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JOLL Algorithms

The document outlines various OLL (Orientation of Last Layer) algorithms for solving a Rubik's Cube, developed by Feliks Zemdegs and Andy Klise. It categorizes algorithms based on specific patterns and provides their respective probabilities of occurrence. The algorithms are presented in a structured format to aid memorization and learning.

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Brady Chin
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0% found this document useful (0 votes)
19 views4 pages

JOLL Algorithms

The document outlines various OLL (Orientation of Last Layer) algorithms for solving a Rubik's Cube, developed by Feliks Zemdegs and Andy Klise. It categorizes algorithms based on specific patterns and provides their respective probabilities of occurrence. The algorithms are presented in a structured format to aid memorization and learning.

Uploaded by

Brady Chin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

OLL Algorithms (Orientation of Last Layer)

Developed by Feliks Zemdegs


and Andy Klise

Algorithm Presentation Format

Round brackets are used to segment algorithms to


Suggested algorithm here assist memorisation and group move triggers.
Alternative algorithms here
OLL Case Name - Probability = 1/x It is recommended to learn the algorithms in the
order presented.

All Edges Oriented Correctly

R U2 R' U' R U' R' R U R' U R U2' R'


y' R' U' R U' R' U2 R y' R' U2' R U R' U R
OCLL6 - 26 - Probability = 1/54 OCLL7 - 27 - Probability = 1/54

(R U2 R') (U' R U R') (U' R U' R')


R U2' R2' U' R2 U' R2' U2' R
y (R U R' U) (R U' R' U) (R U2' R')
OCLL2 - 22 - Probability = 1/54
OCLL1 - 21 - Probability = 1/108

(r U R' U') (r' F R F') y F' (r U R' U') r' F R


y (R U R D) (R' U' R D') R2' x (R' U R) D' (R' U' R) D x'
OCLL4 - 24 - Probability = 1/54 OCLL5 - 25 - Probability = 1/54

R2 D (R' U2 R) D' (R' U2 R')


y2 R2' D' (R U2 R') D (R U2 R)
OCLL3 - 23 - Probability = 1/54

T-Shapes

(R U R' U') (R' F R F') F (R U R' U') F'


T1 - 33 - Probability = 1/54 T2 - 45 - Probability = 1/54
Squares

(r' U2' R U R' U r) (r U2 R' U' R U' r')


S1 - 5 - Probability = 1/54 S2 - 6 - Probability = 1/54

C-Shapes

(R U R2' U') (R' F R U) R U' F' R' U' (R' F R F') U R


C1 - 34 - Probability = 1/54 C2 - 46 - Probability = 1/54

W-Shapes

(R' U' R U') (R' U R U) l U' R' U x


(R U R' U) (R U' R' U') (R' F R F')
y2 (R U R' F') (R U R' U') (R' F R U') (R' F R F')
W2 - 38 - Probability = 1/54
W1 - 36 - Probability = 1/54

Corners Correct, Edges Flipped

(r U R' U') M (U R U' R') (R U R' U') M' (U R U' r')


E1 - 28 - Probability = 1/54 E2 - 57 - Probability = 1/108

P-Shapes

R U B' (U' R' U) (R B R')


(R' U' F) (U R U' R') F' R
S (R U R' U') (R' F R f')
P1 - 31 - Probability = 1/54
P2 - 32 - Probability = 1/54

y R' U' F' U F R f (R U R' U') f'


f' (L' U' L U) f y2 F (U R U' R') F'
P3 - 43 - Probability = 1/54 P4 - 44 - Probability = 1/54
I-Shapes

f (R U R' U') (R U R' U') f'


r' U' r (U' R' U R) (U' R' U R) r' U r
y2 F (U R U' R') (U R U' R') F'
I4 - 56 - Probability = 1/108
I1 - 51 - Probability = 1/54

(R' U' R U' R' U) y' (R' U R) B


y (R' F R U) (R U' R2' F') R2 U' R' (U R U R')
(R U R' U R U') y (R U' R') F'
I3 - 55 - Probability = 1/108
I2 - 52 - Probability = 1/54

Fish Shapes

(R U R' U') R' F (R2 U R' U') F' (R U R' U) (R' F R F') (R U2' R')
(R' U' R) y r U' r' U r U r' (R U R') y (R' F R U') (R' F' R)
F1 - 9 - Probability = 1/54 F2 - 10 - Probability = 1/54

(R U2') (R2' F R F') (R U2' R') F (R U' R' U') (R U R' F')
F3 - 35 - Probability = 1/54 F4 - 37 - Probability = 1/54

Knight Move Shapes

(r U' r') (U' r U r') y' (R' U R)


(R' F R) (U R' F' R) (F U' F')
F U R U' R2' F' R U (R U' R')
K2 - 14 - Probability = 1/54
K1 - 13 - Probability = 1/54

(r U r') (R U R' U') (r U' r') (r' U' r) (R' U' R U) (r' U r)
K4 - 16 - Probability = 1/54 K3 - 15 - Probability = 1/54

Awkward Shapes

y (R U R' U') (R U' R') (F' U' F) (R U R') y' F U (R U2 R' U') (R U2 R' U') F'
M U (R U R' U')(R' F R F') M' y' (F R' F) (R2 U' R' U') (R U R') F2
A1 - 29 - Probability = 1/54 A2 - 30 - Probability = 1/54

(R' U' R U' R' U2 R) F (R U R' U') F'


(R U R' U R U2' R') F (R U R' U') F'
y (R' F R F') (R' F R F') (R U R' U') (R U R')
A3 - 41 - Probability = 1/54
A4 - 42 - Probability = 1/54
L-Shapes

F' (L' U' L U) (L' U' L U) F


F (R U R' U') (R U R' U') F'
R' U' (R' F R F') (R' F R F') U R
L2 - 48 - Probability = 1/54
L1 - 47 - Probability = 1/54

r' U r2 U' r2' U' r2 U r'


r U' r2' U r2 U r2' U' r
y' (R U2 R' U' R U' R') F (R U R' U') F'
L3 - 49 - Probability = 1/54
L4 - 50 - Probability = 1/54

(r' U' R U') (R' U R U') R' U2 r (r U R' U) (R U' R' U) R U2' r'
y r' U2' R (U R' U' R) (U R' U r) y' (r U2 R' U') (R U R' U') R U' r'
L5 - 53 - Probability = 1/54 L6 - 54 - Probability = 1/54

Lightning Bolts

(r' U' R U' R' U2 r)


(r U R' U R U2' r')
y2 l' U' L U' L' U2 l
B1 - 7 - Probability = 1/54
B2 - 8 - Probability = 1/54

r' (R2 U R' U R U2 R') U M' M' (R' U' R U' R' U2 R) U' M
y F (R U R' U') F' U F (R U R' U') F'
B3 - 11 - Probability = 1/54
B4 - 12 - Probability = 1/54

(L F') (L' U' L U) F U' L'


(R' F) (R U R' U') F' U R
F (R U R' U') F' (R' U' R U' R' U2 R)
B6 - 40 - Probability = 1/54
B5 - 39 - Probability = 1/54

No Edges Flipped Correctly

F (R U R' U') F' f (R U R' U') f'


(R U2') (R2' F R F') U2' (R' F R F')
y (r U r') U2 R U2' R' U2 (r U' r')
O1 - 1 - Probability = 1/108
O2 - 2 - Probability = 1/54

f (R U R' U') f' U' F (R U R' U') F' f (R U R' U') f' U F (R U R' U') F'
O3 - 3 - Probability = 1/54 O4 - 4 - Probability = 1/54

y R U2' (R2' F R F') U2' M' (U R U' r') M U (R U R' U') M' (R' F R F')
(r U R' U R U2 r') (r' U' R U' R' U2 r)
O7 - 19 - Probability = 1/54
O6 - 18 - Probability = 1/54

M U (R U R' U') M2' (U R U' r')


(R U R' U) (R' F R F') U2' (R' F R F')
(r U R' U') M2' (U R U' R') U' M'
O5 - 17 - Probability = 1/54
O8 - 20 - Probability = 1/216

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