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Computer Coding Notes

The document provides an overview of computer coding, including its purpose, common programming languages, and basic concepts such as syntax, variables, and control structures. It covers advanced topics like object-oriented programming, algorithms, data structures, web development, version control, debugging, and best practices for writing code. This serves as a foundational guide for understanding coding principles and practices.

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0% found this document useful (0 votes)
12 views3 pages

Computer Coding Notes

The document provides an overview of computer coding, including its purpose, common programming languages, and basic concepts such as syntax, variables, and control structures. It covers advanced topics like object-oriented programming, algorithms, data structures, web development, version control, debugging, and best practices for writing code. This serves as a foundational guide for understanding coding principles and practices.

Uploaded by

franciskhaoya13
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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COMPUTER CODING NOTES

1. Introduction to Coding
- Coding is the process of giving instructions to a computer so it can perform tasks.

- Why We Code:

- - To build software (apps, games, websites).

- - To automate tasks.

- - To solve problems.

- Common Programming Languages:

- - Python – easy, popular for AI, automation.

- - Java – used in Android apps and enterprise systems.

- - C – foundation language.

- - C++ – performance-heavy apps.

- - JavaScript – web development.

- - HTML/CSS – structure and design (not programming but essential).

2. Basic Concepts in Programming


- Syntax – Rules of writing code correctly.

- Variables – Used to store data.

- Data Types – String, Integer, Float, Boolean, List.

- Operators – Arithmetic, Comparison, Logical.

3. Control Structures
- If–Else Statements – Used for decision-making.

- Loops – For Loop and While Loop.

4. Functions
- Reusable blocks of code.

- Functions can take parameters and return values.


5. Object-Oriented Programming (OOP)
- Class – Blueprint for objects.

- Object – Instance of a class.

- Attributes – Variables in a class.

- Methods – Functions in a class.

- Inheritance, Encapsulation, Polymorphism.

6. Introduction to Algorithms
- Algorithms are step-by-step procedures for solving problems.

- Examples: Sorting, Searching.

7. Data Structures
- Arrays/Lists – Store multiple items.

- Stacks – LIFO.

- Queues – FIFO.

- Dictionaries/Hash Maps – Key–value storage.

- Trees & Graphs – Used in networks and complex systems.

8. File Handling
- Reading and writing files in code.

9. Web Development Basics


- Frontend – HTML, CSS, JavaScript.

- Backend – Python, PHP, Node.js.

- Databases – MySQL, PostgreSQL, MongoDB.

10. Version Control (Git)


- Git is used to track changes in code.

11. Debugging
- Finding and fixing errors in code.

- Types: Syntax, Runtime, Logical errors.

12. Best Practices


- Write clean readable code.
- Comment your code.

- Use meaningful variable names.

- Keep functions short.

- Regularly test programs.

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