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Lecture1 IntroductionToOOP

into to oop

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0% found this document useful (0 votes)
1 views16 pages

Lecture1 IntroductionToOOP

into to oop

Uploaded by

aliomarnafiz2003
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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INTRODUCTION TO O O P U S I N G

JAVA
Md. Nafis Tahmid Akhand

Acknowledged: Tanjina Helaly


W HA T I S P R O G R A M M I N G
 Instruction to computer/device to perform task.
 Computer understands only 0 and 1. Nothing
else.
 So, we need to send the instruction in the form of
0, 1
⚫ Do you write program with just 0 and 1?
C L A S S I F I C A T IO N /E VO L U T I O N O F
PROGRAMMING
 Machine level programming
⚫ Send instruction in binary format
 Assembly Programming
⚫ send code instead of binary code.
⚫ Need assembler to convert to binary
 High level programming
⚫ Code is close to English Language
⚫ Need Compiler to convert to binary
⚫ 3 types
 Non structured
 Structured/Procedural

 Object Oriented Programming


C L A S S I F I C A T IO N /E VO L U T I O N O F
PROGRAMMING
 Non structured
⚫ Generate spaghetti code
⚫ Sequential and has GoTo
⚫ C O B O L , BAS I C , F O RT R A N
 Structured/Procedural
⚫ Use Subroutine/Function
⚫ improving the clarity, quality, and development time
⚫ C , PA S C A L
 Object Oriented Programming
⚫ Object-oriented programming (OOP) is a programming
language model organized around objects rather than
"actions" and data rather than logic.
⚫ Historically, a program has been viewed as a logical
procedure that takes input data, processes it, and produces
output data.
⚫ Java, C++, C#
OUR GOAL

LEARN O B J E C T ORIENTED PROGRAMMING


U S I N G J A VA
PROGRAMMING LANGUAGE
 A programming language is a formal constructed
language designed to communicate instructions
to a machine, particularly a computer.
JAVA’S LINEAGE
 Java is related to C++, which is a direct
descendent of C .
⚫ Much of the character of J ava is inherited from these
two languages.
 From C , Java derives its syntax.
 Many of Java’s object-oriented features were
influenced by C++.
J A V A - CHARACTERISTICS
 Uses C/C++ basic syntax and basic data types -int, char,
float, double, long, short, byte etc.
 Uses standard C/C++ control structures
 “Pure” O O language
 No stand alone functions -All code is part of a class
 No explicit pointers - uses references
 Uses garbage collection
 Java is strongly typed
 J ava is normally compiled to a bytecode.
⚫ J ava bytecode is a machine language for an abstract
machine
⚫ Makes J ava secure and Portable
 Each platform (or browser) that runs Java has a J ava
Virtual Machine (JVM) . The J V M executes J ava bytecodes
WHY J A V A
 Platform Independent - Code once run anywhere
⚫ Byte code
 Easy to learn
 Secure
⚫ Byte code & V M
 Free
JAVA IDE
 Using J D K you can compile and run java
program from command line.
⚫ c:> javac HelloWorld. J ava
 compiling here and
 it will produce HelloWorld.class i.e. bytecode.

⚫ c:>java HelloWorld
 It runs java byte code on native machine
JAVA IDE
 Creating, Compiling, Debugging and Execution for these
four steps J D K is not user friendly. I D E is provided for
that. A list of IDEs are:
⚫ Eclipse
⚫ Netbeans.
⚫ IntelliJ I D E A

Yo u c a n i n s t a l l I n te l l i J I D E A u s i n g t h e t u to r i a l
h t t p s : / / yo u t u . b e / E M LTO M d I z 4 w ? s i = z 0 9 e f 0 to m G E a 1 R r j
AN EXAMPLE HELLOWORLD
public class HelloWorldExample
{
public static void main( String args[] )
{
System.out.println("Hello World");
}
}
JAVA SOURCE CODE NAMING
CONVENTIONS
 All java source file should end with .java
 Each .java file can contain only one public
class
 The name of the file should be the name of
the public class plus ".java"
 Do not use abbreviations in the name of the class

 If the class name contains multiple words then


capitalize the first letter of each word ex.
HelloWorld.java
NAMING CONVENTION
 Class Naming
⚫ Uses Capitalized word(s) i.e. Title case
⚫ Examples:- HelloWorld, MyList, StudentMark
 Variable and method names
⚫ starts with a lowercase letter and after that use Title
case
⚫ Examples:- variableAndMethodNames, aFloat,
studentName
 Names of constants
⚫ All are capital letters and separated by underscore.
⚫ Example: N A M E S _ O F _ C O N S TA N T S
J A V A IDENTIFIERS RULES
 Identifier is a name given to a variable, class, or
method.
 Java identifier
⚫ Can contain letter, number, underscore (_), or dollar
sign ($).
⚫ Cannot start with number.
⚫ Identifiers are case sensitive(var and Var both can be
declared in a program)
⚫ have no maximum length.
⚫ cannot be a keyword, but it can contain a keyword as
part of its name.
• Write down whether the following
identifiers are valid or not

Name Valid/invalid comment


myVar# invalid # is not allowed
myVar$ valid
$myVar valid
final invalid keyword
static invalid keyword
finalVar valid Can contain keyword as a part of name
1num invalid Cannot starts with number
main valid Not a keyword

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