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Javascript Question Chatgpt

The document provides a comprehensive guide to JavaScript interview questions, categorized into high, medium, and low priority topics. It includes essential concepts for beginners and intermediate levels, such as the event loop, promises, and variable scope, as well as advanced topics like server-sent events and the prototype design pattern. Each question is accompanied by a detailed explanation to aid understanding and preparation for interviews.

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0% found this document useful (0 votes)
12 views12 pages

Javascript Question Chatgpt

The document provides a comprehensive guide to JavaScript interview questions, categorized into high, medium, and low priority topics. It includes essential concepts for beginners and intermediate levels, such as the event loop, promises, and variable scope, as well as advanced topics like server-sent events and the prototype design pattern. Each question is accompanied by a detailed explanation to aid understanding and preparation for interviews.

Uploaded by

boltt5179
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

JS Interview Questions Explained

High Priority (Essential for Beginners and Intermediate Level)


Is JavaScript single-threaded?
Explain the event loop in JavaScript and how it helps in asynchronous programming.
Difference between var, let, and const.
Different data types in JavaScript.
What is a callback function and callback hell?
What is a Promise and Promise chaining?
What is async/await?
What is the difference between == and === operators?
What is hoisting in JavaScript?
Explain the difference between primitive and reference types in JavaScript.
Explain the concept of variable scope.
How does this keyword work in JavaScript?
Differentiate between localStorage and sessionStorage.

give me a details if interviewr ask this type of question answer of this all question don't give a code
of example of this quetion

Here’s a detailed explanation for each question to help you understand and answer them during
interviews:

1. Is JavaScript single-threaded?

Yes, JavaScript is a single-threaded language, meaning it has a single call stack and executes one task at
a time. This simplifies its execution model but can lead to issues when dealing with long-running tasks.
However, JavaScript can handle asynchronous operations using features like the event loop, promises,
and async/await, which prevents blocking the main thread.

2. Explain the event loop in JavaScript and how it helps in asynchronous


programming.

The event loop is a mechanism in JavaScript that enables asynchronous programming by continuously
monitoring the call stack and the task queue.

The call stack is where functions are executed.


The task queue holds callback functions from asynchronous operations (e.g., `setTimeout`,
`fetch`).

When the call stack is empty, the event loop pushes tasks from the queue into the stack for execution.
This ensures non-blocking, asynchronous behavior in a single-threaded environment.

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3. Difference between var, let, and const:

var: Function-scoped, can be re-declared, and does not respect block scope. It is hoisted and
initialized as `undefined`.
let: Block-scoped, cannot be re-declared in the same scope, and is also hoisted but not initialized.
const: Block-scoped, cannot be re-assigned or re-declared, and must be initialized at the time of
declaration.

4. Different data types in JavaScript:

JavaScript has primitive and reference types:

Primitive types: String, Number, BigInt, Boolean, Null, Undefined, Symbol.


Reference types: Objects, Arrays, Functions.

Primitives store values directly, while reference types store memory addresses pointing to the actual
data.

5. What is a callback function and callback hell?

A callback function is a function passed as an argument to another function to be executed later,


often after an asynchronous task is completed.
Callback hell occurs when multiple nested callbacks are used, leading to unreadable and hard-to-
maintain code.

6. What is a Promise and Promise chaining?

A Promise is an object representing the eventual completion or failure of an asynchronous


operation. It has three states: Pending, Fulfilled, and Rejected.
Promise chaining allows multiple asynchronous operations to be executed in sequence by
attaching `.then()` calls. Each `.then()` receives the resolved value of the previous promise.

7. What is async/await?

`async/await` is syntactic sugar for working with Promises.


The `async` keyword is used to declare a function that always returns a Promise.
The `await` keyword pauses the execution of the function until the Promise resolves, making
asynchronous code look synchronous.

8. What is the difference between `==` and `===` operators?

`==` (Equality): Compares values after type coercion, which means it converts operands to the
same type before comparison.
`===` (Strict Equality): Compares both values and their types without type coercion.

9. What is hoisting in JavaScript?

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Hoisting is a behavior where variable and function declarations are moved to the top of their scope
during the compilation phase.

Variables declared with `var` are hoisted and initialized with `undefined`.
Variables declared with `let` and `const` are hoisted but not initialized, leading to a Temporal
Dead Zone until their declaration is encountered.

10. Explain the difference between primitive and reference types in JavaScript.

Primitive types: Store values directly in the memory. When assigned or passed, they are copied by
value.
Reference types: Store a reference (memory address) to the data. When assigned or passed, they
are copied by reference, meaning changes to one variable affect the original object.

11. Explain the concept of variable scope.

Variable scope determines where a variable can be accessed or modified:

Global Scope: Variables declared outside any function are accessible anywhere.
Function Scope: Variables declared with `var` inside a function are only accessible within that
function.
Block Scope: Variables declared with `let` or `const` inside a block (`{}`) are only accessible
within that block.

12. How does the `this` keyword work in JavaScript?

The `this` keyword refers to the object it belongs to:

In the global scope, `this` refers to the global object (`window` in browsers, `global` in Node.js).
Inside a function, `this` depends on how the function is called:
In a regular function, it refers to the global object (or `undefined` in strict mode).
In an object method, it refers to the object itself.
In an arrow function, `this` is inherited from its surrounding lexical scope.

13. Differentiate between localStorage and sessionStorage:

Both are web storage mechanisms for storing key-value pairs in the browser:

localStorage:
Data persists even after the browser is closed.
Has no expiration time.
sessionStorage:
Data persists only for the session and is cleared when the tab or browser is closed.
Specific to a single tab or window.

These answers are concise yet detailed enough to demonstrate understanding during an interview. Let
me know if you'd like further clarification on any topic!

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JavaScript Interview Concepts

Medium Priority (Intermediate Concepts and Features)


Different ways to create an object in JavaScript.
What is rest and spread operator?
What is a higher-order function?
What is closure? What are the use cases of closures?
What is a prototype chain and Object.create() method?
What is the difference between Call, Apply, and Bind methods?
What is currying in JavaScript?
What is memoization?
Explain the concept of destructuring in JavaScript.
What are arrow functions in JavaScript, and how do they differ from traditional functions?
What are the features of ES6?
Explain the difference between microtasks and macrotasks in JavaScript’s event loop.
How do you create a new object that inherits from an existing object in JavaScript?
What is the priority of execution of callback, promise, setTimeout, and process.nextTick()?
give me a details if interviewr ask this type of question answer of this all question don't give a code
of example of this quetion

Here are detailed explanations for the questions you mentioned:

1. Different ways to create an object in JavaScript

Object Literals: The simplest way to create an object using curly braces `{}`.
Object Constructor: Using the `new Object()` syntax to instantiate an object.
Classes: Using ES6 class syntax with the `class` keyword to define templates for objects.
Factory Functions: Functions that return objects when called.
Object.create(): Creates a new object with a specified prototype.
Function Constructor: Using a function as a constructor with the `new` keyword.
ES6 Object.assign(): Creates a new object by copying properties from one or more source objects.

2. What is the rest and spread operator?

Rest Operator (`...`): Collects all remaining elements into a single array or object. Used in
function parameters or destructuring.
Spread Operator (`...`): Expands an array or object into individual elements or properties. Used
for copying, merging, or expanding collections.

3. What is a higher-order function?

A higher-order function is a function that either:

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Takes one or more functions as arguments.
Returns another function as its result.
Examples include `map`, `filter`, and `reduce`. They enable functional programming by allowing
composition and abstraction.

4. What is closure? What are the use cases of closures?

A closure is a function that retains access to its lexical scope even when the function is executed outside
that scope.

Use Cases:
Data encapsulation.
Implementing private variables.
Partial function application.
Event handlers and callbacks.

5. What is a prototype chain and Object.create() method?

Prototype Chain: A mechanism by which objects in JavaScript inherit properties and methods from
other objects. At the top of the chain is `Object.prototype`.
Object.create(): A method to create a new object and explicitly set the prototype of the new object.

6. What is the difference between Call, Apply, and Bind methods?

Call: Invokes a function with a specified `this` value and arguments passed individually.
Apply: Similar to `call`, but arguments are passed as an array.
Bind: Returns a new function with a specified `this` value and optionally pre-specified arguments.

7. What is currying in JavaScript?

Currying is the process of transforming a function with multiple arguments into a sequence of functions,
each taking a single argument. It helps in function composition and partial application.

8. What is memoization?

Memoization is an optimization technique where the result of a function is cached based on its
arguments so that subsequent calls with the same arguments return the cached result, avoiding
redundant computations.

9. Explain the concept of destructuring in JavaScript

Destructuring is a syntax that allows you to unpack values from arrays or properties from objects into
distinct variables. It simplifies data extraction and improves readability.

10. What are arrow functions in JavaScript, and how do they differ from traditional
functions?

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Arrow functions are a shorthand syntax for writing functions introduced in ES6.

Differences:
No `this` binding. Arrow functions inherit `this` from the enclosing context.
Cannot be used as constructors.
Do not have a `prototype` property.
Implicit `return` for concise expressions.

11. What are the features of ES6?

Some key ES6 features include:

Block-scoped variables (`let` and `const`).


Arrow functions.
Template literals.
Destructuring assignment.
Rest and spread operators.
Classes and inheritance.
Promises.
Modules (`import`/`export`).
Default parameters.
Iterators and generators.

12. Explain the difference between microtasks and macrotasks in JavaScript’s event
loop

Microtasks: Include `Promise` callbacks and `process.nextTick()` (Node.js). They are executed
immediately after the currently executing script and before macrotasks.
Macrotasks: Include `setTimeout`, `setInterval`, and `I/O operations`. They are executed after
the microtasks queue is cleared.

13. How do you create a new object that inherits from an existing object in
JavaScript?

Using `Object.create()` to set the prototype of a new object explicitly.


Using ES6 `class` syntax with the `extends` keyword.

14. What is the priority of execution of callback, promise, setTimeout, and


process.nextTick()?

1. `process.nextTick()`: Highest priority, executes before other microtasks.


2. Microtasks (e.g., `Promise.then`): Executed after the current operation completes but before any
macrotasks.
3. Macrotasks (e.g., `setTimeout`): Executed after microtasks and at the end of the current event
loop phase.

These explanations provide clarity on intermediate JavaScript concepts and are suitable for interview
responses.
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JavaScript Advanced Concepts

Low Priority (Advanced or Less Frequently Used Concepts)


What is a temporal dead zone?
What are server-sent events?
What is a web worker or service worker in JavaScript?
How to compare two JSON objects in JavaScript?
Explain throttling and debouncing in JavaScript.
What is recursion in a programming language?
What is the use of a constructor function in JavaScript?
What is the BOM (Browser Object Model)?
What do you mean by client-side and server-side JavaScript?
What is the prototype design pattern?
What is a factory function and generator function?
What are lambda or arrow functions?
Explain all the for loops in JavaScript.

give me a details if interviewr ask this type of question answer of this all question don't give a code
of example of this quetion

Here are detailed explanations for each of these advanced or less frequently asked JavaScript concepts:

1. Temporal Dead Zone (TDZ)

The Temporal Dead Zone refers to the phase between the start of a block scope and the point where a
`let` or `const` variable is declared. During this phase, the variable is in scope but cannot be accessed.
Attempting to access it results in a `ReferenceError`. TDZ ensures better predictability by enforcing that
variables are initialized only after the declaration.

2. Server-Sent Events (SSE)

Server-Sent Events allow a server to push updates to a client using a persistent connection. It is a one-
way communication model where the client listens to updates sent by the server, often used for real-
time updates like stock prices or notifications. Unlike WebSockets, SSE works over HTTP and is simpler
but unidirectional.

3. Web Workers and Service Workers

Web Workers: JavaScript feature allowing multi-threaded execution, enabling heavy computations
or tasks to run in the background without blocking the main UI thread.
Service Workers: A type of web worker primarily used for offline caching, background sync, and
push notifications. They intercept network requests to enable offline functionality.

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4. Comparing Two JSON Objects

Comparing two JSON objects is non-trivial due to unordered properties. The main approaches include:

1. Deep comparison: Recursively check each key-value pair.


2. Stringify and compare: Convert objects to strings and compare, though this doesn't account for
property order differences.

5. Throttling and Debouncing

Throttling: Limits the execution of a function to once in a specified time interval. Useful for events
like scrolling, where actions should not be triggered too frequently.
Debouncing: Delays the execution of a function until a certain amount of time has passed since
the last trigger. Useful for events like resizing, where multiple triggers occur in quick succession.

6. Recursion

Recursion is a programming concept where a function calls itself to solve smaller instances of the same
problem. It’s commonly used in tasks like traversing tree structures or solving factorial calculations.
Proper base cases are essential to prevent infinite loops.

7. Constructor Function in JavaScript

A constructor function is a special type of function used to create and initialize objects. It acts as a
blueprint for creating multiple objects with similar properties and methods. It's typically invoked using
the `new` keyword.

8. Browser Object Model (BOM)

The BOM is a collection of objects provided by the browser to interact with the environment outside the
web page's content, such as:

`window`: Represents the browser window.


`navigator`: Provides information about the browser.
`screen`: Gives details about the user's screen resolution.
`location`: Handles the URL.
`history`: Allows navigation control (back/forward).

9. Client-Side and Server-Side JavaScript

Client-Side JavaScript: Runs in the browser, managing UI and client-side logic. Examples include
DOM manipulation and event handling.
Server-Side JavaScript: Runs on a server, handling backend logic like database interaction,
authentication, and APIs (e.g., Node.js).

10. Prototype Design Pattern

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The Prototype Design Pattern is a way to create objects based on a template or prototype object. In
JavaScript, every object has a `prototype` from which it can inherit properties and methods. This pattern
is efficient for memory usage and creating multiple objects with shared methods.

11. Factory Function and Generator Function

Factory Function: A function that returns an object, allowing customization of object creation
without using classes.
Generator Function: Special function in JavaScript denoted by `function*` that can pause and
resume execution using `yield`. It’s useful for handling lazy evaluations or asynchronous flows.

12. Lambda or Arrow Functions

Arrow functions are a shorthand way of writing functions in JavaScript, introduced in ES6. They are
concise and lexically bind the `this` context, making them ideal for callbacks. Unlike regular functions,
they cannot be used as constructors or have their `this` redefined.

13. JavaScript For Loops

JavaScript provides multiple types of loops to iterate over elements:

`for` loop: Iterates over a block of code a specific number of times.


`for...of` loop: Iterates over iterable objects like arrays or strings.
`for...in` loop: Iterates over the enumerable properties of an object.
`forEach` method: Executes a provided function once for each array element, but does not allow
breaking out of the loop.

Preparing for these questions:

When asked about these topics, provide:

1. Definitions: Start with a clear explanation.


2. Use Cases: Highlight when and why the concept is useful.
3. Advantages/Disadvantages: If relevant, briefly mention trade-offs.

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JavaScript Interview Guide

Miscellaneous (Specific or Edge Cases)


Explain all the operators in JavaScript.
What is a filter in JavaScript?
What is slice, splice, concat, and push?
What are JavaScript errors?
What are JavaScript popup boxes?
What is event and event flow, event bubbling, and event capturing?
What is event delegation?
How can you prevent the default behavior of an event in JavaScript?
Which method is used to retrieve a character from a certain index?
Explain the distinction between null and undefined.
Explain passed by value and passed by reference.
Explain the DOM.
Discuss the role of Just-In-Time (JIT) compilation in JavaScript engines.
Explain the concept of modules in ES6. How do they differ from older JavaScript libraries?
What is the difference between exec() and test() methods in JavaScript?

give me a details if interviewr ask this type of question answer of this all question don't give a code
of example of this quetion

Explanation of Key JavaScript Concepts

1. All Operators in JavaScript


JavaScript includes various operators:
Arithmetic Operators: Perform mathematical calculations (e.g., `+`, `-`, `*`, `/`, `%`, `**`).
Comparison Operators: Compare values and return a boolean (e.g., `==`, `===`, `!=`, `!==`,
`<`, `>`, `<=`, `>=`).
Logical Operators: Combine or invert boolean values (`&&`, `||`, `!`).
Assignment Operators: Assign values to variables (e.g., `=`, `+=`, `-=`, `*=`, `/=`).
Bitwise Operators: Operate on binary representations (`&`, `|`, `^`, `~`, `<<`, `>>`, `>>>`).
Ternary Operator: A shorthand for `if-else` (e.g., `condition ? expr1 : expr2`).
Type Operators: Check or manipulate data types (`typeof`, `instanceof`).
Other Operators: Includes `in` (checks properties in objects) and `delete` (removes
properties).
2. What is a Filter in JavaScript?
The `filter` method creates a new array with elements that pass a specific test implemented by a
function. It is used for conditional data extraction.
3. Slice, Splice, Concat, and Push
Slice: Extracts a section of an array without modifying the original.

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Splice: Adds/removes elements to/from an array and modifies the original.
Concat: Merges arrays and returns a new array without modifying originals.
Push: Adds one or more elements to the end of an array and returns the new length.
4. JavaScript Errors
Errors in JavaScript disrupt execution. Common types include:
Syntax Errors: Invalid code structure.
Reference Errors: Accessing undeclared variables.
Type Errors: Using values in incompatible ways.
Range Errors: Invalid range (e.g., a large number in a loop).
Eval Errors: Issues in the `eval` function (rarely used).
5. JavaScript Popup Boxes
Alert: Displays a simple message.
Confirm: Asks the user for confirmation with "OK" or "Cancel".
Prompt: Collects input from the user.
6. Event, Event Flow, Event Bubbling, and Event Capturing
Event: An interaction or occurrence detected by the browser (e.g., clicks, keypress).
Event Flow: Describes the order in which events are propagated.
Event Capturing: Events are handled starting from the outermost element to the
target.
Event Bubbling: Events are handled from the target back to the outermost element.
7. Event Delegation
A technique where a single parent element handles events for its child elements, improving
performance and code simplicity.

8. Prevent Default Behavior


Use the `preventDefault()` method on the event object to stop the browser’s default actions (e.g.,
stopping a form submission).

9. Retrieve a Character by Index


The `charAt(index)` method retrieves a character at a specific position in a string.

10. Distinction Between Null and Undefined


Null: An intentional absence of value (manually assigned).
Undefined: A variable that has been declared but not assigned a value.
11. Passed by Value vs. Passed by Reference
Pass by Value: Creates a copy of the value (used for primitive data types).
Pass by Reference: References the memory address of an object (used for objects and
arrays).
12. DOM (Document Object Model)
The DOM is a programming interface for HTML and XML documents. It represents the document
as a tree structure, allowing dynamic updates of content, style, and structure.
13. Role of JIT Compilation in JavaScript Engines
JIT (Just-In-Time) compilation translates JavaScript code into machine code at runtime, improving
execution speed. It combines interpretation and compilation for optimized performance.

14. Modules in ES6


ES6 modules allow splitting code into reusable pieces using `import` and `export`.
Differences from Older Libraries: Modules are natively supported in JavaScript, are static
(resolved at compile-time), and avoid global namespace pollution.
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15. Difference Between exec() and test()
exec(): Executes a search for a match in a string and returns an array or `null`.
test(): Tests for a match and returns `true` or `false`.

These detailed explanations will help you confidently address each topic during an interview.

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