Baroque PSX
Baroque PSX
General FAQ
Version 1.5
by
Jack Spade
Index:
I .- Disclaimer [DIS]
II .- FAQ's History/Introduction [HIS]
III .- Basic Gaming Tips [BAS]
IV .- WalkThrough/Speed Walkthrough [WLK][SPD]
V .- Advanced Gaming Tips [ADV]
VI .- Character/Meta-Being List [CML]
VII .- Voice List [VXL]
VIII .- Event List [EVE]
IX .- Baroque List [BAL]
X .- Item Database List [ITM]
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[DIS] D I S C L A I M E R
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This document was made to share and gather the info I found
while playing the game and surfing the web mainly to get some
recognition within the gaming comunity.
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[HIS] Version History
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[06/01/08]
Begun work on th FAQ after reading the forums and the existing FAQs and finding
out data was missing. Got my split brand and begun work on the Baroquemonger
reading list.
[06/03/08]
I put a hold on the list to give general format to the FAQ and to add more
sections. Specially more content to the tips and Walkthrough
sections of the FAQ.
[06/06/08]
Completed more Baroquemonger readings and filled some on the meta-beings I
Havent logged In yet, I also completed the Event List Section by finding out
what the switch in -1000 does.
[06/07/08]
Added info about the switch, some more idea readings, fixed the collector
bag limit when reaching 100 objects, modified the dungeon floor locations
as they differ from tower to tower.
[06/10/08]
Updated a bunch of things, including more tips, updated the NPCs locations
in the tower and added monster locations as well. Im also thinking of
removing the Voice List so Reinsus can do an in-depth FAQ about it
instead.
[06/16/08]
I updated a lot of data in the Meta-Being section;
I also added a new entry to the Advanced tips section regarding
the Incredible Dungeons, as well as a more efficient way to use addition
boxes and split brands. Small updates to the voice list.
[06/17/08]
Decided to take off the voice list from the FAQ and create an in-depth
FAQ about it. Will submit it after I empty my voice list database into it.
[06/30/08]
Big Updates on the Baroquemonger readings, some more useful advanced tips.
And more data on the Deadly MetaBeings, I also found out there is more
things to do with the story after completing the game.
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[HIS] INTRODUCTION
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Introduction:
Baroque's story takes place following a world-altering cataclysm called the
Blaze that took place on May 14, 2032. The world, now existing in a twisted
state, is populated by Meta-Beings, creatures that were once human but that have
lost their hearts and minds to the Baroques inside them. The player's goal is
to reach the bottom of the Neuro Tower, the former home of
the Order of Malkuth, a religious organization seeking to save God.
At the beginning of the game, the protagonist is told that by purifying
the Meta-Beings within the tower and purifying the being on the bottom floor,
he will find redemption for sins committed that he cannot remember.
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[BAS] BASIC GAMING TIPS
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* The floor plan on the tower's floors change each time you replay the tower,
but not the number of floors unless you advance the story.
(Check the wakthrough)
* Every time you die or complete a dungeon, your stats and level reset back,
all items not thrown back into the consciousness orb or a Me Brand will
be gone, basically you start the game over again
(kind of, check the walkthrough). Seek the orbs to keep your items.
* Throw Items at the Consciousness orbs to get them on your next "life".
Check the Floor Guide to know where to find them, each time you throw an item
into one of these orbs, the item goes back to the Outer World and you can get
them back from The Collector (Kid with a bag on his head). Hit the kid to get
your things back.
* Upgrade the collector's bag as soon as you can by giving him different items.
Initial Space - 5 spaces
10 recorded items - 10 spaces
50 recorded items - 20 spaces
100 recorded items - 25 spaces
150 recorded items - 30 spaces
175 recorded items - 35 spaces
[Thanks to Aries Star for pointing the error of my ways in that small list :)]
* Make sure to fill out your item database, The Collector's bag is upgraded
* You can tell which items are already in your database by looking at its
name in the item description(bottom left). If its in red text, the item
already exists in your database, if its white, its not.
* Some items may be deteriorated or upgraded when you pick them up.
Compare the number from the description (bottom left) to the number
in your inventory list(to your right). The true value is in your invetory
list and the normal value in the description.
If you have a higher number in your list, congratulations,
you got an enhanced item. If its lower, use the cursebringer angel
to restore the number to its normal value.
* If you have rotten items, use the cursebringer angel to purify it.
* When confused, hold the L2 button to aim towards the nearest enemy.
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[WLK] WALKTHROUGH
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This game is pure chaos, you will not know what is going on or what is happening
that is the fun of this game, the story is revealed every time you play it again
Notice that your HP and VT bars in the top left part of your screen.
Every second, your VT goes down, when it hits 0, you will start losing HP.
Hearts replenish VT and Flesh (Meat) will replenish HP. But you wont find any
out here in the ruins, so, for now, dont worry about it and walk around talking
with the people and seeing this wierd world for the first time.
In your database, you can collect voices and get access to some cool artwork.
But some voices can only be obtained at certain points in the game, I will
put a [VOX] mark in the walkthrough, follow this to get extra voices but you
dont need to do this to finish the game, so if you are only interested in
finishing it. Ignore.
After your done, head towards the tower near the two big orbs in the ground,
an Angel will appear, listen to him and get the gun.
**IMPORTANT** Notice the recovery disk to the left of the angel, step on that
to recover your lost HP/VT. It can be used only once or twice so be careful!~
[VOX] Make sure you talked to everyone here and at least hit them once..
yeah, punch em or kick them. Talk to everyone until they repeat themselves.
So, this is the Neuro Tower, welcome to the meat of the game.
Look around the floor for the blue exit pod, the Archangel will guide you
throughout your visit.
[VOX]Make sure to visit Urim and Thummim on -300, Dr. Angelicus on -400.
When getting to the bottom floor, use the rifle and shoot "God".
Alternatively, you can die whenever and the Tower will automatically extend.
[VOX]You will have to die and come back a lot of times, talk to everyone,
shoot them with the rifle and hit them with a sword. (Bring a sword back
from the tower using the orbs (See basic tips section)).
If you're collecting movies, you will have to die and kill God again with
the rifle, also, find the Phantom in the -100 floor until you cannot find
him anymore.
If you are not interested in that, just head down the tower and find Alice
in -400 and also talk to Eliza in -1500, then go to the bottom
and "fuse" with God by walking into her for more than 3 seconds instead
of killing her.
Back in town, Longneck will be buried and is now killable. You can either
kick him into extinction (he will be dead for good) or give him a heart seed
and he will die on his own.
[VOX] Give him cultivating fluid (Dr. Angelus room, -1200) before killing him.
[VOX] If youre collecting voices, give him the seed and then kill him. :-)
[VOX] Throw everyone BUT the Sentry Angel Longneck's crystal for additional
conversations.
Go to the Sentry Angel and throw him Longneck's Crystal, then head for
the Neuro Tower. After getting out (by dying or completing the tower) go back
to the Sentry Angel and enter the laboratory. Get your Idea Sephira.
[VOX] Throw your Idea Sephira to everyone in town and in the tower EXCEPT Eliza.
[VOX] Do the tower several times before continuing to get Alice's
and other character's voices, once they repeat themselves, continue.
In the tower, go up to Eliza and give her Pure Water (Your idea sephira)
After giving Eliza the pure water, the tower will extend itself,
God will not be on -1600 but in -2200.
When you enter the room at -2000, you will gain access to a new Idea Sephira.
On Floor -2800, Throw the new Idea Sephira you got from -2000 to Alice.
or did you.....?
*****FINAL NOTES:
Notice that the only two times you need to get out of the tower is when you
first meet God in the -500 Dungeon and when you have to get
Your Idea Sephira in the -1600 Dungeon.
After the end, you are back in the OUTER WORLD and can do the tower again.
If you want to complete the VOX, you need to keep playing as the remaining
characters will now say several things differently.
First, you will notice that Ummin and Thurrim have buried themselves in the
wall, talk to them in 3 separate tower runs to get all their voices.
Alice, Eliza and the Littles are gone, having merged with you and AB.
Dr. Angelicus will thank you for freeing the littles.
In -3900, the Archangel will tell you a different thing, do the tower
several times, in this version of the tower, the credits roll inmediatly
after entering the orb.
Im not sure how I triggered it (I have a guess its because I have been having
a lot of crystal readings from the Baroquemonger and finishing the Hell
Dungeon), but eventually, instead of the credits rolling, you will get
to see the AB again and merge with her again. She will ask you for
the little crystal (The Littles will return to -2000).
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[SPD] SPEED WALKTHROUGH
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1. Get to the bottom of the first tower (-500), Shoot God (or die)
2. Get to the bottom of the second tower (-1600),Talk with Alice(-400),
Talk with Eliza(-1500), Fuse with God.
3. Kill Longneck, give his Idea Sephira to the Sentry Angel, get Killed by fish.
4. Go into the Laboratory, get Your idea Sephira.
5. Go into the tower, talk to Dr. Angelicus(-1200) until she accepts the rifle.
6. In -1500, Give Eliza Your Idea Sephira.
7. In -2000, Get the new Idea Sephira.
8. In -2800, Give the new Idea Sephira to Alice.
9. After -3900, Fuse with God.
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[ADV] ADVANCED GAMING TIPS
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--------[NPC LOCATIONS]--------
For your reference, here is the location of important characters and places
in the tower. *Adjust for your current tower size.
Legend:
[CBA] - CurseBringer Angel
[Orb] - Number of Consciousness Orbs in floor.
--------[META-BEINGS LOCATIONS]--------
Two types of monster when the floor is Frozen [F] or Hot[H]
The switch between Frozen and Hot can be done by hitting a switch at -300
and/or -1000, although Reinsus has mentioned that one of these
switch between Flooded and not, I havent confirmed that yet.
[Floor]
[-100 ] Glue, Moon
[-200 ] Glue, Moon, Kato
[-300 ] Glue, Kato, Bullger
[-400 ] Kato, Little Bullger
[-500 ] Kato, Little Bullger, Big Bullger, Gliro
[-600 ] Little Bullger, Little Jerryrom, Gliro
[-700 ] Little Bullger, Big Bullger, Little Jerryrom, Seventeen
[-800 ] [F]: Big Bullger,Gliro,Socompo
[-800 ] [H]: Seventeen,Little Jerryrom,Socompo
[-900 ] Socompo, Gliro, Seventeen, Little Jerryrom
[-1000] Liar, Socompo, Gliro
[-1100] [F]: Liar, Or-huganous, Death
[-1100] [H]: Hungones, Bubugel, Little Jerryrom
[-1200] Liar,Socompo,Gliro,Death
[-1300] [F]: Death, Liar, Or-huganous
[-1300] [H]: Hungones, Liar, Bubugel
[-1400] [F]: Or-huganous,Liar, Sun
[-1400] [H]: Hungones, Bubugel, Death
[-1500] [I]: Or-huganous,Death
[-1500] [F]: Or-huganous,Big Jerryrom,Bubugel
[-1600] Big Jerryrom, Death, Sin-Monis, Sun
[-1700] Or-huganous,Sun, Sin-Monis
[-1800] Sun, Or-huganous, Nicl & Nicr
[-1900] Sin-Monis,Sun,Big Jerryrom
[-2000] Sin-Monis, Magician, Nicl & Nicr
[-2100] Big Jerryrom, Sun
[-2200] Big Jerryrom, Magician, Nicl & Nicr, Aries
[-2300] [F]: Nicl & Nicr, Aries
[-2300] [H]: Big Jerryrom, Magician, Cocteauhead
[-2400] Aries, Cocteauhead, Gold Moon
[-2500] Nicl & Nicr, Aries
[-2600] Magician, Cocteauhead, Gold Moon
[-2700] Nicl & Nicr, Cocteauhead, Gold Moon
[-2800] Magician, Gold Moon
[-2900] [F]: Nicl & Nicr, Aries, Gold Moon, Johanna Kyon
[-2900] [H]: Cocteauhead, Magician, Little Jerryrom
[-3000] Cocteauhead, Gold Moon, Hana-Nip
[-3100] Johanna Kyon, Cocteauhead
[-3200] Gold Moon, Hana-Nip, Galgal-Tank-Joe
[-3300] Johanna Kyon, Hana-Nip, Festum
[-3400] Johanna Kyon, Hana-Nip, Festum
[-3500] Johanna Kyon, Galgal-Tank-Joe, Big Blue Bullger
[-3600] Galgal-Tank-Joe, Festum, Big Blue Bullger
[-3700] Hana-Nip, Galgal-Tank-Joe, Big Blue Bullger
[-3800] Galgal-Tank-Joe, Festum, Big Blue Bullger
[-3900] Cherub, Archangel
--------[ON SPLITTING]--------
* Split brands are the game-winner here, so make it a priority to get 2 of them.
To get them, use the cursebringer angel and just synthetize until you get one.
Then, throw boxes at the box bearer repetadly until you get 2 addition boxes.
Throw the brand at the floor and pick it up, open one box and you will have
your second split brand.
* Take two split brands and an addition box to the tower, brand yourself with
the brand and go down to -200. Make sure the other left-over splitbrand split
so you have 2 in your inventory and throw the brands into the orbs
in Eliza's room.
Make sure you only have addition boxes now so they can split and you
can send them back until the bottom floor.
* A better way to do what I just described above it to have TWO addition boxes
and a split brand with the Collector. Take all three items and then use a
box to clone a split brand. Give back a split brand to the collector and
use the other one on yourself. You should now have been branded and only
the box in your inventory, which will split over and over again.
* The more addition boxes you have, the more chances it will split.
Once you have around with six boxes (usually around floor -600)
you can keep a coat to help you run through the tower.
In the other hand, bring a enhanced coat from the beggining with
defense fluids with you to facilitate your run.
Make sure to reload if the coat splits though.
* Use ME Brands, with your split brand and some addition boxes, you can
have unlimited ME branded boxes as you go down, send back addition boxes and
once the collector is full, brand the left-over boxes. After coming
back to the tower, you can send more those left-over boxes without
spending a split brand. Die when you sent back all the left-overs.
Keep in mind that you can "clone" a branded box with a ME brand by doing this:
Lets imagine you have 7 addition boxes and a ME brand.
1)Brand an addition box with the ME brand.
2)Drop the box, pick it up.
3)Open the other 6 boxes, the boxes will clone the last object you picked.
Thus, you will have 6 more addition boxes already branded!
by ZardoZsays:
* To get a Split brand find yourself an Appraisal brand and some Lucky wings,
most of the brands you get from the CBA are unidentified so the Appraisal
brand is in order, this will also help you stack your bones up for the CBA.
I tried endlessly to get the Split from lower floors with no luck at all.
After I gave the gun to Angelicus(not sure if required for Split brand)
I was able to get the Brand almost immediately at the -1600 CBA.
By the time you get to -1600 you should have plenty of bones,
make sure you have at least one open Collector spot and save
the Orb on -1600 for the Brand.
Reload the game if you run out of bones.
Be sure to copy(Add box) the Split brand before use.
* Find a Defense fluid and use your split brand to power up your favorite coat.
* Find an Attack fluid and use your split brand to power up your favorite sword.
* Torturers are great for killing a large number of meta beings at once.
Wear Experience Wings, Eat an experience bone, Use a Summon Torturer and then
a room effect torturer(Fire,Explosion,Lightning) to kill the meta-beings and
go up in levels. You can also use Disks, but these are a little more dangerous
because a meta-being can step on it and kill you instead.
* A Shockwave sword is THE throwing weapon of excellence, find one and you can
throw them over and over again at your enemies. Add elemental parasites to it
for bonus elemental damage.
* Combine Parasites and add them to your swords. Like an Elec/Ice parasite
in your explosion sword. Or Fire/Elec - Comet/Ice on your Twin Swords.
* I havent tried this, but maybe if you combie a Paral Parasite and an Elec
Parasite (Paral/Elec) you can add Paralysis to your weapon? Can it be
done?
By Reinsus:
* Paral/elec parasite combo won't work for the same reason a lucky/comet
parasite won't work on a sword. the restrictions of paral parasite and
lucky parasite make it so that they can't be fused onto a sword.
* Once you finish the game, the Coffinman will open his incredible dungeons;
These dungeons have 99 floors and exponentially get tougher and tougher.
As you go down, you get to fight all the enemies of the game and their
upgraded Blue and Crimson Versions.
* The Deadly Meta-Beings only appear in this Dungeon, try and getting
their idea sephiras from them by using lucky wings and being, well, lucky.
by ZardoZsays:
* About 10% of the floors have a glowing yellow switch, this will teleport you
to a nearby room for a fight with three Deadly Meta-Beings,
if you are in the regular dungeon, these will all be the easy(green)
versions of the monsters, in the bonus dungeons the first 30 floors will
have mostly green difficulty monsters, the second thirty floors have mostly
blue difficulty monsters, after floor 60 you start getting more
of the pink(red) difficulty and the last 20 floors you start seeing
the black difficulty monsters. The yellow switch monsters have the crystals,
if you have lucky wings and a lucky parasite you should get a crystal about
25% of the time from one of the three monsters you fight.
* Once you get to the bottom, the Coffinman will reward you by giving you
an item that you dont have in your database, so, it can be a Vampire sword
(if you havent found one) or some blind bones (if you havent recorded it).
* There are no consciousness orbs but you can split, I suggest you use this
dungeon to upgrade your equipment using split brand, addition boxes and
AD fluids.
* Fortunely, each level is not that big and the exit is usally two or three
rooms away from the level start, so you should not take more than 4 minutes
per floor. It took me 4 hours and a half to finish the Hunger Dungeon.
* You can keep all your items in your inventory and your level once you
complete it, so if youre willing to go all the way down and conquer the
dungeon, you might as well clone a lot of addition boxes or other
goodies while youre at it.
* Hunger Dungeon:
You wont find any food in this dungeon, so bring addition boxes,
your favorite set of bones (I like invincibility for this once),
and brand yourself with a split brand. Clone the set with an
addition box (make sure you always have enough boxes to split)
and use the bones to sustain yourself (and run)
* Find a Crystal Sword and use your split brand to fill the fuse sword entries.
by icyterror:
* Give 1 Gold bone or 3 Silver bones to the curse bringer angle and it will
give you toy box. The Toy box contains many items. It help a lot about
complete the item list and might also throw out some great item.
Open it outside the tower and reload the game if it breaks
before getting 3~4 items out of it. Alternatively, split them so you can
break them to your heart's content.
by icyterror:
* There is a cursebringer angel in the 1st floor of the 3rd training dungeon,
make sure you bring a lot of bones with you so you can take out new items
for your database.
* Use the sort option to gather bones together, an additional box to duplicate
them and then sort them again, this way you can go from 8 bones, to 16, to
32, to 64, to 99. THEN go to the Cursebringer angel in the 3rd Training
Dungeon. I like Doing this with Identify Bones and Port Bones.
Having 99 Death Bones would be awesome too, you can duplicate a set and take
it with you to the tower, while leaving the other back at the collectors.
by ZardoZsays:
* When you go to the Boxbearer with only one box you can get extra boxes
with a bit of patience. Drop all items you do not want to lose on the ground,
equipable, fruit, split, addition, etc...
Keep the rest of your junky items in the inventory.
Trade your box until you get a parasite box(less than 1%?),
this box will quickly turn all of your held items into parasite boxes.
Drop all of your parasite boxes on the ground, then pick one up and quickly
turn it in to the Boxbearer, keep trading till you get a box you want and then
either use the box or drop it with your other stuff.
Grab the next parasite box and repeat.
* Make sure you have the main characters's Idea Sephiras in the collector
and restart the game with your database, throw the sephiras to everyone.
* Hit everyone with the rifle, a normal sword, an element sword and
your fists.
--------[GENERAL]--------
by icyterror:
* Inflict Sin-Monis with Lust and it will keep feed you hp and vt instead
of depleting it.
by icyterror:
* Stop worrying about carrying identify items with you all the time.
When you get new unidentify item, you should save when you go down
and try using them on the next floor.
by Reinsus
* The Doesn't Have Box gives you an item you dont have from a list of items.
Reinsus compiled the list (Check out his FAQ) and here it is:
[Link] sword
[Link] coat
[Link] wings
[Link] seed
[Link] flesh
[Link] box
[Link] fluid
[Link] brand
[Link] torturer
[Link] disk
[Link] bones x 4
[Link] parasite
[Link] sword
[Link] clothing
[Link] wings
[Link] heart
[Link] flesh
[Link] box
[Link] fluid
[Link] brand
The only good thing about this is the attack fluid IF you cant find it
anywhere else and want to power up your sword and the Larva parasite to get
that Baroque or find a Cnbl Parasite.
* Reinsus and I will work on the same list above but for Trial Boxes, feel
free to send us some input if you have some.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
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[BRL] BAROQUEMONGER READING LIST
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Contributors:
ZedPower, Bandersnatch84, buppyspek, icyterror, The_Shifty, Gira_sol,
Star_Mumba, Reaziel.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Progress RoadMap: Complete = 28/35
Yourself - Complete
Koriel Member - 90%
Boxbearer - Complete
Longneck - Complete
Horned Girl - Complete
Bagged One - Complete
Littles - Complete
Magician - 75% [Finished By Next Update]
Johanna Kyon - Complete
Bullger - Complete
Aries - Complete
Festum - Complete
Nicl & Nicr - Complete
Galgal-Tank-Joe - Complete
Liar - Complete
Jerryrom - Complete
Kato - Complete
Soconpo - Complete
Hungones - Complete
Death - Complete
Hana-nip - Complete
Gliro - Complete
Bubugel - Complete
Seventeen - Complete
Moon - Complete
Sun - Complete
Sin-Monis - Complete
Or-huganous - Complete
Cocteauhead - Complete
Glue - 70% [Finished By Next Update]
Manas - 0%
Perisomata - 0%
Maleficia - 0%
Tabula Smaragdina - 0%
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Yourself /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
Orb: Yours --> Cannot fuse
A sense of loss...
Slumber...
...Neuro Tower.
A fragment of mind...
and... a lost half of a body.
This crystal..
Its got a strange feeling that's
different from the Baroque's Ive seen before.
What is this?
An inhuman entity...
Somthing surrounded by light so strong,
one cannot look directly at it.
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/*\/*\/*\/*\/*\/*\/*\ Koriel Member /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
Orb: Koriel --> Revolution Sword (Revolution Effect)
Knowledge...
Protection...
...A sanctuary.
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/*\/*\/*\/*\/*\/*\/*\ Boxbearer /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
Orb: Boxbearer --> Boxbearer Sword (Unknown Effect)
Found on Floor: -700 (Sometimes)
Compassion...
Separation...
...An empty box.
A sway of delusion...
What he wanted and what he couldn't grasp...
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/*\/*\/*\/*\/*\/*\/*\ Longneck /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
Orb: Longneck --> Longneck Sword (Trident Effect)
...What is this?
All I hear is a monotonous repetition of words...
I've nothing else to say other than that it is a superb Baroque.
His neck grew as if to avert his eyes from his own sin...
And his body grew corpulent as he desired death.
Quite a troublesome person, indeed.
Baroque...
It is a sickness unto death, but it can also be an answer.
...Do you not understand?
I suppose not.
I don't truly understand it myself.
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Horned Girl /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
Orb: Horned Girl --> Unknown Sword (Lust Effect)
Faceless friends...
That's why the young girl was able to become tractable.
The person standing there was a blank somebody,
a nobody that was capable of becoming anybody.
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/*\/*\/*\/*\/*\/*\/*\ Bagged One /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
Orb: Bagged One --> Bagged Sword (Item Drop Chance Increase Effect)
Information...
Father...
A boisterously whirling torrent of memories...
...!
...Pain?
Is this not a Baroque?
Exactly what crystal is this?
Pain.
I can fact no other element from this crystal.
...Horribly pure pain.
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/*\/*\/*\/*\/*\/*\/*\ Magician /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a joker coming out of a big poker card.
[Attacks]: Melee: Quick Slash
Area: Replicate, Self-Warp
Ranged: Throwing Cards
[Orb]: Magician --> Magician Sword (Low chance of Warp Effect on enemy)
Items Dropped: Ice Disk, Mine Disk
---------[Strategy]---------
You have to kill these fast, because of their replicating ability.
Get close and then dodge when it slashes, slash back until dead.
---------[Baroque Readings]---------
Despair...
Prayer...
...Merciless reality.
He had...
Tried to live honestly even
in this distorted world.
...His beliefs.
...Those he could not save.
His heart was as fragile as he was kind,
and he was unable to bear that weight.
A reality seen for the first time by he who only chased after ideals.
A desolate world soiled by distortion. That is why he shed no tears.
When he discovered the same distortion found in the world was within himself.
He willingly ventured into its abyss... And fell... Just as the winged girl
had guided him to...
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Johanna Kyon /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like two puppets tied to a two pillars, tied together.
[Attacks]: Melee: Big Swipe attack with the pillars, Quick headbutt
Area: Confusion Shriek
Ranged: Unknown
---------[Strategy]---------
They usually lie dormant, when you attack them, try to attack them
from behind or else the big pillars will hit you. If you get confused
use the L2 trick.
Ive seen them "lift off" when running low on HP.. wierd :)
---------[Baroque Readings]---------
Neuro Tower...
A distorted room...
...2 girls.
Miracle...
Sealed Tower...
And a small hope...
The two did not give up even an the very end. But, the effects from
that moderate dizzy spell enveloped them at some point...
They dissapeared without a trace.
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Bullger /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a fat bouncing woman.
[Attacks]: Melee: Fast headbutt, spinning body slam.
Area: Blinding Gas
Ranged: None
---------[Strategy]---------
Just kill them from behind.. or not. They're easy.
---------[Baroque Readings]---------
Consciousness Orb...
Small wings...
...Mutation.
Rejection...
Twisted information that flowed directly into the brain...
It seems her inability to throw away the tiny suspicion left inside the bottom
of her heart was what became the seed of her distortion...
An unpredictable experiment...
In the twisted vision, a body that transforms as if it's melting...
Fading commotion... Black out.
A Baroque that was cast off from the world, and eats away at all things...
This was the path she had chosen...
---------[Strategy]---------
Aries usually just sleep their time away until you touch them.
Once they are awake, dodge their attacks and counterattack from
the sides, never fight it head-on unless you like to get sprayed
upon. Usually, confront them, slash them to wake them up and dodge,
once they attack and miss, hit them from the sides.
---------[Baroque Readings]---------
Social status...
The distortion of society...
...Violence.
When everything was wrapped in light, he took the hand that was extended
to him. A girl... with big, white wings.
---------[Strategy]---------
Dodge their attacks and hit them from the sides.
If you see them creating the icicle above their heads, hitting them
will interrupt their attack.
---------[Baroque Readings]---------
A pile of books...
Secret experiment...
...A disorderly laboratory.
In his head, a great deal of knowledge stored in his long life of research...
Though now, its impossible for me to read. How unfortunate.
Forbidden... knowledge. At the time, there was no way he would have known
he was losing his outer shell in exchange for it.
Punishment by expulsion.
Only worthless pieces of paper left to this man who had now lost his place...
---------[Strategy]---------
Hit it from the sides to prevent it biting you.
If youre parlyzed just kill it before it eats you.
---------[Baroque Readings]---------
Hope...
Happiness...
... Young lovers.
---------[Strategy]---------
Get Close, He cannot hit you with its ranged Energy Bomb if youre in its face.
Use Interrupting attacks to prevent it from using its laser attack.
Do not approach from the front as it might rush as you instead.
---------[Baroque Readings]---------
A library...
Obsession...
A key...
...Just staying still. That was one of the chains this youth, afraid
of the key's awakening had imposed upon himself. To protect the world
from destruction.
A winged girl... The sole existence that knows of the youth's key...
But... the deep murmurs are not her voice...
Just as the end didnt come to his world... The youth's Baroque
doesn't know the end. Even now, the key to the apocalypse is
waiting for the time of its awakening within him.
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Liar /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a mix of a long haired woman and a slug.
[Attacks]: Melee: Fast Slash
Area: Lethargy Gas, Lust Gas
Ranged: Homing Undeground Spike Attack
---------[Strategy]---------
Slash at her to interrupt her attacks.
Use normal attacks using a big sword, special attack using others.
---------[Baroque Readings]---------
Passion...
Loneliness...
...Repressed feelings.
A double-edged blade...
I catch a glimpse of... a fragment of a lost heart.
Frustration...
A degenerating, distorting whirl of emotions...
In the light of the Blaze, her insides and outsides had been switched...
Now she pointed those claws at someone other than herself.
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Jerryrom /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a big puppet head moving by using a small hand.
[Attacks]: Melee: Fast Jab, Spin Attack
Area: Confusion
Ranged: None
[Orb]: Hermit --> Hermit Sword (Fire Effect with Low Probability of Explosion)
Items Dropped: (Small version) Heart Seed, No Name Torturer
(Large version) Flame Disk, Boom Bone
(Blue version ) Vaporize Disk, Unknown
---------[Strategy]---------
If you hear him making a sound, move away as quickly as possible!
To prevent damage from its spinning attack, either powerup your sword and
wait for it to bounce into range or use hit and run tactics.
If Confused, hold press L2 to aim at it and kill it. Use this tactic whenever
youre confused to land blows.
If you can kill it in less than 3 blows, disregard this and just combo kill it.
---------[Baroque Readings]---------
Fireworks...
Rocket...
...Bomb...
An association he cannot quit.
To the youth,
everything was mere fun and games...
The concept of living...
And of dying, as well...
An outside world shown through the television is what the youth sees.
For him, reality was something vague, something in the background that did
not represent reality to him.
Delusion that ate away at reality... The continuation of a dream that spread
as far as his eye can see was everything to the youth.
He never noticed the winged girl gazing at him...
The border within reality and fantasy was a trivial thing to the youth...
Even now, I can almost hear innocent laughter coming from within the crystal...
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Kato /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a spining tortoise wheel.
[Attacks]: Melee: A tongue slash that poisons.
Area: None
Ranged: Spinning Rush
If it does not die after the 8th slash, get out of there!~
---------[Baroque Readings]---------
Discontentment...
Stress... This neverending mundane cycle is suffocating...
Monotnous days...
The same old scenery.. the same old lecture, every day
a repetition of the one before. An angel just passed,
nothing more than a part of the landscape.
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Soconpo /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a clown, with a huge eyeball for a body with frogs for shoulders.
Bounces around on a spring.
[Attacks]: Melee: Spinning Attack, Bouncing Attack
Area: Fire Breath (Item deteriorator)
Ranged: None
---------[Strategy]---------
Use interrupting slashes to prevent them from using their spinning attacks.
When killed, do not move or you may step into their food disk, that convert
your items into food or viceversa, careful!~
---------[Baroque Readings]---------
Cheers...
Expectations...
...A future with no end in sight.
A clown's mask...
And someone's true face...
Before he realized it, his mask had become his true face...
A Baroque obtained by denying the future and stopping time.
A mask of his true face, called The Wandering Pierrot.
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Hungones /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: A purple leech humanoid being hanging from the ceiling.
[Attacks]: Melee: Stab
Area: Lust Shriek, Paralyze Gas, Poison(when falling down)
Ranged: None
---------[Strategy]---------
Cofront it head on with interrupting attacks and keep in mind how many
slashes it takes to bring it down. When the Hungone drops to the floor
it expels poison gas/muck. So, depending on your strength, remember how
many slashes it takes to bring it down and time so you move away from it
when it comes down and then finish him off.
---------[Baroque Readings]---------
Suffering...
Hatred...
A permanent scar...
White wings...
The power to protect God...
And ideals... And reality.
In the darkness...
Fake wings were a glimmer of hope.
He's slightly trembling, frightened even now after he's turned into a crystal.
Neverending agony... For him, his Baroque was not a soothing relief.
It was a spiraling hook mean as self-torment.
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Death /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a pile of junk until you get close,
then it looks like a flying coffin with weapons. Very fast.
[Attacks]: Melee: Fast Stab.
Area: Sucking Attack (Yes, it sucks you.)
Ranged: Nail Impaler (Very Fast)
---------[Strategy]---------
Attack it from the sides if you cannot interrupt its normal
attacks with your sword. If you can, just slash him while
interrupting him until it dies.
---------[Baroque Readings]---------
An unmoving heart...
Only there to erase distortion,
quietly, like soft breathing.
Ah... I remember those who made that their job.
Subconscious conflicts...
Fragments of numerous consciousness..
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Hana-nip /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: A guy in a motorcyle with drum disks.
[Attacks]: Melee: He uses its drum disks to beat your head silly.
Area: Confusion Sonic Attack
Ranged: Uses a sonic boom which deals damage, he also rushes.
---------[Strategy]---------
Approach from the sides, dodge its attacks and hit. Dodge and Hit.
---------[Baroque Readings]---------
A strict household.. freedom..
...fellow members in a motorcycle gang..
Dawn that never breaks... in an obscure corner of the completely quiet city,
an angel's feather lay on the floor...
---------[Strategy]---------
Just kill it. If it steals from you and runs away, ignore it,
he will seek you out after a minute of running. I think sometimes,
it throws the object at you, destroying it, be careful.
Blue version is about the same, but it will steal more often.
---------[Baroque Readings]---------
A large house...
Alone in a room...
...An impulsive inclination to steal.
Lost vision and... a consciousness orb implanted into the fundus oculi.
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Bubugel /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: A wall.. then it turns around and its actually a huge face.
[Attacks]: Melee: Kiss (Yes, gross, but yes.)
Area: PushBack Sliding Door attack
Ranged: Spitting Ball of Fury
---------[Strategy]---------
If you notice a dead end in a corridor, powerup your sword and let it loose
to deal the first strike, then close in with interrupting attacks while trying
to stay away from its gaping mouth. I still cant figure out how to get out
of the way when it dies and comes tumbling down.
---------[Baroque Readings]---------
Pictures...
Mirrors...
A slightly misaligned world...
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Seventeen /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a robot on wheels.
[Attacks]: Melee: Quick headbutt, Knock-back headbutt.
Area: None
Ranged: Machine Gun Laster Blasts.
---------[Strategy]---------
These can be dangerous, so be careful.
Wait for them to attack and dodge, then strike back.
You wont be able to use interrupting attacks due to their
quick headbutt, so hit, dodge, hit.
---------[Baroque Readings]---------
Unstable emotions...
Tears...
...Awkward words...
A soul that's happily astir... but at the same time, somewhat cool.
I see an image of a girl, running hard, as if she was trying to run from
something, as if to wipe away the tears.
A heart that couldn't quite become an adult,
and her eagerness to become an adult.
From this imbalance, she claimed her Baroque.
Where was she was going to go, with nothing more than the nice words
given her? Though it seems anywhere was fine as long as she could
keep on running.
You can do it. You can do it. You can do it. You can do it...
A childish dream of chasing after something unreachabke.
The infinite blue sky spreading far above her head.
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Moon /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a flying fish.
[Attacks]: Melee: Bite attack, Knock-back rush.
Area: None
Ranged: Electricity Balls (Gold version only)
---------[Strategy]---------
Just kill them.
The Gold version has more HP and might shoot elec balls at you.
---------[Baroque Readings]---------
...Light...
Murmured prayer...
People looking for salvation...
Anticipation...
Premonition... Dizziness...
Words that pour forth without one knowing...
Words have left the girl, and even her sigh were now viewed as prophetic.
She listened to the fading prayer as she dove deeper into the dark waters...
The mermaid's truth would never be spoken again...
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Sun /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: A robot spider on a green spiderweb that blocks your path.
[Attacks]: Melee: None
Area: Lethargy Fluid, Gas.
Ranged: Yellow Beam
---------[Strategy]---------
Get close by sticking to the wall, if the yellow beam hits you,
try the other wall. Once there, hit it until it dies.
You cant get rid of the lethargy so make sure you hit
the spider when slashing in slow-motion.
---------[Baroque Readings]---------
A peaceful life...
An encroaching Baroque...
...and a friend's death.
A shut room...
An image of a single, crouching youth...
His fear of distorting was what would cause him to adversely distort...
A voice that seemed to resound directly in his head...
an angelic girl spoke to him...
A youth that wished for a gentle world... A wire nest protects him.
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Sin-Monis /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a mix of an anteater and.. well.. I dont know, just wierd.
They suck you dry.
[Attacks]: Melee: None
Area: HP Suck, VT Suck.
Ranged: Unknown
---------[Strategy]---------
Attack it from the sides or behind so it doesnt suck at you.
Or use the powerup attack to knock it back, powerup again and wait for it
to be in range and hit it again, repeat until its dead.
---------[Baroque Readings]---------
Dependece...
A sense of loss...
...Times past.
Colorful memories...
Monochromatic future...
---------[Strategy]---------
Its Ranged attack takes a while to powerup, so time it so you can stab
it once or twice and then do an interrupting attack.
The orbs are highly dodgeable. If confused, use the L2 trick.
---------[Baroque Readings]---------
...This is an extremely quiet crystal.
I cannot tell if it's satisfied... or if it's just docile.
Perhaps there is nothing inside.
A girl...
Pure white wings...
Surrounding her, an odd distortion...
A single clue left within this crystal, but the more you follow it,
the more intense the noise becomes... I cannot see what lies beyond
the noise. What could be there?
A bird cage, containing the world, its master absent...What does that
hollow shape, neither god nor human, signify..?
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Cocteauhead /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: A robot that attacks with bubbles.
[Attacks]: Melee: A Bash down with its bubble(Poisons)
Area: Lethargy Bubble Burst
Ranged: A Small Bubble bouncing on the floor.
---------[Strategy]---------
Hit them from the sides to avoid their Bashing Poison Bubble.
---------[Baroque Readings]---------
Silence...
A soft, warm green...
...A glass greenhouse.
An inverted world..
A string that ties the two together...
---------[Strategy]---------
Just step on them. Or if you want the neglible XP, slash down at them
or slash them while they jump.
The Blue version hits way harder than the original, dodge and then
splat it, it also has a push back attack when it jumps.
---------[Baroque Readings]---------
Now management is complaining that I'm not training the new employees enough.
But when I focused on that, my work fell behind,
and I was reprimanded for that! What am I supposed to do?
I can't tolerate the stupidity at this workplace any more!
Give me back my youth!
If I have to see the sunrise from my cubicle again, I'm going to kill myself...
...Please give me a bonus, its not like I get paid a real salary...
Ive had it! Today for sure, Im going to slap the shiny head of our
penny-pinching manager! I'll send his glasses flying!
I've been dreaming about it for three years.
Can you do this and that and that for me? *sigh* ...
Since whenhave I become the manager's ghost...
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Manas /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a flying robot with a square for a head on a pole with twirling
spike blades.
[Attacks]: Melee: Twirling Blades
Area: Unknown
Ranged: a laser bean
Found on Floors: Coffinman Final Dungeons, -3700 (after beating Hell dungeon)
Items Dropped: Gold Bones, AD Fluid
---------[Strategy]---------
Wow.. good luck xD
Hope you have good armor.
---------[Baroque Readings]---------
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Perisomata /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a flying robot with a gown which transforms then into a cup.
[Attacks]: Melee: Spinning Cup of Death!
Area: Unknown
Ranged: An elemental bomb(can be ice,fire or elec)
Found on Floors: Coffinman Final Dungeons, -3700 (after beating Hell dungeon)
Items Dropped: Gold Bone, AD Fluid
---------[Strategy]---------
Stay close to them, but careful as they move around so they can hit you from
afar. If they are in cup form, you wont be able to hit them. Stay away until
they revert to their original form. While in cup mode, they do this
spinning attack that can kill you in 2 hits.
---------[Baroque Readings]---------
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Maleficia /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a Tripod with spiky legs.
[Attacks]: Melee: Fast Slash or Sword Combo.
Area: Unknown
Ranged: Swipe attack, its like a horizontal shockwave.
Found on Floors: Coffinman Final Dungeons, -3700 (after beating Hell dungeon)
Items Dropped: Gold Bone, AD Fluid
---------[Strategy]---------
Invincible bones.
---------[Baroque Readings]---------
-------------------------------------------------------------------------------
/*\/*\/*\/*\/*\/*\/*\ Tabula Smaragdina /*\/*\/*\/*\/*\/*\/*\
-------------------------------------------------------------------------------
[Looks]: Like a big floating bear trap (or a satellite dish)
[Attacks]: Melee: Deadly Spin Attack
Area: They activate random torturers.
Ranged: They activate random torturers.
Found on Floors: Coffinman Final Dungeons, -3700 (after beating Hell dungeon)
Items Dropped: Gold Bone, AD Fluid
---------[Strategy]---------
Careful with these ones, they activate random torturers so, you might
get hit by a Blind Torturer or by a Lightning one (which will do a lot of
damage!) Use interrupting kicks to prevent this. But the real strategy
is just have invincible bones on you and kill the as fast as you can.
---------[Baroque Readings]---------
-------------------------------------------------------------------------------
[VXL] VOICE LIST
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
[EVE] EVENT LIST
-------------------------------------------------------------------------------
Most of the list was compiled by Skankin Garbage and taken from the gamefaqs
forums:
--------
The SaGa Maniac Community! Hosted by [Link]! Come around, kids,
and join up! [Link]
---------
*NOTE: Left/Right that means completing the event with a particular brother.
You switch brothers when you see the event where one brother falls from
the tower. <I think its triggered by merging with God in -1600>
Events
1. Consciousness Simulation.
Requirements:
Start the game.
7. Pure Water
Requirements:
Meet Eliza.
8. Me/You/\Right
Requirements:
Enter the Research Lab for the first time as your normal self.
9. (Me/You/\Left)
Requirements:
Enter the Research Lab for the first time as your alternate (Left Side) self.
14. Memory
Requirements:
Aftering giving Eliza Your Idea Sephirah, approach the Consciousness Orb
that appears in the room.
22. Asymmetry
Requirements:
Either you already have it, or you get it by watching the opening movie.
23. Advertisement B
Requirements:
Either you already have it, or you get it by watching the opening movie.
24. Credits
Requirements:
Complete the Neuro Tower -3900 without shooting the Absolute God.
-------------------------------------------------------------------------------
[BAL] BAROQUE LIST
-------------------------------------------------------------------------------
See UncleSporky FAQ for a list of these or other great FAQs around here.
-------------------------------------------------------------------------------
[ITM] ITEM DATABASE
-------------------------------------------------------------------------------
There is a great in-depth FAQ in gamefaqs by Reinsus that has it.
Look him up :-)
-------------------------------------------------------------------------------
[CRD] CREDITS
-------------------------------------------------------------------------------
I credit ATLUS for publishing the game and Sting for making it.
>>>>>>>>>>>>>>Section Credits:
BaroqueMonger Readings:
ZedPower, Bandersnatch84, buppyspek, icyterror, The_Shifty, Gira_sol,
Star_Mumba, Reaziel.
Meta-Beings info:
ZardoZsays.
Tips:
icyterror, Reinsus, ZardoZsays
Event List:
Skankin Garbage, Reinsus
>>>>>>>>>>>>>>Other Credits:
------------------------------------------------------------------------------
All the people at the GameFaqs board, for info and comments,
if any of you guys would like to be listed here, mail me!