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Mod Menu Log - Com - Moonfrog.ludo - Club

The document contains log entries from an application, primarily focusing on audio track data and Unity engine events. It details audio track parameters such as session ID, sample rate, channel count, and maximum amplitude over a 60-second period. Additionally, it includes multiple entries related to UI interactions and object instantiation within the Unity framework.

Uploaded by

Ruddy Gutiérrez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
13 views118 pages

Mod Menu Log - Com - Moonfrog.ludo - Club

The document contains log entries from an application, primarily focusing on audio track data and Unity engine events. It details audio track parameters such as session ID, sample rate, channel count, and maximum amplitude over a 60-second period. Additionally, it includes multiple entries related to UI interactions and object instantiation within the Unity framework.

Uploaded by

Ruddy Gutiérrez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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--------- beginning of main

09-06 12:01:14.610 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 5s(f:5003


m:281 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 254
09-06 12:01:19.610 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 10s(f:10003
m:281 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:01:24.609 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 15s(f:15003
m:281 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:01:29.407 25345 25345 D Mod_Menu: Feature name: -6 - <font
color='red'>Close settings</font> | Value: = 0 | Bool: = 0 | Text: =
09-06 12:01:29.433 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:01:29.609 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 20s(f:20003
m:281 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:01:34.709 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 25s(f:25003
m:310 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:01:37.509 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:01:39.882 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 30s(f:30003
m:339 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:01:44.886 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 35s(f:35003
m:340 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:01:49.885 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 40s(f:40003
m:340 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 250
09-06 12:01:54.888 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 45s(f:45005
m:340 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 254
09-06 12:01:59.555 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.555 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.555 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.555 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.555 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.555 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.555 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.555 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.555 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.555 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.555 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.555 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.555 25345 25510 I Unity :
09-06 12:01:59.555 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.555 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.555 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.555 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.555 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.555 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.555 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.555 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.555 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.555 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.555 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.555 25345 25510 I Unity :
09-06 12:01:59.572 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.572 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.572 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.572 25345 25510 I Unity : UnityEngine.Object:Instantiate(T)
09-06 12:01:59.572 25345 25510 I Unity : SG.Pool:.ctor(String, GameObject,
GameObject, Int32, PoolInflationType)
09-06 12:01:59.572 25345 25510 I Unity : SG.ResourceManager:InitPool(String,
Int32, PoolInflationType)
09-06 12:01:59.572 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.572 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.572 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.572 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.572 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.572 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.572 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.572 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.572 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.572 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.572 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.572 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.572 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.572 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.572 25345 25510 I Unity :
09-06 12:01:59.573 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.573 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.573 25345 25510 I Unity : UnityEngine.Object:Instantiate(T)
09-06 12:01:59.573 25345 25510 I Unity : SG.Pool:.ctor(String, GameObject,
GameObject, Int32, PoolInflationType)
09-06 12:01:59.573 25345 25510 I Unity : SG.ResourceManager:InitPool(String,
Int32, PoolInflationType)
09-06 12:01:59.573 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.573 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.573 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.573 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.573 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.573 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.573 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.573 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.573 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.573 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.573 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.573 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.573 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.573 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.573 25345 25510 I Unity :
09-06 12:01:59.589 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.589 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.589 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.589 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.589 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.589 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.589 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.589 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.589 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.589 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.589 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.589 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.589 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.589 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.589 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.589 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.589 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.589 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.589 25345 25510 I Unity :
09-06 12:01:59.590 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.590 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.590 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.590 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.590 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.590 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.590 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.590 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.590 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.590 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.590 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.590 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.590 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.590 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.590 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.590 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.590 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.590 25345 25510 I Unity :
09-06 12:01:59.594 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.594 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.594 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.594 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.594 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.594 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.594 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.594 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.594 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.594 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.594 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.594 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.594 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.594 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.594 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.594 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.594 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.594 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.594 25345 25510 I Unity :
09-06 12:01:59.595 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.595 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.595 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.595 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.595 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.595 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.595 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.595 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.595 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.595 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.595 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.595 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.595 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.595 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.595 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.595 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.595 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.595 25345 25510 I Unity :
09-06 12:01:59.597 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.597 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.597 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.597 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.597 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.597 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.597 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.597 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.597 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.597 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.597 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.597 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.597 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.597 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.597 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.597 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.597 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.597 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.597 25345 25510 I Unity :
09-06 12:01:59.598 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.598 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.598 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.598 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.598 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.598 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.598 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.598 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.598 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.598 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.598 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.598 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.598 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.598 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.598 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.598 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.598 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.598 25345 25510 I Unity :
09-06 12:01:59.600 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.600 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.600 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.600 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.600 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.600 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.600 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.600 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.600 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.600 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.600 25345 25510 I Unity :
09-06 12:01:59.600 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.600 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.600 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.600 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.600 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.600 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.600 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.600 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.600 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.600 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.600 25345 25510 I Unity :
09-06 12:01:59.603 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.603 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.603 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.603 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.603 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.603 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.603 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.603 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.603 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.603 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.603 25345 25510 I Unity :
09-06 12:01:59.603 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.603 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.603 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.603 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.603 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.603 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.603 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.603 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.603 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.603 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.603 25345 25510 I Unity :
09-06 12:01:59.619 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.619 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.619 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.619 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.619 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.619 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.619 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.619 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.619 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.619 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.619 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.619 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.619 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.619 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.619 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.619 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.619 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.619 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.619 25345 25510 I Unity :
09-06 12:01:59.620 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.620 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.620 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.620 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.620 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.620 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.620 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.620 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.620 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.620 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.620 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.620 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.620 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.620 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.620 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.620 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.620 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.620 25345 25510 I Unity :
09-06 12:01:59.622 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.622 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.622 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.622 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.622 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.622 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.622 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.622 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.622 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.622 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.622 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.622 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.622 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.622 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.622 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.622 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.622 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.622 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.622 25345 25510 I Unity :
09-06 12:01:59.623 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.623 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.623 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.623 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.623 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.623 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.623 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.623 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.623 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.623 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.623 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.623 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.623 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.623 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.623 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.623 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.623 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.623 25345 25510 I Unity :
09-06 12:01:59.625 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.625 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.625 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.625 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.625 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.625 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.625 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.625 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.625 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.625 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.625 25345 25510 I Unity :
09-06 12:01:59.625 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.625 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.625 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.625 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.625 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.625 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.625 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.625 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.625 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.625 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.625 25345 25510 I Unity :
09-06 12:01:59.627 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.627 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.627 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.627 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.627 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.627 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.627 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.627 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.627 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.627 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.627 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.627 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.627 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.627 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.627 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.627 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.627 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.627 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.627 25345 25510 I Unity :
09-06 12:01:59.628 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.628 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.628 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.628 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.628 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.628 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.628 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.628 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.628 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.628 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.628 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.628 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.628 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.628 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.628 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.628 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.628 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.628 25345 25510 I Unity :
09-06 12:01:59.630 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.630 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.630 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.630 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.630 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.630 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.630 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.630 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.630 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.630 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.630 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.630 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.630 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.630 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.630 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.630 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.630 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.630 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.630 25345 25510 I Unity :
09-06 12:01:59.631 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.631 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.631 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.631 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.631 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.631 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.631 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.631 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.631 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.631 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.631 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.631 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.631 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.631 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.631 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.631 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.631 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.631 25345 25510 I Unity :
09-06 12:01:59.633 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.633 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.633 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.633 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.633 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.633 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.633 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.633 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.633 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.633 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.633 25345 25510 I Unity :
09-06 12:01:59.633 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.633 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.633 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.633 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.633 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.633 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.633 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.633 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.633 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.633 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.633 25345 25510 I Unity :
09-06 12:01:59.666 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.666 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.666 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.666 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.666 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.666 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.666 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.666 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.666 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.666 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.666 25345 25510 I Unity :
09-06 12:01:59.666 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.666 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.666 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.666 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.666 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.666 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.666 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.666 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.666 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.666 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.666 25345 25510 I Unity :
09-06 12:01:59.669 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.669 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.669 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.669 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.669 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.669 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.669 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.669 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.669 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.669 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.669 25345 25510 I Unity :
09-06 12:01:59.669 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.669 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.669 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.669 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.669 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.669 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.669 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.669 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.669 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.669 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.669 25345 25510 I Unity :
09-06 12:01:59.672 25345 25510 I Unity : Flip Parent Awake
09-06 12:01:59.672 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.672 25345 25510 I Unity : FlipParent:Awake()
09-06 12:01:59.672 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.672 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.672 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.672 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.672 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.672 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.672 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.672 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.672 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.672 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.672 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.672 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.672 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.672 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.672 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.672 25345 25510 I Unity :
09-06 12:01:59.673 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:01:59.673 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:01:59.673 25345 25510 I Unity : SG.Pool:NextAvailableObject(Boolean)
09-06 12:01:59.673 25345 25510 I Unity :
UnityEngine.UI.LoopScrollPrefabSource:GetObject()
09-06 12:01:59.673 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:InstantiateNextItem(Int32)
09-06 12:01:59.673 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:NewItemAtEnd()
09-06 12:01:59.673 25345 25510 I Unity :
UnityEngine.UI.LoopScrollRect:RefillCells(Int32, Boolean, Boolean)
09-06 12:01:59.673 25345 25510 I Unity : AchievementProfile:OnPopupEnable()
09-06 12:01:59.673 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:01:59.673 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:01:59.673 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:01:59.673 25345 25510 I Unity :
ProfilePicComponent:PlayerProfileButton()
09-06 12:01:59.673 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:01:59.673 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:01:59.673 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:01:59.673 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:01:59.673 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:01:59.673 25345 25510 I Unity :
09-06 12:01:59.890 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 50s(f:50003
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09-06 12:02:10.190 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 60s(f:60002
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09-06 12:02:11.253 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:11.253 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:11.253 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:11.253 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:11.253 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:11.253 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:11.253 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:11.253 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:11.253 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:11.253 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:11.253 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:11.253 25345 25510 I Unity :
09-06 12:02:11.253 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:11.253 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:11.253 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:11.253 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:11.253 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:11.253 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:11.253 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:11.253 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:11.253 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:11.253 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:11.253 25345 25510 I Unity :
09-06 12:02:11.254 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:11.254 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:11.254 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:11.254 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:11.254 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:11.254 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:11.254 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:11.254 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:11.254 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:11.254 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:11.254 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:11.254 25345 25510 I Unity :
09-06 12:02:11.254 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:11.254 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:11.254 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:11.254 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:11.254 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:11.254 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:11.254 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:11.254 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:11.254 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:11.254 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:11.254 25345 25510 I Unity :
09-06 12:02:11.255 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:11.255 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:11.255 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:11.255 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:11.255 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:11.255 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:11.255 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:11.255 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:11.255 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:11.255 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:11.255 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:11.255 25345 25510 I Unity :
09-06 12:02:11.256 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:11.256 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:11.256 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:11.256 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:11.256 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:11.256 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:11.256 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:11.256 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:11.256 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:11.256 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:11.256 25345 25510 I Unity :
09-06 12:02:11.256 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:11.256 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:11.256 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:11.256 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:11.256 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:11.256 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:11.256 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:11.256 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:11.256 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:11.256 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:11.256 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:11.256 25345 25510 I Unity :
09-06 12:02:11.257 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:11.257 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:11.257 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:11.257 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:11.257 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:11.257 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:11.257 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:11.257 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:11.257 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:11.257 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:11.257 25345 25510 I Unity :
09-06 12:02:11.257 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:11.257 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:11.257 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:11.257 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:11.257 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:11.257 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:11.257 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:11.257 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:11.257 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:11.257 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:11.257 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:11.257 25345 25510 I Unity :
09-06 12:02:11.258 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:11.258 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:11.258 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:11.258 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:11.258 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:11.258 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:11.258 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:11.258 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:11.258 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:11.258 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:11.258 25345 25510 I Unity :
09-06 12:02:14.132 25345 25510 W Unity : NEON === NEON_BOARD
09-06 12:02:14.132 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.132 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.132 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.132 25345 25510 W Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.132 25345 25510 W Unity : BuyPopupnew:SpawnBoardCards()
09-06 12:02:14.132 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.132 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.132 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.132 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.132 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.132 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.132 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.132 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.132 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.132 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.132 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.132 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.132 25345 25510 W Unity :
09-06 12:02:14.133 25345 25510 I Unity : NEON_BOARD-NEON_BOARD--Neon
09-06 12:02:14.133 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.133 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.133 25345 25510 I Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.133 25345 25510 I Unity : BuyPopupnew:SpawnBoardCards()
09-06 12:02:14.133 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.133 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.133 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.133 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.133 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.133 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.133 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.133 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.133 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.133 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.133 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.133 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.133 25345 25510 I Unity :
09-06 12:02:14.137 25345 25510 W Unity : GARDEN === GARDEN_BOARD
09-06 12:02:14.137 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.137 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.137 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.137 25345 25510 W Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.137 25345 25510 W Unity : BuyPopupnew:SpawnBoardCards()
09-06 12:02:14.137 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.137 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.137 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.137 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.137 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.137 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.137 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.137 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.137 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.137 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.137 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.137 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.137 25345 25510 W Unity :
09-06 12:02:14.138 25345 25510 I Unity : GARDEN_BOARD-GARDEN_BOARD--Garden
09-06 12:02:14.138 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.138 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.138 25345 25510 I Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.138 25345 25510 I Unity : BuyPopupnew:SpawnBoardCards()
09-06 12:02:14.138 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.138 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.138 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.138 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.138 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.138 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.138 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.138 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.138 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.138 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.138 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.138 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.138 25345 25510 I Unity :
09-06 12:02:14.143 25345 25510 W Unity : OCEAN === OCEAN_BOARD
09-06 12:02:14.143 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.143 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.143 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.143 25345 25510 W Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.143 25345 25510 W Unity : BuyPopupnew:SpawnBoardCards()
09-06 12:02:14.143 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.143 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.143 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.143 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.143 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.143 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.143 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.143 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.143 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.143 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.143 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.143 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.143 25345 25510 W Unity :
09-06 12:02:14.143 25345 25510 I Unity : OCEAN_BOARD-OCEAN_BOARD--Ocean
09-06 12:02:14.143 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.143 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.143 25345 25510 I Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.143 25345 25510 I Unity : BuyPopupnew:SpawnBoardCards()
09-06 12:02:14.143 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.143 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.143 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.143 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.143 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.143 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.143 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.143 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.143 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.143 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.143 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.143 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.143 25345 25510 I Unity :
09-06 12:02:14.181 25345 25510 W Unity : AQUA === AQUA_DICE
09-06 12:02:14.181 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.181 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.181 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.181 25345 25510 W Unity :
BuyPopupStarterPackLayer:SetAssetInfo(BuyPopupCardnew, String, Dictionary`2)
09-06 12:02:14.181 25345 25510 W Unity :
BuyPopupStarterPackLayer:Init(BuyPopupCardnew, NewStoreConfig)
09-06 12:02:14.181 25345 25510 W Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.181 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.181 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.181 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.181 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.181 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.181 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.181 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.181 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.181 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.181 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.181 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.181 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.181 25345 25510 W Unity :
09-06 12:02:14.182 25345 25510 I Unity : AQUA_DICE-AQUA_DICE--Aqua Dice
09-06 12:02:14.182 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.182 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.182 25345 25510 I Unity :
BuyPopupStarterPackLayer:SetAssetInfo(BuyPopupCardnew, String, Dictionary`2)
09-06 12:02:14.182 25345 25510 I Unity :
BuyPopupStarterPackLayer:Init(BuyPopupCardnew, NewStoreConfig)
09-06 12:02:14.182 25345 25510 I Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.182 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.182 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.182 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.182 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.182 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.182 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.182 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.182 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.182 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.182 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.182 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.182 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.182 25345 25510 I Unity :
09-06 12:02:14.193 25345 25510 W Unity : BACKPACK === BACKPACK_DICE
09-06 12:02:14.193 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.193 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.193 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.193 25345 25510 W Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.193 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.193 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.193 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.193 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.193 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.193 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.193 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.193 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.193 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.193 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.193 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.193 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.193 25345 25510 W Unity :
09-06 12:02:14.193 25345 25510 I Unity : BACKPACK_DICE-BACKPACK_DICE--Backpack
Dice
09-06 12:02:14.193 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.193 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.193 25345 25510 I Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.193 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.193 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.193 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.193 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.193 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.193 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.193 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.193 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.193 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.193 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.193 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.193 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.193 25345 25510 I Unity :
09-06 12:02:14.204 25345 25510 W Unity : BUS === BUS_FRAME
09-06 12:02:14.204 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.204 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.204 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.204 25345 25510 W Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.204 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.204 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.204 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.204 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.204 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.204 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.204 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.204 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.204 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.204 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.204 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.204 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.204 25345 25510 W Unity :
09-06 12:02:14.204 25345 25510 I Unity : BUS_FRAME-BUS_FRAME--Bus Frame
09-06 12:02:14.204 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.204 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.204 25345 25510 I Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.204 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.204 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.204 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.204 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.204 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.204 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.204 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.204 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.204 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.204 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.204 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.204 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.204 25345 25510 I Unity :
09-06 12:02:14.215 25345 25510 W Unity : DISCO === DISCO_DICE
09-06 12:02:14.215 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.215 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.215 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.215 25345 25510 W Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.215 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.215 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.215 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.215 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.215 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.215 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.215 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.215 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.215 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.215 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.215 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.215 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.215 25345 25510 W Unity :
09-06 12:02:14.216 25345 25510 I Unity : DISCO_DICE-DISCO_DICE--Disco Dice
09-06 12:02:14.216 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.216 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.216 25345 25510 I Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.216 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.216 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.216 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.216 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.216 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.216 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.216 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.216 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.216 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.216 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.216 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.216 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.216 25345 25510 I Unity :
09-06 12:02:14.224 25345 25510 W Unity : RETRO === RETRO_FRAME
09-06 12:02:14.224 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.224 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.224 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.224 25345 25510 W Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.224 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.224 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.224 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.224 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.224 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.224 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.224 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.224 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.224 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.224 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.224 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.224 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.224 25345 25510 W Unity :
09-06 12:02:14.225 25345 25510 I Unity : RETRO_FRAME-RETRO_FRAME--Retro Frame
09-06 12:02:14.225 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.225 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.225 25345 25510 I Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.225 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.225 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.225 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.225 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.225 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.225 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.225 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.225 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.225 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.225 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.225 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.225 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.225 25345 25510 I Unity :
09-06 12:02:14.233 25345 25510 W Unity : 1 === 1_EMOJIPACK
09-06 12:02:14.233 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.233 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.233 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.233 25345 25510 W Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.233 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.233 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.233 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.233 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.233 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.233 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.233 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.233 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.233 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.233 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.233 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.233 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.233 25345 25510 W Unity :
09-06 12:02:14.233 25345 25510 I Unity : 1_EMOJIPACK-1_EMOJIPACK--Emoji Pack 1
09-06 12:02:14.233 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.233 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.233 25345 25510 I Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.233 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.233 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.233 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.233 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.233 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.233 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.233 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.233 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.233 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.233 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.233 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.233 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.233 25345 25510 I Unity :
09-06 12:02:14.242 25345 25510 W Unity : 2 === 2_EMOJIPACK
09-06 12:02:14.242 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.242 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.242 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.242 25345 25510 W Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.242 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.242 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.242 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.242 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.242 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.242 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.242 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.242 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.242 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.242 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.242 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.242 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.242 25345 25510 W Unity :
09-06 12:02:14.242 25345 25510 I Unity : 2_EMOJIPACK-2_EMOJIPACK--Emoji Pack 2
09-06 12:02:14.242 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.242 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.242 25345 25510 I Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.242 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.242 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.242 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.242 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.242 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.242 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.242 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.242 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.242 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.242 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.242 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.242 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.242 25345 25510 I Unity :
09-06 12:02:14.251 25345 25510 W Unity : DRACHEN === DRACHEN_DICE
09-06 12:02:14.251 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.251 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.251 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.251 25345 25510 W Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.251 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.251 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.251 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.251 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.251 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.251 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.251 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.251 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.251 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.251 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.251 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.251 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.251 25345 25510 W Unity :
09-06 12:02:14.251 25345 25510 I Unity : DRACHEN_DICE-DRACHEN_DICE--Drachen Dice
09-06 12:02:14.251 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.251 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.251 25345 25510 I Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.251 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.251 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.251 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.251 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.251 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.251 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.251 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.251 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.251 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.251 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.251 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.251 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.251 25345 25510 I Unity :
09-06 12:02:14.259 25345 25510 W Unity : GLIDER === GLIDER_FRAME
09-06 12:02:14.259 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.259 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.259 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.259 25345 25510 W Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.259 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.259 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.259 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.259 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.259 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.259 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.259 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.259 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.259 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.259 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.259 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.259 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.259 25345 25510 W Unity :
09-06 12:02:14.260 25345 25510 I Unity : GLIDER_FRAME-GLIDER_FRAME--Glider Frame
09-06 12:02:14.260 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.260 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.260 25345 25510 I Unity : BuyPopupCardnew:Init(NewStoreConfig)
09-06 12:02:14.260 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.260 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.260 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.260 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.260 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.260 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.260 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.260 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.260 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.260 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.260 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.260 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.260 25345 25510 I Unity :
09-06 12:02:14.263 25345 25510 W Unity : ZILLAX === ZILLAX_DICE
09-06 12:02:14.263 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.263 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.263 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.263 25345 25510 W Unity : ExclusiveItemCard:Init(NewStoreConfig)
09-06 12:02:14.263 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.263 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.263 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.263 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.263 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.263 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.263 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.263 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.263 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.263 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.263 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.263 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.263 25345 25510 W Unity :
09-06 12:02:14.264 25345 25510 I Unity : ZILLAX_DICE-ZILLAX_DICE--Zillax
09-06 12:02:14.264 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.264 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.264 25345 25510 I Unity : ExclusiveItemCard:Init(NewStoreConfig)
09-06 12:02:14.264 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.264 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.264 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.264 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.264 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.264 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.264 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.264 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.264 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.264 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.264 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.264 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.264 25345 25510 I Unity :
09-06 12:02:14.267 25345 25510 W Unity : COSMO === COSMO_DICE
09-06 12:02:14.267 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.267 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.267 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.267 25345 25510 W Unity : ExclusiveItemCard:Init(NewStoreConfig)
09-06 12:02:14.267 25345 25510 W Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.267 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.267 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.267 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.267 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.267 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.267 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.267 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.267 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.267 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.267 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.267 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.267 25345 25510 W Unity :
09-06 12:02:14.267 25345 25510 I Unity : COSMO_DICE-COSMO_DICE--Cosmo
09-06 12:02:14.267 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.267 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.267 25345 25510 I Unity : ExclusiveItemCard:Init(NewStoreConfig)
09-06 12:02:14.267 25345 25510 I Unity : BuyPopupnew:SpawnItemCards()
09-06 12:02:14.267 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.267 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.267 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.267 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.267 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.267 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.267 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.267 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.267 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.267 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.267 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.267 25345 25510 I Unity :
09-06 12:02:14.299 25345 25510 W Unity : PRECYA === PRECYA_DICE
09-06 12:02:14.299 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.299 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.299 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.299 25345 25510 W Unity : BundleObjectLayer:Init(String, String,
Boolean)
09-06 12:02:14.299 25345 25510 W Unity :
BuyPopupBundlePackLayer:Init(BundlePackData, BundlePackMetaData, Action, Action,
Action`1)
09-06 12:02:14.299 25345 25510 W Unity : BuyPopupnew:SetBundlesDetails()
09-06 12:02:14.299 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.299 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.299 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.299 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.299 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.299 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.299 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.299 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.299 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.299 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.299 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.299 25345 25510 W Unity :
09-06 12:02:14.299 25345 25510 I Unity : PRECYA_DICE-PRECYA_DICE--Precya
09-06 12:02:14.299 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.299 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.299 25345 25510 I Unity : BundleObjectLayer:Init(String, String,
Boolean)
09-06 12:02:14.299 25345 25510 I Unity :
BuyPopupBundlePackLayer:Init(BundlePackData, BundlePackMetaData, Action, Action,
Action`1)
09-06 12:02:14.299 25345 25510 I Unity : BuyPopupnew:SetBundlesDetails()
09-06 12:02:14.299 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.299 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.299 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.299 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.299 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.299 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.299 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.299 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.299 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.299 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.299 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.299 25345 25510 I Unity :
09-06 12:02:14.308 25345 25510 W Unity : CHOPZO === CHOPZO_DICE
09-06 12:02:14.308 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.308 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.308 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.308 25345 25510 W Unity : BundleObjectLayer:Init(String, String,
Boolean)
09-06 12:02:14.308 25345 25510 W Unity :
BuyPopupBundlePackLayer:Init(BundlePackData, BundlePackMetaData, Action, Action,
Action`1)
09-06 12:02:14.308 25345 25510 W Unity : BuyPopupnew:SetBundlesDetails()
09-06 12:02:14.308 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.308 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.308 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.308 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.308 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.308 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.308 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.308 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.308 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.308 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.308 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.308 25345 25510 W Unity :
09-06 12:02:14.308 25345 25510 I Unity : CHOPZO_DICE-CHOPZO_DICE--Chopzo
09-06 12:02:14.308 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.308 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.308 25345 25510 I Unity : BundleObjectLayer:Init(String, String,
Boolean)
09-06 12:02:14.308 25345 25510 I Unity :
BuyPopupBundlePackLayer:Init(BundlePackData, BundlePackMetaData, Action, Action,
Action`1)
09-06 12:02:14.308 25345 25510 I Unity : BuyPopupnew:SetBundlesDetails()
09-06 12:02:14.308 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.308 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.308 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.308 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.308 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.308 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.308 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.308 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.308 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.308 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.308 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.308 25345 25510 I Unity :
09-06 12:02:14.321 25345 25510 W Unity : VEGGIE === VEGGIE_DICE
09-06 12:02:14.321 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.321 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.321 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.321 25345 25510 W Unity : BundleObjectLayer:Init(String, String,
Boolean)
09-06 12:02:14.321 25345 25510 W Unity :
BuyPopupBundlePackLayer:Init(BundlePackData, BundlePackMetaData, Action, Action,
Action`1)
09-06 12:02:14.321 25345 25510 W Unity : BuyPopupnew:SetBundlesDetails()
09-06 12:02:14.321 25345 25510 W Unity : BuyPopupnew:Init()
09-06 12:02:14.321 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.321 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.321 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.321 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.321 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.321 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.321 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.321 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.321 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.321 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.321 25345 25510 W Unity :
09-06 12:02:14.321 25345 25510 I Unity : VEGGIE_DICE-VEGGIE_DICE--Veggie
09-06 12:02:14.321 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.321 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.321 25345 25510 I Unity : BundleObjectLayer:Init(String, String,
Boolean)
09-06 12:02:14.321 25345 25510 I Unity :
BuyPopupBundlePackLayer:Init(BundlePackData, BundlePackMetaData, Action, Action,
Action`1)
09-06 12:02:14.321 25345 25510 I Unity : BuyPopupnew:SetBundlesDetails()
09-06 12:02:14.321 25345 25510 I Unity : BuyPopupnew:Init()
09-06 12:02:14.321 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.321 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.321 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.321 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.321 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.321 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.321 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.321 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.321 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.321 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.321 25345 25510 I Unity :
09-06 12:02:14.523 25345 25510 W Unity : NEON === NEON_BOARD
09-06 12:02:14.523 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.523 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.523 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.523 25345 25510 W Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.523 25345 25510 W Unity : BoardCard:Refresh(Boolean)
09-06 12:02:14.523 25345 25510 W Unity : BuyPopupnew:CheckAndRefereshCards()
09-06 12:02:14.523 25345 25510 W Unity : BuyPopupnew:OnPopupEnable()
09-06 12:02:14.523 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.523 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.523 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.523 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.523 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.523 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.523 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.523 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.523 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.523 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.523 25345 25510 W Unity :
09-06 12:02:14.524 25345 25510 I Unity : Neon-NEON_BOARD--Neon
09-06 12:02:14.524 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.524 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.524 25345 25510 I Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.524 25345 25510 I Unity : BoardCard:Refresh(Boolean)
09-06 12:02:14.524 25345 25510 I Unity : BuyPopupnew:CheckAndRefereshCards()
09-06 12:02:14.524 25345 25510 I Unity : BuyPopupnew:OnPopupEnable()
09-06 12:02:14.524 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.524 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.524 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.524 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.524 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.524 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.524 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.524 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.524 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.524 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.524 25345 25510 I Unity :
09-06 12:02:14.524 25345 25510 W Unity : GARDEN === GARDEN_BOARD
09-06 12:02:14.524 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.524 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.524 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.524 25345 25510 W Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.524 25345 25510 W Unity : BoardCard:Refresh(Boolean)
09-06 12:02:14.524 25345 25510 W Unity : BuyPopupnew:CheckAndRefereshCards()
09-06 12:02:14.524 25345 25510 W Unity : BuyPopupnew:OnPopupEnable()
09-06 12:02:14.524 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.524 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.524 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.524 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.524 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.524 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.524 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.524 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.524 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.524 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.524 25345 25510 W Unity :
09-06 12:02:14.525 25345 25510 I Unity : Garden-GARDEN_BOARD--Garden
09-06 12:02:14.525 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.525 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.525 25345 25510 I Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.525 25345 25510 I Unity : BoardCard:Refresh(Boolean)
09-06 12:02:14.525 25345 25510 I Unity : BuyPopupnew:CheckAndRefereshCards()
09-06 12:02:14.525 25345 25510 I Unity : BuyPopupnew:OnPopupEnable()
09-06 12:02:14.525 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.525 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.525 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.525 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.525 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.525 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.525 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.525 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.525 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.525 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.525 25345 25510 I Unity :
09-06 12:02:14.525 25345 25510 W Unity : OCEAN === OCEAN_BOARD
09-06 12:02:14.525 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.525 25345 25510 W Unity :
<>c__DisplayClass248_0:<GetTitle>b__0(String)
09-06 12:02:14.525 25345 25510 W Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.525 25345 25510 W Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.525 25345 25510 W Unity : BoardCard:Refresh(Boolean)
09-06 12:02:14.525 25345 25510 W Unity : BuyPopupnew:CheckAndRefereshCards()
09-06 12:02:14.525 25345 25510 W Unity : BuyPopupnew:OnPopupEnable()
09-06 12:02:14.525 25345 25510 W Unity : PopupComponent:onShow()
09-06 12:02:14.525 25345 25510 W Unity : PopupComponent:ShowInternal()
09-06 12:02:14.525 25345 25510 W Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.525 25345 25510 W Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.525 25345 25510 W Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.525 25345 25510 W Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.525 25345 25510 W Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.525 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.525 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.525 25345 25510 W Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.525 25345 25510 W Unity :
09-06 12:02:14.525 25345 25510 I Unity : Ocean-OCEAN_BOARD--Ocean
09-06 12:02:14.525 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:14.525 25345 25510 I Unity : InventoryController:GetTitle(String,
InventoryCardType)
09-06 12:02:14.525 25345 25510 I Unity : BoardCard:Initialize(String, Action,
Boolean)
09-06 12:02:14.525 25345 25510 I Unity : BoardCard:Refresh(Boolean)
09-06 12:02:14.525 25345 25510 I Unity : BuyPopupnew:CheckAndRefereshCards()
09-06 12:02:14.525 25345 25510 I Unity : BuyPopupnew:OnPopupEnable()
09-06 12:02:14.525 25345 25510 I Unity : PopupComponent:onShow()
09-06 12:02:14.525 25345 25510 I Unity : PopupComponent:ShowInternal()
09-06 12:02:14.525 25345 25510 I Unity : PopupController:ShowPopup(GameObject,
Boolean, ITrackingData, Action)
09-06 12:02:14.525 25345 25510 I Unity : LobbyFooter:ShowFooterPopUp(GameObject)
09-06 12:02:14.525 25345 25510 I Unity : LobbyFooter:ShowNewStorePopup()
09-06 12:02:14.525 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:14.525 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:14.525 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:14.525 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:14.525 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:14.525 25345 25510 I Unity :
09-06 12:02:15.193 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 5s(f:5000
m:408 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 254
09-06 12:02:20.194 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 10s(f:10000
m:408 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:02:24.344 25345 25350 W nfrog.ludo.club: Missing inline cache for void
android.view.InputEventManagerImpl.logOnInputEvent(android.view.InputEvent,
java.lang.String)
09-06 12:02:25.193 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 15s(f:15000
m:408 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 253
09-06 12:02:25.332 25345 25345 I MiInputConsumer: optimized resample latency:
953772 ns
09-06 12:02:30.198 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 20s(f:20000
m:409 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 254
09-06 12:02:35.314 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 25s(f:25000
m:442 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:02:38.692 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:02:40.494 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 30s(f:30003
m:473 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:02:40.609 25345 25345 D Mod_Menu: Feature name: 0 - Unlimited Coins |
Value: = 0 | Bool: = 0 | Text: =
09-06 12:02:43.027 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:02:45.498 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 35s(f:35003
m:474 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:02:46.425 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:46.425 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:46.425 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:46.425 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:46.425 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:46.425 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:46.425 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:46.425 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:46.425 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:46.425 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:46.425 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:46.425 25345 25510 I Unity :
09-06 12:02:46.425 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:46.425 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:46.425 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:46.425 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:46.425 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:46.425 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:46.425 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:46.425 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:46.425 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:46.425 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:46.425 25345 25510 I Unity :
09-06 12:02:46.426 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:46.426 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:46.426 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:46.426 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:46.426 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:46.426 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:46.426 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:46.426 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:46.426 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:46.426 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:46.426 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:46.426 25345 25510 I Unity :
09-06 12:02:46.426 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:46.426 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:46.426 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:46.426 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:46.426 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:46.426 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:46.426 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:46.426 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:46.426 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:46.426 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:46.426 25345 25510 I Unity :
09-06 12:02:46.427 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:46.427 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:46.427 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:46.427 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:46.427 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:46.427 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:46.427 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:46.427 25345 25510 I Unity :
09-06 12:02:46.427 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:46.427 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:46.427 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:46.427 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:46.427 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:46.427 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:46.427 25345 25510 I Unity :
09-06 12:02:46.427 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:46.427 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:46.427 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:46.427 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:46.427 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:46.427 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:46.427 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:46.427 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:46.427 25345 25510 I Unity :
09-06 12:02:46.428 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:46.428 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:46.428 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:46.428 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:46.428 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:46.428 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:46.428 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:46.428 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:46.428 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:46.428 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:46.428 25345 25510 I Unity :
09-06 12:02:46.428 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:46.428 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:46.428 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:46.428 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:46.428 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:46.428 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:46.428 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:46.428 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:46.428 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:46.428 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:46.428 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:46.428 25345 25510 I Unity :
09-06 12:02:46.429 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:46.429 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:46.429 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:46.429 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:46.429 25345 25510 I Unity : ChestPopup:ShowChestHelpPopup()
09-06 12:02:46.429 25345 25510 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-06 12:02:46.429 25345 25510 I Unity :
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
09-06 12:02:46.429 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData,
Boolean, Boolean)
09-06 12:02:46.429 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
09-06 12:02:46.429 25345 25510 I Unity :
UnityEngine.EventSystems.StandaloneInputModule:Process()
09-06 12:02:46.429 25345 25510 I Unity :
09-06 12:02:50.498 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 40s(f:40003
m:474 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 247
09-06 12:02:54.070 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:54.070 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:54.070 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:54.070 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:54.070 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:02:54.070 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:02:54.070 25345 25510 W Unity :
09-06 12:02:54.074 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:54.074 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:54.074 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:54.074 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:54.074 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:02:54.074 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:02:54.074 25345 25510 W Unity :
09-06 12:02:54.088 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:54.088 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:54.088 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:54.088 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:54.088 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:02:54.088 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:02:54.088 25345 25510 W Unity :
09-06 12:02:54.092 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:54.092 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:54.092 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:54.092 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:54.092 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:02:54.092 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:02:54.092 25345 25510 W Unity :
09-06 12:02:54.095 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:54.095 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:54.095 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:54.095 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:54.095 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:02:54.095 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:02:54.095 25345 25510 W Unity :
09-06 12:02:54.097 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:54.097 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:54.097 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:54.097 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:54.097 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:02:54.097 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:02:54.097 25345 25510 W Unity :
09-06 12:02:54.612 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:54.612 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:54.612 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:54.612 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:54.612 25345 25510 W Unity :
PlayerComponent:ReConstructPowerupLayer()
09-06 12:02:54.612 25345 25510 W Unity : PlayerComponent:Reposition(RuleType)
09-06 12:02:54.612 25345 25510 W Unity : PlayerController:Reposition(RuleType)
09-06 12:02:54.612 25345 25510 W Unity :
PlayerController:InitializePlayers(RuleType)
09-06 12:02:54.612 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:54.612 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:54.612 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:54.612 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:54.612 25345 25510 W Unity : <<OnSceneLoaded>g__InitInNextFrame|
138_0>d:MoveNext()
09-06 12:02:54.612 25345 25510 W Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:54.612 25345 25510 W Unity :
09-06 12:02:54.745 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:54.745 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:54.745 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:54.745 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:54.745 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:02:54.745 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:02:54.745 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:54.745 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:54.745 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:54.745 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:54.745 25345 25510 W Unity : <<OnSceneLoaded>g__InitInNextFrame|
138_0>d:MoveNext()
09-06 12:02:54.745 25345 25510 W Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:54.745 25345 25510 W Unity :
09-06 12:02:54.746 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:54.746 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:54.746 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:54.746 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:54.746 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:02:54.746 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:02:54.746 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:54.746 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:54.746 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:54.746 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:54.746 25345 25510 W Unity : <<OnSceneLoaded>g__InitInNextFrame|
138_0>d:MoveNext()
09-06 12:02:54.746 25345 25510 W Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:54.746 25345 25510 W Unity :
09-06 12:02:54.746 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:54.746 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:54.746 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:54.746 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:54.746 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:02:54.746 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:02:54.746 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:54.746 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:54.746 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:54.746 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:54.746 25345 25510 W Unity : <<OnSceneLoaded>g__InitInNextFrame|
138_0>d:MoveNext()
09-06 12:02:54.746 25345 25510 W Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:54.746 25345 25510 W Unity :
09-06 12:02:55.044 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.044 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.044 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.044 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.044 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.044 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.044 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.044 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.044 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.044 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.044 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.044 25345 25510 I Unity :
09-06 12:02:55.044 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.044 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.044 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.044 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.044 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.044 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.044 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.044 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.044 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.044 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.044 25345 25510 I Unity :
09-06 12:02:55.045 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.045 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.045 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.045 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.045 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.045 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.045 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.045 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.045 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.045 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.045 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.045 25345 25510 I Unity :
09-06 12:02:55.045 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.045 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.045 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.045 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.045 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.045 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.045 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.045 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.045 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.045 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.045 25345 25510 I Unity :
09-06 12:02:55.045 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.045 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.045 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.045 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.045 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.045 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.045 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.045 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.045 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.045 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.045 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.045 25345 25510 I Unity :
09-06 12:02:55.046 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.046 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.046 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.046 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.046 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.046 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.046 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.046 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.046 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.046 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.046 25345 25510 I Unity :
09-06 12:02:55.046 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.046 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.046 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.046 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.046 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.046 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.046 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.046 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.046 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.046 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.046 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.046 25345 25510 I Unity :
09-06 12:02:55.046 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.046 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.046 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.046 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.046 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.046 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.046 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.046 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.046 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.046 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.046 25345 25510 I Unity :
09-06 12:02:55.229 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:55.229 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:55.229 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:55.229 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:55.229 25345 25510 W Unity :
PlayerComponent:ReConstructPowerupLayer()
09-06 12:02:55.229 25345 25510 W Unity : PlayerComponent:Reposition(RuleType)
09-06 12:02:55.229 25345 25510 W Unity : PlayerController:Reposition(RuleType)
09-06 12:02:55.229 25345 25510 W Unity :
PlayerController:InitializePlayers(RuleType)
09-06 12:02:55.229 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:55.229 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:55.229 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.229 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.229 25345 25510 W Unity :
BaseLudoGameHandler:ProcessSitOnTablePacket(JoinTablePacket)
09-06 12:02:55.229 25345 25510 W Unity :
GameSimulator:OnServerMessage(InGamePacket, String)
09-06 12:02:55.229 25345 25510 W Unity : GameController:OnMessage(String)
09-06 12:02:55.229 25345 25510 W Unity : Connection:Update()
09-06 12:02:55.229 25345 25510 W Unity :
09-06 12:02:55.317 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:55.317 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:55.317 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:55.317 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:55.317 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:02:55.317 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:02:55.317 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:55.317 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:55.317 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.317 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.317 25345 25510 W Unity :
BaseLudoGameHandler:ProcessSitOnTablePacket(JoinTablePacket)
09-06 12:02:55.317 25345 25510 W Unity :
GameSimulator:OnServerMessage(InGamePacket, String)
09-06 12:02:55.317 25345 25510 W Unity : GameController:OnMessage(String)
09-06 12:02:55.317 25345 25510 W Unity : Connection:Update()
09-06 12:02:55.317 25345 25510 W Unity :
09-06 12:02:55.318 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:55.318 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:55.318 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:55.318 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:55.318 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:02:55.318 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:02:55.318 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:55.318 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:55.318 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.318 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.318 25345 25510 W Unity :
BaseLudoGameHandler:ProcessSitOnTablePacket(JoinTablePacket)
09-06 12:02:55.318 25345 25510 W Unity :
GameSimulator:OnServerMessage(InGamePacket, String)
09-06 12:02:55.318 25345 25510 W Unity : GameController:OnMessage(String)
09-06 12:02:55.318 25345 25510 W Unity : Connection:Update()
09-06 12:02:55.318 25345 25510 W Unity :
09-06 12:02:55.318 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:55.318 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:55.318 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:55.318 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:55.318 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:02:55.318 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:02:55.318 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:55.318 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:55.318 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.318 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.318 25345 25510 W Unity :
BaseLudoGameHandler:ProcessSitOnTablePacket(JoinTablePacket)
09-06 12:02:55.318 25345 25510 W Unity :
GameSimulator:OnServerMessage(InGamePacket, String)
09-06 12:02:55.318 25345 25510 W Unity : GameController:OnMessage(String)
09-06 12:02:55.318 25345 25510 W Unity : Connection:Update()
09-06 12:02:55.318 25345 25510 W Unity :
09-06 12:02:55.339 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:55.339 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:55.339 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:55.339 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:55.339 25345 25510 W Unity :
PlayerComponent:ReConstructPowerupLayer()
09-06 12:02:55.339 25345 25510 W Unity : PlayerComponent:Reposition(RuleType)
09-06 12:02:55.339 25345 25510 W Unity : PlayerController:Reposition(RuleType)
09-06 12:02:55.339 25345 25510 W Unity :
PlayerController:InitializePlayers(RuleType)
09-06 12:02:55.339 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:55.339 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:55.339 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.339 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.339 25345 25510 W Unity :
BaseLudoGameHandler:ProcessSitOnTablePacket(JoinTablePacket)
09-06 12:02:55.339 25345 25510 W Unity :
GameSimulator:OnServerMessage(InGamePacket, String)
09-06 12:02:55.339 25345 25510 W Unity : GameController:OnMessage(String)
09-06 12:02:55.339 25345 25510 W Unity : Connection:Update()
09-06 12:02:55.339 25345 25510 W Unity :
09-06 12:02:55.361 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:55.361 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:55.361 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:55.361 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:55.361 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:02:55.361 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:02:55.361 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:55.361 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:55.361 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.361 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.361 25345 25510 W Unity :
BaseLudoGameHandler:ProcessSitOnTablePacket(JoinTablePacket)
09-06 12:02:55.361 25345 25510 W Unity :
GameSimulator:OnServerMessage(InGamePacket, String)
09-06 12:02:55.361 25345 25510 W Unity : GameController:OnMessage(String)
09-06 12:02:55.361 25345 25510 W Unity : Connection:Update()
09-06 12:02:55.361 25345 25510 W Unity :
09-06 12:02:55.362 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:55.362 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:55.362 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:55.362 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:55.362 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:02:55.362 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:02:55.362 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:55.362 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:55.362 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.362 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.362 25345 25510 W Unity :
BaseLudoGameHandler:ProcessSitOnTablePacket(JoinTablePacket)
09-06 12:02:55.362 25345 25510 W Unity :
GameSimulator:OnServerMessage(InGamePacket, String)
09-06 12:02:55.362 25345 25510 W Unity : GameController:OnMessage(String)
09-06 12:02:55.362 25345 25510 W Unity : Connection:Update()
09-06 12:02:55.362 25345 25510 W Unity :
09-06 12:02:55.362 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:02:55.362 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:02:55.362 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:02:55.362 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:02:55.362 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:02:55.362 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:02:55.362 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:02:55.362 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:02:55.362 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.362 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:02:55.362 25345 25510 W Unity :
BaseLudoGameHandler:ProcessSitOnTablePacket(JoinTablePacket)
09-06 12:02:55.362 25345 25510 W Unity :
GameSimulator:OnServerMessage(InGamePacket, String)
09-06 12:02:55.362 25345 25510 W Unity : GameController:OnMessage(String)
09-06 12:02:55.362 25345 25510 W Unity : Connection:Update()
09-06 12:02:55.362 25345 25510 W Unity :
09-06 12:02:55.574 25345 25510 W Unity : <color=#0099bc><b>DOTWEEN ►
</b></color>Target or field is missing/null (Void
set_localScale(UnityEngine.Vector3)) ► Object reference not set to an instance of
an object.
09-06 12:02:55.574 25345 25510 W Unity :
09-06 12:02:55.574 25345 25510 W Unity : at
UnityEngine.Transform.set_localScale (UnityEngine.Vector3 value) [0x00000] in
<00000000000000000000000000000000>:0
09-06 12:02:55.574 25345 25510 W Unity : at
DG.Tweening.ShortcutExtensions+<>c__DisplayClass44_0.<DOScale>b__1
(UnityEngine.Vector3 x) [0x00000] in <00000000000000000000000000000000>:0
09-06 12:02:55.574 25345 25510 W Unity : at
DG.Tweening.Plugins.Vector3Plugin.EvaluateAndApply
(DG.Tweening.Plugins.Options.VectorOptions options, DG.Tweening.Tween t,
System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter,
DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, UnityEngine.Vector3
startValue, UnityEngine.Vector3 changeValue, System.Single duration, System.Boolean
usingInversePosition, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00000]
in <00000000000000000000000000000000>:0
09-06 12:02:55.574 25345 25510 W Unity : at
DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single
prevPosition,
09-06 12:02:55.667 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.667 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.667 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.667 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.667 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.667 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.667 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.667 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.667 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.667 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.667 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.667 25345 25510 I Unity :
09-06 12:02:55.667 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.667 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.667 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.667 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.667 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.667 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.667 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.667 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.667 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.667 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.667 25345 25510 I Unity :
09-06 12:02:55.667 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.667 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.667 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.667 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.667 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.667 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.667 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.667 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.667 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.667 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.667 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.667 25345 25510 I Unity :
09-06 12:02:55.668 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.668 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.668 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.668 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.668 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.668 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.668 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.668 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.668 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.668 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.668 25345 25510 I Unity :
09-06 12:02:55.668 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.668 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.668 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.668 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.668 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.668 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.668 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.668 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.668 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.668 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.668 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.668 25345 25510 I Unity :
09-06 12:02:55.668 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.668 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.668 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.668 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.668 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.668 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.668 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.668 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.668 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.668 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.668 25345 25510 I Unity :
09-06 12:02:55.669 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.669 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.669 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.669 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.669 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.669 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.669 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.669 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.669 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.669 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.669 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.669 25345 25510 I Unity :
09-06 12:02:55.669 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.669 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.669 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.669 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.669 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.669 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.669 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.669 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.669 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.669 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.669 25345 25510 I Unity :
09-06 12:02:55.695 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.695 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.695 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.695 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.695 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.695 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.695 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.695 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.695 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.695 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.695 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.695 25345 25510 I Unity :
09-06 12:02:55.695 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.695 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.695 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.695 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.695 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.695 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.695 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.695 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.695 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.695 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.695 25345 25510 I Unity :
09-06 12:02:55.695 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.695 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.695 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.695 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.695 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.695 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.695 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.695 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.695 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.695 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.695 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.695 25345 25510 I Unity :
09-06 12:02:55.696 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.696 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.696 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.696 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.696 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.696 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.696 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.696 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.696 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.696 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.696 25345 25510 I Unity :
09-06 12:02:55.696 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.696 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.696 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.696 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.696 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.696 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.696 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.696 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.696 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.696 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.696 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.696 25345 25510 I Unity :
09-06 12:02:55.696 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.696 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.696 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.696 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.696 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.696 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.696 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.696 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.696 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.696 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.696 25345 25510 I Unity :
09-06 12:02:55.697 25345 25510 I Unity : Flip Parent Awake
09-06 12:02:55.697 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.697 25345 25510 I Unity : FlipParent:Awake()
09-06 12:02:55.697 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.697 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.697 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.697 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.697 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.697 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.697 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.697 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.697 25345 25510 I Unity :
09-06 12:02:55.697 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:02:55.697 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.697 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:02:55.697 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:02:55.697 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:02:55.697 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:02:55.697 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:02:55.697 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:02:55.697 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:02:55.697 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:02:55.697 25345 25510 I Unity :
09-06 12:02:55.892 25345 25510 W Unity : <color=#0099bc><b>DOTWEEN ►
</b></color>Tween startup failed (NULL target/property - UnityEngine.Vector3
get_localScale()): the tween will now be killed ► Object reference not set to an
instance of an object.
09-06 12:02:55.892 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:02:55.892 25345 25510 W Unity :
DG.Tweening.Core.Debugger:LogWarning(Object, Tween)
09-06 12:02:55.892 25345 25510 W Unity :
DG.Tweening.Tweener:DoStartup(TweenerCore`3)
09-06 12:02:55.892 25345 25510 W Unity :
DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
09-06 12:02:55.892 25345 25510 W Unity :
DG.Tweening.Core.DOTweenComponent:Update()
09-06 12:02:55.892 25345 25510 W Unity :
09-06 12:02:56.990 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:43859
m:526 s:4 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:02:58.097 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:43911
m:545 s:4 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:02:59.314 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 45s(f:45003
m:557 s:4 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:03:01.066 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:45621
m:610 s:12 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:02.066 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:45621
m:610 s:12 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:03.065 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:45621
m:610 s:12 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:04.078 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:03:04.839 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:46229
m:646 s:16 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:05.280 25345 25345 D Mod_Menu: Feature name: 0 - Unlimited Coins |
Value: = 0 | Bool: = 1 | Text: =
09-06 12:03:05.842 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:46229
m:646 s:16 k:0 z:2003) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:06.842 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:46229
m:646 s:16 k:0 z:3003) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:07.842 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:46229
m:646 s:16 k:0 z:4003) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:08.340 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 1 | Bool: = 0 | Text: =
09-06 12:03:08.482 25345 25345 I MiInputConsumer: optimized resample latency:
1005427 ns
09-06 12:03:08.574 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 2 | Bool: = 0 | Text: =
09-06 12:03:08.841 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 5s(f:46229
m:646 s:16 k:0 z:5003) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:09.376 25345 25345 D Mod_Menu: Feature name: 0 - Unlimited Coins |
Value: = 0 | Bool: = 0 | Text: =
09-06 12:03:11.656 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 1 | Bool: = 0 | Text: =
09-06 12:03:11.856 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 0 | Bool: = 0 | Text: =
09-06 12:03:12.250 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:48433
m:709 s:20 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:15.226 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 50s(f:50000
m:776 s:24 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 254
09-06 12:03:20.103 25345 25510 I Unity : Flip Parent Awake
09-06 12:03:20.103 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:03:20.103 25345 25510 I Unity : FlipParent:Awake()
09-06 12:03:20.103 25345 25510 I Unity :
09-06 12:03:20.103 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:03:20.103 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:03:20.103 25345 25510 I Unity :
09-06 12:03:20.104 25345 25510 I Unity : Flip Parent Awake
09-06 12:03:20.104 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:03:20.104 25345 25510 I Unity : FlipParent:Awake()
09-06 12:03:20.104 25345 25510 I Unity :
09-06 12:03:20.104 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:03:20.104 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:03:20.104 25345 25510 I Unity :
09-06 12:03:20.128 25345 25510 W Settings: Setting always_finish_activities has
moved from android.provider.Settings.System to android.provider.Settings.Global,
returning read-only value.
09-06 12:03:20.148 25345 25345 D AppLovinSdk: [MaxUnityAdManager] Hiding BANNER
with ad unit id "6cb2ae8f78cc093a"
09-06 12:03:20.148 25345 25345 E AppLovinSdk: [MaxUnityAdManager] BANNER does not
exist
09-06 12:03:20.385 25345 25510 D ConsentManagementController_AndroidPlugin:
fetchConsentStatus::true
09-06 12:03:20.392 25345 27441 I UserMessagingPlatform: Use new
ConsentDebugSettings.Builder().addTestDeviceHashedId("60CF1F1A8A616D2C10B49A68B075E
0F2") to set this as a debug device.
09-06 12:03:20.393 25345 27441 D UserMessagingPlatform: Stored info not exists:
IDFA_freqCapNumViews
09-06 12:03:20.393 25345 27441 D UserMessagingPlatform: Stored info not exists:
UMP_CoMoAdStoragePurposeConsentStatus
09-06 12:03:20.393 25345 27441 D UserMessagingPlatform: Stored info not exists:
IABTCF_TCString
09-06 12:03:20.393 25345 27441 D UserMessagingPlatform: Stored info not exists:
UMP_CoMoAnalyticsStoragePurposeConsentStatus
09-06 12:03:20.393 25345 27441 D UserMessagingPlatform: Stored info not exists:
UMP_CoMoAdPersonalizationPurposeConsentStatus
09-06 12:03:20.393 25345 27441 D UserMessagingPlatform: Stored info not exists:
UMP_CoMoAdUserDataPurposeConsentStatus
09-06 12:03:20.393 25345 27441 D UserMessagingPlatform: Stored info not exists:
IABTCF_AddtlConsent
09-06 12:03:20.393 25345 27441 D UserMessagingPlatform: Stored info not exists:
IABTCF_idfaFlowControl
09-06 12:03:20.393 25345 27441 D UserMessagingPlatform: Stored info not exists:
UMP_CoMoManagedByUmpSdk
09-06 12:03:20.410 25345 25394 D SessionLifecycleClient: Sending lifecycle 2 to
service
09-06 12:03:20.410 25345 25529 D SessionLifecycleService: Activity backgrounding at
192729349
09-06 12:03:20.447 25345 25510 D nfrog.ludo.club: PlayerBase::stop() from IPlayer
09-06 12:03:20.447 25345 25510 D AudioTrack: stop(sessionID=4121)
09-06 12:03:20.447 25345 25510 D AudioTrack: stop(1159): prior state:STATE_ACTIVE
09-06 12:03:20.447 25345 25510 D AudioTrack: stop(1159): called with 12496512
frames delivered
09-06 12:03:20.487 25345 25345 W WindowOnBackDispatcher: OnBackInvokedCallback is
not enabled for the application.
09-06 12:03:20.487 25345 25345 W WindowOnBackDispatcher: Set
'android:enableOnBackInvokedCallback="true"' in the application manifest.
09-06 12:03:20.517 25345 27441 D UserMessagingPlatform: Action[clear]: {"keys":
["UMP_eids"]}
09-06 12:03:20.517 25345 27441 D UserMessagingPlatform: Action[write]:
{"UMP_consentModeValues":"4444","IABTCF_CmpSdkID":300,"IABTCF_gdprApplies":0}
09-06 12:03:20.517 25345 27441 D UserMessagingPlatform: Writing to storage:
[UMP_consentModeValues] 4444
09-06 12:03:20.517 25345 27441 D UserMessagingPlatform: Writing to storage:
[IABTCF_CmpSdkID] 300
09-06 12:03:20.517 25345 27441 D UserMessagingPlatform: Writing to storage:
[IABTCF_gdprApplies] 0
09-06 12:03:20.561 25345 25394 D SessionLifecycleClient: Sending lifecycle 1 to
service
09-06 12:03:20.563 25345 25529 D SessionLifecycleService: Activity foregrounding at
192729500.
--------- beginning of system
09-06 12:03:20.566 25345 25345 I ForceDarkHelperStubImpl: setViewRootImplForceDark:
false for com.applovin.adview.AppLovinFullscreenActivity@8e03677, reason:
AppDarkModeEnable
09-06 12:03:20.590 25345 25345 D ConsentManagementController_AndroidPlugin:
OnConsentInfoUpdateSuccessListener::
{"consentGrantStatus":0,"privacyOptionRequired":false,"canRequestAds":true,"consent
StatusCode":1,"privacyConsentCode":"NOT_REQUIRED"}
09-06 12:03:20.595 25345 25345 D CompatibilityChangeReporter: Compat change id
reported: 193247900; UID 10305; state: ENABLED
09-06 12:03:20.610 25345 25345 W libc : Access denied finding property
"vendor.display.enable_optimal_refresh_rate"
09-06 12:03:20.614 25345 25345 I ForceDarkHelperStubImpl: setViewRootImplForceDark:
false for com.applovin.adview.AppLovinFullscreenActivity@8e03677, reason:
AppDarkModeEnable
09-06 12:03:20.619 25345 25345 D VRI[AppLovinFullscreenActivity]:
vri.reportNextDraw android.view.ViewRootImpl.performTraversals:4411
android.view.ViewRootImpl.doTraversal:3040
android.view.ViewRootImpl$TraversalRunnable.run:10429
android.view.Choreographer$CallbackRecord.run:1654
android.view.Choreographer$CallbackRecord.run:1663
09-06 12:03:20.619 25345 25345 D VRI[AppLovinFullscreenActivity]: vri.Setup new
sync=wmsSync-VRI[AppLovinFullscreenActivity]#10
09-06 12:03:20.619 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:03:20.623 25345 25528 D OpenGLRenderer: makeCurrent grContext:0xdb0d2180
reset mTextureAvailable
09-06 12:03:20.726 25345 25345 D VRI[AppLovinFullscreenActivity]:
vri.reportDrawFinished
09-06 12:03:20.762 25345 26910 I Unity : Debug [AppLovin MAX] Invoking event:
OnInterstitialDisplayedEvent. Params: dd3a06977bf641c6, [AdInfo adUnitIdentifier:
dd3a06977bf641c6, adFormat: INTER, networkName: AppLovin, networkPlacement:
inter_regular, creativeIdentifier: 21234357, placement: ludo_app_interstitial,
revenue: 0.000507828593254089, revenuePrecision: exact, latency: 17274, dspName: ]
09-06 12:03:20.762 25345 26910 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:03:20.762 25345 26910 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2,
T1, T2, String, Boolean)
09-06 12:03:20.762 25345 26910 I Unity : MaxSdkCallbacks:ForwardEvent(String)
09-06 12:03:20.762 25345 26910 I Unity :
MaxSdkBase:HandleBackgroundCallback(String)
09-06 12:03:20.762 25345 26910 I Unity :
System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
09-06 12:03:20.762 25345 26910 I Unity :
System.Reflection.MethodBase:Invoke(Object, Object[])
09-06 12:03:20.762 25345 26910 I Unity :
UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
09-06 12:03:20.762 25345 26910 I Unity :
UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
09-06 12:03:20.762 25345 26910 I Unity :
UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr,
IntPtr)
09-06 12:03:20.762 25345 26910 I Unity :
09-06 12:03:20.766 25345 26871 I Unity : Debug [AppLovin MAX] Invoking event:
OnInterstitialAdRevenuePaidEvent. Params: dd3a06977bf641c6, [AdInfo
adUnitIdentifier: dd3a06977bf641c6, adFormat: INTER, networkName: AppLovin,
networkPlacement: inter_regular, creativeIdentifier: 21234357, placement:
ludo_app_interstitial, revenue: 0.000507828593254089, revenuePrecision: exact,
latency: 17274, dspName: ]
09-06 12:03:20.766 25345 26871 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:03:20.766 25345 26871 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2,
T1, T2, String, Boolean)
09-06 12:03:20.766 25345 26871 I Unity : MaxSdkCallbacks:ForwardEvent(String)
09-06 12:03:20.766 25345 26871 I Unity :
MaxSdkBase:HandleBackgroundCallback(String)
09-06 12:03:20.766 25345 26871 I Unity :
System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
09-06 12:03:20.766 25345 26871 I Unity :
System.Reflection.MethodBase:Invoke(Object, Object[])
09-06 12:03:20.766 25345 26871 I Unity :
UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
09-06 12:03:20.766 25345 26871 I Unity :
UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
09-06 12:03:20.766 25345 26871 I Unity :
UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr,
IntPtr)
09-06 12:03:20.766 25345 26871 I Unity :
09-06 12:03:20.799 25345 25345 I HandWritingStubImpl: refreshLastKeyboardType: 1
09-06 12:03:20.799 25345 25345 I HandWritingStubImpl: getCurrentKeyboardType: 1
09-06 12:03:21.426 25345 25345 D ANR-Watchdog: UnityExtendedActivity onStop.
09-06 12:03:21.432 25345 25345 D ActivityThread: Fail to check app heapsize due to
java.lang.NoSuchMethodException: dalvik.system.VMRuntime.getBlockingGcCountForAlloc
[]
09-06 12:03:21.603 25345 25528 W RenderInspector: DequeueBuffer time out on
com.moonfrog.ludo.club/com.applovin.adview.AppLovinFullscreenActivity, count=1,
avg=19 ms, max=19 ms.
09-06 12:03:21.768 25345 25640 I AAudio : AAudioStreamBuilder_openStream() called
----------------------------------------
09-06 12:03:21.768 25345 25640 I AudioStreamBuilder: rate = 48000, channels =
2, channelMask = 0x3, format = 5, sharing = SH, dir = OUTPUT
09-06 12:03:21.768 25345 25640 I AudioStreamBuilder: device = 0, sessionId = -
1, perfMode = 12, callback: ON with frames = 192
09-06 12:03:21.768 25345 25640 I AudioStreamBuilder: usage = 1, contentType =
0, inputPreset = 0, allowedCapturePolicy = 0
09-06 12:03:21.768 25345 25640 I AudioStreamBuilder: privacy sensitive = false,
opPackageName = (null), attributionTag = (null)
09-06 12:03:21.771 25345 25640 D nfrog.ludo.club: PlayerBase::PlayerBase()
09-06 12:03:21.771 25345 25640 D AudioStreamTrack: open(), request
notificationFrames = -8, frameCount = 0
09-06 12:03:21.771 25345 25640 D AudioTrackStub: AudioTrackStub() create
09-06 12:03:21.773 25345 25640 I AudioTrackImpl: initAudioTrackImpl()
09-06 12:03:21.774 25345 25640 D AudioTrackImpl: binder call: getPackageName
com.moonfrog.ludo.club for uid 10305
09-06 12:03:21.782 25345 25640 D AudioTrack: set(): (sessionId=0), mcallback is 1,
streamType -1, sampleRate 48000, format 0x5, channelMask 0x3, frameCount 0, flags
0x104, notificationFrames -8,transferType 1, mClientAttributionSource
AttributionSourceState{pid: -1, uid: -1, packageName: com.moonfrog.ludo.club,
attributionTag: (null), token: (null), renouncedPermissions: (null), next: []}
09-06 12:03:21.816 25345 25640 I AudioTrack: createTrack_l(0):
AUDIO_OUTPUT_FLAG_FAST successful; frameCount 0 -> 1536
09-06 12:03:21.823 25345 25640 E libprocessgroup: set_timerslack_ns write failed:
Operation not permitted
09-06 12:03:21.825 25345 25640 I AudioTrackImpl: before scaleVolumeForVideo
L:1.000000 R:1.000000 and the pakage is com.moonfrog.ludo.club
09-06 12:03:21.825 25345 25640 I AudioTrack: AudioTrack::setVolume L:1.000000
R:1.000000 sessionid=4129
09-06 12:03:21.828 25345 25640 D AudioStreamTrack: open() flags changed from
0x00000104 to 0x00000004
09-06 12:03:21.828 25345 25640 D AAudioStream: setState(s#1) from 0 to 2
09-06 12:03:21.829 25345 25640 I AAudio : AAudioStreamBuilder_openStream() returns
0 = AAUDIO_OK for s#1 ----------------
09-06 12:03:21.830 25345 25640 D AAudio : AAudioStream_requestStart(s#1) called
--------------
09-06 12:03:21.830 25345 25640 D AAudioStream: setState(s#1) from 2 to 3
09-06 12:03:21.830 25345 25640 D AudioTrack: start(1160): prior state:STATE_STOPPED
09-06 12:03:21.868 25345 25640 D AudioRepeatStartCheck:
[AudioRepeatStartStopCheck], enter: uid = 10305, session = 4129, uidnowTime = 25640
09-06 12:03:21.868 25345 25640 D AudioRepeatStartCheck: [AudioRepeatStartStopCheck]
isAnomaly = 0
09-06 12:03:21.869 25345 25640 D AAudio : AAudioStream_requestStart(s#1) returned
0 ---------
09-06 12:03:21.874 25345 27503 D AAudioStream: setState(s#1) from 3 to 4
09-06 12:03:21.875 25345 25345 D MediaRouter: onRestoreRoute() :
route=RouteInfo{ name=Tablet, description=null, status=null,
category=RouteCategory{ name=Sistema types=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
09-06 12:03:21.875 25345 25345 V MediaRouter: Selecting route:
RouteInfo{ name=Tablet, description=null, status=null,
category=RouteCategory{ name=Sistema types=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
09-06 12:03:21.881 25345 25709 D AudioStreamLegacy: onAudioDeviceUpdate(deviceId =
2)
09-06 12:03:27.312 25345 25345 I HandWritingStubImpl: refreshLastKeyboardType: 1
09-06 12:03:27.313 25345 25345 I HandWritingStubImpl: getCurrentKeyboardType: 1
09-06 12:03:27.866 25345 27503 D AudioTrackImpl: [audioTrackData][fine] 5s(f:5000
m:0 s:0 k:0 z:0) : pid 25345 uid 10305 sessionId 4129 sr 48000 ch 2 fmt 5
maxAmplitude 255
09-06 12:03:31.649 25345 25390 D SessionLifecycleClient: Sending lifecycle 2 to
service
09-06 12:03:31.650 25345 25529 D SessionLifecycleService: Activity backgrounding at
192740588
09-06 12:03:31.675 25345 25345 I ForceDarkHelperStubImpl: setViewRootImplForceDark:
false for com.moonfrog.mf.unityextendedactivity.UnityExtendedActivity@b98d153,
reason: AppDarkModeEnable
09-06 12:03:31.679 25345 25345 D ANR-Watchdog: UnityExtendedActivity onStart.
09-06 12:03:31.680 25345 25394 D SessionLifecycleClient: Sending lifecycle 1 to
service
09-06 12:03:31.680 25345 25529 D SessionLifecycleService: Activity foregrounding at
192740619.
09-06 12:03:31.696 25345 25345 W libc : Access denied finding property
"vendor.display.enable_optimal_refresh_rate"
09-06 12:03:31.691 25345 25345 W nfrog.ludo.club: type=1400 audit(0.0:503052): avc:
denied { read } for name="u:object_r:vendor_display_prop:s0" dev="tmpfs"
ino=16656 scontext=u:r:untrusted_app:s0:c49,c257,c512,c768
tcontext=u:object_r:vendor_display_prop:s0 tclass=file permissive=0
app=com.moonfrog.ludo.club
09-06 12:03:31.698 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:03:31.700 25345 25345 W libc : Access denied finding property
"vendor.display.enable_optimal_refresh_rate"
09-06 12:03:31.695 25345 25345 W nfrog.ludo.club: type=1400 audit(0.0:503053): avc:
denied { read } for name="u:object_r:vendor_display_prop:s0" dev="tmpfs"
ino=16656 scontext=u:r:untrusted_app:s0:c49,c257,c512,c768
tcontext=u:object_r:vendor_display_prop:s0 tclass=file permissive=0
app=com.moonfrog.ludo.club
09-06 12:03:31.703 25345 25345 D VRI[UnityExtendedActivity]: vri.reportNextDraw
android.view.ViewRootImpl.performTraversals:4411
android.view.ViewRootImpl.doTraversal:3040
android.view.ViewRootImpl$TraversalRunnable.run:10429
android.view.Choreographer$CallbackRecord.run:1654
android.view.Choreographer$CallbackRecord.run:1663
09-06 12:03:31.703 25345 25345 D SurfaceView: UPDATE
Surface(name=SurfaceView[com.moonfrog.ludo.club/com.moonfrog.mf.unityextendedactivi
ty.UnityExtendedActivity]#45458)/@0xd911932, mIsProjectionMode = false
09-06 12:03:31.704 25345 25345 D VRI[UnityExtendedActivity]: vri.Setup new
sync=wmsSync-VRI[UnityExtendedActivity]#13
09-06 12:03:31.714 25345 25345 D VRI[UnityExtendedActivity]: vri.reportDrawFinished
09-06 12:03:31.814 25345 25345 I HandWritingStubImpl: refreshLastKeyboardType: 1
09-06 12:03:31.814 25345 25345 I HandWritingStubImpl: getCurrentKeyboardType: 1
09-06 12:03:32.022 25345 25510 D AudioTrack: start(1159): prior state:STATE_STOPPED
09-06 12:03:32.024 25345 25345 D MediaRouter: onRestoreRoute() :
route=RouteInfo{ name=Tablet, description=null, status=null,
category=RouteCategory{ name=Sistema types=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
09-06 12:03:32.024 25345 25345 V MediaRouter: Selecting route:
RouteInfo{ name=Tablet, description=null, status=null,
category=RouteCategory{ name=Sistema types=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
09-06 12:03:32.042 25345 25510 D AudioRepeatStartCheck:
[AudioRepeatStartStopCheck], enter: uid = 10305, session = 4121, uidnowTime = 25510
09-06 12:03:32.042 25345 25510 D AudioRepeatStartCheck: [AudioRepeatStartStopCheck]
isAnomaly = 0
09-06 12:03:32.053 25345 25510 I Unity : newMsgCount RefreshAggregateData 0
09-06 12:03:32.053 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:03:32.053 25345 25510 I Unity :
Nexus.Features.Friends.FriendRequestHandler:ApplyInboxDelta(InboxDelta)
09-06 12:03:32.053 25345 25510 I Unity :
Nexus.Features.MailBox.MailBoxController:ProcessFetchJson(JSONNode)
09-06 12:03:32.053 25345 25510 I Unity :
Nexus.NexusController:OnExtendedApiFeaturesDeltaResponse(IResponsePayload`1)
09-06 12:03:32.053 25345 25510 I Unity :
NetworkController:OnRequestServed(UnityWebRequest, String, Int64, Action`1,
Boolean, Boolean)
09-06 12:03:32.053 25345 25510 I Unity : <PostRequestAsync>d__35`1:MoveNext()
09-06 12:03:32.053 25345 25510 I Unity :
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
09-06 12:03:32.053 25345 25510 I Unity :
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object,
Boolean)
09-06 12:03:32.053 25345 25510 I Unity :
System.Runtime.CompilerServices.MoveNextRunner:Run()
09-06 12:03:32.053 25345 25510 I Unity :
UnityEngine.AsyncOperation:InvokeCompletionEvent()
09-06 12:03:32.053 25345 25510 I Unity :
09-06 12:03:32.055 25345 25510 I Unity : newMsgCount RefreshAggregateData 0
09-06 12:03:32.055 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:03:32.055 25345 25510 I Unity :
Nexus.Features.Friends.FriendRequestHandler:ApplyInboxDelta(InboxDelta)
09-06 12:03:32.055 25345 25510 I Unity :
Nexus.NexusController:OnExtendedApiFeaturesDeltaResponse(IResponsePayload`1)
09-06 12:03:32.055 25345 25510 I Unity :
NetworkController:OnRequestServed(UnityWebRequest, String, Int64, Action`1,
Boolean, Boolean)
09-06 12:03:32.055 25345 25510 I Unity : <PostRequestAsync>d__35`1:MoveNext()
09-06 12:03:32.055 25345 25510 I Unity :
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
09-06 12:03:32.055 25345 25510 I Unity :
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object,
Boolean)
09-06 12:03:32.055 25345 25510 I Unity :
System.Runtime.CompilerServices.MoveNextRunner:Run()
09-06 12:03:32.055 25345 25510 I Unity :
UnityEngine.AsyncOperation:InvokeCompletionEvent()
09-06 12:03:32.055 25345 25510 I Unity :
09-06 12:03:32.144 25345 26936 I Unity : Debug [AppLovin MAX] Invoking event:
OnInterstitialHiddenEvent. Params: dd3a06977bf641c6, [AdInfo adUnitIdentifier:
dd3a06977bf641c6, adFormat: INTER, networkName: AppLovin, networkPlacement:
inter_regular, creativeIdentifier: 21234357, placement: ludo_app_interstitial,
revenue: 0.000507828593254089, revenuePrecision: exact, latency: 17274, dspName: ]
09-06 12:03:32.144 25345 26936 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:03:32.144 25345 26936 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2,
T1, T2, String, Boolean)
09-06 12:03:32.144 25345 26936 I Unity : MaxSdkCallbacks:ForwardEvent(String)
09-06 12:03:32.144 25345 26936 I Unity :
MaxSdkBase:HandleBackgroundCallback(String)
09-06 12:03:32.144 25345 26936 I Unity :
System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
09-06 12:03:32.144 25345 26936 I Unity :
System.Reflection.MethodBase:Invoke(Object, Object[])
09-06 12:03:32.144 25345 26936 I Unity :
UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
09-06 12:03:32.144 25345 26936 I Unity :
UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
09-06 12:03:32.144 25345 26936 I Unity :
UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr,
IntPtr)
09-06 12:03:32.144 25345 26936 I Unity :
09-06 12:03:32.423 25345 25345 W WindowOnBackDispatcher: sendCancelIfRunning:
isInProgress=falsecallback=android.view.ViewRootImpl$
$ExternalSyntheticLambda23@195e29
09-06 12:03:32.439 25345 25640 D AAudio : AAudioStream_requestStop(s#1) called
09-06 12:03:32.439 25345 25640 D AAudioStream: setState(s#1) from 4 to 9
09-06 12:03:32.439 25345 25640 D AudioTrack: stop(sessionID=4129)
09-06 12:03:32.439 25345 25640 D AudioTrack: stop(1160): prior state:STATE_ACTIVE
09-06 12:03:32.439 25345 25640 D AudioTrack: stop(1160): called with 507840 frames
delivered
09-06 12:03:32.442 25345 25640 D AAudioStream: setState(s#1) from 9 to 10
09-06 12:03:32.448 25345 25345 D ActivityThread: Fail to check app heapsize due to
java.lang.NoSuchMethodException: dalvik.system.VMRuntime.getBlockingGcCountForAlloc
[]
09-06 12:03:32.449 25345 25345 D MediaRouter: onRestoreRoute() :
route=RouteInfo{ name=Tablet, description=null, status=null,
category=RouteCategory{ name=Sistema types=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
09-06 12:03:32.449 25345 25345 V MediaRouter: Selecting route:
RouteInfo{ name=Tablet, description=null, status=null,
category=RouteCategory{ name=Sistema types=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO
ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
09-06 12:03:32.467 25345 26910 I Unity : Debug [AppLovin MAX] Invoking event:
OnInterstitialLoadedEvent. Params: dd3a06977bf641c6, [AdInfo adUnitIdentifier:
dd3a06977bf641c6, adFormat: INTER, networkName: AppLovin, networkPlacement:
inter_regular, creativeIdentifier: 28829917, placement: , revenue:
0.000522900521755219, revenuePrecision: exact, latency: 1999, dspName: ]
09-06 12:03:32.467 25345 26910 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:03:32.467 25345 26910 I Unity : MaxSdkCallbacks:InvokeEvent(Action`2,
T1, T2, String, Boolean)
09-06 12:03:32.467 25345 26910 I Unity : MaxSdkCallbacks:ForwardEvent(String)
09-06 12:03:32.467 25345 26910 I Unity :
MaxSdkBase:HandleBackgroundCallback(String)
09-06 12:03:32.467 25345 26910 I Unity :
System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
09-06 12:03:32.467 25345 26910 I Unity :
System.Reflection.MethodBase:Invoke(Object, Object[])
09-06 12:03:32.467 25345 26910 I Unity :
UnityEngine.AndroidJavaProxy:Invoke(String, Object[])
09-06 12:03:32.467 25345 26910 I Unity :
UnityEngine.AndroidJavaProxy:Invoke(String, IntPtr)
09-06 12:03:32.467 25345 26910 I Unity :
UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr,
IntPtr)
09-06 12:03:32.467 25345 26910 I Unity :
09-06 12:03:32.477 25345 26000 I AudioManager: In isSpeakerphoneOn() calling
application: com.moonfrog.ludo.club
09-06 12:03:32.936 25345 25345 E chromium:
[ERROR:android_webview/browser/aw_browser_terminator.cc:165] Renderer process
(27453) crash detected (code -1).
09-06 12:03:33.434 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 55s(f:55003
m:896 s:28 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:03:33.561 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.561 25345 25510 W Unity :
09-06 12:03:33.561 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.561 25345 25510 W Unity :
09-06 12:03:33.561 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.561 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.561 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.561 25345 25510 W Unity :
09-06 12:03:33.562 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.562 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.562 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.562 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.562 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.562 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.562 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.562 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.562 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.562 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.562 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.562 25345 25510 W Unity :
09-06 12:03:33.843 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.843 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.843 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.843 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.843 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.843 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.843 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.843 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.843 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.843 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.843 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.843 25345 25510 W Unity :
09-06 12:03:33.844 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.844 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.844 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.844 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.844 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.844 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.844 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.844 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.844 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.844 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.844 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.844 25345 25510 W Unity :
09-06 12:03:33.845 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.845 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.845 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.845 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.845 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.845 25345 25510 W Unity :
09-06 12:03:33.845 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.845 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.845 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.845 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.845 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.845 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.845 25345 25510 W Unity :
09-06 12:03:33.860 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.860 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.860 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.860 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.860 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.860 25345 25510 W Unity :
09-06 12:03:33.860 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.860 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.860 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.860 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.860 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.860 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.860 25345 25510 W Unity :
09-06 12:03:33.861 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.861 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.861 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.861 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.861 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.861 25345 25510 W Unity :
09-06 12:03:33.861 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.861 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.861 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.861 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.861 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.861 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.861 25345 25510 W Unity :
09-06 12:03:33.875 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.875 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.875 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.875 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.875 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.875 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.875 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.875 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.875 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.875 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.875 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.875 25345 25510 W Unity :
09-06 12:03:33.876 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.876 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.876 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.876 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.876 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.876 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.876 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.876 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.876 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.876 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.876 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.876 25345 25510 W Unity :
09-06 12:03:33.877 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.877 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.877 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.877 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.877 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.877 25345 25510 W Unity :
09-06 12:03:33.877 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.877 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.877 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.877 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.877 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.877 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.877 25345 25510 W Unity :
09-06 12:03:33.892 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.892 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.892 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.892 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.892 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.892 25345 25510 W Unity :
09-06 12:03:33.892 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.892 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.892 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.892 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.892 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.892 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.892 25345 25510 W Unity :
09-06 12:03:33.893 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.893 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.893 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.893 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.893 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.893 25345 25510 W Unity :
09-06 12:03:33.893 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.893 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.893 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.893 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.893 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.893 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.893 25345 25510 W Unity :
09-06 12:03:33.923 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.923 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.923 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.923 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.923 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.923 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.923 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.923 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.923 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.923 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.923 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.923 25345 25510 W Unity :
09-06 12:03:33.924 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.924 25345 25510 W Unity :
09-06 12:03:33.924 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.924 25345 25510 W Unity :
09-06 12:03:33.924 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.924 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.924 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.924 25345 25510 W Unity :
09-06 12:03:33.935 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.935 25345 25510 W Unity :
09-06 12:03:33.935 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.935 25345 25510 W Unity :
09-06 12:03:33.935 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.935 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.935 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.935 25345 25510 W Unity :
09-06 12:03:33.936 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.936 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.936 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.936 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.936 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.936 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.936 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.936 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.936 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.936 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.936 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.936 25345 25510 W Unity :
09-06 12:03:33.942 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.942 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.942 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.942 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.942 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.942 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.942 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.942 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.942 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.942 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.942 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.942 25345 25510 W Unity :
09-06 12:03:33.943 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.943 25345 25510 W Unity :
09-06 12:03:33.943 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.943 25345 25510 W Unity :
09-06 12:03:33.943 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.943 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.943 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.943 25345 25510 W Unity :
09-06 12:03:33.956 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.956 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.956 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.956 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.956 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.956 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.956 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.956 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.956 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.956 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.956 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.956 25345 25510 W Unity :
09-06 12:03:33.957 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.957 25345 25510 W Unity :
09-06 12:03:33.957 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.957 25345 25510 W Unity :
09-06 12:03:33.957 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.957 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.957 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.957 25345 25510 W Unity :
09-06 12:03:33.975 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.975 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.975 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.975 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.975 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.975 25345 25510 W Unity :
09-06 12:03:33.975 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.975 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.975 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.975 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.975 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.975 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.975 25345 25510 W Unity :
09-06 12:03:33.976 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.976 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.976 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.976 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.976 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.976 25345 25510 W Unity :
09-06 12:03:33.976 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.976 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.976 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.976 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.976 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.976 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.976 25345 25510 W Unity :
09-06 12:03:33.991 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.991 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.991 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.991 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.991 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.991 25345 25510 W Unity :
09-06 12:03:33.991 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.991 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.991 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.991 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.991 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.991 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.991 25345 25510 W Unity :
09-06 12:03:33.992 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.992 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.992 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.992 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.992 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.992 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.992 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.992 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.992 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.992 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.992 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.992 25345 25510 W Unity :
09-06 12:03:33.993 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:33.993 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:33.993 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:33.993 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:33.993 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:33.993 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:33.993 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:33.993 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:33.993 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:33.993 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:33.993 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:33.993 25345 25510 W Unity :
09-06 12:03:34.008 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.008 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.008 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.008 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.008 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.008 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.008 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.008 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.008 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.008 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.008 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.008 25345 25510 W Unity :
09-06 12:03:34.009 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.009 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.009 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.009 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.009 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.009 25345 25510 W Unity :
09-06 12:03:34.009 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.009 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.009 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.009 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.009 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.009 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.009 25345 25510 W Unity :
09-06 12:03:34.010 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.010 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.010 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.010 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.010 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.010 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.010 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.010 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.010 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.010 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.010 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.010 25345 25510 W Unity :
09-06 12:03:34.025 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.025 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.025 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.025 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.025 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.025 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.025 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.025 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.025 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.025 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.025 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.025 25345 25510 W Unity :
09-06 12:03:34.026 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.026 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.026 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.026 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.026 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.026 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.026 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.026 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.026 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.026 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.026 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.026 25345 25510 W Unity :
09-06 12:03:34.027 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.027 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.027 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.027 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.027 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.027 25345 25510 W Unity :
09-06 12:03:34.027 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.027 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.027 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.027 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.027 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.027 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.027 25345 25510 W Unity :
09-06 12:03:34.043 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.043 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.043 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.043 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.043 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.043 25345 25510 W Unity :
09-06 12:03:34.043 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.043 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.043 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.043 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.043 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.043 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.043 25345 25510 W Unity :
09-06 12:03:34.044 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.044 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.044 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.044 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.044 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.044 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.044 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.044 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.044 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.044 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.044 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.044 25345 25510 W Unity :
09-06 12:03:34.045 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.045 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.045 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.045 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.045 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.045 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.045 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.045 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.045 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.045 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.045 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.045 25345 25510 W Unity :
09-06 12:03:34.059 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.059 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.059 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.059 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.059 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.059 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.059 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.059 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.059 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.059 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.059 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.059 25345 25510 W Unity :
09-06 12:03:34.060 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.060 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.060 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.060 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.060 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.060 25345 25510 W Unity :
09-06 12:03:34.060 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.060 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.060 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.060 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.060 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.060 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.060 25345 25510 W Unity :
09-06 12:03:34.061 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.061 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.061 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.061 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.061 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.061 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.061 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.061 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.061 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.061 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.061 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.061 25345 25510 W Unity :
09-06 12:03:34.074 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.074 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.074 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.074 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.074 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.074 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.074 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.074 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.074 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.074 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.074 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.074 25345 25510 W Unity :
09-06 12:03:34.075 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.075 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.075 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.075 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.075 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.075 25345 25510 W Unity :
09-06 12:03:34.075 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.075 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.075 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.075 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.075 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.075 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.075 25345 25510 W Unity :
09-06 12:03:34.076 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.076 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.076 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.076 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.076 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.076 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.076 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.076 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.076 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.076 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.076 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.076 25345 25510 W Unity :
09-06 12:03:34.091 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.091 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.091 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.091 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.091 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.091 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.091 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.091 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.091 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.091 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.091 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.091 25345 25510 W Unity :
09-06 12:03:34.092 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.092 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.092 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.092 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.092 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.092 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.092 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.092 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.092 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.092 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.092 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.092 25345 25510 W Unity :
09-06 12:03:34.093 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.093 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.093 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.093 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.093 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.093 25345 25510 W Unity :
09-06 12:03:34.093 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.093 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.093 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.093 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.093 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.093 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.093 25345 25510 W Unity :
09-06 12:03:34.109 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.109 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.109 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.109 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.109 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.109 25345 25510 W Unity :
09-06 12:03:34.109 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.109 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.109 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.109 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.109 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.109 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.109 25345 25510 W Unity :
09-06 12:03:34.110 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.110 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.110 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.110 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.110 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.110 25345 25510 W Unity :
09-06 12:03:34.110 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.110 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.110 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.110 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.110 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.110 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.110 25345 25510 W Unity :
09-06 12:03:34.124 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.124 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.124 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.124 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.124 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.124 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.124 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.124 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.124 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.124 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.124 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.124 25345 25510 W Unity :
09-06 12:03:34.125 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.125 25345 25510 W Unity :
09-06 12:03:34.125 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.125 25345 25510 W Unity :
09-06 12:03:34.125 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.125 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.125 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.125 25345 25510 W Unity :
09-06 12:03:34.141 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.141 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.141 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.141 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.141 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.141 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.141 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.141 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.141 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.141 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.141 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.141 25345 25510 W Unity :
09-06 12:03:34.142 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.142 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.142 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.142 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.142 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.142 25345 25510 W Unity :
09-06 12:03:34.142 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.142 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.142 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.142 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.142 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.142 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.142 25345 25510 W Unity :
09-06 12:03:34.143 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.143 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.143 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.143 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.143 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.143 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.143 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.143 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.143 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.143 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.143 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.143 25345 25510 W Unity :
09-06 12:03:34.157 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.157 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.157 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.157 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.157 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.157 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.157 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.157 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.157 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.157 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.157 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.157 25345 25510 W Unity :
09-06 12:03:34.158 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.158 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.158 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.158 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.158 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.158 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.158 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.158 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.158 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.158 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.158 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.158 25345 25510 W Unity :
09-06 12:03:34.159 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.159 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.159 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.159 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.159 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.159 25345 25510 W Unity :
09-06 12:03:34.159 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.159 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.159 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.159 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.159 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.159 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.159 25345 25510 W Unity :
09-06 12:03:34.175 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.175 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.175 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.175 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.175 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.175 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.175 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.175 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.175 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.175 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.175 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.175 25345 25510 W Unity :
09-06 12:03:34.176 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.176 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.176 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.176 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.176 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.176 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.176 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.176 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.176 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.176 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.176 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.176 25345 25510 W Unity :
09-06 12:03:34.177 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.177 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.177 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.177 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.177 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.177 25345 25510 W Unity :
09-06 12:03:34.177 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.177 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.177 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.177 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.177 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.177 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.177 25345 25510 W Unity :
09-06 12:03:34.193 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.193 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.193 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.193 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.193 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.193 25345 25510 W Unity :
09-06 12:03:34.193 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.193 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.193 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.193 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.193 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.193 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.193 25345 25510 W Unity :
09-06 12:03:34.194 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.194 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.194 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.194 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.194 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.194 25345 25510 W Unity :
09-06 12:03:34.194 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.194 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.194 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.194 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.194 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.194 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.194 25345 25510 W Unity :
09-06 12:03:34.209 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.209 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.209 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.209 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.209 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.209 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.209 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.209 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.209 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.209 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.209 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.209 25345 25510 W Unity :
09-06 12:03:34.210 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.210 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.210 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.210 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.210 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.210 25345 25510 W Unity :
09-06 12:03:34.210 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.210 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.210 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.210 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.210 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.210 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.210 25345 25510 W Unity :
09-06 12:03:34.211 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.211 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.211 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.211 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.211 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.211 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.211 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.211 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.211 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.211 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.211 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.211 25345 25510 W Unity :
09-06 12:03:34.226 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.226 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.226 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.226 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.226 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.226 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.226 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.226 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.226 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.226 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.226 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.226 25345 25510 W Unity :
09-06 12:03:34.227 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.227 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.227 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.227 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.227 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.227 25345 25510 W Unity :
09-06 12:03:34.227 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.227 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.227 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.227 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.227 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.227 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.227 25345 25510 W Unity :
09-06 12:03:34.228 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.228 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.228 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.228 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.228 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.228 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.228 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.228 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.228 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.228 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.228 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.228 25345 25510 W Unity :
09-06 12:03:34.242 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.242 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.242 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.242 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.242 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.242 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.242 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.242 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.242 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.242 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.242 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.242 25345 25510 W Unity :
09-06 12:03:34.243 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.243 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.243 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.243 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.243 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.243 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.243 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.243 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.243 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.243 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.243 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.243 25345 25510 W Unity :
09-06 12:03:34.244 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.244 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.244 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.244 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.244 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.244 25345 25510 W Unity :
09-06 12:03:34.244 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.244 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.244 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.244 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.244 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.244 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.244 25345 25510 W Unity :
09-06 12:03:34.259 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.259 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.259 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.259 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.259 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.259 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.259 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.259 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.259 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.259 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.259 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.259 25345 25510 W Unity :
09-06 12:03:34.260 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.260 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.260 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.260 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.260 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.260 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.260 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.260 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.260 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.260 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.260 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.260 25345 25510 W Unity :
09-06 12:03:34.261 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.261 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.261 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.261 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.261 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.261 25345 25510 W Unity :
09-06 12:03:34.261 25345 25510 W Unity : Material UI-Fast Default doesn't have
_Stencil property
09-06 12:03:34.261 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:03:34.261 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask, Int32, Int32)
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction,
ColorWriteMask)
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.Mask:GetModifiedMaterial(Material)
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.Graphic:get_materialForRendering()
09-06 12:03:34.261 25345 25510 W Unity : UnityEngine.UI.Graphic:UpdateMaterial()
09-06 12:03:34.261 25345 25510 W Unity : UnityEngine.UI.Image:UpdateMaterial()
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.Graphic:Rebuild(CanvasUpdate)
09-06 12:03:34.261 25345 25510 W Unity :
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
09-06 12:03:34.261 25345 25510 W Unity :
09-06 12:03:36.466 25345 25879 D AudioTrackImpl: [audioTrackData][mute] 1s(f:57691
m:1000 s:32 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:36.926 25345 25345 D Mod_Menu: Feature name: 0 - Unlimited Coins |
Value: = 0 | Bool: = 1 | Text: =
09-06 12:03:37.443 25345 25640 D AAudio : AAudioStream_requestStop(s#1) called
09-06 12:03:37.443 25345 25640 D AAudio : AAudioStream_close(s#1) called
---------------
09-06 12:03:37.443 25345 25640 D AAudioStream: setState(s#1) from 10 to 11
09-06 12:03:37.443 25345 25640 D AudioTrack: stop(sessionID=4129)
09-06 12:03:37.443 25345 25640 D AudioTrack: stop(1160): prior state:STATE_STOPPED
09-06 12:03:37.443 25345 25640 D AudioTrack: ~AudioTrack(sessionID=4129)
09-06 12:03:37.443 25345 25640 D AudioTrack: stop(sessionID=4129)
09-06 12:03:37.443 25345 25640 D AudioTrack: stop(1160): prior state:STATE_STOPPED
09-06 12:03:37.444 25345 25640 D AudioTrackStub: ~AudioTrackStub() destroy
09-06 12:03:37.450 25345 25640 D AAudioStream: setState(s#1) from 11 to 12
09-06 12:03:37.451 25345 25640 D AAudioStream: ~AudioStream(s#1) mPlayerBase
strongCount = 2
09-06 12:03:37.451 25345 25640 D AAudio : AAudioStream_close(s#1) returned 0
---------
09-06 12:03:37.514 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:57691
m:1036 s:40 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:38.513 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:57691
m:1036 s:40 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:39.514 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:57691
m:1036 s:40 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:03:42.802 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 60s(f:60003
m:1042 s:40 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:03:47.802 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 5s(f:5000
m:1042 s:40 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 254
09-06 12:03:52.801 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 10s(f:10000
m:1042 s:40 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 254
09-06 12:03:57.802 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 15s(f:15000
m:1042 s:40 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:04:02.861 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 20s(f:20000
m:1061 s:40 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:04:07.949 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 25s(f:25000
m:1086 s:40 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:04:10.189 25345 25345 D Mod_Menu: Feature name: 0 - Unlimited Coins |
Value: = 0 | Bool: = 0 | Text: =
09-06 12:04:11.590 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:04:13.090 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 30s(f:30003
m:1103 s:44 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:04:18.090 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 35s(f:35003
m:1103 s:44 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:04:23.090 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 40s(f:40003
m:1103 s:44 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 250
09-06 12:04:26.948 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:04:26.948 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:04:26.948 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:04:26.948 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:04:26.948 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:04:26.948 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:04:26.948 25345 25510 W Unity :
09-06 12:04:26.950 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:04:26.950 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:04:26.950 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:04:26.950 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:04:26.950 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:04:26.950 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:04:26.950 25345 25510 W Unity :
09-06 12:04:26.951 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:04:26.951 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:04:26.951 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:04:26.951 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:04:26.951 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:04:26.951 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:04:26.951 25345 25510 W Unity :
09-06 12:04:26.953 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:04:26.953 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:04:26.953 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:04:26.953 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:04:26.953 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:04:26.953 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:04:26.953 25345 25510 W Unity :
09-06 12:04:26.955 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:04:26.955 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:04:26.955 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:04:26.955 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:04:26.955 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:04:26.955 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:04:26.955 25345 25510 W Unity :
09-06 12:04:26.957 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:04:26.957 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:04:26.957 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:04:26.957 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:04:26.957 25345 25510 W Unity :
QuickSuggestionView:SetSuggestions(List`1, Boolean, Single)
09-06 12:04:26.957 25345 25510 W Unity : QuickSuggestionController:TryInitView()
09-06 12:04:26.957 25345 25510 W Unity :
09-06 12:04:27.423 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:04:27.423 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:04:27.423 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:04:27.423 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:04:27.423 25345 25510 W Unity :
PlayerComponent:ReConstructPowerupLayer()
09-06 12:04:27.423 25345 25510 W Unity : PlayerComponent:Reposition(RuleType)
09-06 12:04:27.423 25345 25510 W Unity : PlayerController:Reposition(RuleType)
09-06 12:04:27.423 25345 25510 W Unity :
PlayerController:InitializePlayers(RuleType)
09-06 12:04:27.423 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:04:27.423 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:04:27.423 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:04:27.423 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:04:27.423 25345 25510 W Unity : <<OnSceneLoaded>g__InitInNextFrame|
138_0>d:MoveNext()
09-06 12:04:27.423 25345 25510 W Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.423 25345 25510 W Unity :
09-06 12:04:27.634 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:04:27.634 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:04:27.634 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:04:27.634 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:04:27.634 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:04:27.634 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:04:27.634 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:04:27.634 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:04:27.634 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:04:27.634 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:04:27.634 25345 25510 W Unity : <<OnSceneLoaded>g__InitInNextFrame|
138_0>d:MoveNext()
09-06 12:04:27.634 25345 25510 W Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.634 25345 25510 W Unity :
09-06 12:04:27.635 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:04:27.635 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:04:27.635 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:04:27.635 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:04:27.635 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:04:27.635 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:04:27.635 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:04:27.635 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:04:27.635 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:04:27.635 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:04:27.635 25345 25510 W Unity : <<OnSceneLoaded>g__InitInNextFrame|
138_0>d:MoveNext()
09-06 12:04:27.635 25345 25510 W Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.635 25345 25510 W Unity :
09-06 12:04:27.635 25345 25510 W Unity : Parent of RectTransform is being set
with parent property. Consider using the SetParent method instead, with the
worldPositionStays argument set to false. This will retain local orientation and
scale rather than world orientation and scale, which can prevent common UI scaling
issues.
09-06 12:04:27.635 25345 25510 W Unity : UnityEngine.Logger:Log(LogType, Object,
Object)
09-06 12:04:27.635 25345 25510 W Unity : UnityEngine.Debug:LogWarning(Object,
Object)
09-06 12:04:27.635 25345 25510 W Unity :
UnityEngine.Transform:set_parent(Transform)
09-06 12:04:27.635 25345 25510 W Unity :
InGameHudComponent:MoveCashLayerToBottom()
09-06 12:04:27.635 25345 25510 W Unity :
InGameHudComponent:CheckForBottomExperiment()
09-06 12:04:27.635 25345 25510 W Unity : ActionInitializeBoard:Start()
09-06 12:04:27.635 25345 25510 W Unity : ActionController:ProcessQueue()
09-06 12:04:27.635 25345 25510 W Unity : BaseLudoGameHandler:Initialize(Boolean)
09-06 12:04:27.635 25345 25510 W Unity :
ClassicLudoGameHandler:Initialize(Boolean)
09-06 12:04:27.635 25345 25510 W Unity : <<OnSceneLoaded>g__InitInNextFrame|
138_0>d:MoveNext()
09-06 12:04:27.635 25345 25510 W Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.635 25345 25510 W Unity :
09-06 12:04:27.936 25345 25510 I Unity : Flip Parent Awake
09-06 12:04:27.936 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:04:27.936 25345 25510 I Unity : FlipParent:Awake()
09-06 12:04:27.936 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:04:27.936 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:04:27.936 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:04:27.936 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:04:27.936 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:04:27.936 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:04:27.936 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:04:27.936 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.936 25345 25510 I Unity :
09-06 12:04:27.936 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:04:27.936 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:04:27.936 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:04:27.936 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:04:27.936 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:04:27.936 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:04:27.936 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:04:27.936 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:04:27.936 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:04:27.936 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.936 25345 25510 I Unity :
09-06 12:04:27.937 25345 25510 I Unity : Flip Parent Awake
09-06 12:04:27.937 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:04:27.937 25345 25510 I Unity : FlipParent:Awake()
09-06 12:04:27.937 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:04:27.937 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:04:27.937 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:04:27.937 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:04:27.937 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:04:27.937 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:04:27.937 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:04:27.937 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.937 25345 25510 I Unity :
09-06 12:04:27.937 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:04:27.937 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:04:27.937 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:04:27.937 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:04:27.937 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:04:27.937 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:04:27.937 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:04:27.937 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:04:27.937 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:04:27.937 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.937 25345 25510 I Unity :
09-06 12:04:27.937 25345 25510 I Unity : Flip Parent Awake
09-06 12:04:27.937 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:04:27.937 25345 25510 I Unity : FlipParent:Awake()
09-06 12:04:27.937 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:04:27.937 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:04:27.937 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:04:27.937 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:04:27.937 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:04:27.937 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:04:27.937 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:04:27.937 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.937 25345 25510 I Unity :
09-06 12:04:27.938 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:04:27.938 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:04:27.938 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:04:27.938 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:04:27.938 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:04:27.938 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:04:27.938 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:04:27.938 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:04:27.938 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:04:27.938 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.938 25345 25510 I Unity :
09-06 12:04:27.938 25345 25510 I Unity : Flip Parent Awake
09-06 12:04:27.938 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:04:27.938 25345 25510 I Unity : FlipParent:Awake()
09-06 12:04:27.938 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:04:27.938 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:04:27.938 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:04:27.938 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:04:27.938 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:04:27.938 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:04:27.938 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:04:27.938 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.938 25345 25510 I Unity :
09-06 12:04:27.938 25345 25510 I Unity : Flip Parent OnEnable
09-06 12:04:27.938 25345 25510 I Unity : UnityEngine.Logger:Log(LogType, Object)
09-06 12:04:27.938 25345 25510 I Unity : PowerupInfoPopup:Awake()
09-06 12:04:27.938 25345 25510 I Unity : UnityEngine.Object:Instantiate(Object,
Transform, Boolean)
09-06 12:04:27.938 25345 25510 I Unity : PopupController:GetPopup(Int32, Boolean)
09-06 12:04:27.938 25345 25510 I Unity : PowerupLayer:Help()
09-06 12:04:27.938 25345 25510 I Unity : ActionShowPowerupHelpPopup:Start()
09-06 12:04:27.938 25345 25510 I Unity : ActionController:RunAction(IAction)
09-06 12:04:27.938 25345 25510 I Unity :
<<RunActionInNextFrame>g__DeferTillNextFrame|0>d:MoveNext()
09-06 12:04:27.938 25345 25510 I Unity :
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
09-06 12:04:27.938 25345 25510 I Unity :
09-06 12:04:28.102 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:44015
m:1103 s:44 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:29.233 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:44055
m:1133 s:44 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:30.991 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:04:31.066 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 45s(f:45003
m:1164 s:44 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:04:32.054 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 1 | Bool: = 0 | Text: =
09-06 12:04:32.403 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 2 | Bool: = 0 | Text: =
09-06 12:04:32.965 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:45819
m:1196 s:44 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:34.454 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 1 | Bool: = 0 | Text: =
09-06 12:04:36.804 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 0 | Bool: = 0 | Text: =
09-06 12:04:37.566 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:48235
m:1238 s:44 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:38.566 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:48235
m:1238 s:44 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:38.706 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 1 | Bool: = 0 | Text: =
09-06 12:04:39.088 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 0 | Bool: = 0 | Text: =
09-06 12:04:39.153 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 1 | Bool: = 0 | Text: =
09-06 12:04:41.658 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 50s(f:50003
m:1303 s:52 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:04:43.089 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:04:43.117 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:50323
m:1336 s:60 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:44.118 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:50323
m:1336 s:60 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:46.309 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:50931
m:1381 s:64 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:47.310 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:50931
m:1381 s:64 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:48.310 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:50931
m:1381 s:64 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:49.040 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:04:49.310 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:50931
m:1381 s:64 k:0 z:4000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:04:49.779 25345 25345 D Mod_Menu: Feature name: 0 - Unlimited Coins |
Value: = 0 | Bool: = 1 | Text: =
09-06 12:04:53.591 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:04:55.806 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 55s(f:55003
m:1499 s:72 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:05:01.126 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:58286
m:1605 s:84 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:02.126 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:58286
m:1605 s:84 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:03.126 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:58286
m:1605 s:84 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:04.126 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:58286
m:1605 s:84 k:0 z:4000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:07.054 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 60s(f:60002
m:1627 s:84 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:05:10.130 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:1291
m:1664 s:88 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:12.894 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:2175
m:1724 s:96 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:15.606 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:3447
m:1828 s:116 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:16.344 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:05:16.606 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:3447
m:1828 s:116 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:17.606 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:3447
m:1828 s:116 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:18.473 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:05:18.606 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:3447
m:1828 s:116 k:0 z:4000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:20.658 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 5s(f:5001
m:1853 s:119 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:05:26.830 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:9234
m:1989 s:139 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:27.830 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:9234
m:1989 s:139 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:28.829 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:9234
m:1989 s:139 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:29.829 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:9234
m:1989 s:139 k:0 z:4000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:30.830 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 5s(f:9234
m:1989 s:139 k:0 z:5000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:31.830 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 6s(f:9234
m:1989 s:139 k:0 z:6000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:32.626 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 10s(f:10002
m:1991 s:143 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:05:33.674 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:10030
m:1997 s:143 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:35.282 25345 25879 D AudioTrackImpl: [audioTrackData][mute] 2s(f:10826
m:2000 s:143 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:37.376 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:05:38.070 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:11626
m:2015 s:143 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:38.103 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 2 | Bool: = 0 | Text: =
09-06 12:05:38.304 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 3 | Bool: = 0 | Text: =
09-06 12:05:40.904 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 2 | Bool: = 0 | Text: =
09-06 12:05:41.121 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:12626
m:2062 s:151 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:41.187 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 1 | Bool: = 0 | Text: =
09-06 12:05:42.122 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:12626
m:2062 s:151 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:42.224 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:05:43.122 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:12626
m:2062 s:151 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:45.646 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:13609
m:2141 s:163 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:46.646 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:13609
m:2141 s:163 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:47.646 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:13609
m:2141 s:163 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:49.446 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 15s(f:15001
m:2189 s:171 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:05:50.614 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:15145
m:2200 s:171 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:51.614 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:15145
m:2200 s:171 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:52.614 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:15145
m:2200 s:171 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:53.614 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:15145
m:2200 s:171 k:0 z:4000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:54.614 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 5s(f:15145
m:2200 s:171 k:0 z:5000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:57.930 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:16605
m:2249 s:179 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:58.930 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:16605
m:2249 s:179 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:05:59.930 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:16605
m:2249 s:179 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:00.930 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:16605
m:2249 s:179 k:0 z:4000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:04.226 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:17905
m:2350 s:190 k:0 z:1003) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:05.226 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:17905
m:2350 s:190 k:0 z:2003) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:06.226 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:17905
m:2350 s:190 k:0 z:3003) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:09.046 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 20s(f:20001
m:2375 s:198 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:06:10.266 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:20149
m:2404 s:198 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:11.265 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:20149
m:2404 s:198 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:13.205 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:20909
m:2448 s:206 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:16.405 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:21925
m:2527 s:210 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:17.405 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:21925
m:2527 s:210 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:18.406 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:21925
m:2527 s:210 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:22.989 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 25s(f:25002
m:2675 s:230 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:06:25.086 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:25879
m:2730 s:234 k:0 z:1001) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:26.086 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:25879
m:2730 s:234 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:27.087 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:25879
m:2730 s:234 k:0 z:3002) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:27.983 25345 25351 W nfrog.ludo.club: Cleared Reference was only
reachable from finalizer (only reported once)
09-06 12:06:35.014 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:29832
m:2883 s:254 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:37.062 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:29976
m:2886 s:254 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:37.965 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 30s(f:30000
m:2900 s:258 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:06:40.174 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:30988
m:2948 s:270 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:41.174 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:30988
m:2948 s:270 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:42.174 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:30988
m:2948 s:270 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:43.174 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:30988
m:2948 s:270 k:0 z:4000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:47.810 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:33384
m:2977 s:270 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:48.810 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:33384
m:2977 s:270 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:49.809 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:33384
m:2977 s:270 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:50.810 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:33384
m:2977 s:270 k:0 z:4000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:51.810 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 5s(f:33384
m:2977 s:270 k:0 z:5000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:52.810 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 6s(f:33384
m:2977 s:270 k:0 z:6000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:53.810 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 7s(f:33384
m:2977 s:270 k:0 z:7000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:54.810 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 8s(f:33384
m:2977 s:270 k:0 z:8000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:55.809 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 9s(f:33384
m:2977 s:270 k:0 z:9000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:57.214 25345 25879 D AudioTrackImpl: [audioTrackData][mute] 3s(f:33992
m:3000 s:278 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:06:59.334 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 35s(f:35001
m:3076 s:286 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:07:01.566 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:35697
m:3151 s:294 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:03.154 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:35744
m:3164 s:294 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:05.813 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:37000
m:3273 s:310 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:06.814 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:37000
m:3273 s:310 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:07.814 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:37000
m:3273 s:310 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:08.814 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:37000
m:3273 s:310 k:0 z:4000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:14.350 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:39247
m:3396 s:326 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:16.158 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 40s(f:40003
m:3459 s:334 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:07:17.654 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:40359
m:3494 s:334 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:18.654 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:40359
m:3494 s:334 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:19.654 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:40359
m:3494 s:334 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:25.319 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:42803
m:3609 s:355 k:0 z:1001) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:28.346 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:44039
m:3704 s:371 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:29.346 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:44039
m:3704 s:371 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:30.346 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:44039
m:3704 s:371 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:31.814 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 45s(f:45003
m:3749 s:379 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:07:35.853 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:47236
m:3883 s:403 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:39.314 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 50s(f:50000
m:3938 s:411 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:07:41.898 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:51399
m:3988 s:419 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:42.897 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:51399
m:3988 s:419 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:43.898 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:51399
m:3988 s:419 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:44.550 25345 25879 D AudioTrackImpl: [audioTrackData][mute] 4s(f:51399
m:4000 s:419 k:0 z:3636) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:47.350 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:52799
m:4110 s:435 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:48.349 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:52799
m:4110 s:435 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:52.378 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 55s(f:55003
m:4262 s:471 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:07:53.690 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:55219
m:4286 s:471 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:07:57.090 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:56983
m:4356 s:475 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:01.109 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:59559
m:4423 s:475 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:02.110 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:59559
m:4423 s:475 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:03.110 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:59559
m:4423 s:475 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:03.614 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 60s(f:60003
m:4440 s:479 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:08:05.950 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:956
m:4536 s:491 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:08.434 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:1699
m:4583 s:499 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:10.429 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:08:11.503 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 2 | Bool: = 0 | Text: =
09-06 12:08:12.170 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 1 | Bool: = 0 | Text: =
09-06 12:08:12.321 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 0 | Bool: = 0 | Text: =
09-06 12:08:12.334 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:2843
m:4664 s:519 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:13.333 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:2843
m:4664 s:519 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:14.470 25345 25345 D Mod_Menu: Feature name: 1 - Game Speed Multiplier
| Value: = 1 | Bool: = 0 | Text: =
09-06 12:08:16.222 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 5s(f:5003
m:4751 s:531 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 254
09-06 12:08:18.046 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:5740
m:4781 s:535 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:19.045 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:5740
m:4781 s:535 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:20.046 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:5740
m:4781 s:535 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:22.829 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:6751
m:4851 s:551 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:24.790 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:7363
m:4896 s:559 k:0 z:1003) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:26.670 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:7895
m:4934 s:571 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:29.262 25345 25879 D AudioTrackImpl: [audioTrackData][mute] 5s(f:9967
m:5000 s:579 k:0 z:4) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:29.338 25345 25879 D AudioTrackImpl: [audioTrackData][fine] 10s(f:10003
m:5008 s:579 k:0 z:0) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
maxAmplitude 255
09-06 12:08:30.466 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 1s(f:10103
m:5018 s:583 k:0 z:1000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:31.409 25345 25528 E OpenGLRenderer: Unable to match the desired swap
behavior.
09-06 12:08:31.465 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 2s(f:10103
m:5018 s:583 k:0 z:2000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:32.466 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 3s(f:10103
m:5018 s:583 k:0 z:3000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1
09-06 12:08:33.465 25345 25879 D AudioTrackImpl: [audioTrackData][zero] 4s(f:10103
m:5018 s:583 k:0 z:4000) : pid 25345 uid 10305 sessionId 4121 sr 48000 ch 2 fmt 1

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