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Java Projects PDF

The document is a comprehensive guide on Java programming, authored by Peter Verhas, aimed at both beginners and experienced developers. It covers Java 11 features, advanced technologies, and includes hands-on projects like sorting algorithms and game development, emphasizing object-oriented programming and web applications. The book also explores important concepts such as concurrency, build tools, and software testing, preparing readers for real-world Java development challenges.

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0% found this document useful (0 votes)
14 views130 pages

Java Projects PDF

The document is a comprehensive guide on Java programming, authored by Peter Verhas, aimed at both beginners and experienced developers. It covers Java 11 features, advanced technologies, and includes hands-on projects like sorting algorithms and game development, emphasizing object-oriented programming and web applications. The book also explores important concepts such as concurrency, build tools, and software testing, preparing readers for real-world Java development challenges.

Uploaded by

shamirtash
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Java Projects PDF

Peter Verhas

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Java Projects
Master Java 11: Build Scalable Applications and
Enhance Your Skills
Written by Bookey
Check more about Java Projects Summary
Listen Java Projects Audiobook

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About the book
Unlock the potential of Java programming with "Java
Projects" by Peter Verhas, a comprehensive guide designed for
both beginners and experienced developers. Dive into the
powerful features of Java 11, exploring advanced technologies
such as web programming, parallel computing, and the latest
programming paradigms including microservices and cloud
computing. Through hands-on examples, you'll not only create
applications like a simple name-sorting tool and an engaging
mastermind game but also gain foundational knowledge for
tackling complex data structures. With a particular emphasis
on innovative projects such as Project Valhalla, Project
Panama, Project Amber, and Project Loom, this book prepares
you to excel in the world of Java development. Whether you
are just starting out or looking to refine your skills, "Java
Projects" equips you with the essential tools and insights to
become a proficient Java developer.

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About the author
Peter Verhas is a seasoned software developer and educator
with extensive experience in Java programming and software
engineering. With a passion for imparting knowledge, he has
authored several books and resources aimed at helping both
novice and experienced developers enhance their skills in
software development. His expertise spans various aspects of
programming, design patterns, and best practices, making him
a respected figure in the tech community. Through his
hands-on approach and practical examples, Verhas strives to
bridge the gap between theoretical concepts and real-world
applications, empowering readers to tackle complex
programming challenges with confidence and creativity.

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Summary Content List
Chapter 1 : Getting Started with Java 11

Chapter 2 : The First Real Java Program - Sorting Names

Chapter 3 : Optimizing the Sort - Making Code Professional

Chapter 4 : Mastermind - Creating a Game

Chapter 5 : Extending the Game - Run Parallel, Run Faster

Chapter 6 : Making Our Game Professional - Do it as a Web

App

Chapter 7 : Building a Commercial Web Application Using

REST

Chapter 8 : Extending Our E-Commerce Application

Chapter 9 : Building an Accounting Application Using

Reactive Programming

Chapter 10 : Finalizing Java Knowledge to a Professional

Level

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Chapter 1 Summary : Getting Started
with Java 11

Getting Started with Java 11

Introduction to Java

Java is a widely used, modern programming language


popular across various industries, making it a lucrative skill
for young professionals. Becoming proficient in Java
requires years of dedication to understand not only the
language but also object-oriented programming principles,
frameworks, and tools that support Java development.

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What You'll Learn

The book covers Java 11 and essential development tools,


such as Maven, Gradle, and Spring. It also emphasizes work
in agile teams and provides guidance on career planning as a
Java developer.

Chapter Overview

This chapter introduces the Java environment and guides


readers on how to install it, edit code, compile, and run Java
applications. Specific topics include:
- Introduction to Java
- Installation across different operating systems
- Using jshell and other Java development tools
- Getting familiar with Integrated Development
Environments (IDEs)

Java's Evolution and Relevance

With a history of over 22 years, Java has evolved


significantly. It remains relevant, with many businesses still
seeking Java developers, particularly as technologies like the
Java Virtual Machine (JVM) continue to support various

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programming languages.

Java Execution

Java operates as both a compiled and interpreted language,


using a Just-in-Time compiler (JIT) for efficient execution.
This combines benefits from both worlds, allowing for both
quick development and optimal execution speed.

Installation Instructions

To start developing in Java, users must download the Java


Development Kit (JDK). Installation steps are detailed for
Windows, macOS, and Linux, and setting environment
variables like JAVA_HOME is also discussed.

Using jshell

The introduction of the jshell tool in Java 9 allows for an


interactive way to experiment with Java code, providing
immediate results for code snippets without the need for full
program structure.

First Java Program

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Readers are guided through creating and executing their first
Java program, "Hello World." This section emphasizes the
structure of a Java program, including classes and the main
method.

Understanding Java Bytecode

Bytecode serves as an intermediary between Java source


code and executable code. Tools like javap allow exploration
of the compiled output to understand the structure and
functioning of Java applications.

Packaging Java Applications

Packaging Java applications into JAR files is explained,


including the structure and use of the MANIFEST.MF file.
Commands for creating and managing JAR files are
provided.

Managing Java Applications

Tools such as Java VisualVM help monitor running Java


applications. The chapter highlights the importance of

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debugging and managing applications effectively during
development.

Integrated Development Environments (IDEs)

IDEs like NetBeans, Eclipse, and IntelliJ make coding easier


through various features, including automatic error detection,
code suggestions, and project management. Readers are
encouraged to download and familiarize themselves with one
of these environments.

Summary of Chapter 1

This chapter served as an introduction to Java, from


installation to executing a basic program. It lays the
foundation for further exploration into Java programming
and development practices, reminding readers that every
expert journey starts with a single step.

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Chapter 2 Summary : The First Real
Java Program - Sorting Names

Section Summary

Overview Developing a Java program to sort names, exploring build tools and language features. Topics include
sorting problems, project structure, and build tools like Make, Ant, Maven, and Gradle.

Sorting Problem Sorting enhances searching efficiency; unsorted records need linear searches, while sorted records
allow binary searches, improving speed.

Bubble Sort Bubble Sort compares adjacent elements and swaps them if out of order until the list is sorted.
Algorithm

Project Structure and A defined project structure and automation via build tools are crucial. Introduces Make, Ant, Maven
Build Tools (standardized builds), and Gradle (scripting and conventions).

Maven Installation Maven is installed by downloading, verifying integrity, and configuring system paths. It simplifies
and Usage project creation with a standard Java directory structure.

Implementing the Java packages and classes are organized with the Bubble Sort in the 'Sort' class, called from the 'App'
Sort Algorithm class's main() method to display results.

Understanding Java Highlights include variables, control structures (loops, conditionals), classes and methods, and
Language Constructs argument passing concepts.

Conclusion The chapter offers foundational knowledge in Java programming, sorting algorithms, and build tools,
paving the way for future exploration of advanced concepts.

Chapter 2: The First Real Java Program - Sorting

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Names

Overview

In this chapter, we delve into developing a simple Java


program that sorts names, while exploring build tools and
language features. Key topics include understanding sorting
problems, project structure, various build tools (Make, Ant,
Maven, Gradle), and basic Java language features.

Sorting Problem

Sorting is crucial for efficiently searching through records,


such as student names and their corresponding marks. An
unsorted record requires linear searches, whereas a sorted
record allows for binary searches, significantly enhancing
search speed.

Bubble Sort Algorithm

The selected sorting algorithm is Bubble Sort. It operates by


repeatedly comparing adjacent cards (or elements), swapping
them if they are in the wrong order, until all elements are

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sorted.

Project Structure and Build Tools

As projects grow in complexity, a defined structure and


automation through build tools become essential. The chapter
introduces several build tools, emphasizing Maven:
-
Make
: The original build tool, now less common in Java projects,
but important to understand.
-
Ant
: Designed for Java, using XML descriptors for build
dependencies and commands.
-
Maven
: Offers standardized builds for Java; uses `pom.xml` to
define project dependencies and configurations.
-
Gradle
: A more contemporary option that merges the scripting
ability of Ant with the conventions of Maven.

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Maven Installation and Usage

Maven installation involves downloading it, verifying the file


integrity, and adjusting system paths. Creating a new project
using Maven is streamlined, and the default directory
structure is well-defined for Java development.

Implementing the Sort Algorithm

New Java packages and classes are created for organization,


with the Bubble Sort implemented in the `Sort` class. A
simple `main()` method in the `App` class invokes the
sorting functionality and prints the sorted results.

Understanding Java Language Constructs

The chapter highlights critical Java constructs through the


implementation:
-
Variables
: Typed and have specific scopes.
-
Control Structures
: Introduces loops (for, while), conditionals (if),

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and method definitions.
-
Classes and Methods
: Concepts of object orientation in Java are reiterated,
explaining the significance of constructors, methods, and
access modifiers.
-
Argument Passing
: Discusses how object references and primitive values are
passed to methods in Java.

Conclusion

This chapter provided foundational insights into Java


programming, sorting algorithms, and project management
with build tools, setting the stage for future chapters that will
introduce more complex algorithms and features.

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Chapter 3 Summary : Optimizing the
Sort - Making Code Professional

Optimizing the Sort - Making Code Professional

In this chapter, the focus is on developing a general sorting


algorithm in Java, transcending simple string arrays to sort
any sortable elements. Key ideas explored include:

Key Concepts in Java Programming

-
Abstraction
: Emphasizes sorting any sortable objects while managing
type safety and compile-time errors through Java’s features
such as generics and exception handling.
-
Exception Handling
: Describes how to manage errors like ClassCastException
using custom exceptions.

Development Frameworks and Tools

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-
JUnit
: Introduced for unit testing, with a focus on writing
comprehensive tests using test-driven development (TDD).
-
Maven
: Utilized for project management, focusing on structuring a
multi-module project to enhance organization.

Sorting Algorithms Covered

-
Bubble Sort
: Initial basic approach explained and implemented.
-
Quicksort
: Explanation of the partitioning approach, recursive logic,
and its implementation as a non-recursive method to
demonstrate flexibility and efficiency in algorithm design.

Install Code
Improving Bookey App
Quality to Unlock Full Text and
Audio
-

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Chapter 4 Summary : Mastermind -
Creating a Game
Section Content

Chapter Title Mastermind - Creating a Game

Overview The Mastermind game is for two players where one hides a sequence of four colored pins for the
other to guess.

Game Mechanics Players guess colors and positions, receiving feedback on their guesses.

Object-Oriented Game components are represented with Java classes, including Row and Color classes.
Modeling

Color Management A ColorManager is created to manage color instances efficiently using Java collections.

Collections Handling Utilization of Java collections like List and Map, with HashMap for quick color mapping.

Dependency Injection Enhances flexibility and maintainability by removing hardcoded relationships.

Game Logic Classes like Guesser, UniqueGuesser, and GeneralGuesser handle guessing strategies.
Implementation

Testing Integration tests validate component interactions and overall game logic.

Documentation JavaDoc is used for code documentation to assist future developers.


Practices

Conclusion Mastermind game modeled successfully, reinforcing Java fundamentals; upcoming chapters will
address multi-threaded execution.

4 Mastermind - Creating a Game

In this chapter, we embark on developing the Mastermind


game for two players using Java. Player one hides a sequence
of four colored pins, while player two attempts to guess their
colors and positions. We create a program that simulates both
players, emphasizing Object-Oriented principles and Java

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collections, which are vital for professional developers.

Game Overview

- The Mastermind game involves four colored pins selected


from six available colors.
- The hidden row contains colors, and the guesser tries to
determine both color and position.
- Players receive feedback on matches in color and position
after each guess.

Modeling the Game with OOP

- The game's components, such as the table and rows of pins,


are modeled with Java classes.
- The Row class holds the positions of colors, and the Color
class represents individual colors.
- A ColorManager is introduced to manage and supply color
instances efficiently.

Handling Java Collections

- We leverage Java collections (e.g., List, Map) to manage

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game data effectively.
- HashMap is utilized for color mapping, ensuring quick
access to color successors.

Dependency Injection

- We discuss dependency injection to enhance flexibility,


allowing different components to be substituted easily.
- This technique removes hardcoded relationships, making
the code cleaner and more maintainable.

Implementing Game Logic

- Individual classes like Guesser determine guesses based on


the game's state.
- UniqueGuesser and GeneralGuesser extend the Guesser
class, implementing specific guessing strategies.

Testing the Game

- Integration tests are established to validate the interactions


between components.
- The game simulates full playthroughs, testing the
underlying logic and correctness without relying solely on

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unit tests.

Documentation Practices

- JavaDoc is employed to create documentation for the code,


ensuring clarity and usability for future developers.

Conclusion

- We successfully modelled the Mastermind game while


reinforcing Java fundamentals, collections, implementation
details, and basic software testing practices.
- In subsequent chapters, we will improve upon this
foundation to support multi-threaded execution.

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Example
Key Point:Utilizing Object-Oriented Programming
principles is vital for creating robust Java
applications like Mastermind.
Example:Imagine you're designing the Mastermind
game; by encapsulating game rules in dedicated classes,
you not only improve code clarity but also enhance
flexibility. Each player's strategies and color selections
can be easily altered by modifying individual classes
without affecting the entire game structure. This
approach not only streamlines your development
process but also fosters easier collaboration if you ever
decide to expand your project later with friends or other
developers.

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Chapter 5 Summary : Extending the
Game - Run Parallel, Run Faster

Chapter 5 Summary: Extending the Game - Run


Parallel, Run Faster

This chapter focuses on enhancing the Mastermind game by


implementing a parallel guessing algorithm to utilize
multiple processor cores. It introduces key concepts in Java
concurrent programming, providing a foundation for further
exploration of concurrency.

Topics Covered:

-
Processes, Threads, and Fibers:
Explanation of concurrent execution and the roles of
processors and threads in Java.
-
Multithreading in Java:
Discusses how Java allows for concurrent execution through
threads and introduces the challenges of multithreaded

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programming.
-
Synchronization Mechanisms:
Explores locking, synchronization, and blocking queues to
manage data access among threads, addressing potential
pitfalls such as deadlocks and race conditions.
-
Microbenchmarking:
Introduces the micro-benchmarking harness from Java 9 to
measure the performance of code, informing decisions about
optimization.

Parallel Implementation of Mastermind:

- The existing Mastermind algorithm, which sequentially


guesses pegs, is modified to divide the guessing task into
subtasks handled by different threads, improving efficiency.
- An algorithm using the interval guessing approach is
presented, where multiple `IntervalGuesser` threads generate
guesses and submit them to a `BlockingQueue`.
- The `ParallelGamePlayer` class coordinates the game
execution and manages the guessers.

Key Concepts:

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-
Refactoring for Clarity:
The necessary restructuring of existing code for improved
maintainability and functionality before implementing
parallel processes.
-
ExecutorService and Thread Management:
Demonstrates the use of `ExecutorService` to manage
threads efficiently, utilizing fixed thread pools and enhancing
performance.
-
Microbenchmark Results:
Performance measurements show that parallel execution can
be faster than a non-parallel approach, depending on the
workload and system resources.

Conclusion:

The chapter concludes that understanding concurrency


enhances program performance and reliability. Readers are
encouraged to experiment with concurrent programming as
they proceed to later chapters focusing on web programming
and service applications. The chapter sets a solid foundation

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for engaging with more complex topics in Java development,
emphasizing the importance of concurrency in modern
applications.

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Chapter 6 Summary : Making Our
Game Professional - Do it as a Web App

Chapter 6: Making Our Game Professional - Do it


as a Web App

In this chapter, we will shift from standalone programming to


building a web application of the Mastermind game, which
will interact with users through a web browser. The ability to
create web applications is crucial for Java developers, as
most applications run on the web.

Understanding Web Programming

- Web development is central for Java developers, given the


prevalence of web applications. Networking and web
architecture serve as foundational elements necessary for
building robust applications.
- While this chapter will touch on HTML, CSS, and
JavaScript, the focus will remain on Java’s server-side
programming.

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Networking Basics

- The Internet, developed over decades, enables data packet


transmission via the Internet Protocol (IP).
- IP is responsible for delivering data packets and has two
versions: IPv4 (32-bit addresses) and IPv6 (128-bit
addresses).

TCP/IP and HTTP

- The Transmission Control Protocol (TCP) operates over IP


and establishes connections by managing data streams.
Understanding TCP communication is vital for Java
developers.
- The Hypertext Transfer Protocol (HTTP), built on TCP,
allows for the retrieval and transfer of web content. Both the
client and server communicate using HTTP requests and
responses, each containing headers and bodies.

HTTP Methods and Status Codes

InstallHTTP
- Various Bookey App
methods to Unlock
exist, including Full Text
GET (to and
retrieve
Audio
data) and POST (to send data). Understanding the differences
and appropriate contexts for these methods is essential for

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Chapter 7 Summary : Building a
Commercial Web Application Using
REST

Building a Commercial Web Application Using


REST

Introduction

In this chapter, we move beyond simple Java applications to


build a commercial web application using Java. We will
utilize the Spring framework, which is the leading framework
for Java commercial applications, to create a RESTful
ordering system for resellers. The application will be built
using a microservice architecture and tested with SoapUI
along with Chrome Developer Tools.

The MyBusiness Web Shop

We conceptualize a trading and logistics company that


requires an efficient inventory system to manage a vast range

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of products. This system doesn't interact with end customers
directly but integrates with partners via a web service
interface. All partners will utilize automated systems to query
products and place orders without human intervention,
enhancing efficiency and accuracy.

Sample Business Architecture

We design a simplified architecture involving various


backend components like Product Catalog, Inventory,
Pricing, and Logistics, with modules interacting through
HTTPS and REST protocols—acknowledging the challenges
of maintaining older and newer technologies within a
business.

Microservices

The application leverages a microservice architecture,


enabling independent development and deployment of
services. While moving to microservices can present
challenges, such as more intricate debugging and potential
ring dependencies, it allows teams to work concurrently on
smaller codebases, reducing deployment times and enhancing
development speed.

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Service Interface Design

The interface and functionality are prioritized over


formatting, creating a stable API essential for partner
integration. Key service methods for querying products and
placing orders are defined, emphasizing usability and future
changes. The implementation of a
ProductInformationController is showcased as a
straightforward way to retrieve product and order data.

Introduction to JSON and REST

We discuss JSON (JavaScript Object Notation) as the


primary data format for our REST interactions and outline
the fundamental concepts of REST (Representational State
Transfer), including its reliance on HTTP protocol. The
interactions within the application will primarily use GET
requests for data retrieval and POST requests for order
placements.

Spring Framework Overview

Spring framework features, including dependency injection

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and MVC (Model View Controller) design pattern, are
explained. Spring offers a robust environment for developing
web applications while minimizing boilerplate code. We will
utilize Spring Boot for rapid application development and
simplified configurations.

Building REST Services with Spring

The core parts of the Spring application include defining


models, controllers, and services. The architecture primarily
consists of ProductLookup services, which interface with
both local properties files for testing and remote REST
services for production.

Testing the Application

Writing thorough unit tests and integration tests is crucial to


ensure application stability. We will utilize JUnit and
Spring’s integration testing capabilities to verify service
functionality. SoapUI provides a means to set up mock
services for testing RESTful endpoints, allowing for
functional testing without access to actual services.

Implementing Authentication and Security

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We implement an authentication mechanism using servlet
filters to secure endpoints against unauthorized access. A
custom header (X-PartnerSecret) is required to validate that
requests come from authorized partners.

Logging and Audit with AOP

To manage audit logging without cluttering business logic,


we leverage Aspect-Oriented Programming (AOP) to
separate cross-cutting concerns such as auditing. This
simplifies tracking requests and responses for specific service
calls.

Conclusion

By the end of this chapter, we have successfully built a


simple ordering system, appreciated the power of the Spring
framework, explored microservices, tested our services, and
ensured security and logging were embedded effectively.
This foundational work paves the way for extending the
application using advanced Java features and modern
technologies.

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Example
Key Point:The importance of building a RESTful
interface for commercial applications.
Example:Imagine you are designing an inventory
management system for your new online store. You
recognize that your partners, who will handle logistics
and fulfill orders, need to interact seamlessly with your
application. By implementing a RESTful API using the
Spring framework, you ensure that these partners can
automatically retrieve product information and place
orders without needing to manually communicate with
your team. This efficiency not only speeds up the entire
ordering process but also minimizes errors, ultimately
resulting in a smoother experience for your business and
its partners.

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Critical Thinking
Key Point:Over-reliance on the Spring Framework
for REST applications may limit alternatives.
Critical Interpretation:While the author highlights the
Spring framework as an industry standard for building
commercial applications, it is essential to critically
evaluate this viewpoint. The emphasis on Spring may
overlook other robust frameworks such as Micronaut or
Quarkus, which are designed for microservices and may
offer improved performance and a lower memory
footprint (Gordon, 2021). Readers should consider the
context of their project requirements and the rapid
evolution of technology that could render a singular
focus on one framework less relevant.

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Chapter 8 Summary : Extending Our
E-Commerce Application

8 Extending Our E-Commerce Application

In this chapter, we enhance the e-commerce application


developed previously by adding ordering functionality. We
will explore new technologies including functional
programming in Java, reflection, and annotation handling
during runtime. Our approach is incremental; as we learn
new technologies, we will refactor the existing code to
improve readability and maintainability while simulating
real-life business requirements.

Key Topics Covered

- Annotation processing
- Reflection
- Functional programming in Java
- Lambda expressions
- Streams
- Scripting interface

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The Ordering Process

The ordering process involves a more complex requirement


than merely looking up products. The order must validate
product availability and customer delivery details. Initially,
we will manage simple scenarios where ordering involves
checking product combinations, such as ensuring the correct
power cord is included with a desk lamp order. As
complexity increases, we will modularize the checking
process to maintain code manageability.

Project Setup

We continue to use Spring Boot with the same build


configuration but adapt the project structure for complexity.
Classes will be organized into distinct packages for
controllers, data storage (DTOs), checkers, services, and the
main application logic.

Order Controller and DTOs

We introduce an OrderController to manage incoming HTTP


POST requests for orders encoded in JSON. The controller

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utilizes an Order class that acts as a DTO for transferring
order data containing product items and customer details.

Consistency Checker Implementation

The consistency checking process is segregated into several


checker classes, each implementing the ConsistencyChecker
interface. We leverage Spring’s dependency injection to
manage these checkers effectively. The consistency checker
will also filter which annotations apply to an order, invoking
only the relevant checkers based on product types.

Annotation Usage

We delve into the various functionalities of annotations,


defining custom annotations for specific product checks.
With Java, annotations can denote behavior and provide
metadata for processes such as checking product
compatibility.

Reflection

The chapter demonstrates how to use reflection to handle


annotations dynamically during runtime. This involves

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invoking methods and handling fields programmatically,
facilitating a responsive and adaptable codebase.

Functional Programming

We utilize Java’s functional programming features to


simplify code. This includes implementing lambda
expressions and utilizing streams to enhance efficiency and
readability in processing collections, ultimately reducing
boilerplate code.

Introduction to Scripting

To allow dynamic addition of new product checks, we


integrate a scripting interface using Java's built-in scripting
capabilities. By allowing developers to write scripts in
languages such as JavaScript, we can introduce new
functionality without requiring a complete redeployment of
the application.

Conclusion

In this chapter, we successfully expanded our e-commerce


application to include an ordering system, explored advanced

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Java features such as annotations, reflection, and functional
programming, and facilitated the potential for flexible,
scriptable checks in future product offerings. Through these
developments, we have solidified our foundation for
enterprise application programming, preparing us for
subsequent, more advanced concepts.

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Chapter 9 Summary : Building an
Accounting Application Using Reactive
Programming

Building an Accounting Application Using Reactive


Programming

Overview

This chapter focuses on developing a sample program for


inventory management, emphasizing reactive programming
rather than creating a fully-fledged accounting application.
Reactive programming is introduced as an approach that
enhances data flow and independence in computation,
marking a shift from traditional programming
methodologies.

Key Concepts of Reactive Programming

-
Reactive Programming

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: Emphasizes data flow and dependencies between
computations over traditional procedural execution.
-
Reactive Systems
: Defined by principles such as responsiveness, resilience,
elasticity, and being message-driven, which together enhance
system performance and user interaction.
-
Reactive Streams
: A standard introduced in Java 9, allowing for the
management of asynchronous data streams with
back-pressure to prevent overload on consumers.

Reactive Programming in Depth

- Reactive programming allows for computations that can be


executed independently and possibly in parallel. It focuses
more on the relationships and flows of data than the actual
commands executed in sequence.
- Asynchronous execution is supported, enabling calculations
to be spread over multiple processors or even machines
Install
without strictBookey
order. App to Unlock Full Text and
- Key behaviors in reactiveAudio
systems include:
-

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Chapter 10 Summary : Finalizing Java
Knowledge to a Professional Level

Finalizing Java Knowledge to a Professional Level

Overview

This chapter serves as a roadmap for aspiring professional


Java developers, guiding them from junior to senior status. It
discusses advanced topics such as Java agents, polyglot
programming, and annotation processing, emphasizing that
exposure to these subjects will foster a continuous desire for
self-improvement in Java development.

Java Deep Technologies

-
Java Agents
: Java agents modify bytecode in running applications to log
classes, alter class behavior, or support debugging. They are
defined with methods in a JAR file and require a thorough

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understanding of Java to implement correctly.

-
Polyglot Programming
: This approach integrates multiple programming languages
within one application, leveraging the JVM’s capabilities to
execute code from languages like Groovy and Scala
alongside Java. It aims for flexibility across various
application components.
-
Annotation Processing
: Allows developers to create custom annotations that can
trigger processes during compilation. It facilitates code
generation and the enforcement of design rules through the
annotation processor's defined interface.

Working in Teams

Effective collaboration is crucial in enterprise environments


with specialized roles including business analysts, project
managers, and QA engineers. Strategies for successful
teamwork involve adhering to established practices that
support the software development lifecycle, like static code
analysis, version control, code reviews, and issue tracking.

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Tools and Techniques

-
Static Code Analysis
: Identifies potential errors and enforces coding standards,
improving code quality.
-
Version Control
: Essential for tracking changes and managing collaborative
development. Git is highlighted as the most common system.
-
Release Management
: Involves managing different software versions through
semantic versioning and controlled deployments.
-
Continuous Integration
: Automates the build process, ensuring the code is of high
quality and integrating new changes smoothly.

Testing and Quality Assurance

Testing is critical for identifying bugs and ensuring software


usability. Types of testing discussed include unit tests,

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integration tests, and user acceptance tests, with an emphasis
on the importance of automated testing to maintain software
quality over time.

Selecting and Using Libraries

When integrating libraries into projects, key considerations


include suitability, licensing, documentation, maturity, and
community support. Libraries should be actively maintained,
widely used, and well-documented to minimize integration
costs and ensure reliability.

Conclusion

As developers evolve, they may transition into roles that


leverage their expertise in diverse areas beyond coding. The
journey to becoming a senior Java developer demands
ongoing learning and adaptation, with a positive future
outlook for professionals in this field. The chapter
encourages embracing the joy of programming and
continuous exploration of the Java landscape.

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Critical Thinking
Key Point:The author's perspective on the path to
professional Java development emphasizes
continuous learning and adaptation.
Critical Interpretation:While the chapter presents a
structured approach to advancing in Java development,
one should be cautious in fully adopting this viewpoint,
as the individual learning experiences and career paths
can vary greatly between developers. The notion that
exposure to advanced topics solely drives
self-improvement may overlook the importance of
personal interests, mentorship, and real-world project
experiences. Alternative views from resources like "The
Pragmatic Programmer" by Andrew Hunt and David
Thomas argue for a more holistic approach to skill
development, combining formal education with
practical, hands-on experiences, suggesting that each
developer's journey is uniquely tailored to their goals
and learning styles.

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Best Quotes from Java Projects by Peter
Verhas with Page Numbers
View on Bookey Website and Generate Beautiful Quote Images

Chapter 1 | Quotes From Pages 22-68


1.Becoming a Java professional does not happen in a
day or a week; it is a work of many years.
2.It is like going through a path in a forest. You can focus on
the gravel of the road, but it is pointless. Instead, you can
enjoy the view, the trees, the birds, and the environment
around you, which is more enjoyable.
3.Java is not only a language, it is also a technology that you
will learn a bit about from this book.
4.The real question to ask is not how long it has been here,
but how long will it stay?
5.To understand and learn the basic operation of JVM is
almost as important as the language itself.
6.Java combined the two approaches. To execute a Java
program, the Java source code has to be compiled to the
JVM bytecode.

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7.Java is a multithread programming environment from the
very beginning.
8.It is probable that the release version of Java 18.9 will have
similar or the same installation steps as Java 9.
Chapter 2 | Quotes From Pages -117
1.In many cases, it is worth sorting the dataset, and
there are many sorting algorithms to do that.
2.By following this approach, we can find the name of the
student in a few steps.
3.As we are focusing on the Java programming part and not
the algorithm forging, in this chapter, we will develop a
Java code that implements a simple and not-that-fast
algorithm.
4.Build tools are available ready-made; it is not worth
reinventing the wheel.
5.The project structure is mainly the directory setup and the
configuration of the tools that perform the build.
6.The actual implementation of the servlet container does.
The Java command line starts the container and the

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container loads the servlets when they are needed.
7.Programming is all about, isn't it?
8.Coding errors should be fixed before they cause even more
damage.
9.If something is wrong, the program should fail.
Chapter 3 | Quotes From Pages 118-173
1.The earlier a bug is identified, the cheaper it is to
fix.
2.Every class, or for that matter, package, library, or
programming unit, should have one responsibility and it
should implement only that and nothing else.
3.When you develop a complex library to be used in several
projects, the library itself will contain many classes in
many packages.
4.A black-box test is a test that does not take into account the
implementation of the tested system.
5.When the code changes, the white-box test may also need
tuning to follow the change.
6.Writing the test before the code is a tool to prevent this. If

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there is no code, you cannot depend on it.
7.Modules are needed to define what classes within a library
are visible to the outside world, promoting encapsulation
and reducing coupling between different library
components.
8.There is no top-level domain packt, yet. We should also
modify the parent POM to ensure that the compiler we use
is Java 9 or later.

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Chapter 4 | Quotes From Pages 174-223
1.However, what remains for us to play with is the
most important thing—the code.
2.When we develop a piece of code with an OO mindset, we
try to model the real world and map real-world objects to
objects in the program.
3.Each guess selects four pins and places them in a row.
4.A good coding style, in that case, will ensure that the
method is never invoked inconsistently using unit tests.
5.The aim of this code is twofold. On one hand, we want to
see that the code runs and plays a whole game. If the game
finishes, then it is just OK.
Chapter 5 | Quotes From Pages 224-282
1.Code optimization is like shooting blindfolded.
2.The more experience you have, the easier you will tell by
looking at the code and acutely knowing what
modifications you want to make.
3.The big question that we have not tested yet is
maintainability.

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4.When creating new threads, we will keep the existing
threads for a while, even if they are not needed at the
moment.
5.If the paper is not there when they need it, they queue up
and wait.
6.The code that creates a ColorManager has to create a
factory and pass it to the constructor.
7.The actual output changes from run to run.
8.Microbenchmarking is measuring the performance of a
small code fragment.
9.It is extremely important to clearly understand the true
nature of Java multithread behavior before starting a
commercial multithread application.
10.The JVM stops when all non-daemon threads are stopped.
Chapter 6 | Quotes From Pages 283-335
1.If you want to become a professional Java
developer, you must be familiar with web
programming.
2.Building without this base, the house would either collapse

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soon after or during the process of building.
3.To be an engineer, you have to get your hands dirty first.
4.Since the client application can be changed, we just don't
really know what the client application really is.
5.The actual implementation is the business of the browser,
and we need not worry about it.

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Chapter 7 | Quotes From Pages 336-384
1.Java is not a toy. We want to use Java for
something real and serious, commercial and
professional.
2.The application that we will develop in this chapter could
be extended and can be used as a core for a real-life
application in case you decide to do so.
3.The commercial application we will develop will be an
ordering system targeting resellers.
4.Microservice architectures give different answers to some
problems of monolithic architectures, and in most cases,
these answers work better when using modern tools.
5.The important requirement is that they cooperate; thus, the
API one service implements is usable by the other services
that build upon it.
6.The stability of an interface is of utmost importance
because the partners are outside entities.
7.The framework does this. We annotate the @RestController
class, telling Spring that this is a controller that utilizes the

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REST web services; thus, it will create a JSON response
from the object we return by default.
8.The less code we need to develop what we want, the better.
This proves the power of the framework.
Chapter 8 | Quotes From Pages 385-436
1.A brilliant code in an enterprise environment can
be a requiem, with all the implications that
metaphor entails.
2.The more we can express 'what' to do, instead of 'how' to
do it, the shorter and more understandable our programs
will be.
3.In an ideal world, a specification would just be executable.
4.The sad reality is that we are usually not the Mozarts of
programming.
5.Scripts may affect the inner workings of the entire
application.
Chapter 9 | Quotes From Pages 437-459
1.Reactive programming is about focusing more on
how the data flows and less on how the

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implementation handles the data flow.
2.We describe more about the what to do part and less about
the how to do part.
3.Responsiveness is not about speed; it is about better
operation and better quality.
4.Elasticity means that the system is adapting to the load.
5.Errors in the system have to be addressed, even if the
system remains responsive.
6.We will discuss the aspects of programming and how it
can, and should, be done in a professional manner.

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Chapter 10 | Quotes From Pages -504
1.This chapter is only the map. If each of the
previous chapters covered a short walk of a few
miles in the journey of coding to reach the harbor,
then this chapter is the nautical map to discover a
new continent.
2.Knowing them is not a must for a Java professional.
Knowing about them is.
3.A decent developer team may reach a point when they
develop their configuration language and the interpreter of
that language.
4.To take back a toy from a child. If users get used to the
scripting possibility, then they will not take it well if the
next version of the application we release does not provide
that possibility.
5.Developers should cooperate to achieve a common
goal—that is, coding a professional application that
accurately serves user needs.
6.Is it a familiar list? Yes, these are the people you will work

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with as a developer.
7.Being a Java developer and becoming a senior is a
profession that will pay well in the coming 10 to 20 years
and perhaps even longer.

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Java Projects Questions
View on Bookey Website

Chapter 1 | Getting Started with Java 11| Q&A


1.Question
What makes learning Java a valuable skill for young
professionals?
Answer:Java is widely used across various
industries, particularly in telecommunication and
finance, leading to numerous job opportunities and
competitive salaries. Its complex and sophisticated
infrastructure requires a long-term commitment to
master, making it a lucrative skill in the job market.

2.Question
Why is it important to learn not just the Java
programming language but also the tools and frameworks
around it?
Answer:Understanding Java alone is not sufficient;
knowledge of the surrounding tools and frameworks like
Maven, Gradle, Spring, and more allows developers to

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effectively build, manage, and deploy applications. This
comprehensive knowledge prepares professionals for
real-world challenges and teamwork in agile environments.

3.Question
What are the advantages of Java's Just in Time (JIT)
compiler?
Answer:The JIT compiler enhances Java's performance by
initially interpreting bytecode and then compiling frequently
executed code segments to native code for better efficiency.
It optimizes execution based on runtime statistics, allowing
Java programs to adapt to changing usage patterns for
improved performance.

4.Question
Why is Java's automatic garbage collection considered a
significant advancement in programming languages?
Answer:Automatic garbage collection frees developers from
managing memory manually, reducing memory leaks and
their associated complexities. This allows programmers to
focus more on business logic rather than memory

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management, enhancing productivity and application
reliability.

5.Question
What can be inferred about Java's future in the
programming landscape?
Answer:Despite emerging languages with modern features,
Java's legacy, vast ecosystem, and foundational technologies
like the Java Virtual Machine (JVM) indicate that it will
remain relevant in enterprise computing and new domains
like IoT for many years.

6.Question
How does the jshell tool improve the learning experience
for Java developers?
Answer:Jshell provides an interactive Read-Eval-Print Loop
(REPL) environment that allows learners to experiment with
Java code snippets quickly without the overhead of
compiling complete programs, thus facilitating faster
learning and immediate feedback.

7.Question
What is the significance of the JAVA_HOME

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environment variable in a Java development setup?
Answer:The JAVA_HOME variable points to the location of
the installed Java Development Kit (JDK), which is essential
for various Java-related applications and tools to locate the
correct version of Java being used.

8.Question
How does the evolution of Java's versioning reflect its
development history?
Answer:Java transitioned from a numeric versioning system
(1.0, 1.1) to a date-based nomenclature (e.g., 18.9 for March
2018), indicating the language's maturity and the need for
clarity in version identification as it continues to evolve.

9.Question
What role do Integrated Development Environments
(IDEs) play in Java development?
Answer:IDEs streamline the development process by
providing features like code completion, syntax highlighting,
debugging tools, and project management functionalities,
significantly accelerating development and improving code

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quality.

10.Question
What is implied about the need for continuous learning in
the field of Java development?
Answer:As technologies and frameworks evolve, Java
developers must engage in lifelong learning to stay updated
on new features, tools, and best practices, ensuring they
remain competitive and effective in the software
development industry.
Chapter 2 | The First Real Java Program - Sorting
Names| Q&A
1.Question
Why is it important to sort records before searching for a
specific one?
Answer:Sorting records allows for more efficient
searching methods, such as binary search, which can
significantly reduce the time it takes to find a
specific record. For example, with a sorted list of
1,000 records, you might only need to look through
11 entries instead of the full 1,000 if the data is

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unsorted.

2.Question
What is bubble sort and how does it work?
Answer:Bubble sort is a simple sorting algorithm where
adjacent elements in an array are compared and swapped if
they are in the wrong order. This process is repeated for each
element in the array until the entire list is sorted. The largest
elements 'bubble' to the top with each pass through the array.

3.Question
What are the benefits of using build tools like Maven or
Gradle in Java projects?
Answer:Build tools automate the process of compiling code,
managing dependencies, and packaging the project, thereby
streamlining the development workflow. They help avoid
mistakes associated with manual compilation and ensure
consistency across different environments.

4.Question
How do local variable type inference and the 'var'
keyword enhance coding in Java?
Answer:The 'var' keyword allows developers to declare local

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variables without explicitly stating their type, which can lead
to cleaner, more readable code. The actual type is inferred
from the value assigned, reducing verbosity.

5.Question
What is the significance of the 'final' keyword in Java?
Answer:The 'final' keyword can be used to define constants
(final variables), restrict method overriding (final methods),
and prevent inheritance (final classes). It enhances code
safety by ensuring that certain elements are immutable and
not altered after their initial assignment.

6.Question
Why is it advised to use curly braces even for single
statements in loops and conditionals?
Answer:Using curly braces always, even for single
statements, prevents common errors such as the dangling else
problem and enhances code readability, making it clear
where the block of code starts and ends.

7.Question
How do classes and packages contribute to organizing
Java code?

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Answer:Classes encapsulate data and behaviors, promoting
modularity and reusability, while packages group related
classes together, helping avoid naming conflicts and
improving maintainability.

8.Question
What are the differences between inner and nested classes
in Java?
Answer:Inner classes have a reference to an instance of the
outer class and can access its members, while nested classes
(declared with the 'static' keyword) do not have this reference
and can exist independently of an instance of the outer class.

9.Question
In what scenario would you use Maven's 'pom.xml' file?
Answer:The 'pom.xml' file is used in Maven projects to
define project configurations, dependencies, build
instructions, and other settings required for building and
managing the project lifecycle.

10.Question
What is method overloading and when might it create
confusion in code?

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Answer:Method overloading allows multiple methods to
have the same name but different parameters. However, it
can create ambiguity and confusion when reading code,
especially if types involved in the call hierarchy are similar
or complex.
Chapter 3 | Optimizing the Sort - Making Code
Professional| Q&A
1.Question
What is the main objective in developing the sorting code
in this chapter?
Answer:The main objective is to develop a general
sorting program that can sort any sortable data,
utilizing abstraction, exception handling, and
generics in Java.

2.Question
Why does abstraction in coding come with its challenges?
Answer:Abstraction can lead to programming errors if
incompatible types are mixed, such as accidentally including
an integer in a string array, resulting in compile-time
complaints.

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3.Question
What role do unit tests play in the development of the
sorting algorithm?
Answer:Unit tests are crucial as they validate the
functionality of the sorting algorithm, helping catch errors
early and ensuring robustness throughout the development
process.

4.Question
How does the quicksort algorithm improve sorting
performance?
Answer:Quicksort improves sorting performance through its
divide-and-conquer approach, which recursively partitions
the list based on a pivot element, allowing for faster sorting
compared to simpler algorithms like bubble sort.

5.Question
What is the significance of using generics in the sorting
implementation?
Answer:Generics ensure type safety and clarity by allowing
the sorting classes and interfaces to operate on any specified
type without risking type casting issues during runtime.

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6.Question
What is the purpose of Exception handling in the sorting
code?
Answer:Exception handling is used to manage cases where
invalid data types are processed during sorting, allowing the
program to gracefully inform the user of the error rather than
crashing.

7.Question
What is 'Test-Driven Development' (TDD) and how does
it relate to the sorting project?
Answer:TDD is an approach where tests are written before
the code itself. In the sorting project, TDD ensures that each
component meets its specifications through iterative testing
and coding.

8.Question
Why is it beneficial to use a modular approach in the
sorting project?
Answer:A modular approach allows for better organization
of code, separating different functionalities into distinct
modules, which enhances maintainability and scalability of

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the project.

9.Question
What is the difference between a good unit test and a
mediocre one?
Answer:A good unit test is readable, deterministic, isolated,
and covers all edge cases, whereas a mediocre one may be
cluttered, non-deterministic, poorly organized, or not
comprehensive in its testing.

10.Question
What are the key takeaways from implementing
exception handling in the generic sorting code?
Answer:Implementing exception handling helps ensure that
the sorting function can gracefully deal with incorrect input
types, improving user experience and program stability.

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Chapter 4 | Mastermind - Creating a Game| Q&A
1.Question
What is the basic concept of the Mastermind game
described in Chapter 4?
Answer:Mastermind is a two-player code-breaking
game where one player (the hider) selects four
differently colored pins from a set of six colors and
arranges them in a hidden row. The second player
(the guesser) attempts to guess the color and position
of the pins. After each guess, the hider provides
feedback in terms of how many colors are correct
and how many are in the correct position, until the
guesser correctly guesses the combination.

2.Question
How does the implementation of Mastermind deepen
understanding of Object-Oriented principles?
Answer:The Mastermind game involves creating various
Java classes that represent real-world entities in the game,
such as Row, Table, and ColorManager, which allows

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developers to practice modeling, encapsulation, and class
relationships in Object-Oriented design. This hands-on
experience solidifies the understanding of OO principles by
demonstrating how to structure software in a way that
mirrors real-life interactions and processes.

3.Question
Why was the ColorManager implemented with a
HashMap instead of a List?
Answer:Using a HashMap allows for constant-time
complexity when looking up the successor color, making it
significantly more efficient than a List where finding the next
color would require a linear search. This design choice
focuses on performance while ensuring that the logic of the
next color retrieval aligns logically with the game rules.

4.Question
What advantages does using Java collections provide in
this Mastermind implementation?
Answer:Java collections simplify the handling and
organization of data structures, provide well-optimized

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performance, and enable the use of predefined methods for
common tasks (like searching or sorting). This means
developers can leverage existing, battle-tested
implementations rather than building their own data
structures from scratch.

5.Question
What is the role of dependency injection in the game
development process illustrated in the chapter?
Answer:Dependency Injection allows for more flexible and
maintainable code by decoupling the creation and
management of service objects (like ColorManager or Table).
By injecting these dependencies rather than hardcoding them,
the design becomes more modular and easier to adapt or test
without needing to change the core classes.

6.Question
How does the chapter emphasize the importance of
readability in code?
Answer:The chapter stresses that readability should be
prioritized over compactness or cleverness in code. It

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highlights the use of clearer variable names, straightforward
control flow (like avoiding unnecessary returns in loops), and
adhering to coding conventions that make the intentions of
the code obvious to human readers, which is crucial for
maintaining and debugging software.

7.Question
What is a potential issue with the PrettyPrintRow class
implementation, and why is it considered a code smell?
Answer:The PrettyPrintRow class lacks thread-safety due to
its shared mapping of colors to characters across potential
multiple instances. This can lead to inconsistencies when
multiple threads access or modify the mapping concurrently,
making it a 'code smell.' Code smells indicate potential
underlying issues, suggesting that even if the code works, it
may lead to future problems.

8.Question
What testing strategy was used during the Mastermind
implementation, and what does it illustrate?
Answer:The chapter employs both unit testing and

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integration testing strategies. Unit tests verify functionalities
of individual classes like Row and ColorManager, while the
integration test showcases how classes interact and work
together in a complete game scenario. This illustrates the
importance of ensuring both singular component
functionality and overall system cohesion in software
development.

9.Question
What future enhancements are hinted at for the
Mastermind game in the next chapter?
Answer:In the following chapter, there will be enhancements
to allow the game to run on multiple processors, introducing
complexity in concurrency and parallel processing to the
existing code-base. This indicates a progression towards
more advanced programming concepts, reflecting the growth
in both the game's scope and the reader's coding skills.
Chapter 5 | Extending the Game - Run Parallel, Run
Faster| Q&A
1.Question
Why is it important to understand concurrent

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programming when developing software today?
Answer:Concurrent programming allows us to
utilize multiple processor cores in modern machines,
leading to significant performance improvements in
applications. As software becomes more complex
and resource-intensive, leveraging concurrency can
enhance responsiveness and efficiency.

2.Question
What challenges do programmers face when
implementing concurrent algorithms?
Answer:Programmers must navigate issues such as race
conditions, deadlocks, and resource starvation. Properly
synchronizing access to shared resources and ensuring that
threads operate without interfering with one another are
critical aspects of concurrent programming.

3.Question
How can metaphors, such as the bureaucrat scenario,
help in understanding multi-threading?
Answer:Using metaphors can simplify the complex

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abstractions of concurrent programming. Visualizing threads
as bureaucrats helps clarify how threads interact with shared
data and the importance of coordination and communication
in parallel processing.

4.Question
What is the purpose of microbenchmarking in software
development?
Answer:Microbenchmarking involves measuring the
performance of small code segments to identify bottlenecks
and optimize performance. It allows developers to make
data-driven decisions about which parts of the code require
improvement.

5.Question
How does Java facilitate multi-threading?
Answer:Java provides built-in classes and interfaces like
Thread, Runnable, ExecutorService, and Concurrent
collections to simplify the creation and management of
threads, making it easier to develop concurrent applications.

6.Question
What are some common pitfalls in multi-threaded

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programming?
Answer:Common pitfalls include deadlocks, where threads
wait indefinitely for resources, race conditions that arise from
simultaneous access to shared data, and overusing locks
leading to reduced performance due to thread contention.

7.Question
What role does the ExecutorService play in concurrent
programming with Java?
Answer:ExecutorService manages a pool of threads, allowing
for efficient execution of tasks without the overhead of
manually creating and managing threads. It simplifies the
execution model and improves the maintainability of
concurrent code.

8.Question
Why might a developer choose to implement an atomic
variable instead of using synchronization?
Answer:Atomic variables provide a simpler and more
efficient way to perform thread-safe operations without the
overhead associated with synchronized blocks. They allow

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for fine-grained control over shared data through atomic
methods.

9.Question
How does the ForkJoinPool enhance performance in
parallel tasks?
Answer:The ForkJoinPool is designed for tasks that can be
broken down into smaller subtasks, utilizing a work-stealing
algorithm to distribute idle threads. This leads to efficient
parallelism and optimized resource usage.

10.Question
What should developers keep in mind before attempting
performance optimizations?
Answer:Developers should ensure that there is a clear
performance issue before optimizing. Microbenchmarking
can help identify potential improvements, but unnecessary
optimizations can complicate code without delivering
meaningful benefits.

11.Question
What is the main takeaway from the chapter regarding
concurrent programming?

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Answer:Understanding the concepts of multi-threading, the
accompanying challenges, and the tools provided by Java is
vital for developing efficient, responsive applications. The
bureaucrat metaphor serves as a helpful conceptual model for
grasping these principles.
Chapter 6 | Making Our Game Professional - Do it
as a Web App| Q&A
1.Question
Why is it essential for Java developers to understand web
programming?
Answer:Understanding web programming is
essential for Java developers because most
applications are deployed as web applications that
run on web browsers, which are the universal clients
for users. It allows developers to build interactive
and adaptive applications that engage users directly
through the web.

2.Question
What foundational concepts will we explore before diving
into servlet programming?

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Answer:Before diving into servlet programming, we'll
explore networking and web architecture as foundational
concepts. These are crucial for understanding how web
applications communicate over the internet, including the
roles of protocols like TCP/IP and how data packets are
routed.

3.Question
What is a servlet, and how does it differ from traditional
web applications?
Answer:A servlet is a Java class that runs on a web server,
allowing dynamic content to be generated on the fly as it
responds to HTTP requests, unlike traditional static web
applications, where each page must be pre-written and served
directly.

4.Question
What are some common HTTP methods and their
primary uses?
Answer:Common HTTP methods include GET for retrieving
resources, POST for sending data to the server, PUT for

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updating resources, and DELETE for removing them. Each
method serves a specific purpose under the web's
request-response model.

5.Question
How does the HTTP protocol facilitate communication
between the client and the server?
Answer:The HTTP protocol facilitates communication by
defining the format for requests and responses exchanged
between clients (like browsers) and servers. Each request
sends specific instructions formatted in a text header,
allowing the server to understand and respond appropriately.

6.Question
What challenges might arise in a Java application using
HTTP, and how can they affect performance?
Answer:Challenges like slow connection setup time,
managing requests effectively under TCP's slow start
procedure, and ensuring data integrity during transmission
can impact performance. Recognizing these can help
developers optimize their applications for better user

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experience.

7.Question
How do cookies enhance user experience on web
applications?
Answer:Cookies enhance user experience by storing user
preferences and session information, allowing applications to
recognize returning users, maintain their login states, and
personalize content without requiring the user to re-enter
information.

8.Question
Explain the transition from traditional client-server
applications to modern web applications using JavaScript
and HTML.
Answer:Modern web applications shift functionality to the
client side, utilizing JavaScript for interactivity with minimal
server interaction. Unlike past client-server architectures that
relied on heavy server-side processing and static HTML,
current applications serve predominantly dynamic content
with server interactions focused on data exchange in formats
like JSON.

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9.Question
What is HTTP/2, and how does it improve upon its
predecessor?
Answer:HTTP/2 introduces enhancements that allow
multiple resources to be sent in parallel over a single TCP
connection, improving load times and resource management
effectively. It also mandates encrypted traffic, bolstering
security across web applications.

10.Question
What role does the Domain Name System (DNS) play in
web browsing?
Answer:DNS translates human-readable domain names into
IP addresses, enabling browsers to locate and connect to web
servers. This system underpins the ease of browsing by
allowing users to use simple names instead of complex
numerical addresses.

11.Question
What should developers keep in mind regarding security
when handling HTTP requests?
Answer:Developers should be mindful of the sensitivity of

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data transmitted via GET and POST requests, ensuring that
personal or confidential information is not exposed in URLs.
Using HTTPS to encrypt data and implementing proper
access controls can safeguard user data.

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Chapter 7 | Building a Commercial Web Application
Using REST| Q&A
1.Question
Why is it important to use a framework like Spring for
building commercial applications in Java?
Answer:Using Spring helps in streamlining the
development process as it handles many boilerplate
tasks, allowing developers to focus on the business
logic. Spring also provides dependency injection,
making it easier to manage components and their
interactions without tightly coupling them.
Additionally, Spring is widely adopted in enterprise
environments, ensuring that applications are built
on a robust and community-supported foundation.

2.Question
What is microservice architecture, and how does it differ
from monolithic architecture?
Answer:Microservice architecture breaks down applications
into small, self-contained services that can be developed,
deployed, and scaled independently. In contrast, monolithic

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architecture consists of a single, unified codebase where all
components are interdependent. Microservices facilitate
better agility, easier updates, and the ability to use different
technologies for different services, while monoliths can
become complex and difficult to manage as they grow.

3.Question
How does REST differ from traditional web services?
Answer:REST (Representational State Transfer) uses
standard HTTP methods (GET, POST, PUT, DELETE) for
communication and relies on stateless interactions, meaning
each request from a client contains all the information needed
to process that request. Traditional web services, often based
on SOAP, are more rigidly structured and may rely on more
complex protocols and XML messaging.

4.Question
What role does JSON play in RESTful services?
Answer:JSON (JavaScript Object Notation) is the preferred
data interchange format for RESTful services due to its
lightweight structure and ease of readability for both humans

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and machines. It allows APIs to efficiently send and receive
structured data, making communication between clients and
servers straightforward.

5.Question
Why is interface stability crucial when developing APIs
for external partners?
Answer:Stable interfaces ensure that external partners can
integrate with your API without worrying about breaking
changes. If an API changes incompatibly, it can disrupt the
operations of all connected systems, leading to lost business
opportunities and damaged relationships. Maintaining
interface stability requires careful planning and versioning to
accommodate future changes without causing disruption.

6.Question
What are the advantages of using AOP (Aspect-Oriented
Programming) in a Java application?
Answer:AOP allows for the separation of cross-cutting
concerns, such as logging, security, and transaction
management, from the core business logic. This leads to

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cleaner, more maintainable code by avoiding code
duplication and allowing developers to apply changes to
these concerns across the application without altering the
main codebase.

7.Question
How does dependency injection work in Spring, and why
is it beneficial?
Answer:Dependency Injection in Spring allows objects to be
defined in a configuration file or via annotations, promoting
loose coupling between components. This means that
developers can easily swap implementations without
modifying the classes that use them. It simplifies testing and
enhances code modularity.

8.Question
What testing approaches should be used for microservices
in a Spring application?
Answer:For microservices, it's essential to use both unit tests
to validate individual components and integration tests to
verify that different services work together correctly. Tools

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like SoapUI can be employed for testing RESTful APIs,
making it easier to simulate requests and validate responses
in a controlled environment.

9.Question
What implementations did the author suggest for
managing different environments (local vs production) in
the Spring application?
Answer:The author suggests using Spring profiles to handle
environment-specific configurations. You can create different
configuration classes marked with @Profile annotations,
allowing you to easily switch between local and production
configurations based on the active profile set during runtime.

10.Question
What is the significance of using servlet filters in a Spring
application?
Answer:Servlet filters are important for handling concerns
such as security, logging, and request modification before the
request reaches the servlet. They provide a way to
encapsulate common functionality that should be applied to
multiple requests, adhering to principles of separation of

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concerns while enhancing code maintainability.
Chapter 8 | Extending Our E-Commerce
Application| Q&A
1.Question
How are functional programming principles applied in
extending the e-commerce application?
Answer:Functional programming principles are
applied by utilizing lambda expressions and streams
to handle operations on collections and data
processing. This allows for more concise and
readable code. For example, instead of using loops to
filter and transform collections, streams enable a
declarative style where operations can be chained
together, improving clarity and reducing boilerplate
code.

2.Question
What challenges arise when implementing complex
business logic in the ordering process?
Answer:The main challenge is managing the complexity of
product configurations and inconsistencies in orders. As the

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number of products and their specific requirements grows,
the logic needed to validate orders can become
overwhelming. Thus, it's essential to decompose the logic
into smaller, manageable classes or methods to maintain
clarity and prevent the code from becoming unmanageable.

3.Question
What role do annotations play in the e-commerce
application?
Answer:Annotations are used to provide metadata about the
checkers that validate product orders, allowing for
configuration of which checkers to apply based on product
types. This facilitates adding new checkers without
modifying existing code, enhancing flexibility and
maintainability.

4.Question
How does reflection contribute to the functionality of the
e-commerce application?
Answer:Reflection is used to inspect the annotations on
checker classes at runtime, allowing the application to

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dynamically determine which checkers to invoke for
validating orders. This dynamic behavior enables a more
modular architecture where new checkers can be added
simply by defining them in annotations without altering
existing logic.

5.Question
Can you explain how scripting is integrated into the
e-commerce application and its advantages?
Answer:Scripting is integrated by allowing specific product
configuration checks to be defined in external scripts, such as
JavaScript. This enables business users to modify or add
validation logic without requiring a full application
redeployment, thus speeding up the adaptation to new
business requirements and reducing technical debt.

6.Question
What is the importance of using DTOs in the application,
and how are they structured?
Answer:DTOs (Data Transfer Objects) are essential for
transferring data between different components, especially

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over the network. They are structured simply with private
fields and public getter and setter methods, which ensures a
clear separation of data representation from business logic,
enhancing modularity and maintainability.

7.Question
How does the application ensure consistency checks for
orders?
Answer:The application ensures consistency checks through
a dedicated class that manages multiple checker instances,
each responsible for validating specific order criteria. This
allows complex checks to be modularized, thus streamlining
the validation process and ensuring that orders meet all
necessary product requirements before being accepted.

8.Question
What challenges are associated with backward
compatibility in annotation processing, and how is it
addressed?
Answer:Backward compatibility challenges arise when new
annotations need to be introduced while maintaining support
for older versions. Java addresses this by allowing

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annotations to be defined in a way that they can be inherited
or ignored by older code. By using features such as
`@Repeatable` annotations, developers can introduce new
capabilities while ensuring existing code remains functional.

9.Question
How are lambda expressions used to enhance code
readability in the application?
Answer:Lambda expressions enhance code readability by
allowing functionality to be defined inline, eliminating the
need for boilerplate class definitions or complex anonymous
classes. This leads to cleaner and more expressive code,
particularly when dealing with functional interfaces or
collections.

10.Question
What steps can be taken to manage the complexity of
checking product configurations in the e-commerce
application?
Answer:To manage complexity, developers can break down
the validation logic into smaller, single-responsibility
checkers that handle specific validation rules. Utilizing

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design patterns such as chain of responsibility or strategy can
help organize these checkers, making the codebase easier to
understand and maintain.
Chapter 9 | Building an Accounting Application
Using Reactive Programming| Q&A
1.Question
What is the main focus of reactive programming as
discussed in Chapter 9?
Answer:Reactive programming emphasizes the flow
of data over the implementation details. It allows
developers to focus on how data is processed rather
than the specifics of the computation, promoting
simplicity and better resource management.

2.Question
How does reactive programming relate to traditional
programming paradigms?
Answer:Reactive programming is comparable to
object-oriented and functional programming paradigms but
offers a distinct approach by concentrating on data flow and
dependencies rather than imperative instructions.

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3.Question
Can you describe a simple example of how reactive
programming can improve computation efficiency?
Answer:In a scenario with independent computations,
functions can be executed in parallel rather than sequentially.
For example, if functions f1, f2, and f3 calculate values that
do not depend on each other, they can be processed
simultaneously. This parallel execution leads to faster results
as the reactive environment manages the data dependencies.

4.Question
What steps are necessary to build a reactive system
according to the chapter?
Answer:A reactive system should be responsive, resilient,
elastic, and message-driven. This means it should guarantee
timely responses, continue functioning despite errors, adapt
resource allocation to load demands, and communicate
through messages that decouple components.

5.Question
What problem does the concept of back-pressure solve in
reactive programming?

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Answer:Back-pressure addresses the issue of overload by
signaling producers to slow down the production of data.
This helps prevent loss of messages and ensures that
consumers can handle the messages being produced without
becoming overwhelmed.

6.Question
What is the significance of the reactive streams
implemented in Java 9?
Answer:Reactive streams provide a standardized way to
handle asynchronous data streams while regulating the flow
of data using back-pressure mechanisms. This ensures that
consumers are not flooded with data they can't process,
leading to more efficient and scalable applications.

7.Question
What considerations should be taken when using a
reactive programming approach?
Answer:While reactive programming offers many benefits, it
can be complex and may not always be necessary.
Developers should consider the problem's nature, ensuring it

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warrants this approach without introducing excessive
complexity, especially when simpler solutions could suffice.

8.Question
How does the InventoryKeeper class demonstrate the
principles of reactive programming?
Answer:The InventoryKeeper class implements the
Subscriber interface and handles incoming orders in a
non-blocking way. By processing each order asynchronously
and maintaining a subscription to the publisher, it showcases
how reactive programming can efficiently manage inventory
in a multi-threaded environment.

9.Question
In what ways can a reactive system become
non-responsive and how should developers handle this?
Answer:A reactive system can become non-responsive when
its elements fail or during network issues. Developers should
implement error handling and monitoring strategies to
quickly identify and address these issues, thereby minimizing
downtime and resource waste.

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10.Question
What is the difference between coding and programming
as addressed in the chapter's conclusion?
Answer:Coding refers to the technical task of writing code,
while programming encompasses a broader scope including
problem-solving, planning, and understanding system design
principles. The chapter emphasizes the importance of
evolving from merely coding to becoming proficient
programmers.

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Chapter 10 | Finalizing Java Knowledge to a
Professional Level| Q&A
1.Question
What are the critical areas necessary for a professional
Java developer?
Answer:A professional Java developer should be
well-versed in Java agents, compile-time annotation
processing, and polyglot programming.
Understanding these areas allows developers to
interact with the JVM more deeply, enhance code
behavior through annotations, and leverage multiple
programming languages together effectively.

2.Question
How can one transition from a junior to a senior Java
developer?
Answer:Transitioning from a junior to a senior Java
developer requires continuous self-development and an
eagerness to learn. Engaging with advanced topics such as
architecture design, team collaboration techniques, and deep
knowledge of Java technologies are essential steps in this

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journey.

3.Question
What is a Java agent and how can it be utilized?
Answer:A Java agent is a program that can modify the Java
bytecode of already running classes. It can be used to log
class behaviors, augment classes for debugging, and facilitate
operations in complex development environments. Creating a
Java agent involves a solid understanding of the JVM and
proper implementation of specific methods in the agent class.

4.Question
What is polyglot programming and where is it
applicable?
Answer:Polyglot programming refers to the use of multiple
programming languages within a single application context.
It is particularly useful when different components can
benefit from the strengths of various languages—like using
Java on the backend while employing JavaScript or Groovy
on the frontend. This approach fosters flexibility and can lead
to more manageable configurations in complex systems.

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5.Question
Why is annotation processing important in Java
development?
Answer:Annotation processing facilitates the creation of
meta-programming capabilities where custom logic can be
defined to react to certain annotations at compile-time. This
feature helps in generating boilerplate code and provides
validation, significantly enhancing productivity and code
quality.

6.Question
What are the benefits and challenges of using polyglot
programming?
Answer:The main benefits of polyglot programming include
flexibility, the ability to leverage the strengths of various
languages, and better handling of complex applications.
However, challenges include potential integration issues, the
need for developers to be proficient in multiple languages,
and the increased complexity of the development and
maintenance process.

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7.Question
How can static code analysis tools improve code quality?
Answer:Static code analysis tools, by reviewing source code
without executing it, can identify style issues, potential bugs,
and improvements for readability and maintainability,
allowing developers to enhance code quality proactively
before runtime errors occur.

8.Question
What role does documentation play in the use of
libraries?
Answer:Well-maintained documentation is crucial for
successful library integration, as it helps developers,
especially newcomers, understand how to use and implement
the library effectively. Lack of proper documentation can
lead to inefficiencies and miscommunication within teams.

9.Question
Why is continuous integration important in software
development?
Answer:Continuous integration allows teams to detect errors
quickly by automatically testing code whenever changes are

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made. This practice not only improves the quality of the
software but also fosters collaborative and efficient
development practices among team members.

10.Question
What is the importance of version control in software
development?
Answer:Version control is vital in managing changes to
source code over time, allowing teams to collaborate
effectively, ensuring that changes are tracked and
manageable, and facilitating the ability to revert to previous
code states when necessary.

11.Question
What career paths can a professional Java developer
pursue?
Answer:Beyond coding, a professional Java developer can
move into roles such as business analysts, project managers,
QA testers, architects, or scrum masters, leveraging their
technical skills in various capacities within the technology
development lifecycle.

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Java Projects Quiz and Test
Check the Correct Answer on Bookey Website

Chapter 1 | Getting Started with Java 11| Quiz and


Test
1.Java is a widely used modern programming
language popular across various industries.
2.Java can only be run on its own proprietary virtual
machine, limiting its support for other programming
languages.
3.The book offers guidance on career planning as a Java
developer, emphasizing work in agile teams.
Chapter 2 | The First Real Java Program - Sorting
Names| Quiz and Test
1.Bubble Sort is an efficient algorithm for sorting
data quickly.
2.Maven is a build tool that uses a `pom.xml` file for project
configuration.
3.In Java, primitive values can be passed to methods by
reference.

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Chapter 3 | Optimizing the Sort - Making Code
Professional| Quiz and Test
1.The chapter focuses on developing a sorting
algorithm that can sort any sortable elements in
Java.
2.JUnit is used in this chapter to focus on manual testing
rather than automated unit testing.
3.Generics in Java are used to ensure type safety when
defining data types for sorting algorithms.

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Chapter 4 | Mastermind - Creating a Game| Quiz
and Test
1.The Mastermind game involves guessing both
color and position of pins.
2.Dependency injection makes hardcoded relationships more
flexible and code harder to maintain.
3.JavaDoc is not used in the documentation practices of the
project.
Chapter 5 | Extending the Game - Run Parallel, Run
Faster| Quiz and Test
1.Java allows for concurrent execution through
threads, which can help improve application
performance.
2.The chapter suggests that implementing parallel processes
does not require any changes to existing code structure.
3.Microbenchmarking is introduced in this chapter to help
measure the performance of code in Java from version 9
onward.
Chapter 6 | Making Our Game Professional - Do it
as a Web App| Quiz and Test

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1.Web development is not considered important for
Java developers.
2.HTTP/2 improves communication efficiency by allowing
resources to be transferred in parallel.
3.A servlet in Java is used to process requests and generate
responses dynamically on the client-side.

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Chapter 7 | Building a Commercial Web Application
Using REST| Quiz and Test
1.The Spring framework is known for its capability
to minimize boilerplate code in Java applications.
2.The MyBusiness Web Shop directly interacts with end
customers for order placements.
3.Microservices architecture allows independent
development and deployment of services, enhancing
development speed.
Chapter 8 | Extending Our E-Commerce
Application| Quiz and Test
1.The chapter introduces the use of annotations for
metadata processing in the e-commerce
application.
2.The ordering process only requires finding products
without validation of availability or customer details.
3.Java’s functional programming capabilities include the use
of lambda expressions and streams to improve code
efficiency.

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Chapter 9 | Building an Accounting Application
Using Reactive Programming| Quiz and Test
1.Reactive programming emphasizes data flow and
dependencies between computations over
traditional procedural execution.
2.Reactive systems do not need to be responsive and resilient
to be effective.
3.Java 9 introduced Reactive Streams to manage
asynchronous data streams with back-pressure.

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Chapter 10 | Finalizing Java Knowledge to a
Professional Level| Quiz and Test
1.Java agents can modify bytecode in running
applications to log classes and alter class behavior.
2.Polyglot programming allows for integrating multiple
programming languages only if they are all designed
specifically for Java.
3.Static code analysis helps improve code quality by
identifying potential errors and enforcing coding standards.

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