Pootis
More Like Penis
Sub to BiYte!!!
Player = game:GetService("Players").LocalPlayer
Character = [Link]
PlayerGui = [Link]
Backpack = [Link]
Torso = [Link]
Head = [Link]
LeftArm = Character["Left Arm"]
LeftLeg = Character["Left Leg"]
RightArm = Character["Right Arm"]
RightLeg = Character["Right Leg"]
LS = Torso["Left Shoulder"]
LH = Torso["Left Hip"]
RS = Torso["Right Shoulder"]
RH = Torso["Right Hip"]
if ([Link] ~= "HopperBin") then
Tool = [Link]("HopperBin")
[Link] = Backpack
[Link] = "Painis"
[Link] = Tool
end
Bin = [Link]
so = function(id,par,vol,pit)
[Link]([Link](function()
local sou = [Link]("Sound",par or workspace)
[Link]=vol
[Link]=pit or 1
[Link]=id
wait()
sou:play()
wait(6)
sou:Remove()
end))
end
function ob1d(mouse)
size=0.5
mode=1
color=[Link]([Link]([Link](),[Link](),[Link]()))
mo=[Link]("Model")
[Link]="EEEEUGH HA HA HAAAAA"
[Link]=workspace
[Link]:AddItem(mo,10)
p=[Link]("Seat")
[Link]="Torso"
[Link]=[Link](14,50,14)*size
[Link]=color
m=[Link]("SpecialMesh")
[Link]=p
[Link]="Torso"
[Link]=mo
p=[Link]("Seat")
[Link]="Ball"
[Link]=[Link](24,24,24)*size
[Link]=color
[Link]="Legball"
for i=1, 10 do
lol=[Link]("Seat")
[Link]=BrickColor:Black()
[Link]="SEE?"
[Link]=mo
[Link]=[Link](1,[Link](30,40),1) *size
w=[Link]("Weld")
w.Part0=p
w.Part1=lol
w.C0=[Link](0,0,0)*[Link]([Link](-10,10),[Link](-
10,10),[Link](-10,10))
[Link]=w.Part0
end
[Link]=mo
w=[Link]("Weld")
w.Part0=[Link]
w.Part1=p
w.C0=[Link](16*(size/2),-48*(size/2),0)
[Link]=w.Part0
p=[Link]("Seat")
[Link]="Ball"
[Link]=[Link](24,24,24)*size
[Link]=color
[Link]="Legball"
for i=1, 10 do
lol=[Link]("Seat")
[Link]=BrickColor:Black()
[Link]="SEE?"
[Link]=mo
[Link]=[Link](1,[Link](30,40),1) *size
w=[Link]("Weld")
w.Part0=p
w.Part1=lol
w.C0=[Link](0,0,0)*[Link]([Link](-10,10),[Link](-
10,10),[Link](-10,10))
[Link]=w.Part0
end
[Link]=mo
w=[Link]("Weld")
w.Part0=[Link]
w.Part1=p
w.C0=[Link](-16*(size/2),-48*(size/2),0)
[Link]=w.Part0
p=[Link]("Seat")
[Link]="Ball"
[Link]=[Link](21,15,21)*size
[Link]=color
[Link]="Legball"
for i=1, 10 do
lol=[Link]("Seat")
[Link]=BrickColor:Black()
[Link]="SEE?"
[Link]=mo
[Link]=[Link](1,[Link](30,40),1) *size
w=[Link]("Weld")
w.Part0=p
w.Part1=lol
w.C0=[Link](0,0,0)*[Link]([Link](-10,10),[Link](-
10,10),[Link](-10,10))
[Link]=w.Part0
end
[Link]=mo
w=[Link]("Weld")
w.Part0=[Link]
w.Part1=p
w.C0=[Link](0,60*(size/2),0)
m=[Link]("SpecialMesh")
[Link]=p
[Link]="Head"
[Link]=w.Part0
s=[Link]("Sound")
[Link]=[Link]
[Link]=100
[Link]=1
[Link]="[Link]
[Link]=true
s:play()
[Link]([Link](function(Part)
while [Link]~=nil do
wait([Link]())
--[[derp=[Link](1,11)
if derp==1 then
so("[Link]
id=151172618",Part,100,[Link](0,2)+[Link]()) --PINGAS
elseif derp==2 then
so("[Link]
id=148636758",Part,100,[Link](0,2)+[Link]()) --POOTIS
elseif derp==3 then
so("[Link]
id=132026302",Part,100,[Link](0,2)+[Link]()) --MEEM
elseif derp==4 then
so("[Link]
id=131228548",Part,100,[Link](0,2)+[Link]()) --GET OVER HERE
elseif derp==5 then
so("[Link]
id=131554451",Part,100,[Link](0,2)+[Link]()) --DED
elseif derp==6 then
so("[Link]
id=130818264",Part,0.5,[Link](0,2)+[Link]()) --ALL TOASTERS
elseif derp==7 then
so("[Link]
id=131313234",Part,100,[Link](0,2)+[Link]()) --BOOM HEDSHOT
elseif derp==8 then
so("[Link]
id=130770819",Part,100,[Link](0,2)+[Link]()) --I SELL PROPANE
elseif derp==9 then
so("[Link]
id=130776108",Part,100,[Link](0,2)+[Link]()) --OM NOM NOM
elseif derp==10 then
so("[Link]
id=130768126",Part,100,[Link](0,2)+[Link]()) --DRINK YO PRUNE JUICE
elseif derp==11 then
so("[Link]
id=130815729",Part,100,[Link](0,2)+[Link]()) --[Link]
end]]
so("[Link] --GOTTA GO FAST
end
end),[Link])
--[[mo:MoveTo([Link]([Link](-300,300),60,[Link](-300,300)))
[Link]=[Link]*[Link]([Link](-
50,50),[Link](-50,50),[Link](-50,50))
]]
--mo:MoveTo([Link](0,60,0))
[Link]=[Link]*[Link]*[Link](0,0,-
50*size)*[Link](-1.57,0,0)
[Link]=[Link] * 400
[Link]([Link](function(Part)
while true do
wait([Link](0,1)+[Link]())
[Link]=[Link]([Link](-40,40),[Link](-40,40),[Link](-
40,40))
--[Link]=[Link]([Link](-5,5),[Link](-5,5),[Link](-
5,5))
end
end),[Link])
end
function ob1u(mouse)
end
buttonhold = false
function key(key,mouse)
end
function key2(key,mouse)
end
function s(mouse)
mouse.Button1Down:connect(function() ob1d(mouse) end)
mouse.Button1Up:connect(function() ob1u(mouse) end)
[Link]:connect(key)
[Link]:connect(key2)
end
function ds(mouse)
end
[Link]:connect(s)
[Link]:connect(ds)