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Tutorial

The Quorum API Usage Guide provides instructions for integrating the Quorum API into a Visual Studio project to interact with Roblox. It outlines prerequisites, setup steps, and key API functions, including starting and stopping communication, executing scripts, and managing process attachments. Additionally, it includes a basic usage example demonstrating how to implement the API in a WinForms application.
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0% found this document useful (0 votes)
104 views4 pages

Tutorial

The Quorum API Usage Guide provides instructions for integrating the Quorum API into a Visual Studio project to interact with Roblox. It outlines prerequisites, setup steps, and key API functions, including starting and stopping communication, executing scripts, and managing process attachments. Additionally, it includes a basic usage example demonstrating how to implement the API in a WinForms application.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Quorum API Usage Guide

This guide explains how to use the Quorum API within your Visual Studio project to
interact with Roblox.

Prerequisites:

* A Visual Studio project set up.


* The Quorum API library (.dll file).

Steps:

1. Prepare the Project and Files:


* Switch to x64 Build: In Visual Studio, go to "Build" -> "Configuration
Manager". Under "Active solution platform", select "x64" from the dropdown. If it's
not available, click "New..." and choose "x64".
* Extract Files: From the Quorum API archive, extract the `QuorumAPI.dll` file
and the `bin` folder.
* Place Files: Move both the `QuorumAPI.dll` file and the entire `bin` folder
into the output directory of your project. This is typically located in `[Your
Project Folder]\bin\x64\Debug` or `[Your Project Folder]\bin\x64\Release`,
depending on your build configuration.

2. Add Reference:
* In your Visual Studio project, right-click on "References" in the Solution
Explorer.
* Select "Add Reference".
* Browse to the location of the Quorum API library .dll file.
* Select the library and click "Add".

3. Include Namespace:
* In your C# code files, add the following line at the top:
using QuorumAPI;

4. In your WinForms form class (usually Form1.cs), make sure to initialize the
QuorumModule like this:

private QuorumModule quorum;


public Form1()
{
InitializeComponent();
quorum = new QuorumModule();
quorum.StartCommunication();
}

5. Add a Manifest File:

* Right-click your project > Add > New Item > Application Manifest File.
* In the added file (app.manifest), find the <requestedExecutionLevel> line.
* Replace it with:
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />

6. API Functions:

* AutoUpdate Console:
QuorumAPI.QuorumModule._AutoUpdateLogs = false/true;

Enables or disables console logs with auto-update progress.


* Start Communication:
quorum.StartCommunication();

Initializes internal API communication. Call this before anything else.

* Stop Communication:
quorum.StopCommunication();

Cleans up internal API state. Optional, but recommended on shutdown.

* Attach by PID:
await quorum.Attach(pid);

Attaches to a specific Roblox process by its Process ID.

* Execute by PID:
quorum.Execute(pid, "script here");

Executes a script in the specific Roblox process.

* Execute Script (All Clients):


quorum.ExecuteScript(script);

Executes a script in all Roblox processes.

* AttachAPI (All Clients):


await quorum.AttachAPI();

Attaches to all Roblox proccesses.

* Kill Roblox:
QuorumAPI.QuorumModule.KillRoblox();

Closes the Roblox process.

* Auto Attach:
quorum.SetAutoAttach(true/false);

Enables/disables auto attach.

* Attach API (with result):


var result = await quorum.AttachAPI();

Returns an enum indicating the result. See Quorum States below.

* Is PID Attached:
bool isAttached = QuorumAPI.QuorumAPI.IsPIDAttached(pid);

Checks if attached to a specific process.

* Is Any Process Attached:


bool isAttached = quorum.IsAttached();

Checks if attached to any Roblox process.

* Set Attach Notification:


QuorumAPI.QuorumModule.SetAttachNotify("Title", "Text");

Sets a custom attach notification.


6. Quorum States:

These are possible values returned from `await quorum.AttachAPI()`:

Attaching
Attached
NotAttached
NoProcessFound
TamperDetected
Error

7. Basic Usage Example:

using QuorumAPI;

public partial class Form1 : Form


{
private QuorumModule quorum; // Adding Quorum Module

public Form1()
{
InitializeComponent();
QuorumAPI.QuorumModule._AutoUpdateLogs = true;
quorum = new QuorumModule();
quorum.StartCommunication(); // Starting communication. Very
Important!!
}

private async void InjectButton_Click(object sender, EventArgs e)


{
await quorum.AttachAPI();
}

private void ExecuteButton_Click(object sender, EventArgs e)


{
string script = richTextBox1.Text;
var result = quorum.Execute(script);
MessageBox.Show("Execute result: " + result.ToString());
}

private void KillButton_Click(object sender, EventArgs e)


{
QuorumAPI.QuorumModule.KillRoblox();
}

private void AutoAttachCheck_CheckedChanged(object sender, EventArgs e)


{
quorum.SetAutoAttach(AutoAttachCheck.Checked);
}

private void CheckStateButton_Click(object sender, EventArgs e)


{
bool isAttached = quorum.IsAttached();
MessageBox.Show(isAttached ? "Attached" : "Not attached");
}

private void SetAttachNotifyButton_Click(object sender, EventArgs e)


{
QuorumAPI.QuorumModule.SetAttachNotify("Quorum Executor",
"Successfully Attached!");
}

private void Form1_FormClosed(object sender, FormClosedEventArgs e)


{
quorum.StopCommunication();
}
}

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