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Introduction To OOP

The document provides an introduction to Object-Oriented Programming (OOP) in C++, outlining key concepts such as classes, objects, encapsulation, abstraction, inheritance, and polymorphism. It emphasizes the advantages of OOP, including modularity, reusability, and maintainability, and contrasts it with procedural programming. The document also includes examples and references for further learning.

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Srestho Saha
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0% found this document useful (0 votes)
6 views16 pages

Introduction To OOP

The document provides an introduction to Object-Oriented Programming (OOP) in C++, outlining key concepts such as classes, objects, encapsulation, abstraction, inheritance, and polymorphism. It emphasizes the advantages of OOP, including modularity, reusability, and maintainability, and contrasts it with procedural programming. The document also includes examples and references for further learning.

Uploaded by

Srestho Saha
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Introduction to Programming

Object Oriented Programming


Summer 24-25, Section B6

Dr. Nazib Abdun Nasir


Assistant Professor, CS, AIUB

[Link]@[Link]
Outline 2

Object Oriented Programming

Key Concepts of OOP in C++

Core Principles

Advantages of OOP

Provided Materials

Dr. Nazib Abdun Nasir [Link]@[Link]


Object Oriented Programming 3

Object-Oriented Programming (OOP) in C++ is a programming paradigm that


organizes software design around data, or "objects," rather than functions
and logic.

This approach allows developers to model real-world entities more


intuitively and effectively.

Dr. Nazib Abdun Nasir [Link]@[Link]


Key Concepts of OOP in C++ 4

Class: A class serves as a blueprint for creating objects. It encapsulates data


members (attributes) and member functions (methods) that operate on the
data. For example, a Car class may have attributes like color and model, and
methods like accelerate() and brake().

Object: An object is an instance of a class, representing a specific entity with


its own state and behavior. For instance, myCar could be an object of the Car
class with specific values for its attributes.
Dr. Nazib Abdun Nasir [Link]@[Link]
Core Principles 5

Encapsulation: Bundling data and methods that operate on the data within a
single unit (class), restricting access to some components.

Abstraction: Hiding complex implementation details while exposing only


essential features.

Inheritance: Allowing a new class to inherit properties and methods from an


existing class, promoting code reusability.

Polymorphism: Enabling a single interface to represent different underlying


forms (data types).
Dr. Nazib Abdun Nasir [Link]@[Link]
Advantages of OOP 6

Modularity: Code is organized into discrete classes, making it easier to


manage and understand.

Reusability: Classes can be reused across programs, reducing redundancy.

Maintainability: Changes in one part of the code can be made


independently of others, simplifying updates and debugging.

Dr. Nazib Abdun Nasir [Link]@[Link]


Provided Materials
OBJECT-ORIENTED PROGRAMMING
(OOP) BASIC CONCEPTS IN C++
WHAT IS OOP ?
Object-oriented programming (OOP) is a programming paradigm
based upon objects that aims to incorporate the advantages of
modularity, reusability, and maintainability.
PROCEDURAL OOP

Focus is on the sequence of Focus is on the Data rather than


operations rather than the Data. sequence of operations.

Writing a series of steps become We can easily model large real-world


complex for large programs. concepts using OOP.

Poor maintainability and reusability OOP approach offers great reusability


and maintainability
FUNDAMENTAL PRINCIPLES OF OOP
COMPONENTS OF OOP
Class
Object Encapsulation

OOP Concepts

Abstraction
Polymorphism

Inheritance
What is an Object ?

Name
Identity It gives a unique name to an object.
Age of
Color Dog
State It is represented by attributes of an object. Bark
Sleep

Behavior It is represented by methods of an object.

Dog Object
What is a Class ?

• A class is a set of instruction. Member


Variables Methods

• It is also referred as blueprint.


WRITING A CLASS IN C++ CREATING OBJECT
Class Name

class Dog { // Creating Object


// Properties or Member Variables Dog maltese;
public:
String breed; //Accessing variables and methods
String size; [Link] = "Maltese";
[Link] = "Small";
// method
void run() { [Link]();
Cout<<"Running . . .";
}
}
Encapsulation
Encapsulation is the act of wrapping up of attributes(represented by data members) and
operations (represented by functions) under one single unit (represented by class).

Class

Public
members

Outside
Code
Private
members
References
Excluding my slides, the remaining slides were prepared by Mr. Rifat Mahmud.

My OOP slides are based on my existing knowledge.

Online Website Research.

Dr. Nazib Abdun Nasir [Link]@[Link]

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