byte is between 00 and FF
256 possible addresses:
forward jump to +127
backward jump to 128
Control Transfer Instructions
forward jump to +127:
calculation of the target address:
by adding the IP of the following instruction to the operand (see
page 65)
backward jump to 128
the 2nd byte is the 2s complement of the displacement value
Calculation of the target address:
the 2nd byte is added to the IP of the instruction after the jump (see
Program 2-1, and page 65)
Control Transfer Instructions
Unconditional Jumps JMP label - When control is transferred
unconditionally to the target location label
SHORT JUMP JMP SHORT label
NEAR JUMP JMP label
FAR JUMP JMP FAR PTR label
CALL statements A control transfer instruction used to call a
procedure
In NEAR call IP is saved on the stack (see figure 2-5, page 67)
In FAR call both CS and IP are saved on the stack
RET the last instruction of the called subroutine
Control Transfer Instructions
Assembly Language Subroutine
one main program and many subroutines
main program is the entry point from DOS and is FAR
subroutines called within the main program
can be FAR or NEAR
if after PROC nothing is mentioned, it defaults to NEAR
Data Types and Data Definition
80x86 data types
8-bit or 16-bit
Positive or negative
example1:
number 510(1012) will be 0000 01010
example2:
number 51410(10 0000 00102) will be 0000 0010 0000 0010
Data Types and Data Definition
Assembler data directives
ORG (origin) to indicate the beginning of the offset address
example:
ORG
0010H
DB (define byte) allocation of memory in byte-sized chunks
example:
DATA1
DATA2
DATA3
DATA4
DATA5
DATA6
DATA7
DB
DB
DB
DB
DB
DB
DB
25
10001001B
12H
2591
?
Hello
O Hi
;decimal
;binary
;hex
;ASCII numbers
;set aside a byte
;ASCII characters
;ASCII characters
Data Types and Data Definition
Assembler data directives
DUP (duplicate) to duplicate a given number of characters
example:
DATA1 DB 0FFH, 0FFH, 0FFH, 0FFH
Can be replaced with:
DATA2 DB
4 DUP(0FFH)
;fill 4 bytes with FF
DATA3
DB
30 DUP(?)
;set aside 30 bytes
DATA4
DB
5 DUP (2 DUP (99))
;fill 10 bytes with 99
;fill 4 bytes with FF
Data Types and Data Definition
Assembler data directives
DW (define word) allocate memory 2 bytes (one word) at a time
example:
DATA1
DATA2
DATA3
DATA4
DATA5
DW
DW
DW
DW
DW
342
01010001001B
123FH
9,6,0CH, 0111B,Hi
8 DUP (?)
;decimal
;binary
;hex
;Data numbers
;set aside 8 words
EQU (equate) define a constant without occupying a memory location
example:
COUNT
EQU
25
;COUNT can be used in many places in the program
Data Types and Data Definition
Assembler data directives
DD (define doubleword) allocate memory 4 bytes (2 words) at a time
example:
DATA1
DATA2
DATA3
DATA4
DD
DD
DD
DD
1023
;decimal
01010001001001110110B ;binary
7A3D43F1H
;hex
54H, 65432H,65533
;Data numbers
DQ (define quadwordequate) allocate memory 8 bytes (4 words) at a
time
example:
DATA1
DATA2
DATA3
DQ
DQ
DQ
6723F9H
Hi
?
;hex
;ASCII characters
;nothing
Data Types and Data Definition
Assembler data directives
DT (define ten bytes) allocates packed BCD numbers (used in
multibyte addition of BCD numbers)
example:
DATA1
DATA2
DATA3
DT
DT
DT
123456789123
?
76543d
;BCD
;nothing
;assembler will convert decimal
number to hex and store it
Full Segment Definition
Simple segment definition refers to newer definition
Microsoft MASM 5.0 or higher
Borlands TASM ver. 1
Full segment definition refers to older definition
SEGMENT directive indicate to the assembler the beginning of a segment
END directive indicate to the assembler the beginning of a segment
Example:
label
label
SEGMENT
; statements
ENDS
[options]
EXE vs. COM
COM files
Smaller in size (max of 64KB)
Does not have header block
EXE files
Unlimited size
Do have header block (512 bytes of memory, contains
information such as size, address location in memory, stack
address)
Converting from EXE to COM
Procedure for conversion to COM from EXE
1. Change the source file to the COM format
2. Assemble
3. Link
4. Use utility program EXE2BIN that comes with DOS
C:>EXE2BIN program1, [Link]
Arithmetic and Logic
Instructions and Programs
Use to mask certain bits, test for zero
Use to test for zero
Use to clear the contents of a register
also to see if two register have the same value
Interrupt Programming with C
Using C high-level assembly
C programmers do need need to have detailed
knowledge of 80x86 assembly
C programmers write programs using:
DOS function calls INT 21H
BIOS interrupts
Compilers provide functions:
int86
intdos
(calling any of the PCs interrupts)
(only for INT 21H DOS function calls)
108
Interrupt Programming with C
Programming BIOS interrupts with C/C++
Set registers to desired values
Call int86
Upon return from int86, the 80x86 registers can be
accesses
To access the 80x86 registers use union of the
REGS structure already defined by C compiler
union
REGS regin,regout;
Registers for access are 16-bit (x) or 8-bit (h) format
109
Interrupt Programming with C
Example:
/* C language
Assembly language */
union REGS region,regout;
[Link]=0x25;
[Link]=0x4567;
[Link]=0x1290;
int86(interrupt#,®in,®out);
/* mov ah,25h ;AH=25H */
/* mov dx,4567h ;DH=4567H */
/* mov si, 1290h ;SI=1290H */
/* int #
*/
110
Interrupt Programming with C
Programming INT 21H DOS function calls with C/C++
intdos used for DOS function calls
intdos(®in,®out);
/* to be used for INT 21H only */
111
Signed Numbers, Strings, Tables
Using MASM
Developed by Microsoft
Used to translate 8086 assembly language
into machine language
3 steps:
Prepare .ASM file using a text editor
Create .OBJ file using MASM
Create .EXE file using LINK
Once you have the .EXE file, debug can be used
to test and run the program
Disassembly Using IDA Pro
IDA Pro Disassembler
Interactive disassembler commercially
developed by Datarescue
Supports over 30 families of processors
(Intel x86, SPARC)
Supports many file formats (PE, ELF)
Provides powerful SDK
Using IDA Pro
Loading a file
General settings
Views
Navigating through the code
Adding analysis content
Searches (binary, text)
Patching & scripting
Exiting and saving
Tools IDA Pro Demonstration