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Variables and DataTypes

The document covers the basics of number systems, including decimal and binary, and introduces variables and data types in programming. It explains the characteristics of variables, their memory representation, and different primitive data types such as integers, floating-point numbers, and characters. Additionally, it provides example programs demonstrating variable declaration, initialization, and the use of specifiers and qualifiers in C.

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0% found this document useful (0 votes)
8 views16 pages

Variables and DataTypes

The document covers the basics of number systems, including decimal and binary, and introduces variables and data types in programming. It explains the characteristics of variables, their memory representation, and different primitive data types such as integers, floating-point numbers, and characters. Additionally, it provides example programs demonstrating variable declaration, initialization, and the use of specifiers and qualifiers in C.

Uploaded by

jayanthv040906
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Lecture 2.

Variables & Data Types

Deepthi, Faculty
Department of CSE, NITK
Number System : Decimal

We are accustomed to using decimal number system.


• Has Ten digits : 0,1,2,3,4,5,6,7,8,9
• Every digit position has a weight which is a power of 10.
• Example:
234= 2 x 102 + 3 x 101 + 4 x 100
250.67 = 2 x 102 + 5 x 101 + 0 x 100 + 6 x 10-1 + 7 x 10-2

1
Number System : Binary
Binary number system uses digits 0 and 1.
• Example: 101, 1011, 11010
• Binary to decimal:
• 110102 = 1×24 + 1×23 + 0×22 + 1×21 + 0×20 = 16 + 8 + 0 + 2 + 0 = 2610
• Bits & Bytes
Bit : A single binary digit (0 or 1).
Nibble : A collection of four bits (say, 0110).
Byte : A collection of eight bits (say, 01000111).
Word : Typically 4 or 8 bytes (that is, 32 or 64 bits). Depends on the computer.

2
Number System
• A k-digit decimal number, can express unsigned integers in the range
0 to 10k–1
Example: For k=3, from 0 to 999.
• A k-bit binary number, can express unsigned integers in the range
0 to 2k–1
Example: For k=3, from 0 to 7.
For k=10, from 0 to 1023.

3
Variables
• A variable is a named storage location in memory that holds a value.
• The value of a variable can be changed during program execution.
• Key Characteristics of Variables: It has a name, type, value, scope, lifetime.
• Declaration: Specifies the variable’s type and name
int age;
• Initialization: Assigns a value to the variable when it is declared.

int age = 25;

4
Variables in Memory
• All the variables are stored in memory.
• How does memory look like (logically)?
• As a list of storage locations, each having a unique address.
Address 0
Address 1
Address 2
• Each block represent one byte of memory.
Address 3 • Every variable is mapped to a particular
Address 4 memory address
.
.
.

Address N-1

5
Data Type
• Data types specify the type of data a variable can hold.
• Determines a set of values that a variable might take and a set of operations that can be
applied.
• Primitive Data Types:
1. Integer: Store whole numbers (Examples: -5, 24, 0, 10).
Size: Typically 4 bytes (32 bits), depends on system. Keyword: int
Example: int age = 30;
1. Floating-point: Store numbers with fractional values (single-precision floating-point
numbers) (Examples: 3.14159, 5.0, -12345.345). Keyword: float
Size: Typically 4 bytes (32 bits).
Example: float height = 5.9; 6
Data Type
Primitive Data Types:
3. Double-precision Floating-point: Store numbers with fractional values with higher
precision than float.
Size: Typically 8 bytes (64 bits). Keyword: double
Example: double pi = 3.141592653589793;
4. Character: Store a single character (Examples: ‘A’, ‘d’, ‘4’, ‘*’, ‘ ’).
Size: 1 bytes (8 bits). Keyword: char
Example: char grade = ‘A’;

7
Example Program
#include <stdio.h>

int main() {
int age = 25;
float height = 5.7;
double pi = 3.141592653589793;
char initial = 'J';

printf("Age: %d\n", age);


printf("Height: %.1f\n", height);
printf("PI: %.15f\n", pi);
printf("Initial: %c\n", initial);

return 0;
}
8
Average of 3 Numbers Program
#include <stdio.h>
int main() {
int a;
int b;
int c;
//or int a, b, c;
float average=0;

printf(“Enter three numbers: ”);


scanf(“%d %d %d”,&a, &b, &c);

average = (a+b+c)/3;
printf(“Average of %d, %d, %d is %f \n", a, b, c, average);

return 0;
} 9
Range of Data Types
Sizes and ranges of basic data types in C for a 16-bit computer

10
Range of Data Types
Sizes and ranges of basic data types in C for a 32-bit computer

11
Specifiers and Qualifiers

Type Specifiers: Determine the size of data types in terms of memory allocation.
1. short
2. long

12
Example Program
#include <stdio.h>
int main()
{
short s = 10;
int i = 1000;
long l = 100000L;
long long ll = 10000000000LL;
char c = 'C';

printf("Size of short: %zu bytes\n", sizeof(s));


printf("Size of int: %zu bytes\n", sizeof(i));
printf("Size of long: %zu bytes\n", sizeof(l));
printf("Size of long long: %zu bytes\n", sizeof(ll));
printf("Size of char: %zu byte\n", sizeof(c));
return 0;
} 13
Specifiers and Qualifiers

Size Specifiers: Sign specifiers determine whether a variable can hold negative values, only
positive values, or zero.
They modify the range of values that a data type can store.
1. signed
2. unsigned

14
Example Program
#include <stdio.h>
int main() {
signed int si = -1234;
unsigned int ui = 1234;
signed char sc = -10;
unsigned char uc = 200;

printf("Signed int: %d\n", si);


printf("Unsigned int: %u\n", ui);
printf("Signed char: %d\n", sc);
printf("Unsigned char: %u\n", uc);

return 0;
}

15

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