## Adventures, Encounters & Investigations
Adventures
Adventure Hooks
Dragon Adventure Hooks
Adventure Complications
Quests
Encounters
Encounters by Level
Events
Investigations
Chases & Pursuits
Complications & Escalations
Critical Hits & Fumbles
Heists & Infiltration
Capers
Clues
Intrigue, Clues & Investigation
Hooks, Quests, Rumors & Twists
Influence & Social Conflict
Non-Combat Obstacles & Skill Challenges
Puzzles, Traps & Tricks
Rest & Camp Events
Signals, Commands & Battle Cries
Tactics & Battlefield Events
Morale & Surrender Terms
Temple Adventures
## Adversaries, Creatures & Dragons
Creatures
Monsters
Monsters' Desires
Monsters by Challenge Rating
Undead
Spirits
Beasts & Animal Companions
Criminals, Cults & Villains
Temple Villains
NPCs, Hirelings & Sidekicks
NPC Contacts
Patrons, Demon Lords & Archfiends
Ancestries & Species
Encounters by Creature Type
Encounters by Environment & Terrain
Dragons — Creating a Dragon
Dragons — Adult Dragons Connected Creatures
Dragons — Ancient Dragons Connected Creatures
Dragons — Young Dragons Connected Creatures
Dragons — Dragon Wyrmlings Connected Creatures
## Characters & People
Character Creation
Character Backstory
Character Classes
Character Goals
Character Bonds
Character Flaws
Character Ideals
Character Traits
Character Characteristics
Lifepaths
Lineage
Professions & Trades
Companions
Followers
Hirelings
Nobility
Romance
Morale (personal)
Stress
Sanity
Mounts
Beasts of Burden
## Magic, Occult & Psionics
Magic
Magic Items & Artifacts
Magic Spells & Effects
Potions
Alchemy, Herbalism & Poisons
Boons & Banes
Curses & Hexes
Afflictions, Conditions & Injuries
Diseases
Divination, Omens & Prophecy
Dreams
Healer’s Toolkit
Mishaps & Corruption
Mutations & Transformations
Psionics & Psychic Abilities
Ritual Magic & Ceremonies
Summoning, Binding & Pacts
Supernatural
Horror
## Equipment, Items & Treasure
Items
Equipment
Supplies
Containers, Locks & Safes
Crafting, Invention & Upgrades
Currency, Coinage & Appraisal
Wealth
Treasure & Rewards
Artifacts
Art Objects
Dragon Art Objects
Gemstones
Food
Drink
Poisons
Mounts & Vehicles
## Places, Settlements & Structures
Settlements
Settlements & Urban Life
Cities, Towns & Villages
Architecture & Structures
Buildings
Construction
Dungeons & Lairs
Chambers
Dungeon Dressings
Fixtures, Furnishings & Room Features
Libraries, Archives & Scriptoria
Ruins & Tombs
Temples, Shrines & Places of Power
Castles & Strongholds
Workshops & Laboratories
Inns, Shops & Taverns
## Society, Culture, Law & Economy
Culture, Customs & Laws
Etiquette, Manners & Taboos
Social Customs
Hospitality
Arts, Music & Performance
Entertainment
Festivals & Holidays
Games, Gambling & Wagers
Downtime, Camps & Lifestyle
Lifestyle
Research & Downtime Projects
Commerce & Markets
Economy
Guilds
Factions, Guilds & Organizations
Underworld & Black Markets
Conspiracies & Shadow Networks
Governance & Bureaucracy
Courts, Royalty & Nobility
Punishments & Legal Systems
Justice
Crime
Oaths & Contracts
Politics
Occupations & Professions
Services
Resource Extraction
Industry
Agriculture
Husbandry
Logistics
Infrastructure
Social Events
Civilization
Education
Training
## Information, Intrigue & Codes
Rumors
News
Messages
Codes
Ciphers
Signals
Secrets
Conspiracies
Espionage
Infiltration
Heists
Capers
Clues
## Worldbuilding, Lore & History
World
Lore
History, Eras & Timelines
Folklore, Legends & Myths
Relic Histories
Books, Tomes & Written Lore
Archaeology
Dressing & Atmosphere
Language & Dialect
Codes, Scripts & Symbols
Names & Titles
Clan Names
Male Names
Female Names
Coats of Arms, Sigils & Banners
Heraldry
Nations, Statecraft & Politics
## Cosmology, Planes & Afterlife
Cosmology, Domains & Planes
Planes
Realms
Afterlife
Portals & Teleportation
Planar & Temporal Anomalies
Deities, Pantheons & Religion
Religion
## Nature, Geography & Weather
Biomes, Geography & Mapping
Geography
Environments
Climate & Weather
Weather
Sky
Astronomy & Celestial Phenomena
Celestial Phenomena
Ecology
Food Webs
Flora & Fungi
Hazards & Disasters
Disasters
Cataclysms
Foraging
## Travel, Navigation & Vehicles
Exploration & Wilderness
Exploration
Navigation & Wayfinding
Cartography
Caravans & Trade Routes
Travel
Maritime, Ships & Sea Travel
Sea
Aerial & Sky Travel
Underwater
Islands & Archipelagos
Spacefaring
Vehicles
Beasts of Burden
## Hazards, Conditions & Survival
Hazards
Traps
Puzzles
Survival
Healing
Medicine & Care
Afflictions, Conditions & Injuries
Diseases
## Technology, Artifice & Magitech
Technology
Artifice
Invention
Magitech
Cybernetics
Bio-Augmentation
Crafting, Invention & Upgrades
Workshops & Laboratories
## Time & Cycles
Time
Calendars & Timekeeping
Seasons
## Warfare, Tactics & Holdings
Armies, Mass Combat & Warfare
Warfare
Tactics
Strongholds
Domains