Example of A Game Development Project Proposal
Example of A Game Development Project Proposal
TheOffspring
Hades Tim
Sidik Suhendar6706160073
Zikrullah Aliwainda6706161013
The Guidance of Guidance6706161103706160073
Zikrullah Aliwainda
D3IF-40-01
THE OFFSPRING
GAME
PROJECT
c. Story
Once upon a time, there was a very prosperous region, 6706161103
e. Game Analysis
Launch Game
Main Menu
Pla
y
Tidak Kena
Attack the enemy
Next Level
2. GAME PLAY
a. Game Play
The main characters, Alastor Elmet and Helen Elmet, fight against the ministers in each of their ...
each island to reclaim the royal land. As the character approaches the Minister's location,
Small teams will try to stop the character by fighting.
b.Game Levels
As the first development, this game has 3 levels. Each level takes place in
islands that are different and with different main enemies on each island. Namely Rhodri
Black on the first island for level 1, Hedwig Kim on the second island for level 2 and Viktor Wood on the island
third for level 3.
c.Player Rules
The character embarks on a journey and battle to reclaim the king's land.
On each island, the characters will fight different main enemies.
The main enemy on every island is the Minister who has forces to obstruct.
character
Every character that successfully fights and kills the forces will receive a score.
Characters can update their skills with a certain score.
When the character is attacked, lives will decrease.
When lives run out, it's game over.
d.Variables
Several variables are considered in the development of this game.
is:
Score initial score 200
Lives Full : 100%
1 Attack of the troops: - 5%
1 Attack Minister: -10%
e.Game Elements
The elements present in this game are:
Running
Walking
Idle
Attack
Defeat
f. Game Atmosphere
The atmosphere we want to develop in this game is tense, yet addictive.
to be played again. We hope
3. KEY FEATURES
a. Victory Conditions
How to Win complete all levels by defeating all enemies on 3 islands
How to Lose not updating skills will result in the character not having
the strength to fight against a strong enemy, so the character will be easily defeated.