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Script

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abdeelah1206
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0% found this document useful (0 votes)
24 views54 pages

Script

Uploaded by

abdeelah1206
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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--[=[

d888b db db d888888b .d888b. db db db .d8b.


88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
]=]

-- Instances: 37 | Scripts: 14 | Modules: 0 | Tags: 0


local G2L = {};

-- StarterGui.ttts
G2L["1"] = Instance.new("ScreenGui",
game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[ttts]];
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;

-- StarterGui.ttts.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 0;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Size"] = UDim2.new(0, 1130, 0, 592);
G2L["2"]["Position"] = UDim2.new(0.17651, 0, 0.15648, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);

-- StarterGui.ttts.Frame.LocalScript
G2L["3"] = Instance.new("LocalScript", G2L["2"]);

-- StarterGui.ttts.Frame.TextLabel
G2L["4"] = Instance.new("TextLabel", G2L["2"]);
G2L["4"]["BorderSizePixel"] = 0;
G2L["4"]["TextSize"] = 42;
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/AmaticSC.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["4"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
G2L["4"]["BackgroundTransparency"] = 1;
G2L["4"]["Size"] = UDim2.new(0, 630, 0, 50);
G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["Text"] = [[Raffur's C00l GUI (made by raffur_)]];
G2L["4"]["Position"] = UDim2.new(0, 0, 0.02857, 0);

-- StarterGui.ttts.Frame.ImageLabel
G2L["5"] = Instance.new("ImageLabel", G2L["2"]);
G2L["5"]["BorderSizePixel"] = 0;
G2L["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- [ERROR] cannot convert ImageContent, please report to
"https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["5"]["Image"] = [[rbxassetid://178993745]];
G2L["5"]["Size"] = UDim2.new(0, 1129, 0, 479);
G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5"]["Position"] = UDim2.new(0, 0, 0.19022, 0);
-- StarterGui.ttts.Frame.TextButton5
G2L["6"] = Instance.new("TextButton", G2L["2"]);
G2L["6"]["BorderSizePixel"] = 4;
G2L["6"]["TextSize"] = 14;
G2L["6"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["6"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["6"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["6"]["Text"] = [[SKYBOX(client sided)]];
G2L["6"]["Name"] = [[TextButton5]];
G2L["6"]["Position"] = UDim2.new(0.01111, 0, 0.26, 0);

-- StarterGui.ttts.Frame.TextButton5.LocalScript
G2L["7"] = Instance.new("LocalScript", G2L["6"]);

-- StarterGui.ttts.Frame.TextButton2
G2L["8"] = Instance.new("TextButton", G2L["2"]);
G2L["8"]["BorderSizePixel"] = 4;
G2L["8"]["TextSize"] = 14;
G2L["8"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["8"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["8"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["8"]["Text"] = [[noclip]];
G2L["8"]["Name"] = [[TextButton2]];
G2L["8"]["Position"] = UDim2.new(0.01111, 0, 0.42857, 0);

-- StarterGui.ttts.Frame.TextButton2.LocalScript
G2L["9"] = Instance.new("LocalScript", G2L["8"]);

-- StarterGui.ttts.Frame.TextButton3
G2L["a"] = Instance.new("TextButton", G2L["2"]);
G2L["a"]["BorderSizePixel"] = 4;
G2L["a"]["TextSize"] = 14;
G2L["a"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["a"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["a"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["a"]["Text"] = [[ESP]];
G2L["a"]["Name"] = [[TextButton3]];
G2L["a"]["Position"] = UDim2.new(0.01111, 0, 0.60286, 0);

-- StarterGui.ttts.Frame.TextButton3.LocalScript
G2L["b"] = Instance.new("LocalScript", G2L["a"]);
-- StarterGui.ttts.Frame.TextButton4
G2L["c"] = Instance.new("TextButton", G2L["2"]);
G2L["c"]["BorderSizePixel"] = 0;
G2L["c"]["TextSize"] = 42;
G2L["c"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["c"]["Size"] = UDim2.new(0, 61, 0, 50);
G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["Text"] = [[X]];
G2L["c"]["Name"] = [[TextButton4]];

-- StarterGui.ttts.Frame.TextButton4.LocalScript
G2L["d"] = Instance.new("LocalScript", G2L["c"]);

-- StarterGui.ttts.Frame.TextButton1
G2L["e"] = Instance.new("TextButton", G2L["2"]);
G2L["e"]["BorderSizePixel"] = 4;
G2L["e"]["TextSize"] = 14;
G2L["e"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["e"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["e"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["e"]["Text"] = [[FLY]];
G2L["e"]["Name"] = [[TextButton1]];
G2L["e"]["Position"] = UDim2.new(0.19879, 0, 0.26, 0);

-- StarterGui.ttts.Frame.TextButton1.LocalScript
G2L["f"] = Instance.new("LocalScript", G2L["e"]);

-- StarterGui.ttts.Frame.TextButton6
G2L["10"] = Instance.new("TextButton", G2L["2"]);
G2L["10"]["BorderSizePixel"] = 4;
G2L["10"]["TextSize"] = 14;
G2L["10"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["10"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["10"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["10"]["Text"] = [[Message(client sided)]];
G2L["10"]["Name"] = [[TextButton6]];
G2L["10"]["Position"] = UDim2.new(0.19879, 0, 0.42857, 0);

-- StarterGui.ttts.Frame.TextButton6.LocalScript
G2L["11"] = Instance.new("LocalScript", G2L["10"]);
-- StarterGui.ttts.Frame.TextButton7
G2L["12"] = Instance.new("TextButton", G2L["2"]);
G2L["12"]["BorderSizePixel"] = 4;
G2L["12"]["TextSize"] = 14;
G2L["12"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["12"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["12"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["12"]["Text"] = [[FIRE(client sided)]];
G2L["12"]["Name"] = [[TextButton7]];
G2L["12"]["Position"] = UDim2.new(0.19879, 0, 0.60286, 0);

-- StarterGui.ttts.Frame.TextButton7.LocalScript
G2L["13"] = Instance.new("LocalScript", G2L["12"]);

-- StarterGui.ttts.Frame.TextButton8
G2L["14"] = Instance.new("TextButton", G2L["2"]);
G2L["14"]["BorderSizePixel"] = 4;
G2L["14"]["TextSize"] = 14;
G2L["14"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["14"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["14"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["14"]["Text"] = [[Kill all]];
G2L["14"]["Name"] = [[TextButton8]];
G2L["14"]["Position"] = UDim2.new(0.38595, 0, 0.26, 0);

-- StarterGui.ttts.Frame.TextButton8.LocalScript
G2L["15"] = Instance.new("LocalScript", G2L["14"]);

-- StarterGui.ttts.Frame.TextButton9
G2L["16"] = Instance.new("TextButton", G2L["2"]);
G2L["16"]["BorderSizePixel"] = 4;
G2L["16"]["TextSize"] = 14;
G2L["16"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["16"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["16"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["16"]["Text"] = [[text spam]];
G2L["16"]["Name"] = [[TextButton9]];
G2L["16"]["Position"] = UDim2.new(0.38595, 0, 0.42857, 0);

-- StarterGui.ttts.Frame.TextButton9.LocalScript
G2L["17"] = Instance.new("LocalScript", G2L["16"]);
-- StarterGui.ttts.Frame.ImageLabel
G2L["18"] = Instance.new("ImageLabel", G2L["2"]);
G2L["18"]["BorderSizePixel"] = 0;
G2L["18"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- [ERROR] cannot convert ImageContent, please report to
"https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["18"]["Image"] = [[rbxassetid://178993745]];
G2L["18"]["Size"] = UDim2.new(0, 73, 0, 74);
G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["Rotation"] = 28;
G2L["18"]["Position"] = UDim2.new(0.51803, 0, 0.03938, 0);

-- StarterGui.ttts.Frame.ImageLabel
G2L["19"] = Instance.new("ImageLabel", G2L["2"]);
G2L["19"]["BorderSizePixel"] = 0;
G2L["19"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- [ERROR] cannot convert ImageContent, please report to
"https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["19"]["Image"] = [[rbxassetid://178993745]];
G2L["19"]["Size"] = UDim2.new(0, 73, 0, 74);
G2L["19"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["19"]["Rotation"] = 28;
G2L["19"]["Position"] = UDim2.new(0.61095, 0, 0.03938, 0);

-- StarterGui.ttts.Frame.ImageLabel
G2L["1a"] = Instance.new("ImageLabel", G2L["2"]);
G2L["1a"]["BorderSizePixel"] = 0;
G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- [ERROR] cannot convert ImageContent, please report to
"https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["1a"]["Image"] = [[rbxassetid://178993745]];
G2L["1a"]["Size"] = UDim2.new(0, 73, 0, 74);
G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["Rotation"] = 28;
G2L["1a"]["Position"] = UDim2.new(0.70034, 0, 0.03938, 0);

-- StarterGui.ttts.Frame.TextButton10
G2L["1b"] = Instance.new("TextButton", G2L["2"]);
G2L["1b"]["BorderSizePixel"] = 4;
G2L["1b"]["TextSize"] = 14;
G2L["1b"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1b"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["1b"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["1b"]["Text"] = [[FLING]];
G2L["1b"]["Name"] = [[TextButton10]];
G2L["1b"]["Position"] = UDim2.new(0.38552, 0, 0.60286, 0);

-- StarterGui.ttts.Frame.TextButton10.LocalScript
G2L["1c"] = Instance.new("LocalScript", G2L["1b"]);
-- StarterGui.ttts.Frame.TextButton11
G2L["1d"] = Instance.new("TextButton", G2L["2"]);
G2L["1d"]["BorderSizePixel"] = 4;
G2L["1d"]["TextSize"] = 14;
G2L["1d"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["1d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1d"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["1d"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["1d"]["Text"] = [[tp script]];
G2L["1d"]["Name"] = [[TextButton11]];
G2L["1d"]["Position"] = UDim2.new(0.57136, 0, 0.25995, 0);

-- StarterGui.ttts.Frame.TextButton11.LocalScript
G2L["1e"] = Instance.new("LocalScript", G2L["1d"]);

-- StarterGui.ttts.Frame.TextButton12
G2L["1f"] = Instance.new("TextButton", G2L["2"]);
G2L["1f"]["BorderSizePixel"] = 4;
G2L["1f"]["TextSize"] = 14;
G2L["1f"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1f"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["1f"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["1f"]["Text"] = [[music(only client)]];
G2L["1f"]["Name"] = [[TextButton12]];
G2L["1f"]["Position"] = UDim2.new(0.57136, 0, 0.42718, 0);

-- StarterGui.ttts.Frame.TextButton12.LocalScript
G2L["20"] = Instance.new("LocalScript", G2L["1f"]);

-- StarterGui.ttts.Frame.TextLabel
G2L["21"] = Instance.new("TextLabel", G2L["2"]);
G2L["21"]["BorderSizePixel"] = 0;
G2L["21"]["TextSize"] = 42;
G2L["21"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["21"]["FontFace"] = Font.new([[rbxasset://fonts/families/AmaticSC.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["21"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
G2L["21"]["BackgroundTransparency"] = 1;
G2L["21"]["Size"] = UDim2.new(0, 630, 0, 50);
G2L["21"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["21"]["Text"] = [[most of this stuff is client side]];
G2L["21"]["Position"] = UDim2.new(0.00442, 0, 0.11303, 0);

-- StarterGui.ttts.Frame.TextLabel
G2L["22"] = Instance.new("TextLabel", G2L["2"]);
G2L["22"]["BorderSizePixel"] = 0;
G2L["22"]["TextSize"] = 42;
G2L["22"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/AmaticSC.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["22"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
G2L["22"]["BackgroundTransparency"] = 1;
G2L["22"]["Size"] = UDim2.new(0, 630, 0, 50);
G2L["22"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["22"]["Text"] = [[use the backdoored version of this script if you want to make
this stuff visible for all people]];
G2L["22"]["Position"] = UDim2.new(0.12832, 0, 0.91371, 0);

-- StarterGui.ttts.Frame.TextLabel
G2L["23"] = Instance.new("TextLabel", G2L["2"]);
G2L["23"]["BorderSizePixel"] = 0;
G2L["23"]["TextSize"] = 42;
G2L["23"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/AmaticSC.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["23"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["23"]["BackgroundTransparency"] = 1;
G2L["23"]["Size"] = UDim2.new(0, 630, 0, 50);
G2L["23"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["23"]["Text"] = [[this script is trash lol]];
G2L["23"]["Position"] = UDim2.new(0.00442, 0, 0.84952, 0);

-- StarterGui.ttts.Frame.TextButton13
G2L["24"] = Instance.new("TextButton", G2L["2"]);
G2L["24"]["BorderSizePixel"] = 4;
G2L["24"]["TextSize"] = 14;
G2L["24"]["TextColor3"] = Color3.fromRGB(159, 0, 4);
G2L["24"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["24"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]],
Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["24"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["24"]["BorderColor3"] = Color3.fromRGB(255, 15, 31);
G2L["24"]["Text"] = [[Animation GUI]];
G2L["24"]["Name"] = [[TextButton13]];
G2L["24"]["Position"] = UDim2.new(0.57136, 0, 0.60286, 0);

-- StarterGui.ttts.Frame.TextButton13.LocalScript
G2L["25"] = Instance.new("LocalScript", G2L["24"]);

-- StarterGui.ttts.Frame.LocalScript
local function C_3()
local script = G2L["3"];
-- LocalScript im Frame
local UIS = game:GetService("UserInputService")
local frame = script.Parent

local dragging = false


local dragInput, dragStart, startPos
local function update(input)
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
end

frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position

input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)

frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
dragInput = input
end
end)

UIS.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)

end;
task.spawn(C_3);
-- StarterGui.ttts.Frame.TextButton5.LocalScript
local function C_7()
local script = G2L["7"];
-- LocalScript in SkyboxButton (❌ unsicher!)
local button = script.Parent

button.MouseButton1Click:Connect(function()
-- ❌ Direkt Lighting manipulieren
local Lighting = game:GetService("Lighting")

-- Alte Sky löschen


for _,obj in ipairs(Lighting:GetChildren()) do
if obj:IsA("Sky") then
obj:Destroy()
end
end

-- Neue Sky setzen (alle Spieler sehen es, wenn dieser Code
serverseitig läuft)
local sky = Instance.new("Sky")
sky.SkyboxUp = "rbxassetid://10560525674"
sky.SkyboxDn = "rbxassetid://10560525674"
sky.SkyboxLf = "rbxassetid://10560525674"
sky.SkyboxRt = "rbxassetid://10560525674"
sky.SkyboxFt = "rbxassetid://10560525674"
sky.SkyboxBk = "rbxassetid://10560525674"
sky.Parent = Lighting

print("Skybox geändert!")
end)

end;
task.spawn(C_7);
-- StarterGui.ttts.Frame.TextButton2.LocalScript
local function C_9()
local script = G2L["9"];
local RunService = game:GetService("RunService")
local player = game.Players.LocalPlayer
local button = script.Parent
local noclip = false
local conn

local function startNoclip()


if noclip then return end
noclip = true
conn = RunService.Stepped:Connect(function()
if player.Character then
for _, part in ipairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
end)
end

local function stopNoclip()


noclip = false
if conn then conn:Disconnect() end
end

button.MouseButton1Click:Connect(function()
if noclip then
stopNoclip()
else
startNoclip()
end
end)

end;
task.spawn(C_9);
-- StarterGui.ttts.Frame.TextButton3.LocalScript
local function C_b()
local script = G2L["b"];
local Players = game:GetService("Players")
local player = game.Players.LocalPlayer
local button = script.Parent
local espOn = false
local espObjects = {}

local function addESP(target)


if target.Character and
target.Character:FindFirstChild("HumanoidRootPart") then
local hl = Instance.new("Highlight")
hl.Adornee = target.Character
hl.FillColor = Color3.fromRGB(255,0,0)
hl.OutlineColor = Color3.fromRGB(255,255,255)
hl.Parent = target.Character
espObjects[target] = hl
end
end

local function removeESP(target)


if espObjects[target] then
espObjects[target]:Destroy()
espObjects[target] = nil
end
end

local function enableESP()


espOn = true
for _,plr in ipairs(Players:GetPlayers()) do
if plr ~= player then addESP(plr) end
end
Players.PlayerAdded:Connect(function(plr) if espOn then addESP(plr) end
end)
Players.PlayerRemoving:Connect(function(plr) removeESP(plr) end)
end

local function disableESP()


espOn = false
for _,obj in pairs(espObjects) do obj:Destroy() end
espObjects = {}
end

button.MouseButton1Click:Connect(function()
if espOn then
disableESP()
else
enableESP()
end
end)

end;
task.spawn(C_b);
-- StarterGui.ttts.Frame.TextButton4.LocalScript
local function C_d()
local script = G2L["d"];
local button = script.Parent
local frame = button.Parent

button.MouseButton1Click:Connect(function()
frame.Visible = false
end)

end;
task.spawn(C_d);
-- StarterGui.ttts.Frame.TextButton1.LocalScript
local function C_f()
local script = G2L["f"];
local player = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")

local button = script.Parent


local flying = false
local bv, bg, animTrack, conn
local FLY_SPEED = 50
local FLY_ANIM_ID = "rbxassetid://84196502118995"

-- Hilfsfunktion
local function getCharStuff()
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")
local hum = char:WaitForChild("Humanoid")
local animator = hum:FindFirstChildOfClass("Animator") or
Instance.new("Animator", hum)
return char, hrp, hum, animator
end

-- Animation
local function startAnim(animator)
local anim = Instance.new("Animation")
anim.AnimationId = FLY_ANIM_ID
local track = animator:LoadAnimation(anim)
track.Looped = true
track.Priority = Enum.AnimationPriority.Action
track:Play()
return track
end

-- Fly starten
local function startFlying()
if flying then return end
flying = true
local char, hrp, hum, animator = getCharStuff()
animTrack = startAnim(animator)

bv = Instance.new("BodyVelocity")
bv.MaxForce = Vector3.new(1e5,1e5,1e5)
bv.Parent = hrp

bg = Instance.new("BodyGyro")
bg.MaxTorque = Vector3.new(1e5,1e5,1e5)
bg.Parent = hrp

conn = RunService.RenderStepped:Connect(function()
if not flying then return end
local cam = workspace.CurrentCamera.CFrame
local move = Vector3.zero

if UIS:IsKeyDown(Enum.KeyCode.W) then move += cam.LookVector end


if UIS:IsKeyDown(Enum.KeyCode.S) then move -= cam.LookVector end
if UIS:IsKeyDown(Enum.KeyCode.A) then move -= cam.RightVector end
if UIS:IsKeyDown(Enum.KeyCode.D) then move += cam.RightVector end
if UIS:IsKeyDown(Enum.KeyCode.Space) then move += cam.UpVector
end
if UIS:IsKeyDown(Enum.KeyCode.LeftShift) then move -=
cam.UpVector end
bv.Velocity = move.Magnitude > 0 and move.Unit * FLY_SPEED or
Vector3.zero
bg.CFrame = CFrame.new(hrp.Position, hrp.Position +
cam.LookVector)
end)
end

-- Fly stoppen
local function stopFlying()
flying = false
if conn then conn:Disconnect() end
if bv then bv:Destroy() end
if bg then bg:Destroy() end
if animTrack then animTrack:Stop() end
end

button.MouseButton1Click:Connect(function()
if flying then
stopFlying()
else
startFlying()
end
end)

end;
task.spawn(C_f);
-- StarterGui.ttts.Frame.TextButton6.LocalScript
local function C_11()
local script = G2L["11"];

local Players = game:GetService("Players")


script.Parent.MouseButton1Click:Connect(function()

for _, plr in ipairs(Players:GetPlayers()) do


local gui = Instance.new("ScreenGui")
gui.Name = "Announce"
gui.Parent = plr:WaitForChild("PlayerGui")
local lbl = Instance.new("TextLabel")
lbl.Size = UDim2.new(1,0,0.1,0)
lbl.Position = UDim2.new(0,0,0.45,0)
lbl.Text = "Team c00lkidd join today!"
lbl.Parent = gui
task.delay(3, function() gui:Destroy() end)
end
end)

end;
task.spawn(C_11);
-- StarterGui.ttts.Frame.TextButton7.LocalScript
local function C_13()
local script = G2L["13"];
-- ❌ StarterGui/AdminPanel/FireButton/LocalScript (UNSICHER – falsches
Pattern)
local Players = game:GetService("Players")
local Debris = game:GetService("Debris")

script.Parent.MouseButton1Click:Connect(function()
-- Client versucht direkt alle Spieler zu verändern (falsch!)
for _, plr in ipairs(Players:GetPlayers()) do
local char = plr.Character
if char and char:FindFirstChild("HumanoidRootPart") then
local hrp = char.HumanoidRootPart

-- evtl. alte Feuer löschen


for _, obj in ipairs(hrp:GetChildren()) do
if obj:IsA("Fire") then obj:Destroy() end
end

-- Feuer erstellen
local fire = Instance.new("Fire")
fire.Heat = 10
fire.Size = 20
fire.Parent = hrp

-- nach 6 Sekunden wieder entfernen


Debris:AddItem(fire, 6)
end
end
end)

end;
task.spawn(C_13);
-- StarterGui.ttts.Frame.TextButton8.LocalScript
local function C_15()
local script = G2L["15"];
-- ❌ StarterGui/AdminPanel/Frame/KillAllButton/LocalScript (UNSICHER –
falsches Pattern)
local Players = game:GetService("Players")

script.Parent.MouseButton1Click:Connect(function()
-- Client versucht direkt alle zu verändern (schlechtes Design)
for _, plr in ipairs(Players:GetPlayers()) do
local char = plr.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")
if hum then
-- Sofort killen – ohne Admin-Check, ohne Schutz
hum.Health = 0
-- oder: hum:BreakJoints()
end
end
end)

end;
task.spawn(C_15);
-- StarterGui.ttts.Frame.TextButton9.LocalScript
local function C_17()
local script = G2L["17"];
-- LocalScript im Button
local TextChatService = game:GetService("TextChatService")

local button = script.Parent


local loopActive = false
local loopThread

button.MouseButton1Click:Connect(function()
if loopActive then
-- Stoppen
loopActive = false
if loopThread then
task.cancel(loopThread) -- bricht die task.spawn-Schleife
ab
loopThread = nil
end
print(":)")
else
-- Starten
loopActive = true
print(":) Announce gestartet")

loopThread = task.spawn(function()
while loopActive do
-- Nachricht in globalen Chat senden

TextChatService.TextChannels.RBXGeneral:SendAsync("TEAM c00lkidd JOIN


TODAY!!!")
task.wait(30)
end
end)
end
end)

end;
task.spawn(C_17);
-- StarterGui.ttts.Frame.TextButton10.LocalScript
local function C_1c()
local script = G2L["1c"];
-- LocalScript im Button (z. B. dein TextButton im Admin-GUI)

local Players = game:GetService("Players")


local player = Players.LocalPlayer
local button = script.Parent

button.MouseButton1Click:Connect(function()

local ScreenGui = Instance.new("ScreenGui")


local Frame = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")

--Properties:

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(255, 255, 255)
Frame.BorderSizePixel = 2
Frame.Position = UDim2.new(0.341826946, 0, 0.367763907, 0)
Frame.Size = UDim2.new(0, 148, 0, 106)

TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BorderSizePixel = 2
TextButton.Position = UDim2.new(0.0835492909, 0, 0.552504063, 0)
TextButton.Size = UDim2.new(0, 124, 0, 37)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "OFF"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextSize = 41.000

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.0649713054, 0, 0.0727680102, 0)
TextLabel.Size = UDim2.new(0, 128, 0, 39)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Touch Fling"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 34.000

-- Scripts:

local function CTIKC_fake_script() -- TextButton.LocalScript


local script = Instance.new('LocalScript', TextButton)

local ReplicatedStorage = game:GetService("ReplicatedStorage")


local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local toggleButton = script.Parent


local hiddenfling = false

if not
ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then
local detection = Instance.new("Decal")
detection.Name = "juisdfj0i32i0eidsuf0iok"
detection.Parent = ReplicatedStorage
end

local function fling()


local hrp, c, vel, movel = nil, nil, nil, 0.1
local lp = Players.LocalPlayer

while true do
RunService.Heartbeat:Wait()
if hiddenfling then
while hiddenfling and not (c and c.Parent and
hrp and hrp.Parent) do
RunService.Heartbeat:Wait()
c = lp.Character
hrp = c and
c:FindFirstChild("HumanoidRootPart")
end

if hiddenfling then
vel = hrp.Velocity
hrp.Velocity = vel * 10000 +
Vector3.new(0, 10000, 0)
RunService.RenderStepped:Wait()
if c and c.Parent and hrp and hrp.Parent
then
hrp.Velocity = vel
end
RunService.Stepped:Wait()
if c and c.Parent and hrp and hrp.Parent
then
hrp.Velocity = vel + Vector3.new(0,
movel, 0)
movel = movel * -1
end
end
end
end
end

toggleButton.MouseButton1Click:Connect(function()
hiddenfling = not hiddenfling
if hiddenfling then
toggleButton.Text = "ON"
else
toggleButton.Text = "OFF"
end
end)

fling()

end
coroutine.wrap(CTIKC_fake_script)()
local function FFJFK_fake_script() -- Frame.LocalScript
local script = Instance.new('LocalScript', Frame)

script.Parent.Active = true
script.Parent.Draggable = true
end
coroutine.wrap(FFJFK_fake_script)()

end)

end;
task.spawn(C_1c);
-- StarterGui.ttts.Frame.TextButton11.LocalScript
local function C_1e()
local script = G2L["1e"];
-- LocalScript in deinem GUI-Button (z.B. der TextButton, den der Spieler
klickt)
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local player = Players.LocalPlayer
local mouse = player:GetMouse()
local button = script.Parent

-- Name des GUIs (damit wir es finden/verwenden können)


local GUI_NAME = "ModernUI_V2"

-- Flag/State
local teleporting = false
local teleportEnabled = false
local dragging = false
local dragStart = nil
local startPos = nil

-- Sucht Spieler per Teil eines User-/Display-Namens


local function findPlayerByPartialName(partialName)
local partialLower = string.lower(partialName or "")
for _, plr in ipairs(Players:GetPlayers()) do
if string.find(string.lower(plr.Name), partialLower, 1, true)
or string.find(string.lower(plr.DisplayName), partialLower,
1, true) then
return plr
end
end
return nil
end

-- Sichere Höhe über Boden


local function getSafeHeight(position)
local result = workspace:Raycast(position, Vector3.new(0, -50, 0))
if result then
return result.Position.Y + 5
else
return position.Y
end
end

-- Prüfen, ob Ziel frei ist (einfacher Kollisionscheck nach oben)


local function isPositionClear(position)
local result = workspace:Raycast(position, Vector3.new(0, 5, 0))
return result == nil
end

-- Verbindungs-Referenzen, damit wir nichts doppelt anschließen


local connections = {}

local function disconnectAll()


for i, conn in ipairs(connections) do
if conn and conn.Disconnect then
conn:Disconnect()
end
connections[i] = nil
end
end

-- GUI erstellen (einmalig)


local function createGui()
-- bereits vorhanden?
local existing =
player:WaitForChild("PlayerGui"):FindFirstChild(GUI_NAME)
if existing then
existing.Enabled = true
return existing
end

local gui = Instance.new("ScreenGui")


gui.Name = GUI_NAME
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 350, 0, 250)
frame.Position = UDim2.new(0.5, -175, 0.5, -125)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BorderSizePixel = 0
frame.AnchorPoint = Vector2.new(0.5, 0.5)
frame.Parent = gui

local frameCorner = Instance.new("UICorner")


frameCorner.CornerRadius = UDim.new(0.05, 0)
frameCorner.Parent = frame

local title = Instance.new("TextLabel")


title.Size = UDim2.new(1, 0, 0.15, 0)
title.BackgroundTransparency = 1
title.Text = "Made by 666team6666 V2"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.Font = Enum.Font.GothamBold
title.TextSize = 18
title.TextStrokeTransparency = 0.5
title.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
title.Parent = frame

local textbox = Instance.new("TextBox")


textbox.Size = UDim2.new(0.8, 0, 0.15, 0)
textbox.Position = UDim2.new(0.1, 0, 0.2, 0)
textbox.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
textbox.Text = ""
textbox.PlaceholderText = "Enter Username (Partial OK)"
textbox.Font = Enum.Font.Gotham
textbox.TextColor3 = Color3.fromRGB(255, 255, 255)
textbox.TextSize = 16
textbox.TextStrokeTransparency = 0.8
textbox.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
textbox.Parent = frame

local textboxCorner = Instance.new("UICorner")


textboxCorner.CornerRadius = UDim.new(0.1, 0)
textboxCorner.Parent = textbox

local selectButton = Instance.new("TextButton")


selectButton.Size = UDim2.new(0.8, 0, 0.15, 0)
selectButton.Position = UDim2.new(0.1, 0, 0.4, 0)
selectButton.BackgroundColor3 = Color3.fromRGB(0, 75, 0)
selectButton.Text = "Select (Teleport)"
selectButton.Font = Enum.Font.Gotham
selectButton.TextColor3 = Color3.fromRGB(255, 255, 255)
selectButton.TextSize = 16
selectButton.TextStrokeTransparency = 0.8
selectButton.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
selectButton.Parent = frame

local selectCorner = Instance.new("UICorner")


selectCorner.CornerRadius = UDim.new(0.1, 0)
selectCorner.Parent = selectButton

local enableBtn = Instance.new("TextButton")


enableBtn.Size = UDim2.new(0.8, 0, 0.15, 0)
enableBtn.Position = UDim2.new(0.1, 0, 0.6, 0)
enableBtn.BackgroundColor3 = Color3.fromRGB(0, 0, 100)
enableBtn.Text = "Enable Teleportation"
enableBtn.Font = Enum.Font.Gotham
enableBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
enableBtn.TextSize = 16
enableBtn.TextStrokeTransparency = 0.8
enableBtn.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
enableBtn.Parent = frame

local enableCorner = Instance.new("UICorner")


enableCorner.CornerRadius = UDim.new(0.1, 0)
enableCorner.Parent = enableBtn

local disableBtn = Instance.new("TextButton")


disableBtn.Size = UDim2.new(0.8, 0, 0.15, 0)
disableBtn.Position = UDim2.new(0.1, 0, 0.8, 0)
disableBtn.BackgroundColor3 = Color3.fromRGB(100, 0, 0)
disableBtn.Text = "Disable Teleportation"
disableBtn.Font = Enum.Font.Gotham
disableBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
disableBtn.TextSize = 16
disableBtn.TextStrokeTransparency = 0.8
disableBtn.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
disableBtn.Parent = frame

local disableCorner = Instance.new("UICorner")


disableCorner.CornerRadius = UDim.new(0.1, 0)
disableCorner.Parent = disableBtn

local close = Instance.new("TextButton")


close.Size = UDim2.new(0.1, 0, 0.1, 0)
close.Position = UDim2.new(1, -40, 0, 10)
close.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
close.Text = "X"
close.Font = Enum.Font.GothamBold
close.TextColor3 = Color3.fromRGB(255, 255, 255)
close.TextSize = 18
close.TextStrokeTransparency = 0.8
close.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
close.Parent = frame

local closeCorner = Instance.new("UICorner")


closeCorner.CornerRadius = UDim.new(0.2, 0)
closeCorner.Parent = close

-- Close: GUI ausblenden (nicht zerstören, damit keine doppelten


Verbindungen entstehen)
table.insert(connections, close.MouseButton1Click:Connect(function()
gui.Enabled = false
end))
table.insert(connections, close.MouseEnter:Connect(function()
close.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
end))
table.insert(connections, close.MouseLeave:Connect(function()
close.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
end))

-- Select (Teleport zu Spieler)


table.insert(connections,
selectButton.MouseButton1Click:Connect(function()
local username = textbox.Text
local targetPlayer = findPlayerByPartialName(username)
if targetPlayer and targetPlayer.Character then
local targetHRP =
targetPlayer.Character:FindFirstChild("HumanoidRootPart")
if targetHRP then
local targetPos = targetHRP.Position
local adjustedY = getSafeHeight(targetPos)
local dest = Vector3.new(targetPos.X, adjustedY,
targetPos.Z)
if isPositionClear(dest) and player.Character then
local hrp =
player.Character:FindFirstChild("HumanoidRootPart")
if hrp then
hrp.CFrame = CFrame.new(dest)
end
else
warn("Target position blocked. Teleportation
canceled.")
end
end
else
warn("Player not found.")
end
end))

-- Enable / Disable
table.insert(connections,
enableBtn.MouseButton1Click:Connect(function()
teleportEnabled = true
print("Teleportation enabled.")
end))
table.insert(connections,
disableBtn.MouseButton1Click:Connect(function()
teleportEnabled = false
print("Teleportation disabled.")
end))

-- Dragging
table.insert(connections, frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position
end
end))
table.insert(connections, frame.InputChanged:Connect(function(input)
if dragging and input.UserInputType ==
Enum.UserInputType.MouseMovement then
local delta = input.Position - dragStart
frame.Position = UDim2.new(startPos.X.Scale,
startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end))
table.insert(connections, frame.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end))

-- Charakter-Respawn -> Teleport deaktivieren


table.insert(connections, player.CharacterAdded:Connect(function()
teleportEnabled = false
end))
table.insert(connections, player.CharacterRemoving:Connect(function()
teleportEnabled = false
end))

-- Taste E -> Teleport per Maus


table.insert(connections, UIS.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.E and teleportEnabled and not
teleporting then
teleporting = true
local mousePos = mouse.Hit and mouse.Hit.p
if mousePos then
local adjustedY = getSafeHeight(mousePos)
local dest = Vector3.new(mousePos.X, adjustedY,
mousePos.Z)
if isPositionClear(dest) and player.Character then
local hrp =
player.Character:FindFirstChild("HumanoidRootPart")
if hrp then
hrp.CFrame = CFrame.new(dest)
end
else
warn("Clicked position is blocked.
Teleportation canceled.")
end
end
teleporting = false
end
end))

return gui
end

-- Button-Klick -> GUI erstellen/anzeigen


button.MouseButton1Click:Connect(function()
local gui = createGui()
-- optional: nach vorne holen
gui.DisplayOrder = (gui.DisplayOrder or 0) + 1
gui.Enabled = true
end)

-- Optional: Beim Verlassen/Respawn alles sauber trennen


game:BindToClose(function()
disconnectAll()
end)

end;
task.spawn(C_1e);
-- StarterGui.ttts.Frame.TextButton12.LocalScript
local function C_20()
local script = G2L["20"];
-- LocalScript unter deinem GUI-Button
local button = script.Parent
local SoundService = game:GetService("SoundService")

-- Sound vorbereiten
local music = Instance.new("Sound")
music.SoundId = "rbxassetid://1836289689" -- ersetze mit deiner SoundID
music.Looped = true
music.Volume = 1
music.Parent = SoundService

local enabled = false

button.MouseButton1Click:Connect(function()
if enabled then
music:Stop()
enabled = false
button.Text = "Musik: OFF"
else
music:Play()
enabled = true
button.Text = "Musik: ON"
end
end)

end;
task.spawn(C_20);
-- StarterGui.ttts.Frame.TextButton13.LocalScript
local function C_25()
local script = G2L["25"];
-- LocalScript unter deinem Button einfügen
local button = script.Parent
local player = game.Players.LocalPlayer
local guiName = "Energize"

button.MouseButton1Click:Connect(function()
-- prüfen, ob GUI schon existiert
if player.PlayerGui:FindFirstChild(guiName) then
player.PlayerGui[guiName].Enabled = not
player.PlayerGui[guiName].Enabled
return
end

-- Hier kommt dein komplettes Energize-GUI-Skript rein


-- ich packe es in eine Function, damit es nur beim ersten Klick
erstellt wird:

local function createEnergize()


local Energize = Instance.new("ScreenGui")
Energize.Name = "Energize"
Energize.Parent = player:WaitForChild("PlayerGui")

-- Energize by illremember, fe animations


-- DO NOT COPY AND CLAIM AS OWN, if you are using some of the
script for your own, credit is highly appreciated!
-- Thank you, and enjoy.

-- Objects

local Energize = Instance.new("ScreenGui") -- The actual GUI


local SideFrame = Instance.new("Frame") -- Visible when GUI is
closed
local OpenGUI = Instance.new("TextButton") -- Part of SideFrame
local SideFrameTitle = Instance.new("TextLabel") -- Part of
SideFrame
local MainFrame = Instance.new("Frame") -- All of the stuff on
the main frame
local GuiBottomFrame = Instance.new("Frame") -- Part of Active
Frame
local Credits = Instance.new("TextLabel") -- Credits to
illremember, hello there
local ScrollingFrame = Instance.new("ScrollingFrame") -- The
scrolling frame of animations
local CheckR = Instance.new("TextLabel") -- Check if R15 or R6
local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The
scrolling frame of R15 animations

local CrazySlash = Instance.new("TextButton")--COMPLETE


local Open = Instance.new("TextButton")--COMPLETE
local R15Spinner = Instance.new("TextButton")--COMPLETE
local ArmsOut = Instance.new("TextButton")--COMPLETE
local FloatSlash = Instance.new("TextButton")--COMPLETE
local WeirdZombie = Instance.new("TextButton")--COMPLETE
local DownSlash = Instance.new("TextButton")--COMPLETE
local Pull = Instance.new("TextButton")--COMPLETE
local CircleArm = Instance.new("TextButton")--COMPLETE
local Bend = Instance.new("TextButton")--COMPLETE
local RotateSlash = Instance.new("TextButton")--COMPLETE
local FlingArms = Instance.new("TextButton")--COMPLETE

local FullSwing = Instance.new("TextButton")--COMPLETE


local GlitchLevitate = Instance.new("TextButton")--COMPLETE
local MoonDance = Instance.new("TextButton")--COMPLETE
local FullPunch = Instance.new("TextButton")--COMPLETE
local Crouch = Instance.new("TextButton")--COMPLETE
local SpinDance = Instance.new("TextButton")--COMPLETE
local FloorFaint = Instance.new("TextButton")--COMPLETE
local JumpingJacks = Instance.new("TextButton")--COMPLETE
local Spinner = Instance.new("TextButton")--COMPLETE
local MegaInsane = Instance.new("TextButton")--COMPLETE
local ArmDetach = Instance.new("TextButton")--COMPLETE
local WeirdMove = Instance.new("TextButton")--COMPLETE
local Faint = Instance.new("TextButton")--COMPLETE
local CloneIllusion = Instance.new("TextButton")--COMPLETE
local Levitate = Instance.new("TextButton")--COMPLETE
local DinoWalk = Instance.new("TextButton")--COMPLETE
local FloorCrawl = Instance.new("TextButton")--COMPLETE
local SwordSlam = Instance.new("TextButton")--COMPLETE
local LoopHead = Instance.new("TextButton")--COMPLETE
local HeroJump = Instance.new("TextButton")--COMPLETE
local Insane = Instance.new("TextButton")--COMPLETE
local FloatingHead = Instance.new("TextButton")--COMPLETE
local HeadThrow = Instance.new("TextButton")--COMPLETE
local MovingDance = Instance.new("TextButton")--COMPLETE
local SuperPunch = Instance.new("TextButton")--COMPLETE
local ArmTurbine = Instance.new("TextButton")--COMPLETE
local Dab = Instance.new("TextButton")--COMPLETE
local FloatSit = Instance.new("TextButton")--COMPLETE
local SuperFaint = Instance.new("TextButton")--COMPLETE
local BarrelRoll = Instance.new("TextButton")--COMPLETE
local Scared = Instance.new("TextButton")--COMPLETE
local InsaneArms = Instance.new("TextButton")--COMPLETE
local SwordSlice = Instance.new("TextButton")--COMPLETE
local SpinDance2 = Instance.new("TextButton")--COMPLETE
local BowDown = Instance.new("TextButton")--COMPLETE
local LoopSlam = Instance.new("TextButton")--COMPLETE

local GuiTopFrame = Instance.new("Frame") -- Top of the main


frame
local CloseGUI = Instance.new("TextButton") -- To close the GUI
local Title = Instance.new("TextLabel") -- Actual title of GUI,
Energize

-- Properties

Energize.Name = "Energize"
Energize.Parent = game.Players.LocalPlayer.PlayerGui

SideFrame.Name = "SideFrame"
SideFrame.Parent = Energize
SideFrame.Active = true
SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
SideFrame.Draggable = true
SideFrame.Position = UDim2.new(0, 376, 0, 125)
SideFrame.Size = UDim2.new(0, 460, 0, 32)
SideFrame.Visible = false

OpenGUI.Name = "OpenGUI"
OpenGUI.Parent = SideFrame
OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1)
OpenGUI.BackgroundTransparency = 1
OpenGUI.Position = UDim2.new(0, 426, 0, 0)
OpenGUI.Size = UDim2.new(0, 34, 0, 32)
OpenGUI.Font = Enum.Font.SourceSans
OpenGUI.FontSize = Enum.FontSize.Size48
OpenGUI.Text = "X"
OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0)
OpenGUI.TextSize = 40
OpenGUI.TextWrapped = true

SideFrameTitle.Name = "SideFrameTitle"
SideFrameTitle.Parent = SideFrame
SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1)
SideFrameTitle.BackgroundTransparency = 1
SideFrameTitle.Position = UDim2.new(0, 170, 0, 0)
SideFrameTitle.Size = UDim2.new(0, 119, 0, 31)
SideFrameTitle.Font = Enum.Font.Arial
SideFrameTitle.FontSize = Enum.FontSize.Size24
SideFrameTitle.Text = "Energize"
SideFrameTitle.TextSize = 21
SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549,
0.905882)
SideFrameTitle.TextStrokeTransparency = 0.69999998807907

MainFrame.Name = "MainFrame"
MainFrame.Parent = Energize
MainFrame.Active = true
MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
MainFrame.BackgroundTransparency = 1
MainFrame.Draggable = true
MainFrame.Position = UDim2.new(0, 376, 0, 125)
MainFrame.Size = UDim2.new(0, 444, 0, 280)

GuiBottomFrame.Name = "Gui BottomFrame"


GuiBottomFrame.Parent = MainFrame
GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412,
0.329412)
GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137,
0.243137)
GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247)
GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32)

Credits.Name = "Credits"
Credits.Parent = GuiBottomFrame
Credits.BackgroundColor3 = Color3.new(1, 1, 1)
Credits.BackgroundTransparency = 1
Credits.Size = UDim2.new(0, 460, 0, 32)
Credits.FontSize = Enum.FontSize.Size14
Credits.Text = "By illremember FE Animations Gui"
Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608)
Credits.TextSize = 14
Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588,
0.713726)
Credits.TextStrokeTransparency = 0.69999998807907
Credits.TextWrapped = true

ScrollingFrame.Parent = MainFrame
ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706,
0.564706)
ScrollingFrame.Position = UDim2.new(0, 0, 0, 32)
ScrollingFrame.Size = UDim2.new(0, 460, 0, 215)
ScrollingFrame.ScrollBarThickness = 13

FullSwing.Name = "FullSwing"
FullSwing.Parent = ScrollingFrame
FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
FullSwing.Position = UDim2.new(0, 17, 0, 322)
FullSwing.Size = UDim2.new(0, 119, 0, 34)
FullSwing.Font = Enum.Font.Highway
FullSwing.FontSize = Enum.FontSize.Size24
FullSwing.Text = "Full Swing"
FullSwing.TextSize = 20
FullSwing.TextWrapped = true

GlitchLevitate.Name = "GlitchLevitate"
GlitchLevitate.Parent = ScrollingFrame
GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
GlitchLevitate.Position = UDim2.new(0, 319, 0, 322)
GlitchLevitate.Size = UDim2.new(0, 119, 0, 34)
GlitchLevitate.Font = Enum.Font.Highway
GlitchLevitate.FontSize = Enum.FontSize.Size24
GlitchLevitate.Text = "Glitch Levitate"
GlitchLevitate.TextSize = 20
GlitchLevitate.TextWrapped = true

MoonDance.Name = "MoonDance"
MoonDance.Parent = ScrollingFrame
MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
MoonDance.Position = UDim2.new(0, 319, 0, 280)
MoonDance.Size = UDim2.new(0, 119, 0, 34)
MoonDance.Font = Enum.Font.Highway
MoonDance.FontSize = Enum.FontSize.Size24
MoonDance.Text = "Moon Dance"
MoonDance.TextSize = 20
MoonDance.TextWrapped = true

FullPunch.Name = "FullPunch"
FullPunch.Parent = ScrollingFrame
FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
FullPunch.Position = UDim2.new(0, 17, 0, 280)
FullPunch.Size = UDim2.new(0, 119, 0, 34)
FullPunch.Font = Enum.Font.Highway
FullPunch.FontSize = Enum.FontSize.Size24
FullPunch.Text = "Full Punch"
FullPunch.TextSize = 20
FullPunch.TextWrapped = true

Crouch.Name = "Crouch"
Crouch.Parent = ScrollingFrame
Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
Crouch.Position = UDim2.new(0, 168, 0, 280)
Crouch.Size = UDim2.new(0, 119, 0, 34)
Crouch.Font = Enum.Font.Highway
Crouch.FontSize = Enum.FontSize.Size24
Crouch.Text = "Crouch"
Crouch.TextSize = 20
Crouch.TextWrapped = true

SpinDance.Name = "SpinDance"
SpinDance.Parent = ScrollingFrame
SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
SpinDance.Position = UDim2.new(0, 168, 0, 236)
SpinDance.Size = UDim2.new(0, 119, 0, 34)
SpinDance.Font = Enum.Font.Highway
SpinDance.FontSize = Enum.FontSize.Size24
SpinDance.Text = "Spin Dance"
SpinDance.TextSize = 20
SpinDance.TextWrapped = true

FloorFaint.Name = "FloorFaint"
FloorFaint.Parent = ScrollingFrame
FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
FloorFaint.Position = UDim2.new(0, 17, 0, 236)
FloorFaint.Size = UDim2.new(0, 119, 0, 34)
FloorFaint.Font = Enum.Font.Highway
FloorFaint.FontSize = Enum.FontSize.Size24
FloorFaint.Text = "Floor Faint"
FloorFaint.TextSize = 20
FloorFaint.TextWrapped = true

JumpingJacks.Name = "JumpingJacks"
JumpingJacks.Parent = ScrollingFrame
JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
JumpingJacks.Position = UDim2.new(0, 319, 0, 236)
JumpingJacks.Size = UDim2.new(0, 119, 0, 34)
JumpingJacks.Font = Enum.Font.Highway
JumpingJacks.FontSize = Enum.FontSize.Size24
JumpingJacks.Text = "Jumping Jacks"
JumpingJacks.TextSize = 20
JumpingJacks.TextWrapped = true

Spinner.Name = "Spinner"
Spinner.Parent = ScrollingFrame
Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
Spinner.Position = UDim2.new(0, 17, 0, 192)
Spinner.Size = UDim2.new(0, 119, 0, 34)
Spinner.Font = Enum.Font.Highway
Spinner.FontSize = Enum.FontSize.Size24
Spinner.Text = "Spinner"
Spinner.TextSize = 20
Spinner.TextWrapped = true

MegaInsane.Name = "MegaInsane"
MegaInsane.Parent = ScrollingFrame
MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
MegaInsane.Position = UDim2.new(0, 168, 0, 192)
MegaInsane.Size = UDim2.new(0, 119, 0, 34)
MegaInsane.Font = Enum.Font.Highway
MegaInsane.FontSize = Enum.FontSize.Size24
MegaInsane.Text = "Mega Insane"
MegaInsane.TextSize = 20
MegaInsane.TextWrapped = true

ArmDetach.Name = "ArmDetach"
ArmDetach.Parent = ScrollingFrame
ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
ArmDetach.Position = UDim2.new(0, 319, 0, 192)
ArmDetach.Size = UDim2.new(0, 119, 0, 34)
ArmDetach.Font = Enum.Font.Highway
ArmDetach.FontSize = Enum.FontSize.Size24
ArmDetach.Text = "Arm Detach"
ArmDetach.TextSize = 20
ArmDetach.TextWrapped = true

WeirdMove.Name = "WeirdMove"
WeirdMove.Parent = ScrollingFrame
WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
WeirdMove.Position = UDim2.new(0, 168, 0, 148)
WeirdMove.Size = UDim2.new(0, 119, 0, 34)
WeirdMove.Font = Enum.Font.Highway
WeirdMove.FontSize = Enum.FontSize.Size24
WeirdMove.Text = "Weird Move"
WeirdMove.TextSize = 20
WeirdMove.TextWrapped = true

Faint.Name = "Faint"
Faint.Parent = ScrollingFrame
Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
Faint.Position = UDim2.new(0, 17, 0, 148)
Faint.Size = UDim2.new(0, 119, 0, 34)
Faint.Font = Enum.Font.Highway
Faint.FontSize = Enum.FontSize.Size24
Faint.Text = "Faint"
Faint.TextSize = 20
Faint.TextWrapped = true

CloneIllusion.Name = "CloneIllusion"
CloneIllusion.Parent = ScrollingFrame
CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
CloneIllusion.Position = UDim2.new(0, 319, 0, 148)
CloneIllusion.Size = UDim2.new(0, 119, 0, 34)
CloneIllusion.Font = Enum.Font.Highway
CloneIllusion.FontSize = Enum.FontSize.Size24
CloneIllusion.Text = "Clone Illusion"
CloneIllusion.TextSize = 20
CloneIllusion.TextWrapped = true

Levitate.Name = "Levitate"
Levitate.Parent = ScrollingFrame
Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
Levitate.Position = UDim2.new(0, 17, 0, 104)
Levitate.Size = UDim2.new(0, 119, 0, 34)
Levitate.Font = Enum.Font.Highway
Levitate.FontSize = Enum.FontSize.Size24
Levitate.Text = "Levitate"
Levitate.TextSize = 20
Levitate.TextWrapped = true

DinoWalk.Name = "DinoWalk"
DinoWalk.Parent = ScrollingFrame
DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
DinoWalk.Position = UDim2.new(0, 168, 0, 104)
DinoWalk.Size = UDim2.new(0, 119, 0, 34)
DinoWalk.Font = Enum.Font.Highway
DinoWalk.FontSize = Enum.FontSize.Size24
DinoWalk.Text = "Dino Walk"
DinoWalk.TextSize = 20
DinoWalk.TextWrapped = true

FloorCrawl.Name = "FloorCrawl"
FloorCrawl.Parent = ScrollingFrame
FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
FloorCrawl.Position = UDim2.new(0, 319, 0, 104)
FloorCrawl.Size = UDim2.new(0, 119, 0, 34)
FloorCrawl.Font = Enum.Font.Highway
FloorCrawl.FontSize = Enum.FontSize.Size24
FloorCrawl.Text = "Floor Crawl"
FloorCrawl.TextSize = 20
FloorCrawl.TextWrapped = true

SwordSlam.Name = "SwordSlam"
SwordSlam.Parent = ScrollingFrame
SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
SwordSlam.Position = UDim2.new(0, 319, 0, 60)
SwordSlam.Size = UDim2.new(0, 119, 0, 34)
SwordSlam.Font = Enum.Font.Highway
SwordSlam.FontSize = Enum.FontSize.Size24
SwordSlam.Text = "Sword Slam"
SwordSlam.TextSize = 20
SwordSlam.TextWrapped = true

LoopHead.Name = "LoopHead"
LoopHead.Parent = ScrollingFrame
LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
LoopHead.Position = UDim2.new(0, 168, 0, 60)
LoopHead.Size = UDim2.new(0, 119, 0, 34)
LoopHead.Font = Enum.Font.Highway
LoopHead.FontSize = Enum.FontSize.Size24
LoopHead.Text = "Loop Head"
LoopHead.TextSize = 20
LoopHead.TextWrapped = true

HeroJump.Name = "HeroJump"
HeroJump.Parent = ScrollingFrame
HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
HeroJump.Position = UDim2.new(0, 17, 0, 60)
HeroJump.Size = UDim2.new(0, 119, 0, 34)
HeroJump.Font = Enum.Font.Highway
HeroJump.FontSize = Enum.FontSize.Size24
HeroJump.Text = "Hero Jump"
HeroJump.TextSize = 20
HeroJump.TextWrapped = true

Insane.Name = "Insane"
Insane.Parent = ScrollingFrame
Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
Insane.Position = UDim2.new(0, 319, 0, 16)
Insane.Size = UDim2.new(0, 119, 0, 34)
Insane.Font = Enum.Font.Highway
Insane.FontSize = Enum.FontSize.Size24
Insane.Text = "Insane"
Insane.TextSize = 20
Insane.TextWrapped = true

FloatingHead.Name = "FloatingHead"
FloatingHead.Parent = ScrollingFrame
FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
FloatingHead.Position = UDim2.new(0, 168, 0, 16)
FloatingHead.Size = UDim2.new(0, 119, 0, 34)
FloatingHead.Font = Enum.Font.Highway
FloatingHead.FontSize = Enum.FontSize.Size24
FloatingHead.Text = "Floating Head"
FloatingHead.TextSize = 20
FloatingHead.TextWrapped = true

HeadThrow.Name = "HeadThrow"
HeadThrow.Parent = ScrollingFrame
HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
HeadThrow.Position = UDim2.new(0, 17, 0, 16)
HeadThrow.Size = UDim2.new(0, 119, 0, 34)
HeadThrow.Font = Enum.Font.Highway
HeadThrow.FontSize = Enum.FontSize.Size24
HeadThrow.Text = "Head Throw"
HeadThrow.TextSize = 20
HeadThrow.TextWrapped = true

MovingDance.Name = "MovingDance"
MovingDance.Parent = ScrollingFrame
MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
MovingDance.Position = UDim2.new(0, 168, 0, 324)
MovingDance.Size = UDim2.new(0, 119, 0, 34)
MovingDance.Font = Enum.Font.Highway
MovingDance.FontSize = Enum.FontSize.Size24
MovingDance.Text = "Moving Dance"
MovingDance.TextSize = 20
MovingDance.TextWrapped = true

SuperPunch.Name = "SuperPunch"
SuperPunch.Parent = ScrollingFrame
SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
SuperPunch.Position = UDim2.new(0, 168, 0, 366)
SuperPunch.Size = UDim2.new(0, 119, 0, 34)
SuperPunch.Font = Enum.Font.Highway
SuperPunch.FontSize = Enum.FontSize.Size24
SuperPunch.Text = "Super Punch"
SuperPunch.TextSize = 20
SuperPunch.TextWrapped = true

ArmTurbine.Name = "ArmTurbine"
ArmTurbine.Parent = ScrollingFrame
ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
ArmTurbine.Position = UDim2.new(0, 319, 0, 366)
ArmTurbine.Size = UDim2.new(0, 119, 0, 34)
ArmTurbine.Font = Enum.Font.Highway
ArmTurbine.FontSize = Enum.FontSize.Size24
ArmTurbine.Text = "Arm Turbine"
ArmTurbine.TextSize = 20
ArmTurbine.TextWrapped = true

Dab.Name = "Dab"
Dab.Parent = ScrollingFrame
Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
Dab.Position = UDim2.new(0, 17, 0, 366)
Dab.Size = UDim2.new(0, 119, 0, 34)
Dab.Font = Enum.Font.Highway
Dab.FontSize = Enum.FontSize.Size24
Dab.Text = "Dab"
Dab.TextSize = 20
Dab.TextWrapped = true

FloatSit.Name = "FloatSit"
FloatSit.Parent = ScrollingFrame
FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
FloatSit.Position = UDim2.new(0, 168, 0, 410)
FloatSit.Size = UDim2.new(0, 119, 0, 34)
FloatSit.Font = Enum.Font.Highway
FloatSit.FontSize = Enum.FontSize.Size24
FloatSit.Text = "Float Sit"
FloatSit.TextSize = 20
FloatSit.TextWrapped = true

SuperFaint.Name = "SuperFaint"
SuperFaint.Parent = ScrollingFrame
SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
SuperFaint.Position = UDim2.new(0, 17, 0, 498)
SuperFaint.Size = UDim2.new(0, 119, 0, 34)
SuperFaint.Font = Enum.Font.Highway
SuperFaint.FontSize = Enum.FontSize.Size24
SuperFaint.Text = "Super Faint"
SuperFaint.TextSize = 20
SuperFaint.TextWrapped = true

BarrelRoll.Name = "BarrelRoll"
BarrelRoll.Parent = ScrollingFrame
BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
BarrelRoll.Position = UDim2.new(0, 319, 0, 410)
BarrelRoll.Size = UDim2.new(0, 119, 0, 34)
BarrelRoll.Font = Enum.Font.Highway
BarrelRoll.FontSize = Enum.FontSize.Size24
BarrelRoll.Text = "Barrel Roll"
BarrelRoll.TextSize = 20
BarrelRoll.TextWrapped = true

Scared.Name = "Scared"
Scared.Parent = ScrollingFrame
Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
Scared.Position = UDim2.new(0, 319, 0, 454)
Scared.Size = UDim2.new(0, 119, 0, 34)
Scared.Font = Enum.Font.Highway
Scared.FontSize = Enum.FontSize.Size24
Scared.Text = "Scared"
Scared.TextSize = 20
Scared.TextWrapped = true

InsaneArms.Name = "InsaneArms"
InsaneArms.Parent = ScrollingFrame
InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
InsaneArms.Position = UDim2.new(0, 17, 0, 454)
InsaneArms.Size = UDim2.new(0, 119, 0, 34)
InsaneArms.Font = Enum.Font.Highway
InsaneArms.FontSize = Enum.FontSize.Size24
InsaneArms.Text = "Insane Arms"
InsaneArms.TextSize = 20
InsaneArms.TextWrapped = true

SwordSlice.Name = "SwordSlice"
SwordSlice.Parent = ScrollingFrame
SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
SwordSlice.Position = UDim2.new(0, 168, 0, 454)
SwordSlice.Size = UDim2.new(0, 119, 0, 34)
SwordSlice.Font = Enum.Font.Highway
SwordSlice.FontSize = Enum.FontSize.Size24
SwordSlice.Text = "Sword Slice"
SwordSlice.TextSize = 20
SwordSlice.TextWrapped = true

SpinDance2.Name = "SpinDance2"
SpinDance2.Parent = ScrollingFrame
SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
SpinDance2.Position = UDim2.new(0, 168, 0, 498)
SpinDance2.Size = UDim2.new(0, 119, 0, 34)
SpinDance2.Font = Enum.Font.Highway
SpinDance2.FontSize = Enum.FontSize.Size24
SpinDance2.Text = "Spin Dance 2"
SpinDance2.TextSize = 20
SpinDance2.TextWrapped = true

BowDown.Name = "BowDown"
BowDown.Parent = ScrollingFrame
BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
BowDown.Position = UDim2.new(0, 319, 0, 498)
BowDown.Size = UDim2.new(0, 119, 0, 34)
BowDown.Font = Enum.Font.Highway
BowDown.FontSize = Enum.FontSize.Size24
BowDown.Text = "Bow Down"
BowDown.TextSize = 20
BowDown.TextWrapped = true

LoopSlam.Name = "LoopSlam"
LoopSlam.Parent = ScrollingFrame
LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471,
0.368627)
LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
LoopSlam.Position = UDim2.new(0, 17, 0, 410)
LoopSlam.Size = UDim2.new(0, 119, 0, 34)
LoopSlam.Font = Enum.Font.Highway
LoopSlam.FontSize = Enum.FontSize.Size24
LoopSlam.Text = "Loop Slam"
LoopSlam.TextSize = 20
LoopSlam.TextWrapped = true

GuiTopFrame.Name = "Gui TopFrame"


GuiTopFrame.Parent = MainFrame
GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137,
0.243137)
GuiTopFrame.Size = UDim2.new(0, 460, 0, 32)

CloseGUI.Name = "CloseGUI"
CloseGUI.Parent = GuiTopFrame
CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1)
CloseGUI.BackgroundTransparency = 1
CloseGUI.Position = UDim2.new(0, 426, 0, 0)
CloseGUI.Size = UDim2.new(0, 34, 0, 32)
CloseGUI.Font = Enum.Font.SourceSans
CloseGUI.FontSize = Enum.FontSize.Size48
CloseGUI.Text = "X"
CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0)
CloseGUI.TextSize = 40
CloseGUI.TextWrapped = true

Title.Name = "Title"
Title.Parent = GuiTopFrame
Title.BackgroundColor3 = Color3.new(1, 1, 1)
Title.BackgroundTransparency = 1
Title.Size = UDim2.new(0, 460, 0, 32)
Title.FontSize = Enum.FontSize.Size14
Title.Text = "Energize"
Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706)
Title.TextSize = 14
Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1)
Title.TextStrokeTransparency = 0.69999998807907
Title.TextWrapped = true

CheckR.Name = "CheckR"
CheckR.Parent = GuiTopFrame
CheckR.BackgroundColor3 = Color3.new(1, 1, 1)
CheckR.BackgroundTransparency = 1
CheckR.Size = UDim2.new(0, 171, 0, 32)
CheckR.Font = Enum.Font.SourceSansBold
CheckR.FontSize = Enum.FontSize.Size14
CheckR.Text = "Text"
CheckR.TextScaled = true
CheckR.TextSize = 14
CheckR.TextWrapped = true

ScrollingFrameR15.Name = "ScrollingFrameR15"
ScrollingFrameR15.Parent = MainFrame
ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706,
0.564706)
ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32)
ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215)
ScrollingFrameR15.Visible = false
ScrollingFrameR15.ScrollBarThickness = 13

CrazySlash.Name = "CrazySlash"
CrazySlash.Parent = ScrollingFrameR15
CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961,
0.792157)
CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
CrazySlash.Position = UDim2.new(0, 17, 0, 16)
CrazySlash.Size = UDim2.new(0, 119, 0, 34)
CrazySlash.Font = Enum.Font.Highway
CrazySlash.FontSize = Enum.FontSize.Size24
CrazySlash.Text = "CrazySlash"
CrazySlash.TextSize = 20
CrazySlash.TextWrapped = true

Open.Name = "Open"
Open.Parent = ScrollingFrameR15
Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
Open.Position = UDim2.new(0, 168, 0, 16)
Open.Size = UDim2.new(0, 119, 0, 34)
Open.Font = Enum.Font.Highway
Open.FontSize = Enum.FontSize.Size24
Open.Text = "Open"
Open.TextSize = 20
Open.TextWrapped = true

R15Spinner.Name = "R15Spinner"
R15Spinner.Parent = ScrollingFrameR15
R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961,
0.792157)
R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
R15Spinner.Position = UDim2.new(0, 17, 0, 60)
R15Spinner.Size = UDim2.new(0, 119, 0, 34)
R15Spinner.Font = Enum.Font.Highway
R15Spinner.FontSize = Enum.FontSize.Size24
R15Spinner.Text = "Spinner"
R15Spinner.TextSize = 20
R15Spinner.TextWrapped = true

ArmsOut.Name = "ArmsOut"
ArmsOut.Parent = ScrollingFrameR15
ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961,
0.792157)
ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
ArmsOut.Position = UDim2.new(0, 319, 0, 16)
ArmsOut.Size = UDim2.new(0, 119, 0, 34)
ArmsOut.Font = Enum.Font.Highway
ArmsOut.FontSize = Enum.FontSize.Size24
ArmsOut.Text = "ArmsOut"
ArmsOut.TextSize = 20
ArmsOut.TextWrapped = true

FloatSlash.Name = "FloatSlash"
FloatSlash.Parent = ScrollingFrameR15
FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961,
0.792157)
FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
FloatSlash.Position = UDim2.new(0, 168, 0, 148)
FloatSlash.Size = UDim2.new(0, 119, 0, 34)
FloatSlash.Font = Enum.Font.Highway
FloatSlash.FontSize = Enum.FontSize.Size24
FloatSlash.Text = "FloatSlash"
FloatSlash.TextSize = 20
FloatSlash.TextWrapped = true

WeirdZombie.Name = "WeirdZombie"
WeirdZombie.Parent = ScrollingFrameR15
WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961,
0.792157)
WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
WeirdZombie.Position = UDim2.new(0, 17, 0, 148)
WeirdZombie.Size = UDim2.new(0, 119, 0, 34)
WeirdZombie.Font = Enum.Font.Highway
WeirdZombie.FontSize = Enum.FontSize.Size24
WeirdZombie.Text = "WeirdZombie"
WeirdZombie.TextSize = 20
WeirdZombie.TextWrapped = true
DownSlash.Name = "DownSlash"
DownSlash.Parent = ScrollingFrameR15
DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961,
0.792157)
DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
DownSlash.Position = UDim2.new(0, 319, 0, 148)
DownSlash.Size = UDim2.new(0, 119, 0, 34)
DownSlash.Font = Enum.Font.Highway
DownSlash.FontSize = Enum.FontSize.Size24
DownSlash.Text = "DownSlash"
DownSlash.TextSize = 20
DownSlash.TextWrapped = true

Pull.Name = "Pull"
Pull.Parent = ScrollingFrameR15
Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
Pull.Position = UDim2.new(0, 17, 0, 104)
Pull.Size = UDim2.new(0, 119, 0, 34)
Pull.Font = Enum.Font.Highway
Pull.FontSize = Enum.FontSize.Size24
Pull.Text = "Pull"
Pull.TextSize = 20
Pull.TextWrapped = true

CircleArm.Name = "CircleArm"
CircleArm.Parent = ScrollingFrameR15
CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961,
0.792157)
CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
CircleArm.Position = UDim2.new(0, 168, 0, 104)
CircleArm.Size = UDim2.new(0, 119, 0, 34)
CircleArm.Font = Enum.Font.Highway
CircleArm.FontSize = Enum.FontSize.Size24
CircleArm.Text = "CircleArm"
CircleArm.TextSize = 20
CircleArm.TextWrapped = true

Bend.Name = "Bend"
Bend.Parent = ScrollingFrameR15
Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
Bend.Position = UDim2.new(0, 319, 0, 104)
Bend.Size = UDim2.new(0, 119, 0, 34)
Bend.Font = Enum.Font.Highway
Bend.FontSize = Enum.FontSize.Size24
Bend.Text = "Bend"
Bend.TextSize = 20
Bend.TextWrapped = true

RotateSlash.Name = "RotateSlash"
RotateSlash.Parent = ScrollingFrameR15
RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961,
0.792157)
RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726,
0.313726)
RotateSlash.Position = UDim2.new(0, 319, 0, 60)
RotateSlash.Size = UDim2.new(0, 119, 0, 34)
RotateSlash.Font = Enum.Font.Highway
RotateSlash.FontSize = Enum.FontSize.Size24
RotateSlash.Text = "RotateSlash"
RotateSlash.TextSize = 20
RotateSlash.TextWrapped = true

FlingArms.Name = "FlingArms"
FlingArms.Parent = ScrollingFrameR15
FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961,
0.792157)
FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
FlingArms.Position = UDim2.new(0, 168, 0, 60)
FlingArms.Size = UDim2.new(0, 119, 0, 34)
FlingArms.Font = Enum.Font.Highway
FlingArms.FontSize = Enum.FontSize.Size24
FlingArms.Text = "FlingArms"
FlingArms.TextSize = 20
FlingArms.TextWrapped = true

-- Buttons
col = Color3.new(0.886275, 0.776471, 0.368627)
loc = Color3.new(1, 0.906471, 0.568627)
rcol = Color3.new(0.682353, 0.701961, 0.792157)
rloc = Color3.new(0.882353, 0.901961, 0.992157)

CloseGUI.MouseButton1Click:connect(function()
MainFrame.Visible = false
SideFrame.Visible = true
SideFrame.Position = MainFrame.Position
end)

OpenGUI.MouseButton1Click:connect(function()
MainFrame.Visible = true
SideFrame.Visible = false
MainFrame.Position = SideFrame.Position
end)

if
(game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType ==
Enum.HumanoidRigType.R15) then
ScrollingFrame.Visible = false
ScrollingFrameR15.Visible = true
CheckR.Text = "Showing R15 Animations"
else
ScrollingFrame.Visible = true
ScrollingFrameR15.Visible = false
CheckR.Text = "Showing R6 Animations"
end

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://35154961"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local HeadThrowACTIVE = false
HeadThrow.MouseButton1Click:connect(function()
HeadThrowACTIVE = not HeadThrowACTIVE
if HeadThrowACTIVE then
HeadThrow.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if HeadThrowACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
HeadThrow.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://121572214"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local FloatingHeadACTIVE = false
FloatingHead.MouseButton1Click:connect(function()
FloatingHeadACTIVE = not FloatingHeadACTIVE
if FloatingHeadACTIVE then
track:Play(.1, 1, 1)
FloatingHead.BackgroundColor3 = loc
else
track:Stop()
FloatingHead.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://182724289"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local CrouchACTIVE = false
Crouch.MouseButton1Click:connect(function()
CrouchACTIVE = not CrouchACTIVE
if CrouchACTIVE then
track:Play(.1, 1, 1)
Crouch.BackgroundColor3 = loc
else
track:Stop()
Crouch.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://282574440"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local FloorCrawlACTIVE = false
FloorCrawl.MouseButton1Click:connect(function()
FloorCrawlACTIVE = not FloorCrawlACTIVE
if FloorCrawlACTIVE then
track:Play(.1, 1, 1)
FloorCrawl.BackgroundColor3 = loc
else
track:Stop()
FloorCrawl.BackgroundColor3 = col
end
end)
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://204328711"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local DinoWalkACTIVE = false
DinoWalk.MouseButton1Click:connect(function()
DinoWalkACTIVE = not DinoWalkACTIVE
if DinoWalkACTIVE then
track:Play(.1, 1, 1)
DinoWalk.BackgroundColor3 = loc
else
track:Stop()
DinoWalk.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://429681631"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local JumpingJacksACTIVE = false
JumpingJacks.MouseButton1Click:connect(function()
JumpingJacksACTIVE = not JumpingJacksACTIVE
if JumpingJacksACTIVE then
track:Play(.1, 1, 1)
JumpingJacks.BackgroundColor3 = loc
else
track:Stop()
JumpingJacks.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://35154961"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local LoopHeadACTIVE = false
LoopHead.MouseButton1Click:connect(function()
LoopHeadACTIVE = not LoopHeadACTIVE
if LoopHeadACTIVE then
LoopHead.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if LoopHeadACTIVE then
track:Play(.5, 1, 1e6)
end
end
end
else
track:Stop()
LoopHead.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://184574340"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local HeroJumpACTIVE = false
HeroJump.MouseButton1Click:connect(function()
HeroJumpACTIVE = not HeroJumpACTIVE
if HeroJumpACTIVE then
HeroJump.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if HeroJumpACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
HeroJump.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://181526230"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local FaintACTIVE = false
Faint.MouseButton1Click:connect(function()
FaintACTIVE = not FaintACTIVE
if FaintACTIVE then
track:Play(.1, 1, 1)
Faint.BackgroundColor3 = loc
else
track:Stop()
Faint.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://181525546"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local FloorFaintACTIVE = false
FloorFaint.MouseButton1Click:connect(function()
FloorFaintACTIVE = not FloorFaintACTIVE
if FloorFaintACTIVE then
FloorFaint.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if FloorFaintACTIVE then
track:Play(.1, 1, 2)
end
end
end
else
track:Stop()
FloorFaint.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://181525546"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local SuperFaintACTIVE = false
SuperFaint.MouseButton1Click:connect(function()
SuperFaintACTIVE = not SuperFaintACTIVE
if SuperFaintACTIVE then
SuperFaint.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if SuperFaintACTIVE then
track:Play(.1, 0.5, 40)
end
end
end
else
track:Stop()
SuperFaint.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://313762630"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local LevitateACTIVE = false
Levitate.MouseButton1Click:connect(function()
LevitateACTIVE = not LevitateACTIVE
if LevitateACTIVE then
track:Play(.1, 1, 1)
Levitate.BackgroundColor3 = loc
else
track:Stop()
Levitate.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://183412246"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local DabACTIVE = false
Dab.MouseButton1Click:connect(function()
DabACTIVE = not DabACTIVE
if DabACTIVE then
Dab.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if DabACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
Dab.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://188632011"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local SpinACTIVE = false
Spinner.MouseButton1Click:connect(function()
SpinACTIVE = not SpinACTIVE
if SpinACTIVE then
Spinner.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if SpinACTIVE then
track:Play(.1, 1, 2)
end
end
end
else
track:Stop()
Spinner.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://179224234"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local FloatSitACTIVE = false
FloatSit.MouseButton1Click:connect(function()
FloatSitACTIVE = not FloatSitACTIVE
if FloatSitACTIVE then
track:Play(.1, 1, 1)
FloatSit.BackgroundColor3 = loc
else
track:Stop()
FloatSit.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://429703734"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local MovingDanceACTIVE = false
MovingDance.MouseButton1Click:connect(function()
MovingDanceACTIVE = not MovingDanceACTIVE
if MovingDanceACTIVE then
MovingDance.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if MovingDanceACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
MovingDance.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://215384594"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local WeirdMoveACTIVE = false
WeirdMove.MouseButton1Click:connect(function()
WeirdMoveACTIVE = not WeirdMoveACTIVE
if WeirdMoveACTIVE then
track:Play(.1, 1, 1)
WeirdMove.BackgroundColor3 = loc
else
track:Stop()
WeirdMove.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://215384594"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local CloneIllusionACTIVE = false
CloneIllusion.MouseButton1Click:connect(function()
CloneIllusionACTIVE = not CloneIllusionACTIVE
if CloneIllusionACTIVE then
track:Play(.5, 1, 1e7)
CloneIllusion.BackgroundColor3 = loc
else
track:Stop()
CloneIllusion.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://313762630"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local GlitchLevitateACTIVE = false
GlitchLevitate.MouseButton1Click:connect(function()
GlitchLevitateACTIVE = not GlitchLevitateACTIVE
if GlitchLevitateACTIVE then
track:Play(.5, 1, 1e7)
GlitchLevitate.BackgroundColor3 = loc
else
track:Stop()
GlitchLevitate.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://429730430"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local SpinDanceACTIVE = false
SpinDance.MouseButton1Click:connect(function()
SpinDanceACTIVE = not SpinDanceACTIVE
if SpinDanceACTIVE then
SpinDance.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if SpinDanceACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
SpinDance.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://45834924"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local MoonDanceACTIVE = false
MoonDance.MouseButton1Click:connect(function()
MoonDanceACTIVE = not MoonDanceACTIVE
if MoonDanceACTIVE then
MoonDance.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if MoonDanceACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
MoonDance.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://204062532"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local FullPunchACTIVE = false
FullPunch.MouseButton1Click:connect(function()
FullPunchACTIVE = not FullPunchACTIVE
if FullPunchACTIVE then
FullPunch.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if FullPunchACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
FullPunch.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://186934910"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local SpinDance2ACTIVE = false
SpinDance2.MouseButton1Click:connect(function()
SpinDance2ACTIVE = not SpinDance2ACTIVE
if SpinDance2ACTIVE then
SpinDance2.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if SpinDance2ACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
SpinDance2.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://204292303"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local BowDownACTIVE = false
BowDown.MouseButton1Click:connect(function()
BowDownACTIVE = not BowDownACTIVE
if BowDownACTIVE then
BowDown.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if BowDownACTIVE then
track:Play(.1, 1, 3)
end
end
end
else
track:Stop()
BowDown.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://204295235"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local SwordSlamACTIVE = false
SwordSlam.MouseButton1Click:connect(function()
SwordSlamACTIVE = not SwordSlamACTIVE
if SwordSlamACTIVE then
SwordSlam.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if SwordSlamACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
SwordSlam.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://204295235"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local LoopSlamACTIVE = false
LoopSlam.MouseButton1Click:connect(function()
LoopSlamACTIVE = not LoopSlamACTIVE
if LoopSlamACTIVE then
LoopSlam.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if LoopSlamACTIVE then
track:Play(.1, 1, 1e4)
end
end
end
else
track:Stop()
LoopSlam.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://184574340"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local MegaInsaneACTIVE = false
MegaInsane.MouseButton1Click:connect(function()
MegaInsaneACTIVE = not MegaInsaneACTIVE
if MegaInsaneACTIVE then
MegaInsane.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if MegaInsaneACTIVE then
track:Play(.1, 0.5, 40)
end
end
end
else
track:Stop()
MegaInsane.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://126753849"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local SuperPunchACTIVE = false
SuperPunch.MouseButton1Click:connect(function()
SuperPunchACTIVE = not SuperPunchACTIVE
if SuperPunchACTIVE then
SuperPunch.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if SuperPunchACTIVE then
track:Play(.1, 1, 3)
end
end
end
else
track:Stop()
SuperPunch.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://218504594"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local FullSwingACTIVE = false
FullSwing.MouseButton1Click:connect(function()
FullSwingACTIVE = not FullSwingACTIVE
if FullSwingACTIVE then
FullSwing.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if FullSwingACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
FullSwing.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://259438880"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local ArmTurbineACTIVE = false
ArmTurbine.MouseButton1Click:connect(function()
ArmTurbineACTIVE = not ArmTurbineACTIVE
if ArmTurbineACTIVE then
track:Play(.1, 1, 1e3)
ArmTurbine.BackgroundColor3 = loc
else
track:Stop()
ArmTurbine.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://136801964"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local BarrelRollACTIVE = false
BarrelRoll.MouseButton1Click:connect(function()
BarrelRollACTIVE = not BarrelRollACTIVE
if BarrelRollACTIVE then
BarrelRoll.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if BarrelRollACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
BarrelRoll.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://180612465"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local ScaredACTIVE = false
Scared.MouseButton1Click:connect(function()
ScaredACTIVE = not ScaredACTIVE
if ScaredACTIVE then
Scared.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if ScaredACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
Scared.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://33796059"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local InsaneACTIVE = false
Insane.MouseButton1Click:connect(function()
InsaneACTIVE = not InsaneACTIVE
if InsaneACTIVE then
track:Play(.1, 1, 1e8)
Insane.BackgroundColor3 = loc
else
track:Stop()
Insane.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://33169583"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local ArmDetachACTIVE = false
ArmDetach.MouseButton1Click:connect(function()
ArmDetachACTIVE = not ArmDetachACTIVE
if ArmDetachACTIVE then
ArmDetach.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if ArmDetachACTIVE then
track:Play(.1, 1, 1e6)
end
end
end
else
track:Stop()
ArmDetach.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://35978879"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local SwordSliceACTIVE = false
SwordSlice.MouseButton1Click:connect(function()
SwordSliceACTIVE = not SwordSliceACTIVE
if SwordSliceACTIVE then
track:Play(.1, 1, 1)
SwordSlice.BackgroundColor3 = loc
else
track:Stop()
SwordSlice.BackgroundColor3 = col
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://27432691"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local InsaneArmsACTIVE = false
InsaneArms.MouseButton1Click:connect(function()
InsaneArmsACTIVE = not InsaneArmsACTIVE
if InsaneArmsACTIVE then
InsaneArms.BackgroundColor3 = loc
while wait() do
if track.IsPlaying == false then
if InsaneArmsACTIVE then
track:Play(.1, 1, 1e4)
end
end
end
else
track:Stop()
InsaneArms.BackgroundColor3 = col
end
end)
-- R15
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://674871189"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local CrazySlashACTIVE = false
CrazySlash.MouseButton1Click:connect(function()
CrazySlashACTIVE = not CrazySlashACTIVE
if CrazySlashACTIVE then
CrazySlash.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if CrazySlashACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
CrazySlash.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://582855105"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local OpenACTIVE = false
Open.MouseButton1Click:connect(function()
OpenACTIVE = not OpenACTIVE
if OpenACTIVE then
Open.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if OpenACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
Open.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://754658275"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local R15SpinnerACTIVE = false
R15Spinner.MouseButton1Click:connect(function()
R15SpinnerACTIVE = not R15SpinnerACTIVE
if R15SpinnerACTIVE then
R15Spinner.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if R15SpinnerACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
R15Spinner.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://582384156"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local ArmsOutACTIVE = false
ArmsOut.MouseButton1Click:connect(function()
ArmsOutACTIVE = not ArmsOutACTIVE
if ArmsOutACTIVE then
ArmsOut.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if ArmsOutACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
ArmsOut.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://717879555"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
local FloatSlashACTIVE = false
FloatSlash.MouseButton1Click:connect(function()
FloatSlashACTIVE = not FloatSlashACTIVE
if FloatSlashACTIVE then
FloatSlash.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if FloatSlashACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
FloatSlash.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://708553116"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
WeirdZombieACTIVE = false
WeirdZombie.MouseButton1Click:connect(function()
WeirdZombieACTIVE = not WeirdZombieACTIVE
if WeirdZombieACTIVE then
WeirdZombie.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if WeirdZombieACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
WeirdZombie.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://746398327"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
DownSlashACTIVE = false
DownSlash.MouseButton1Click:connect(function()
DownSlashACTIVE = not DownSlashACTIVE
if DownSlashACTIVE then
DownSlash.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if DownSlashACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
DownSlash.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://675025795"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
PullACTIVE = false
Pull.MouseButton1Click:connect(function()
PullACTIVE = not PullACTIVE
if PullACTIVE then
Pull.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if PullACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
Pull.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://698251653"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
CircleArmACTIVE = false
CircleArm.MouseButton1Click:connect(function()
CircleArmACTIVE = not CircleArmACTIVE
if CircleArmACTIVE then
CircleArm.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if CircleArmACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
CircleArm.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://696096087"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
BendACTIVE = false
Bend.MouseButton1Click:connect(function()
BendACTIVE = not BendACTIVE
if BendACTIVE then
Bend.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if BendACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
Bend.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://675025570"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
RotateSlashACTIVE = false
RotateSlash.MouseButton1Click:connect(function()
RotateSlashACTIVE = not RotateSlashACTIVE
if RotateSlashACTIVE then
RotateSlash.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if RotateSlashACTIVE then
track:Play(.1, 1, 1)
end
end
end
else
track:Stop()
RotateSlash.BackgroundColor3 = rcol
end
end)

local Anim = Instance.new("Animation")


Anim.AnimationId = "rbxassetid://754656200"
local track =
game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
FlingArmsACTIVE = false
FlingArms.MouseButton1Click:connect(function()
FlingArmsACTIVE = not FlingArmsACTIVE
if FlingArmsACTIVE then
FlingArms.BackgroundColor3 = rloc
while wait() do
if track.IsPlaying == false then
if FlingArmsACTIVE then
track:Play(.1, 1, 10)
end
end
end
else
track:Stop()
FlingArms.BackgroundColor3 = rcol
end
end)

-- Finished update!
end

-- jetzt erstellen
createEnergize()
end)

end;
task.spawn(C_25);

return G2L["1"], require;

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