Small monstrosity, unaligned
Armor Class 11
Hit Points 27 (6d6 + 6)
Speed 20ft. , fly 40ft.
STR DEX CO N INT WIS CHA
6 (- 2) 12 (+1) 12 (+1) 2 (-4) 13 (+1) 5 (- 3)
Senses darkv ision 60ft., pass ive Perceptio n 11 COCKATRICE
Languages -
Challenge 1/2 (100 XP) The cockatrice looks like a hideous hybrid of lizard,
bird, and bat, and it is infamous for its ability to turn
flesh to stone. These omnivores have a diet that consists
ACT IONS of berries, nuts, flowers, and small animals such as
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft ., one creature. insects, mice, and frogs- things they can swallow
Hit: 3 (1d4 + 1) piercing damage, and the target must succeed whole. They would be no threat to anything else if not
on a DC 11 Constitution saving throw against being magically for their fierce and frenzied response to even a hint of
petrified . On a failed save , the creature begins to turn to stone danger. A cockatrice flies into the face of any threat,
and is restrained . It must rep eat th e saving throw at the end of squawking and madly beating its wings as its head darts
its next turn. On a success, the effect ends. On a failure , the out to peck. The smallest scratch from a cockatrice's
creature is petrified for 24 hours. beak can spell doom as its victim slowly turns to stone
from the injury.
COCKATRICE
4·2