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PLL Algorithms

This document presents various PLL algorithms for solving the last layer of a Rubik's Cube, developed by Feliks Zemdegs and Andy Klise. It categorizes algorithms based on edge and corner permutations, along with their probabilities of occurrence. The document also provides a structured format for memorization and execution of the algorithms.

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Brady Chin
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0% found this document useful (0 votes)
32 views2 pages

PLL Algorithms

This document presents various PLL algorithms for solving the last layer of a Rubik's Cube, developed by Feliks Zemdegs and Andy Klise. It categorizes algorithms based on edge and corner permutations, along with their probabilities of occurrence. The document also provides a structured format for memorization and execution of the algorithms.

Uploaded by

Brady Chin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

PLL Algorithms (Permutation of Last Layer)

Developed by Feliks Zemdegs


and Andy Klise

Algorithm Presentation Format

Round brackets are used to segment algorithms to


Suggested algorithm here assist memorisation and group move triggers.
Alternative algorithms here
Moves in square brackets at the end of algorithms
PLL Case Name - Probability = 1/x
denote a U face adjustment necessary to complete
the cube from the states specified.

It is recommended to learn the algorithms in the


order presented.

Permutations of Edges Only

R2 U (R U R' U') R' U' (R' U R') (R U' R U) R U (R U' R' U') R2
y2 (R' U R' U') R' U' (R' U R U) R2' y2 (R U R' U) (R' U' R2 U') R' U R' U R [U2]
y2 (R2 U' R' U') R U R U (R U' R)
Ub - Probability = 1/18 Ua - Probability = 1/18

(M2' U M2' U) (M' U2) (M2' U2 M') [U2]


(M2' U M2') U2 (M2' U M2')
y' M' U (M2' U M2') U (M' U2 M2) [U']
H - Probability = 1/72
Z - Probability = 1/36

Permutations of Corners Only

x (R' U R') D2 (R U' R') D2 R2 x' x R2' D2 (R U R') D2 (R U' R) x'


y x' R2 D2 (R' U' R) D2 (R' U R') x y x' (R U' R) D2 (R' U R) D2 R2' x
Aa - Probability = 1/18 Ab - Probability = 1/18

x' (R U' R' D) (R U R' D') (R U R' D) (R U' R' D') x


E - Probability = 1/36
Swap One Set of Adjacent Corners

(R U' R' U') (R U R D) (R' U' R D') (R' U2 R') [U']


(R' U2 R U2') R' F (R U R' U') R' F' R2 [U']
y' (L U2 L' U2) L F' (L' U' L U) L F L2' [U]
(R' U2 R' D') (R U' R' D) (R U R U') (R' U' R) [U']
(R U R' F') (R U2' R' U2') (R' F R U) (R U2' R') [U']
Rb - Probability = 1/18
Ra - Probability = 1/18

(R' U L' U2) (R U' R' U2 R) L [U']


(R U R' F') (R U R' U') R' F R2 U' R' [U']
y' (L' U' L F) (L' U' L U) L F' L2' U L [U]
Jb - Probability = 1/18
Ja - Probability = 1/18

(R' U' F')(R U R' U')(R' F R2 U')(R' U' R U)(R' U R)


(R U R' U') (R' F R2 U') R' U' (R U R' F')
y (R' U2 R' U') y (R' F' R2 U') (R' U R' F) R U' F
T - Probability = 1/18
F - Probability = 1/18

Swap One Set of Diagonal Corners

(R' U R' U') y (R' F' R2 U') (R' U R' F) R F F (R U' R' U') (R U R' F') (R U R' U') (R' F R F')
V - Probability = 1/18 Y - Probability = 1/18

(RUR'U)(RUR'F')(RUR'U')(R'FR2U') R' U2 (RU'R') (R' U R U') (R' F' U' F) (R U R' F) R' F' (R U' R)
z (U R' D) (R2 U' R D') (U R' D) (R2 U' R D') [R'] z' (R' U L' U2 R U' L) (R' U L' U2 R U' L) [U]
Na - Probability = 1/72 Nb - Probability = 1/72

G Permutations (Double cycles)

R2 U (R' U R' U') (R U' R2) D U' (R' U R D') [U] (F' U' F) (R2 u R' U) (R U' R u') R2'
R2 u (R' U R' U') R u' R2 y' (R' U R) y' R' U' y F (R2 u R' U) (R U' R u') R2'
y' D (R' U' R U) D' (R2 U R' U) (R U' R U') R2' [U']
Ga - Probability = 1/18 Gb - Probability = 1/18

R2 U' (R U' R U) (R' U R2 D') (U R U' R') D [U'] D' (R U R' U') D (R2 U' R U') (R' U R' U) R2 [U]
y2 R2' F2 (R U2' R U2') R' F (R U R' U') R' F R2 (R U R') y' (R2 u' R U') (R' U R' u) R2
Gd - Probability = 1/18
Gc - Probability = 1/18

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