GRAMMAR MADE PLAYFUL
10 GRAMMAR GAMES FOR THE
ENGLISH CLASSROOM
Fun and Interactive Games to Make Grammar Stick
By Kristof Abrath
FORWORD
These 10 Grammar Games and Activities can be used to teach any grammar
point. There are many grammar games, but most are for some specific
grammar point, still there are some which can be used for any grammar. All
these activities and many more are also part of my Teacher training seminar
Grammar Games & Activities.
Most of them can be used for any level, still for the ones that include speaking A2+
level is always helpful, else you will also need to teach them some additional
language. Almost all are for teens and adults, some of them are exclusive for
children.
The activities last somewhere between 10 to 20 minutes, some focus on writing,
other on speaking or a combination of multiple skills. Some of them are very
useful for restricted practice, others for free practice and a few can be used for
both.
This booklet was made with help from ChatGPT and Canva to make the text clear
and the design easy to use.
I hope you will enjoy using these activities as much as your students will. They’re
designed to help the students feel comfortable in the class. Want more
experience and practice of different classroom activities? Have a look at my
Teacher Training workshops.
For more booklets have a look at my resources
Subscribe to my newsletter and get monthly updates to more free resources like
brath
worksheets, activities, and (free) online/face-to-face seminars, ...
Kristof A
Have a great time playing and teaching!
KRISTOF.ABRATH.COM
2 Minute Grammar Challenge
#teens #adults #grammar #speaking #writing #groups #pairs #review #freepractice
Time: 5-10 minutes LEVEL: A2+
Teams race against the clock to produce as many correct sentences as possible using the
target grammar point in just two minutes.
Why it works:
The time pressure adds excitement and encourages quick thinking, while the focus on
quantity and accuracy helps reinforce grammar structures.
How to play:
Divide students into small teams and give them paper or mini whiteboards.
Announce the target grammar point they must use.
Set a timer for two minutes and have teams write as many correct sentences as they
can.
When time is up, check the sentences together and award points for correct ones.
The team with the most points wins.
Attention! Students may prioritise speed over accuracy. Emphasise that only correct
sentences earn points, so both speed and correctness matter.
Comic Strip Grammar
#teens #adults #grammar #speaking #writing #groups #pairs #review #picture #drawing
#freepractice
Weblink: Online comic maker
Time: 10-15 minutes LEVEL: A2+
Weblink: Online comic maker
Students look at a comic strip with blank speech bubbles or captions and write sentences
using the target grammar for each panel.
Why it works:
It encourages creativity while focusing on accurate grammar use in a fun, visual context.
Seeing the story unfold helps students connect meaning with correct sentence structure.
How to play:
Choose a short comic strip with 3–6 panels and remove the captions or dialogue.
Provide the comic to students along with the target grammar point.
Ask students to write captions or dialogue for each panel using the target grammar.
Invite pairs or groups to read their comic captions aloud to the class.
Optionally, display the best or funniest captions on the classroom wall.
Attention! Make sure the grammar point is clear before starting. Some students may focus
more on humour than accuracy, so encourage both creativity and correct form.
KRISTOF.ABRATH.COM
Dictogloss
#teens #adults #grammar #speaking #listening #writing #groups #pairs #restrictedpractice
Time: 15-20 minutes LEVEL: A1+
Students listen to a short text read aloud and work together to reconstruct it as accurately as
possible, focusing on grammar and content.
Why it works:
It combines listening, writing, and grammar practice while promoting collaboration.
Students improve understanding of sentence structure and vocabulary in context.
How to play:
Choose or prepare a short text appropriate for the students’ level.
Read the text aloud at a normal pace while students listen without writing.
Read the text a second time, allowing students to take notes.
Students work in pairs or small groups to reconstruct the text as accurately as
possible using their notes.
Review the reconstructed texts as a class, highlighting grammar, vocabulary, and
content accuracy.
Attention! Ensure the text is neither too long nor too complex. Students may focus on
content and miss grammar points, so prompt them to check both.
Draw the Sentence
#children #teens #adults #grammar #speaking #writing #groups #pairs #review #drawing
#restricedpractice
Time: 15+ minutes LEVEL: A2+
A fun visual version of Chinese Whispers, where students alternate between drawing and
writing to recreate a sentence. Watch how a sentence transforms as it travels down the line.
Why it works:
This game mixes speaking, writing, and drawing skills in a silly, creative way. It promotes
attention to detail, teamwork, and critical thinking—and always ends in laughter.
How to play:
Divide your class into small teams of 5–6 students and sit them in rows, all facing the board.
Prepare a simple sentence and show it only to the student at the back of the line (e.g., “Grandma is
shopping”).
That student has 60 seconds to draw the sentence and then shows their drawing to the student in front
of them.
The next student writes a sentence describing the drawing (without showing anyone else).
Continue alternating between drawing and writing until the front student writes the final sentence on the
board.
Compare it with the original and enjoy the results!
Alternative: Let students create their own sentences
Attention! Longer lines can lead to students getting bored—keep teams small (5–6). Remind
students not to give clues or speak during the game. Choose simple sentences with clear
vocabulary for younger or lower-level groups.
KRISTOF.ABRATH.COM
Eraser Grab Quiz
#children #teens #adults #grammar #speaking #listening #groups #review #movement
#restrictedpractice
Time: 10-15 minutes LEVEL: A1+
A fast-paced, energising quiz game where students race to grab an eraser and answer review
questions. It’s great for revising vocabulary, grammar, or content before a test or at the end of a
unit.
Why it works:
Competition and movement keep students engaged and alert. It promotes fast recall,
reinforces class content, and makes revision feel exciting and active.
How to play:
Divide the class into two teams.
Place two chairs at the front of the class, facing each other with a whiteboard eraser
(or any grab object) between them.
Read out a review question related to vocabulary, grammar, or a previous lesson.
The first student to grab the eraser gets to answer. If they are correct, they score a
point for their team. If they are wrong, the other player gets a chance to answer.
After each round, students return to their teams and the next pair comes forward.
Attention! Students must take the eraser as soon as they touch it, even if the question isn’t
finished. If the first answer is wrong, only then finish the question for the other student.
Grammar Auction
#teens #adults #grammar #speaking #reading #groups #review #restrictedpractice
Time: 15-20 minutes LEVEL: A2+
Students take part in an auction where they “bid” on sentences, deciding whether they are
correct or incorrect. They win points or fake money for correct decisions.
Why it works:
It turns grammar correction into a competitive and engaging challenge, motivating
students to think critically about sentence structure and accuracy.
How to play:
Prepare a list of sentences, some correct and some with grammar mistakes.
Give each team a set amount of fake money or points to start with.
Read or display each sentence one at a time, allowing teams to bid if they think it is
correct.
After bidding, reveal whether the sentence is correct or incorrect and award or deduct
points accordingly.
Continue until all sentences are used. The team with the most money or points at the
end wins.
Attention! Keep the pace lively to maintain excitement. Make sure the sentences match the
students’ level so they feel challenged but not overwhelmed.
KRISTOF.ABRATH.COM
Grammar Board Game
#children #teens #adults #speaking #pairs #groups #class #filler #warmer #settler
#movement #vocabulary #picture #cartoon
Time: 15+ minutes LEVEL: A2+ Weblink: Board Game Templates
Students play a board game where each square contains a grammar-focused speaking
question. They answer the question aloud when they land on it.
Why it works:
It combines the fun of a game with structured speaking practice, encouraging students to
use target grammar naturally in conversation. The board format adds variety and
competition.
How to play:
Prepare a simple board game with a path of squares, each containing a speaking
question using the target grammar.
Divide students into groups and give each group a board, dice, and counters.
Students take turns rolling the dice, moving their counter, and answering the question
on the square they land on.
Encourage follow-up questions from other players to extend speaking time.
The first player to reach the end of the board wins.
Attention! Some students may focus on racing to the end rather than giving full answers.
Remind them that detailed, accurate responses are just as important as moving forward.
Grammar Gap-Fill Relay
#children #teens #adults #grammar #speaking #writing #reading #groups #review
#movement #restrictedpractice
Time: 10-15 minutes LEVEL: A1+
Students practise grammar structures by completing a gap-fill activity in a relay race format.
The focus is on accuracy under time pressure, while encouraging teamwork and movement.
Why it works:
It transforms a quiet grammar task into an active challenge. Students must remember
grammar forms and use them correctly while communicating and moving.
How to play:
Prepare a gap-fill exercise (e.g. present perfect, modal verbs, conditionals) and post it
on the wall or outside the classroom.
Divide students into teams of 3–4.
Each team gets one answer sheet and a pen.
One student at a time runs to the wall, reads the sentence, memorises it (or part of it),
and runs back to dictate it to the team.
The team discusses and fills in the correct grammar form.
Repeat until all gaps are filled.
First team to finish with the most correct answers wins.
Adaptation: For lower levels, use shorter sentences or multiple-choice options. For
higher levels, leave only the verb in brackets and require correct tense/form.
Attention! Make sure students don’t bring their paper to the wall, they must rely on memory
and communication. This prevents copying and encourages language processing.
KRISTOF.ABRATH.COM
Halo!
#children #grammar #vocabulary #flashcards #speaking #groups #review #movement
#freepractice
Time: 10-15 minutes LEVEL: A1+
In this active vocabulary is combined with grammar, students step through hula-hoops while
saying recently learned words in sentences using the target grammar. It’s a fun mix of
movement, memory, and speaking practice that works perfectly for younger learners.
Why it works:
Young kids learn best when they're physically engaged. Combining movement with speaking
boosts memory retention and encourages sentence production in a fun, stress-free way.
How to play:
Put students into pairs or small groups of three.
Set up a line of hula-hoops across the classroom floor. Place one picture or flashcard inside each hoop.
The first group lines up at the start of the hoop path.
When you say “GO!”, they:
Step into the first hoop
Say a full sentence based on the flashcard inside using the target grammar
Lift the hoop above their heads and place it down in front of the next picture
Repeat until they reach the final hoop
Give lots of positive feedback and then reset the hoops for the next group.
Optionally:, shuffle the flashcards for added challenge.
Attention! Make sure there's enough space so students don’t bump into each other. Some children might
need help forming full sentences, so consider modelling first. Avoid making it a race unless your class is calm
and confident with the language.
Running Dictation
#children #teens #adults #grammar #speaking #reading #listening #writing #pairs
#groups #review #movement #restrictedpractice
Time: 15-20 minutes LEVEL: A1+
One student runs to a sentence or poster, memorises it, then runs back to dictate it to their
partner. The focus is on writing and correcting grammar accurately.
Why it works:
It combines physical movement with listening, speaking, and writing, keeping energy high
while reinforcing grammar and attention to detail.
How to play:
Place sentences or posters around the classroom at a safe distance from the
students’ desks.
Divide students into pairs. One student runs to read the sentence while the other
waits to write it down.
The runner memorises as much as possible, returns, and dictates the sentence to
their partner.
Partners check for accuracy, then switch roles.
Continue until all sentences have been dictated correctly.
Attention! Ensure the running path is safe and free from obstacles. Some students may
memorise partially, so encourage careful listening and verification for accuracy.
KRISTOF.ABRATH.COM
MORE FUN & GAMES
EBOOKS
KRISTOF.ABRATH.COM