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DAA Assignment Answers

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17 views2 pages

DAA Assignment Answers

Uploaded by

Samarth Kadam
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Design and Analysis of Algorithms

Assignment 3, 4 & 5 - Solutions

Assignment 3

1) The state space tree for the Four Queens problem involves placing queens row by row, avoiding

attacks. It is a tree with branches at each level representing choices of queen positions. (Detailed

diagram provided in full answer)

2) Apply Branch and Bound: Solve TSP using cost matrix and apply bounding functions. (Matrix and

tree solution in full answer)

3) Graph Coloring: Assign colors to vertices such that adjacent ones differ. Eg: Triangle graph needs

3 colors.

4/9/12/17) Same as Q1: Solved using backtracking with state space tree.

5) Duplicate of Q3.

8) Elements of Greedy Strategy: Greedy-choice property and optimal substructure. Steps: Select

best, check feasibility, repeat.

10) Sum of Subsets using backtracking: Given weights and target M=30, find subsets summing to

M.

11) Solve 15-puzzle using heuristic (like A*) approach.

13) Branch and Bound explained with example of TSP or 0/1 Knapsack.

14) Strassen's Matrix Multiplication: Divide matrices and recursively compute subproducts.

15) Merge Sort: Best and worst-case complexities are O(n log n). Apply on given array.

16) Divide & Conquer vs Dynamic Programming: D&C solves independently; DP stores intermediate

results.

18) Solve TSP using Branch and Bound (similar to Q2).

Assignment 4

1) Fractional Knapsack: Sort by value/weight ratio, pick greedily. Max profit calculated.
2/5/9) Huffman Coding: Build binary tree using frequencies, assign codes based on path.

3/8) Job Sequencing: Sort by profit and deadlines, fill latest available slots.

4) Greedy method: Make locally optimal choice hoping for global optimum.

6) 0/1 Knapsack: Use Dynamic Programming for optimal solution.

7) Minimum Cost Spanning Tree: Kruskals or Prims algorithm builds tree with min total edge weight.

10) Same as Q1 with different values.

11) Dijkstra's Algorithm: Calculates shortest path from source to all nodes.

Assignment 5

1/17) Floyd-Warshall Algorithm: Dynamic Programming for all-pairs shortest paths.

2/4/8/18) Longest Common Subsequence: Use 2D DP table to compute length and sequence.

3/16) DP vs Greedy: DP stores results; Greedy picks best immediate option.

5) Compare: Greedy (fast, not always optimal), DP (slower, optimal), D&C (split & combine).

6/10/15/19) Complexity Classes: P, NP, NP-Complete defined with examples.

7/12) Red-Black Tree: Balanced BST with coloring rules. Insert/delete may change structure.

9) Bellman-Ford: For graphs with negative weights, relax edges |V|-1 times.

11) B-Tree: Multi-way tree with ordered nodes; insertions shown step-by-step.

13) Polynomial time reduction: Transform one problem to another in polynomial time.

14) Floyd-Warshall complexity: O(V^3), DP table updated iteratively.

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