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Web Programming Cource

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0% found this document useful (0 votes)
20 views3 pages

Web Programming Cource

Uploaded by

elsayendale643
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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1.

Definition of Web Programming


Web programming is the process of creating dynamic websites and web applications using
programming languages, frameworks, and tools. Unlike static web pages (which just display
information), web programming allows for:

 Interactivity: Users can input data, click buttons, submit forms.


 Dynamic content: Data can change based on user actions or database updates.
 Communication with servers: Applications can fetch or send data from/to servers.

Web programming is the backbone of modern web applications, from e-commerce sites to
social media platforms.

2. Goals of Web Programming


1. Interactive User Experience: Make websites responsive and engaging.
2. Dynamic Content Management: Automatically update content based on user input
or data.
3. Database Integration: Store, retrieve, and manipulate data efficiently.
4. Cross-Platform Compatibility: Work across different browsers and devices.
5. Security: Protect data and prevent attacks like SQL injection or XSS.

3. Components of Web Programming


Web programming involves three major layers:

A. Front-End (Client-Side)

The part of a website that users see and interact with.

 Languages & Technologies:


o HTML (Hypertext Markup Language): Structure of web pages.
o CSS (Cascading Style Sheets): Styling and layout.
o JavaScript: Adds interactivity and dynamic behavior.
 Frameworks & Libraries:
o React, Angular, Vue.js, Bootstrap, jQuery.
 Tasks:
o Designing forms, buttons, menus.
o Creating animations, responsive layouts.
o Validating user input before sending it to the server.

B. Back-End (Server-Side)
The part of a website that processes data, handles logic, and communicates with
databases.

 Languages & Technologies:


o PHP, Python (Django, Flask), Java (Spring), C# (.NET), Node.js.
 Tasks:
o Handling user requests (login, registration, form submission).
o Performing calculations, processing data.
o Interfacing with databases to store and retrieve information.
o Managing user authentication and authorization.

C. Database

Stores the data that the website or application uses.

 Common Databases:
o Relational: MySQL, PostgreSQL, SQL Server.
o NoSQL: MongoDB, Firebase.
 Tasks:
o Storing user information, content, transactions.
o Querying data efficiently.
o Ensuring data integrity and security.

4. Web Programming Models


A. Static Websites

 Content is fixed and does not change.


 Built using only HTML and CSS.
 Example: Personal portfolio websites.

B. Dynamic Websites

 Content can change based on user interaction or database.


 Uses front-end + back-end programming.
 Example: Facebook, Amazon, Gmail.

C. Single-Page Applications (SPA)

 Only one HTML page is loaded.


 Content updates dynamically using JavaScript frameworks.
 Example: Gmail, Google Maps.

D. Client-Server Model

 Browser (client) sends requests to a web server.


 Server processes requests and sends back responses.
 Forms the basis of most web applications.

5. Important Concepts in Web Programming


1. HTTP/HTTPS: Protocols used to communicate between client and server.
2. RESTful APIs: Allow websites and apps to interact with other software.
3. AJAX: Enables asynchronous requests without reloading the page.
4. Session & Cookies: Store user information for login and preferences.
5. Security: Input validation, encryption, protection from attacks.

6. Tools and Frameworks


 Front-End: Visual Studio Code, Chrome DevTools, React, Angular.
 Back-End: Node.js, Django, Flask, Laravel, .NET.
 Databases: MySQL, MongoDB, PostgreSQL.
 Version Control: Git, GitHub, GitLab.
 Deployment: Heroku, AWS, Netlify, Firebase.

7. Applications of Web Programming


 E-commerce websites (Amazon, eBay)
 Social media platforms (Facebook, Twitter)
 Online banking systems
 Educational platforms (Coursera, Moodle)
 Blogs and content management systems (WordPress)
 Web-based games and interactive tools

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