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CMake Lists

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0% found this document useful (0 votes)
38 views18 pages

CMake Lists

Ok
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project

# SPDX-License-Identifier: GPL-3.0-or-later

cmake_minimum_required(VERSION 3.22)

project(yuzu)

if (${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")


set(PLATFORM_SUN ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
set(PLATFORM_FREEBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "OpenBSD")
set(PLATFORM_OPENBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(PLATFORM_LINUX ON)
endif()

if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")


set(CXX_CLANG ON)
if (MSVC)
set(CXX_CLANG_CL ON)
endif()
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(CXX_GCC ON)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CXX_CL ON)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "IntelLLVM")
set(CXX_ICC ON)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
set(CXX_APPLE ON)
endif()

list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")


list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-
modules")
if (PLATFORM_SUN)
# Terrific Solaris pkg shenanigans
list(APPEND CMAKE_PREFIX_PATH "/usr/lib/qt/6.6/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH "/usr/lib/qt/6.6/lib/amd64/cmake")
# For some mighty reason, doing a normal release build sometimes may not
trigger
# the proper -O3 switch to materialize
if (CMAKE_BUILD_TYPE MATCHES "Release")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O3")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3")
endif()
endif()

# Needed for FFmpeg w/ VAAPI and DRM


if (PLATFORM_OPENBSD)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I/usr/X11R6/include")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I/usr/X11R6/include")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L/usr/X11R6/lib")
endif()

# Detect current compilation architecture and create standard definitions


# =======================================================================

include(CheckSymbolExists)
function(detect_architecture symbol arch)
if (NOT DEFINED ARCHITECTURE)
set(CMAKE_REQUIRED_QUIET 1)
check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
unset(CMAKE_REQUIRED_QUIET)

# The output variable needs to be unique across invocations otherwise


# CMake's crazy scope rules will keep it defined
if (ARCHITECTURE_${arch})
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${arch}=1)
endif()
endif()
endfunction()

if (NOT ENABLE_GENERIC)
if (MSVC)
detect_architecture("_M_AMD64" x86_64)
detect_architecture("_M_IX86" x86)
detect_architecture("_M_ARM" arm)
detect_architecture("_M_ARM64" arm64)
else()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" arm)
detect_architecture("__aarch64__" arm64)
endif()
endif()

if (NOT DEFINED ARCHITECTURE)


set(ARCHITECTURE "GENERIC")
set(ARCHITECTURE_GENERIC 1)
add_definitions(-DARCHITECTURE_GENERIC=1)
endif()

message(STATUS "Target architecture: ${ARCHITECTURE}")

if (MSVC AND ARCHITECTURE_x86)


message(FATAL_ERROR "Attempting to build with the x86 environment is not
supported. \
This can typically happen if you used the Developer Command Prompt from the
start menu; \
instead, run vcvars64.bat directly, located at C:/Program Files/Microsoft
Visual Studio/2022/Community/VC/Auxiliary/Build/vcvars64.bat")
endif()

if (CXX_CLANG_CL)
add_compile_options(
# clang-cl prints literally 10000+ warnings without this
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-command-line-argument>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unsafe-buffer-usage>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-value>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-extra-semi-stmt>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-reserved-identifier>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-deprecated-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type-mismatch>
$<$<COMPILE_LANGUAGE:C,CXX>:/EHsc> # thanks microsoft
)

if (ARCHITECTURE_x86_64)
add_compile_options(
# Required CPU features for amd64
$<$<COMPILE_LANGUAGE:C,CXX>:-msse4.1>
$<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>
)
endif()
endif()

set(CPM_SOURCE_CACHE ${CMAKE_SOURCE_DIR}/.cache/cpm)

include(DownloadExternals)
include(CMakeDependentOption)
include(CTest)

# Disable Warnings as Errors for MSVC


if (MSVC AND NOT CXX_CLANG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W3 /WX-")
endif()

if (PLATFORM_FREEBSD)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L/usr/local/lib")
endif()

# Set bundled sdl2/qt as dependent options.


# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks
but is needed for SDL motion
CMAKE_DEPENDENT_OPTION(ENABLE_SDL2 "Enable the SDL2 frontend" ON "NOT ANDROID" OFF)

set(EXT_DEFAULT OFF)

if (MSVC OR ANDROID)
set(EXT_DEFAULT ON)
endif()

CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" $


{EXT_DEFAULT} "ENABLE_SDL2;NOT MSVC" OFF)

cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "NOT ANDROID"


OFF)

cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT WIN32 OR NOT


ARCHITECTURE_arm64" OFF)
mark_as_advanced(FORCE ENABLE_OPENGL)

option(ENABLE_QT "Enable the Qt frontend" ON)


option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
option(ENABLE_QT_UPDATE_CHECKER "Enable update checker for the Qt frontend" OFF)

CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}"


"ENABLE_QT" OFF)

option(YUZU_USE_CPM "Use CPM to fetch system dependencies (fmt, boost, etc) if


needed. Externals will still be fetched." ${EXT_DEFAULT})

option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)


option(ENABLE_WIFI_SCAN "Enable WiFi scanning" OFF)
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from source" OFF "NOT
WIN32 AND NOT ANDROID" OFF)

option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)

option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)

set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled
Qt libraries")

option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)

CMAKE_DEPENDENT_OPTION(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF


"ENABLE_QT" OFF)

option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")

option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ${EXT_DEFAULT})

# TODO(crueter): CI this?
option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android" ON)

# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose
between bundled, external, system
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "$
{MSVC}" "ENABLE_SDL2" OFF)

CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Enable dedicated room functionality" ON "NOT


ANDROID" OFF)

CMAKE_DEPENDENT_OPTION(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON


"YUZU_ROOM" OFF)

CMAKE_DEPENDENT_OPTION(YUZU_CMD "Compile the eden-cli executable" ON


"ENABLE_SDL2;NOT ANDROID" OFF)

CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF


"WIN32 OR LINUX" OFF)

option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)

option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" ON)

CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available"


ON "NOT WIN32" OFF)

CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of


the bundled one)" OFF "APPLE" OFF)

set(YUZU_TZDB_PATH "" CACHE STRING "Path to a pre-downloaded timezone database")

option(YUZU_DISABLE_LLVM "Disable LLVM (useful for CI)" OFF)

set(DEFAULT_ENABLE_OPENSSL ON)
if (ANDROID OR WIN32 OR APPLE OR PLATFORM_SUN)
# - Windows defaults to the Schannel backend.
# - macOS defaults to the SecureTransport backend.
# - Android currently has no SSL backend as the NDK doesn't include any SSL
# library; a proper 'native' backend would have to go through Java.
# But you can force builds for those platforms to use OpenSSL if you have
# your own copy of it.
set(DEFAULT_ENABLE_OPENSSL OFF)
endif()

if (ENABLE_WEB_SERVICE)
set(DEFAULT_ENABLE_OPENSSL ON)
endif()

option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" $


{DEFAULT_ENABLE_OPENSSL})

if (ENABLE_OPENSSL)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_OPENSSL "Download bundled OpenSSL
build" "${MSVC}" "NOT ANDROID" ON)
endif()

if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)


# TODO(crueter): CPM this
set(vvl_version "1.4.321.0")
set(vvl_zip_file "${CMAKE_BINARY_DIR}/externals/vvl-android.zip")
if (NOT EXISTS "${vvl_zip_file}")
# Download and extract validation layer release to externals directory
set(vvl_base_url
"https://github.com/KhronosGroup/Vulkan-ValidationLayers/releases/download")
file(DOWNLOAD "${vvl_base_url}/vulkan-sdk-${vvl_version}/android-binaries-$
{vvl_version}.zip"
"${vvl_zip_file}" SHOW_PROGRESS)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${vvl_zip_file}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()

# Copy the arm64 binary to src/android/app/main/jniLibs


set(vvl_lib_path
"${CMAKE_CURRENT_SOURCE_DIR}/src/android/app/src/main/jniLibs/arm64-v8a/")
file(COPY "${CMAKE_BINARY_DIR}/externals/android-binaries-${vvl_version}/arm64-
v8a/libVkLayer_khronos_validation.so"
DESTINATION "${vvl_lib_path}")
endif()

if (ANDROID)
set(CMAKE_SKIP_INSTALL_RULES ON)
set(CMAKE_POLICY_VERSION_MINIMUM 3.5) # Workaround for Oboe
endif()

if (YUZU_USE_PRECOMPILED_HEADERS)
if (MSVC AND CCACHE)
# buildcache does not properly cache PCH files, leading to compilation
errors.
# See https://github.com/mbitsnbites/buildcache/discussions/230
message(WARNING "buildcache does not properly support Precompiled Headers.
Disabling PCH")
set(DYNARMIC_USE_PRECOMPILED_HEADERS OFF CACHE BOOL "" FORCE)
set(YUZU_USE_PRECOMPILED_HEADERS OFF CACHE BOOL "" FORCE)
endif()
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
message(STATUS "Using Precompiled Headers.")
set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON)
endif()

# Default to a Release build


get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options
are: Debug Release RelWithDebInfo MinSizeRel." FORCE)
message(STATUS "Defaulting to a Release build")
endif()

if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS $


{PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
if (EXISTS ${PROJECT_SOURCE_DIR}/.git/)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
endif()

configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)

if (EXISTS ${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.json)

configure_file("${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.js
on"
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json"
COPYONLY)
endif()

if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS


${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
https://api.yuzu-emu.org/gamedb/
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json"
SHOW_PROGRESS)
endif()

if (NOT EXISTS
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()

if (UNIX)
add_compile_definitions(YUZU_UNIX=1)
endif()

if (ARCHITECTURE_arm64 AND (ANDROID OR PLATFORM_LINUX))


set(HAS_NCE 1)
add_compile_definitions(HAS_NCE=1)
endif()

if (YUZU_ROOM)
add_compile_definitions(YUZU_ROOM)
endif()

# Build/optimization presets
if (PLATFORM_LINUX OR CXX_CLANG)
if (ARCHITECTURE_x86_64)
set(YUZU_BUILD_PRESET "custom" CACHE STRING "Build preset to use. One of:
custom, generic, v3, zen2, zen4, native")
if (${YUZU_BUILD_PRESET} STREQUAL "generic")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=x86-64 -mtune=generic")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=x86-64 -mtune=generic")
elseif (${YUZU_BUILD_PRESET} STREQUAL "v3")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=x86-64-v3 -
mtune=generic")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=x86-64-v3 -mtune=generic")
elseif (${YUZU_BUILD_PRESET} STREQUAL "zen2")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=znver2 -mtune=znver2")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=znver2 -mtune=znver2")
elseif (${YUZU_BUILD_PRESET} STREQUAL "zen4")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=znver4 -mtune=znver4")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=znver4 -mtune=znver4")
elseif (${YUZU_BUILD_PRESET} STREQUAL "native")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=native -mtune=native")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=native -mtune=native")
endif()
elseif(ARCHITECTURE_arm64)
set(YUZU_BUILD_PRESET "custom" CACHE STRING "Build preset to use. One of:
custom, generic, armv9")
if (${YUZU_BUILD_PRESET} STREQUAL "generic")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=armv8-a -mtune=generic")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=armv8-a -mtune=generic")
elseif (${YUZU_BUILD_PRESET} STREQUAL "armv9")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=armv9-a -mtune=generic")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=armv9-a -mtune=generic")
endif()
endif()
endif()

# Other presets, e.g. steamdeck


set(YUZU_SYSTEM_PROFILE "generic" CACHE STRING "CMake and Externals profile to use.
One of: generic, steamdeck")

# Configure C++ standard


# ===========================

set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

# Output binaries to bin/


set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)

# System imported libraries


# =======================================================================

include(CPMUtil)

# openssl funniness
if (ENABLE_OPENSSL)
if (YUZU_USE_BUNDLED_OPENSSL)
AddJsonPackage(openssl)
endif()

find_package(OpenSSL 1.1.1 REQUIRED)


endif()

if (YUZU_USE_CPM)
message(STATUS "Fetching needed dependencies with CPM")

set(BUILD_SHARED_LIBS OFF)
set(BUILD_TESTING OFF)
set(ENABLE_TESTING OFF)

# TODO(crueter): renderdoc?

# boost
set(BOOST_INCLUDE_LIBRARIES algorithm icl pool container heap asio headers
process filesystem crc variant)

AddJsonPackage(boost)

# really annoying thing where boost::headers doesn't work with cpm


# TODO(crueter) investigate
set(BOOST_NO_HEADERS ${Boost_ADDED})

if (Boost_ADDED)
if (MSVC OR ANDROID)
add_compile_definitions(YUZU_BOOST_v1)
endif()

if (NOT MSVC OR CXX_CLANG)


# boost sucks
if (PLATFORM_SUN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthreads")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthreads")
endif()

target_compile_options(boost_heap INTERFACE -Wno-shadow)


target_compile_options(boost_icl INTERFACE -Wno-shadow)
target_compile_options(boost_asio INTERFACE -Wno-conversion -Wno-
implicit-fallthrough)
endif()
endif()

# fmt
AddJsonPackage(fmt)

# lz4
AddJsonPackage(lz4)

if (lz4_ADDED)
add_library(lz4::lz4 ALIAS lz4_static)
endif()

# nlohmann
AddJsonPackage(nlohmann)

# zlib
AddJsonPackage(zlib)
if (ZLIB_ADDED)
add_library(ZLIB::ZLIB ALIAS zlibstatic)
endif()

# zstd
AddJsonPackage(zstd)

if (zstd_ADDED)
add_library(zstd::zstd ALIAS libzstd_static)
endif()

# Catch2
if (YUZU_TESTS OR DYNARMIC_TESTS)
AddJsonPackage(catch2)
endif()

# ENet
AddJsonPackage(enet)

if (enet_ADDED)
target_include_directories(enet INTERFACE ${enet_SOURCE_DIR}/include)
endif()

if (NOT TARGET enet::enet)


add_library(enet::enet ALIAS enet)
endif()

# Opus
AddJsonPackage(opus)

if (Opus_ADDED)
if (MSVC AND CXX_CLANG)
target_compile_options(opus PRIVATE
-Wno-implicit-function-declaration
)
endif()
endif()

if (NOT TARGET Opus::opus)


add_library(Opus::opus ALIAS opus)
endif()

# VulkanUtilityHeaders - pulls in headers and utility libs


AddJsonPackage(vulkan-utility-headers)

# small hack
if (NOT VulkanUtilityLibraries_ADDED)
find_package(VulkanHeaders 1.3.274 REQUIRED)
endif()

# SPIRV Headers
AddJsonPackage(spirv-headers)

# SPIRV Tools
AddJsonPackage(spirv-tools)

if (SPIRV-Tools_ADDED)
add_library(SPIRV-Tools::SPIRV-Tools ALIAS SPIRV-Tools-static)
target_link_libraries(SPIRV-Tools-static PRIVATE SPIRV-Tools-opt SPIRV-
Tools-link)
endif()

# mbedtls
AddJsonPackage(mbedtls)
else()
# Enforce the search mode of non-required packages for better and shorter
failure messages
find_package(fmt 8 REQUIRED)
if (NOT YUZU_DISABLE_LLVM)
find_package(LLVM MODULE COMPONENTS Demangle)
endif()

find_package(nlohmann_json 3.8 REQUIRED)


find_package(lz4 REQUIRED)
find_package(RenderDoc MODULE)
find_package(stb MODULE)
find_package(enet 1.3 MODULE REQUIRED)
find_package(Opus 1.3 MODULE REQUIRED)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED MODULE)

# wow
if (PLATFORM_LINUX)
find_package(Boost 1.57.0 REQUIRED headers context system fiber)
else()
find_package(Boost 1.57.0 REQUIRED)
endif()

# OpenBSD does not package mbedtls3 (only 2)


if (PLATFORM_OPENBSD)
AddJsonPackage(mbedtls)
else()
find_package(MbedTLS 3 REQUIRED)
endif()

find_package(VulkanUtilityLibraries REQUIRED)
find_package(VulkanHeaders 1.3.274 REQUIRED)

# FreeBSD does not package spirv-headers


if (PLATFORM_FREEBSD)
AddJsonPackage(spirv-headers)
else()
find_package(SPIRV-Headers 1.3.274 REQUIRED)
endif()

find_package(SPIRV-Tools MODULE REQUIRED)

if (YUZU_TESTS)
find_package(Catch2 3.0.1 REQUIRED)
endif()

if (CMAKE_SYSTEM_NAME STREQUAL "Linux" OR ANDROID)


find_package(gamemode 1.7 MODULE)
endif()

if (ENABLE_OPENSSL)
find_package(OpenSSL 1.1.1 REQUIRED)
endif()
endif()

if(NOT TARGET Boost::headers)


AddJsonPackage(boost_headers)
endif()

# DiscordRPC
if (USE_DISCORD_PRESENCE)
if (ARCHITECTURE_arm64)
add_compile_definitions(RAPIDJSON_ENDIAN=RAPIDJSON_LITTLEENDIAN)
endif()

AddJsonPackage(discord-rpc)

target_include_directories(discord-rpc INTERFACE
${discord-rpc_SOURCE_DIR}/include)
add_library(DiscordRPC::discord-rpc ALIAS discord-rpc)
endif()

# SimpleIni
AddJsonPackage(simpleini)

# Most linux distros don't package cubeb, so enable regardless of cpm settings
if(ENABLE_CUBEB)
AddJsonPackage(cubeb)

if (cubeb_ADDED)
if (NOT MSVC)
if (TARGET speex)
target_compile_options(speex PRIVATE -Wno-sign-compare)
endif()

set_target_properties(cubeb PROPERTIES COMPILE_OPTIONS "")


target_compile_options(cubeb INTERFACE
-Wno-implicit-const-int-float-conversion
-Wno-shadow
-Wno-missing-declarations
-Wno-return-type
-Wno-uninitialized
)
else()
target_compile_options(cubeb PRIVATE
/wd4456
/wd4458
)
endif()
endif()

if (NOT TARGET cubeb::cubeb)


add_library(cubeb::cubeb ALIAS cubeb)
endif()
endif()

# find SDL2 exports a bunch of variables that are needed, so its easier to do this
outside of the YUZU_find_package
if (ENABLE_SDL2)
if (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
if (NOT WIN32)
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads
Timers
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see
https://github.com/libsdl-org/SDL/issues/5095)
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
# CPUinfo also required for SDL Audio, at least until 2.28.0 (see
https://github.com/libsdl-org/SDL/issues/7809)
set(SDL_UNUSED_SUBSYSTEMS
File Filesystem
Locale Power Render)
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
set(SDL_${_OPT} OFF)
endforeach()

set(HIDAPI ON)
endif()

if (APPLE)
set(SDL_FILE ON)
endif()

if ("${YUZU_SYSTEM_PROFILE}" STREQUAL "steamdeck")


set(SDL_PIPEWIRE OFF) # build errors out with this on
AddJsonPackage("sdl2_steamdeck")
else()
AddJsonPackage("sdl2_generic")
endif()
elseif (YUZU_USE_BUNDLED_SDL2)
message(STATUS "Using bundled SDL2")
AddJsonPackage(sdl2)
endif()

find_package(SDL2 2.26.4 REQUIRED)


endif()

# List of all FFmpeg components required


set(FFmpeg_COMPONENTS
avcodec
avfilter
avutil
swscale)

# This function should be passed a list of all files in a target. It will


automatically generate
# file groups following the directory hierarchy, so that the layout of the files in
IDEs matches the
# one in the filesystem.
function(create_target_directory_groups target_name)
# Place any files that aren't in the source list in a separate group so that
they don't get in
# the way.
source_group("Other Files" REGULAR_EXPRESSION ".")

get_target_property(target_sources "${target_name}" SOURCES)

foreach(file_name IN LISTS target_sources)


get_filename_component(dir_name "${file_name}" PATH)
# Group names use '\' as a separator even though the entire rest of CMake
uses '/'...
string(REPLACE "/" "\\" group_name "${dir_name}")
source_group("${group_name}" FILES "${file_name}")
endforeach()
endfunction()

add_subdirectory(externals)

# pass targets from externals


find_package(libusb)
find_package(VulkanMemoryAllocator)

if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
find_package(xbyak)
endif()

if (ENABLE_WEB_SERVICE)
find_package(httplib)
endif()

if (ENABLE_WEB_SERVICE OR ENABLE_QT_UPDATE_CHECKER)
find_package(cpp-jwt)
endif()

if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
download_qt(6.8.3)
else()
message(STATUS "Using system Qt")
if (NOT Qt6_DIR)
set(Qt6_DIR "" CACHE PATH "Additional path to search for Qt6 libraries
like C:/Qt/6.8.3/msvc2022_64/lib/cmake/Qt6")
endif()
list(APPEND CMAKE_PREFIX_PATH "${Qt6_DIR}")
endif()

find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent)

if (YUZU_USE_QT_MULTIMEDIA)
find_package(Qt6 REQUIRED COMPONENTS Multimedia)
endif()

if (CMAKE_SYSTEM_NAME STREQUAL "Linux")


find_package(Qt6 REQUIRED COMPONENTS DBus OPTIONAL_COMPONENTS GuiPrivate)
elseif (UNIX AND NOT APPLE)
find_package(Qt6 REQUIRED COMPONENTS DBus Gui)
endif()

if (ENABLE_QT_TRANSLATION)
find_package(Qt6 REQUIRED COMPONENTS LinguistTools)
endif()

if (NOT DEFINED QT_TARGET_PATH)


get_target_property(qtcore_path Qt6::Core LOCATION_Release)
string(FIND "${qtcore_path}" "/bin/" qtcore_path_bin_pos REVERSE)
string(FIND "${qtcore_path}" "/lib/" qtcore_path_lib_pos REVERSE)
if (qtcore_path_bin_pos GREATER qtcore_path_lib_pos)
string(SUBSTRING "${qtcore_path}" 0 ${qtcore_path_bin_pos}
QT_TARGET_PATH)
else()
string(SUBSTRING "${qtcore_path}" 0 ${qtcore_path_lib_pos}
QT_TARGET_PATH)
endif()
endif()

if (NOT DEFINED QT_HOST_PATH)


set(QT_HOST_PATH "${QT_TARGET_PATH}")
endif()

message(STATUS "Using target Qt at ${QT_TARGET_PATH}")


message(STATUS "Using host Qt at ${QT_HOST_PATH}")
endif()

function(set_yuzu_qt_components)
# Best practice is to ask for all components at once, so they are from the same
version
set(YUZU_QT_COMPONENTS2 Core Widgets Concurrent)
if (PLATFORM_LINUX)
list(APPEND YUZU_QT_COMPONENTS2 DBus)
endif()
if (YUZU_USE_QT_MULTIMEDIA)
list(APPEND YUZU_QT_COMPONENTS2 Multimedia)
endif()
if (YUZU_USE_QT_WEB_ENGINE)
list(APPEND YUZU_QT_COMPONENTS2 WebEngineCore WebEngineWidgets)
endif()
if (ENABLE_QT_TRANSLATION)
list(APPEND YUZU_QT_COMPONENTS2 LinguistTools)
endif()
if (USE_DISCORD_PRESENCE)
list(APPEND YUZU_QT_COMPONENTS2 Network)
endif()
set(YUZU_QT_COMPONENTS ${YUZU_QT_COMPONENTS2} PARENT_SCOPE)
endfunction(set_yuzu_qt_components)

if (UNIX AND NOT APPLE AND NOT ANDROID)


find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()

if (NOT (YUZU_USE_BUNDLED_FFMPEG OR YUZU_USE_EXTERNAL_FFMPEG))


# Use system installed FFmpeg
find_package(FFmpeg REQUIRED QUIET COMPONENTS ${FFmpeg_COMPONENTS})

# TODO(crueter): Version
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_NAMES FFmpeg)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS "unknown (system)")
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_URLS
"https://github.com/FFmpeg/FFmpeg")
endif()

if(ENABLE_QT)
set_yuzu_qt_components()
find_package(Qt6 REQUIRED COMPONENTS ${YUZU_QT_COMPONENTS})
set(QT_MAJOR_VERSION 6)
# Qt6 sets cxx_std_17 and we need to undo that
set_target_properties(Qt6::Platform PROPERTIES INTERFACE_COMPILE_FEATURES "")
endif()
if (WIN32 AND YUZU_CRASH_DUMPS)
set(BREAKPAD_VER "breakpad-c89f9dd")
download_bundled_external("breakpad/" ${BREAKPAD_VER} "breakpad-win"
BREAKPAD_PREFIX "c89f9dd")

set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")

add_library(libbreakpad_client INTERFACE IMPORTED)


target_link_libraries(libbreakpad_client INTERFACE "$
{BREAKPAD_CLIENT_LIBRARY}")
target_include_directories(libbreakpad_client INTERFACE "$
{BREAKPAD_CLIENT_INCLUDE_DIR}")
endif()

# Prefer the -pthread flag on Linux.


set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)

# Platform-specific library requirements


# ======================================

if (APPLE)
# Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
find_library(ICONV_LIBRARY iconv REQUIRED)
list(APPEND PLATFORM_LIBRARIES ${ICONV_LIBRARY})
elseif (WIN32)
# Target Windows 10
add_compile_definitions(_WIN32_WINNT=0x0A00 WINVER=0x0A00)
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()

# Setup a custom clang-format target (if clang-format can be found) that will run
# against all the src files. This should be used before making a pull request.
# =======================================================================

set(CLANG_FORMAT_POSTFIX "-15")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
PATHS ${PROJECT_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32 AND NOT CMAKE_CROSSCOMPILING)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format$
{CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/eden-emulator/ext-windows-bin/raw/master/clang-
format${CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
STATUS DOWNLOAD_SUCCESS)
if (NOT DOWNLOAD_SUCCESS EQUAL 0)
message(WARNING "Could not download clang format! Disabling the clang
format target")
file(REMOVE ${CLANG_FORMAT})
unset(CLANG_FORMAT)
endif()
else()
message(WARNING "Clang format not found! Disabling the clang format
target")
endif()
endif()

if (CLANG_FORMAT)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include
*.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
COMMENT ${CCOMMENT})
elseif(MINGW)
add_custom_target(clang-format
COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp | xargs
`cygpath -u ${CLANG_FORMAT}` -i
COMMENT ${CCOMMENT})
else()
add_custom_target(clang-format
COMMAND find ${SRCS} -iname *.h -o -iname *.cpp | xargs ${CLANG_FORMAT}
-i
COMMENT ${CCOMMENT})
endif()
unset(SRCS)
unset(CCOMMENT)
endif()

# Include source code


# ===================

# Adjustments for MSVC + Ninja


if (MSVC AND CMAKE_GENERATOR STREQUAL "Ninja")
add_compile_options(
/wd4464 # relative include path contains '..'
/wd4711 # function 'function' selected for automatic inline expansion
/wd4820 # 'bytes' bytes padding added after construct 'member_name'
)
endif()

# Adjustments for clang-cl


if (MSVC AND CXX_CLANG)
if (ARCHITECTURE_x86_64)
set(FILE_ARCH x86_64)
elseif (ARCHITECTURE_arm64)
set(FILE_ARCH aarch64)
else()
message(FATAL_ERROR "clang-cl: Unsupported architecture ${ARCHITECTURE}")
endif()
AddJsonPackage(llvm-mingw)
set(LIB_PATH "${llvm-mingw_SOURCE_DIR}/libclang_rt.builtins-${FILE_ARCH}.a")

add_library(llvm-mingw-runtime STATIC IMPORTED)


set_target_properties(llvm-mingw-runtime PROPERTIES
IMPORTED_LOCATION "${LIB_PATH}"
)

link_libraries(llvm-mingw-runtime)
endif()

if (YUZU_USE_FASTER_LD AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")


# We will assume that if the compiler is GCC, it will attempt to use ld.bfd by
default.
# Try to pick a faster linker.
find_program(LLD lld)
find_program(MOLD mold)

if (MOLD AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12.1")


message(NOTICE "Selecting mold as linker")
add_link_options("-fuse-ld=mold")
elseif (LLD)
message(NOTICE "Selecting lld as linker")
add_link_options("-fuse-ld=lld")
endif()
endif()

# Set runtime library to MD/MDd for all configurations


if(MSVC)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")

# Force all projects (including external dependencies) to use the same runtime
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MD")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MDd")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MD")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MDd")

# Add this to ensure Cubeb uses the same runtime


add_compile_options(
$<$<CONFIG:Debug>:/MDd>
$<$<CONFIG:Release>:/MD>
$<$<CONFIG:RelWithDebInfo>:/MD>
$<$<CONFIG:MinSizeRel>:/MD>
)
endif()

add_subdirectory(src)

# Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio
depending on whether QT is enabled or not
if(ENABLE_QT)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT
yuzu)
else()
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT
yuzu-cmd)
endif()

# Installation instructions
# =========================

# Install freedesktop.org metadata files, following those specifications:


# https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-
latest.html
# https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-
latest.html
# https://specifications.freedesktop.org/shared-mime-info-spec/shared-mime-info-
spec-latest.html
# https://www.freedesktop.org/software/appstream/docs/
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "dist/dev.eden_emu.eden.desktop"
DESTINATION "share/applications")
install(FILES "dist/dev.eden_emu.eden.svg"
DESTINATION "share/icons/hicolor/scalable/apps")

# TODO: these files need to be updated.


install(FILES "dist/dev.eden_emu.eden.xml"
DESTINATION "share/mime/packages")
install(FILES "dist/dev.eden_emu.eden.metainfo.xml"
DESTINATION "share/metainfo")
endif()

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