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Operating Systems Short Notes

An Operating System (OS) is system software that manages hardware and software resources, evolving from batch systems to real-time systems. Key components include process management, memory management, and security, with various types such as batch, time-sharing, and distributed systems. The document also covers process management, synchronization, and memory management, detailing concepts like process states, scheduling algorithms, and memory allocation techniques.

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0% found this document useful (0 votes)
50 views6 pages

Operating Systems Short Notes

An Operating System (OS) is system software that manages hardware and software resources, evolving from batch systems to real-time systems. Key components include process management, memory management, and security, with various types such as batch, time-sharing, and distributed systems. The document also covers process management, synchronization, and memory management, detailing concepts like process states, scheduling algorithms, and memory allocation techniques.

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mp1121451
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We take content rights seriously. If you suspect this is your content, claim it here.
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Operating Systems - Short Notes

Unit I: Operating Systems Overview

Definition of OS:

An Operating System (OS) is system software that manages hardware, software resources, and provides services for

computer programs.

Evaluation of OS:

Evolution from batch systems -> multiprogramming -> time-sharing -> distributed and real-time systems.

Components of OS:

1. Process management 2. Memory management 3. File system 4. Device management 5. Security & protection 6. I/O

system management

Services of OS:

- Program execution - I/O operations - File system manipulation - Communication - Error detection - Resource allocation

Structure of OS:

- Monolithic - Layered - Microkernel - Modular - Hybrid

Architecture of OS:

Defines how OS components interact with hardware. Includes user mode, kernel mode, and system calls.

Types of OS:

Batch, Time-sharing, Distributed, Real-time, Multiprogramming, Network OS

Batch Systems:

Jobs are collected and processed in batches with no user interaction.

Multiprogramming:

Multiple jobs in memory, CPU switches among them to improve utilization.


Operating Systems - Short Notes

Time Sharing:

Multiple users use system simultaneously using time-sliced CPU.

Parallel Systems:

Multiple processors executing in parallel.

Distributed Systems:

Multiple computers working together over a network.

Real-Time Systems:

Designed to meet timing constraints for real-time applications.

Unit I: Operating System Structures

OS Services:

User interface, Program execution, I/O operations, File-system services, Communication, Resource allocation,

Protection

System Calls:

Interface between user programs and OS (e.g., open, read, write)

System Programs:

Utilities like compilers, file managers, status info

OS Structure:

Simple, Layered, Microkernel, Modules, Hybrid

OS Generations:

1st Gen: No OS, 2nd: Batch systems, 3rd: Multiprogramming, 4th: Time-sharing, 5th: Networked/distributed systems
Operating Systems - Short Notes

Unit II: Process Management

Process Definition:

A program in execution.

Process States:

New, Ready, Running, Waiting, Terminated

State Transitions:

Switching due to events like I/O or interrupts.

Process Scheduling:

Decides which ready process gets CPU.

PCB (Process Control Block):

Holds PID, state, CPU registers, memory limits etc.

Threads:

Lightweight subprocesses sharing code, data, files.

Multithreading:

Multiple threads in a process improve efficiency.

Benefits of Threads:

Responsiveness, Resource sharing, Economy, Utilization

Types of Threads:

User-level and Kernel-level threads

Process Scheduling
Operating Systems - Short Notes

Definition:

Select process from ready queue for execution.

Objectives:

Max CPU utilization, Max throughput, Min turnaround, wait and response time

Algorithms:

- FCFS: Non-preemptive

- SJF: Non-preemptive and preemptive

- RR: Preemptive with time quantum

Performance Evaluation:

Metrics: CPU Utilization, Throughput, Turnaround, Waiting Time, Response Time

Unit III: Process Synchronization

IPC (Inter-Process Communication):

Mechanism for process interaction

Race Conditions:

Output depends on execution order when accessing shared data

Critical Section Problem:

Only one process at a time in critical section

Mutual Exclusion:

Ensures one process in critical section

Semaphores:
Operating Systems - Short Notes

wait() and signal() control access to critical section

Monitors:

High-level construct with mutual exclusion and condition variables

Deadlocks

System Model:

Processes request/release resources

Deadlock Characterization:

1. Mutual exclusion 2. Hold and wait 3. No preemption 4. Circular wait

Prevention:

Eliminate any one of the four conditions

Avoidance:

Avoid unsafe states (e.g., Banker's Algorithm)

Detection:

Use resource allocation graph

Recovery:

Terminate or preempt processes to resolve deadlock

Unit IV: Memory Management

Logical vs Physical Address:

Logical from CPU, Physical is actual memory location


Operating Systems - Short Notes

Swapping:

Move processes between memory and disk

Memory Allocation:

- MFT: Fixed size blocks

- MVT: Variable size blocks

Fragmentation:

- Internal: Wasted space inside allocated memory

- External: Scattered free memory

Compaction:

Combine free spaces to reduce fragmentation

Paging:

Divide memory into pages and frames; avoids fragmentation

Segmentation:

Divide memory into logical segments (code, data, stack)

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