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SYLLABUS Applied Computer Science in Early Education

This syllabus describes a course on the Application of Computer Science in Early Education taught at the National University of Huancavelica. The course aims to provide knowledge about the use of software and multimedia resources in early teaching. The course consists of 4 units covering topics such as main educational software, design of multimedia educational programs, application development, and use of web resources. The course evaluates the competencies, values, and achievements of the students related to the responsible and creative use of the.
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0% found this document useful (0 votes)
11 views5 pages

SYLLABUS Applied Computer Science in Early Education

This syllabus describes a course on the Application of Computer Science in Early Education taught at the National University of Huancavelica. The course aims to provide knowledge about the use of software and multimedia resources in early teaching. The course consists of 4 units covering topics such as main educational software, design of multimedia educational programs, application development, and use of web resources. The course evaluates the competencies, values, and achievements of the students related to the responsible and creative use of the.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

NATIONAL UNIVERSITY OF HUANCAVELICA

(Created by Law No. 25265)

FACULTY OF EDUCATION
ACADEMIC DEPARTMENT OF SCIENCES AND
HUMANITIES

SYLLABUS
APPLICATION OF COMPUTER SCIENCE IN EARLY EDUCATION

1. GENERAL DATA
1.1 Professional Academic School Initial Education
1.2 Course code AFEI -1028-07
1.3 Prerequisite None
1.4 Créditos 02
1.5 Hours of Class Per Week 0 theoretical hours and 4 practical hours
1.6 Study Cycle X (Tenth cycle)
1.7 Academic Semester 2015 Par
1.8 Duration of the course Start: September 2015
Término: Diciembre de 2015
1.9 Nombre del Docente Lic. Carlos Rolando Quispe Ccora
1.10. Email carlosrqcc@[Link]
2. SUMMARY
The course aims to provide knowledge of the applications of computer science.
Initial Education, as well as training in the selection and use of software
specialized as tools for the preparation stage
preschool, similarly it is intended that the future teacher knows and applies the systems
multimedia in the teaching-learning process of the specialty. The contents are
organized into the following units: I. Main Software for Teaching in
Early Childhood Education; II. Didactics of designing educational programs in Early Childhood Education,
practice in the Computer, Media and Multimedia Materials; III. Design and Development of
Applications in Early Childhood Education; IV. Applications in web pages.

3. COMPETENCIES
Use multimedia software applications in the development of activities
teaching and learning for the initial level selecting them with criteria and
responsibility.
Identify and select children's multimedia material understanding ethical aspects and
legal aspects related to digital information, demonstrating a positive and supportive attitude.
Incorporate the use of free software based on open standards in the process of
teaching and learning according to the characteristics of children demonstrating their
capacity for perseverance.
Use free educational resources from the Internet to support your teaching task.
respecting copyright rules.

4. VALUES AND ATTITUDES


Solidarity
Tolerance
Respect
Responsibility
Perseverance.
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Syllabus on the Application of Computer Science in Early Education - 2015 Page1
5. UNIT SCHEDULING
UNIT I: MAIN SOFTWARE FOR TEACHING IN EARLY EDUCATION
Number of Contents Contents Contents Indicators of
Week
session %
conceptual procedural attitudinal achievement
Software multimedia and Use the
1 Internet Overcomes the difficulties elements
Use properly
while working with fundamentals for
1 the different software
the elements carry out its
5%
Software Applications multimedia.
2 multimedia activities with
multimedia in the classroom
multimedia
Technological environments Use appropriately With your
3 for the development of the the resources that
teaching activities they provide the classroom
behavior in the Use
computer lab adequately the
2 and learning. computer science or the
demonstrates teams and
12%
laboratories of the center
Applications of environments of Computer Science and responsibility in your implements.
4
technological use
Systems.
Planning of the process Use the software of
of teaching and presentations
Includes various software
5 learning according to to support the
in the preparation of Show interest
the characteristics of the teaching and
3 students.
teaching material for to prepare the
learning of
18%
support your practice educational material.
contents of your
Preparation of material educational
6 curricular sector
didactic

By means of
Use CD-ROM, videos Show comfort to trabajos asignados
DVD, web pages of work with the in group,
Open sources of
7 educational interest in computers and prove that it uses 25%
information and resources
4 Internet in sessions of share your technology
learning. resources. collaborating with
his companions.

8 Evaluation of Unit No. 1 (E1)

II UNIT: DIDACTICS OF THE DESIGN OF EDUCATIONAL PROGRAMS IN INITIAL EDUCATION


PRACTICE ON THE COMPUTER, MEDIA AND MULTIMEDIA MATERIALS

No. of Contents Contents Contents Indicators of


Week
session %
conceptual procedural attitudinal achievement
Interactive collections Collect and support
Promotes
9 of Software for the multimedia material and Through the realization
early childhood education behaviors
understand the opportune of his
legal and ethical between
5 legal implications and jobs demonstrate those that concern the use
30%
Backup of collections ethics of the use of the a positive attitude and of the software and its
10 licenses for software and solidarity.
multimedia backup.
respects them.
Edubuntu: a system Identify the
Use the system Reflect on the
11 operational for the Ubuntu operating system in its educational environment applications that
education. they support the
educational version based on technologies
learning and
6 identifying the free and discusses
allow to develop
38%
Installation of the Live CD potential of actively with their
12 activities
educational learning that provides companions about the
pedagogical using
its contents. responsible use.
Edubuntu.
Use Gcompris
Gcompris. Collection of to promote
educational games for Express interest in
13 Use Gcompris in activities
children from 2 years old develop sessions
educational activities educational and of
7 to more. enriching their work
that include
learning
45%
activities with
teacher. adding it as
Activities with Gcompris.
14 input for your task
Gcompris. teacher.

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Syllabus for the Application of Computer Science in Early Education - 2015 Page2
Promotes among
Demonstrate
Use the Child Control his students
solidarity and
limiting the use that is criteria of
generosity to
make a PC, both selection of
share your
Software Control in question of options of
knowledge with
15 for children and the determined posture navigation and the 50%
partners who
8 in front of the computer. applications like in
show
adoption of
schedules, in addition to postures
difficulties in usage
limit and monitor the of measurements of
suitable for
Internet connection. to work in front of
second.
computer
16 Evaluation of Unit No. 2 (E2)

III UNIT DESIGN AND DEVELOPMENT OF APPLICATIONS IN EARLY EDUCATION

No. Contents Contents Contents Indicators of


Week
session %
conceptual procedural attitudinal achievement
Environment for creation, Demonstrate your
implementation and evaluation Learn ways to
17 Carry out and evaluate
capacity of
of activities organize the
perseverance for
multimedia educational educational activities resources
9 multimedia to facilitate the
complete the task computer scientists for
55%
Software for performing proposal overcoming the
learning. to develop a
18 educational activities laziness, the negligence
pedagogical activity
multimedia and the neglect.

Software selection It is permanently used and promoted


19 free based on active when interacting use free software
open standards Use correctly the
with the computer and it for the selection and
10 Software application
free software and its
savor in the mastery application of
60%
educational proposals
20 free based on of the proposals of contents
open standards free software. educational.

21 Educational software Build and


Use the JClic program
Jclic and Hot Potatoes Consider the use of sharing
and carry out activities
11 Educational possibilities specific to the
Manageable JClic, actively with their 65%
22 necessary and pleasant companions about the
with Jclic and Hot Potatoes early childhood education. use of JClic.
Distinguish
Create activities Evaluate the quality of
responsibly the
Creation of activities educational in JClic for its activities that
actividades que
23 educational with Jclic and develop environments offered for your use 70%
they present
12 Hot Potatoes virtual learning
inconveniences and it
in education
infantile.
strives to improve them.
24 Evaluation of Unit No. 3 (E3)

IV UNIT APPLICATIONS IN WEB PAGES

Number of Contents Contents Contents Indicators of


Week
session %
conceptual procedural attitudinal achievement
25 Educational Resources Locate the pages that
When using resources fromthey
theoffer resources
free from the Internet Use the programs of
web pages demonstrate
the web pages children's educational
13 [Link]
that has a high
to enhance their
75%
Selection of resources [Link] concept of what
26 activities
Internet educational it means the work.
pedagogical.

Internet Portals Starting from the portals Do not get discouraged when Enter, locate, use
14 27 that access information centers
carry out the activities.
and evaluate the resource 80%
of children's content located and appropriate in the

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Syllabus on the Application of Computer Science in Early Education - 2015 Page3
Administration and
organization of classifieds access to
Internet portals.
28 markers of a greater amount of
educational resource pages.
Internet.
List of activities
29 for Early Childhood Education It feels safe when
Use the activities and Synthesize in form
on the Internet discard resources
games available in congruent, of various
15 Internet as support for
educational with little
sources, the resources
85%
Juegos educativos en didactic potential
30 his teaching role more relevant.
line for children of the contents.

Select and obtain and Select wisely and


Organize a video library
the resources responsibility videos
31 Children's Video Library according to the criteria 90%
audiovisuals of relevant for
established
children's content. promote learning.

16 Recognize the
potential of Share ideas and Access courses on
Potential of
learning resources exchange resources with online training and
32resources of 95%
online to update professionals of support in professionals
online learning
his knowledge early childhood education. through the network.
professionals.
Demonstrate your
Exhibition of
Present an application responsibility in avoiding
Created Applications Show security and plagiarism and respecting the 100%
33 informatics in environment
(Works of confidence in exposing
17 Research
multimedia. rules about rights
by author
34 Evaluation of Unit No. 4 (E4)

6. METHODOLOGICAL STRATEGIES
6.1. TEACHING STRATEGIES
Oral presentation, as a preliminary strategy to present and explain the different
content blocks, as well as the instructions for each of the tasks.
Case studies, as the axis of each of the teaching guides in which they are
it aims to situate learning through the analysis of cases or real situations.
Group research, especially in units III and IV, exemplifying in the
practice inquiry-based learning models.
6.2. ESTRATEGIAS DE APRENDIZAJE
Collaborative learning, with the aim of promoting synergies created in the
teamwork and developing interpersonal skills.
Problem resolution related to free software, where students
they seek appropriate solutions by applying their instrumental skills to
through workshops.

7. DIDACTIC RESOURCES
Information: Books and learning guides.
Support: Computer network, laptops, video projector, DVD, and CD.
Environment: Computer Lab and Library.

8. EVALUATION SYSTEM
8.1. Techniques and Instruments
Techniques Instruments
Observation Lista de cotejo
Attitude scale
Exhibition Check list
Reading Control Objective multiple choice tests

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Syllabus of the Application of Computer Science in Early Education - 2015 Page 4
8.2. Basic Evaluation Considerations
The partial assessment in each unit will be carried out taking into account the following
aspects:
a) Attendance at in-person classes and workshops at least 70%
b) The grading is done on a twenty-point scale (0 - 20)
8.3. Calculation of the Final Average
The promotional grade for the subject will be obtained in the following way
First Partial Average: Second Partial Average: Promedio Final:
E1+E2 E3+E4 P+P
P1= P2 = PF= 1 2
2 2 2
The final passing average for the subject will be considered greater than or equal to 10.5.

9. SOURCES OF INFORMATION
9.1. BIBLIOGRAPHICAL
Peña Pérez, Rosario. (2003).Informática fácil para niñ[Link], UNED.
John Siraj-Blatchford. (2005). New Technologies for Early Childhood Education and
Primary. Madrid, Morata.
Juan Carlos Asinsten. (2007).Manual de informática educativa para educación infantil.
Barcelona, Noveduc.
Salinas, J.; Aguaded, J.I.; Cabero, J. (2004). Technologies for education. Design,
production and evaluation of resources for teacher training. Madrid, Alianza
Editorial.
9.2. ELECTRONICS
Computing in the first cycle of early childhood education (2012). Initial Education.
Recovered from:
[Link]

9.3. HEMEROGRAPHIC
CEP of Granada. (2012). Educational Software for Children. Digital Journal 'Practice'
Teacher. No. 7.

Huancavelica, August 2015

National University of Huancavelica


Faculty of Education

________________________________
Lic. Carlos Rolando Quispe Ccora
Educator

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Syllabus of the Application of Computer Science in Early Education - 2015 Page5

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