Java Learning Roadmap (Day-Based & Monthly Plan)
■ 30-Day Intensive Roadmap
Week 1 (Days 1–7): Java Basics
• Day 1–2: Learn Java syntax, variables, data types, operators.
• Day 3–4: Control flow (if-else, loops, switch).
• Day 5–6: Functions & methods, simple programs.
• Day 7: Practice small coding problems.
Week 2 (Days 8–14): Object-Oriented Programming
• Day 8–9: Classes, objects, constructors.
• Day 10–11: Inheritance, polymorphism, abstraction.
• Day 12: Interfaces and abstract classes.
• Day 13–14: Practice with small OOP projects.
Week 3 (Days 15–21): Core Java Essentials
• Day 15–16: Arrays, Strings, and their operations.
• Day 17–18: Exception handling and debugging.
• Day 19: Java Collections (List, Set, Map).
• Day 20–21: File handling and I/O.
Week 4 (Days 22–30): Competitive Programming Prep
• Day 22–23: Data structures (Stack, Queue, LinkedList).
• Day 24–25: Trees, Graphs, Hashing basics.
• Day 26–27: Sorting, Searching algorithms.
• Day 28–29: Dynamic Programming & Greedy.
• Day 30: Mock contest simulation.
■ 6-Month Structured Roadmap
Month 1: Java Foundations
• Syntax, variables, operators, loops, methods.
• Small coding problems on HackerRank/LeetCode.
Month 2: OOP & Core Concepts
• Master OOP principles (Encapsulation, Inheritance, Polymorphism, Abstraction).
• Hands-on small projects (bank system, student management).
Month 3: Collections & Advanced Java
• Collections framework (List, Set, Map, Queue).
• Exception handling, File I/O, Multithreading basics.
Month 4: Data Structures & Algorithms
• Stacks, Queues, LinkedLists, Trees, Graphs.
• Sorting, Searching, Recursion, Backtracking.
Month 5: Competitive Programming
• Dynamic Programming, Greedy, Graph algorithms.
• Time & Space complexity, Mock contests.
Month 6: Final Prep & Projects
• 2–3 hour mock contests every week.
• Build Java projects & contribute to open-source.
• Revise weak areas & refine problem-solving speed.