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The document contains a series of configuration flags and integer settings related to network and physics optimizations in a humanoid simulation environment. Key flags include enabling telemetry for humanoid state changes, fixing crashes related to humanoid descriptions, and various settings for RakNet, a networking library. The document also outlines parameters for bandwidth management, physics simulation, and performance monitoring.
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0% found this document useful (0 votes)
19 views5 pages

Message

The document contains a series of configuration flags and integer settings related to network and physics optimizations in a humanoid simulation environment. Key flags include enabling telemetry for humanoid state changes, fixing crashes related to humanoid descriptions, and various settings for RakNet, a networking library. The document also outlines parameters for bandwidth management, physics simulation, and performance monitoring.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

{

"DFFlagRakNetCrashEarlyWhenFailedToStopUpdateLoopGracefully": "False",
"DFFlagEnableHumanoidStateChangeTelemtryOldStateDuration": "True",
"DFFlagUpdateHumanoidCachedPlayerIdInPlayerSetCharacter": "True",
"DFFlagRakNetUnblockSelectOnShutdownByWritingToSocket": "False",
"DFFlagFixLackOfHumanoidDescriptionInDefaultCharacter": "True",
"DFFlagHumanoidReplicateSimulated2TurnOffLocalState": "False",
"DFFlagSimStepPhysicsFixNotifyPrimitivesUseAfterFree": "True",
"DFFlagAddPhysicsCollisionDataReceivedStatsThrottle": "True",
"DFFlagAcceleratorUpdateOnPropsAndValueTimeChange": "True",
"DFFlagFixHumanoidStateTypeNameNullTelemetryCrash": "True",
"DFFlagTempPhysicsCollisionDataReceivedStats": "True",
"DFFlagSimClearNetworkPhysicsDataForAssembly": "True",
"DFFlagDebugHumanoidUseMeshCollisionFidelity": "True",
"DFFlagDebugSimAdaptiveEnable60HzHumanoids": "True",
"DFFlagAddProfilerTelemetryScopeForRakNet": "False",
"DFFlagPhysicsMechanismCacheOptimizeAlloc": "True",
"DFFlagHumanoidExtractGenerateExtentsHull": "True",
"DFFlagPhysicsCollisionDataReceivedStats": "True",
"DFFlagSimStepPhysicsImprovedSubStepping": "True",
"DFFlagEnableHumanoidStateChangeTelemtry": "True",
"DFFlagRakNetMissingPingUpgradeTelemetry": "True",
"DFFlagRakNetMissingPingUpgradeDetection": "True",
"DFFlagSimEditableMeshComputePhysicsFix": "True",
"DFFlagDebugForceHumanoidSimulateAlways": "True",
"DFFlagRakNetDoBlockingIoWithTimeouts": "False",
"DFFlagRakNetMissingPingReportMultiple": "True",
"DFFlagSimStepPhysicsFixSelectiveSleep": "True",
"DFFlagFixPhysicsSenderBlockMultiplier": "True",
"DFFlagDebugRenderForceTechnologyVoxel": "True",
"DFFlagRakNetDetectRecvThreadOverload": "True",
"DFFlagDataSenderEmptyTrackBeforeRun": "True",
"DFFlagNOUNormalizedPhysicsTelemetry": "True",
"DFFlagSimEnableStepPhysicsSelective": "True",
"DFFlagGameNetFixReplicationSkipBug": "True",
"DFFlagHumanoidOnlyStepInWorkspace": "False",
"DFFlagDebugPrintDataPingBreakDown": "False",
"DFFlagAlwaysResetRakNetStatistics": "True",
"DFFlagHumanoidReplicateSimulated2": "True",
"DFFlagFixHumanoidRootPartRaycasts": "True",
"DFFlagSimStepPhysicsCheckTimeStep": "True",
"DFFlagSimHumanoidFirstPerson240hz": "True",
"DFFlagDebugUpdateClientChannelB": "False",
"DFFlagSimReduceStepAPSHumanoid": "False",
"DFFlagFixHumanoidPlayEmoteCrash": "True",
"DFFlagDebugUpdateClientChannelA": "True",
"DFFlagRakNetFixShutdownRaceCond": "True",
"DFFlagRakNetPrioritizedReceive": "True",
"DFFlagHumanoidProfilingEnabled": "True",
"DFFlagUIDoesNotDependOnPhysics": "True",
"DFFlagSimDcdRefactorSetPhysics": "True",
"DFFlagTrackNetworkSenderStall": "True",
"DFFlagRakNetUseSlidingWindow4": "True",
"DFFlagDebugOverrideDPIScale": "False",
"DFFlagRakNetPriorityPingsFix": "True",
"DFFlagRakNetStaleSendQueue": "False",
"DFFlagSimEnableStepPhysics": "True",
"DFFlagRakNetPacketTracing": "False",
"DFFlagSendRakNetEarlyStats": "True",
"DFFlagAddRakNetDebugLogs": "False",
"DFFlagRakNetPriorityPings": "True",
"DFFlagDebugPauseVoxelizer": "True",
"DFFlagHumanoidSimWorld": "True",
"DFFlagRakNetEnablePoll": "True",
"DFFlagRakNetPingTrace": "True",
"DFFlagRakNetMtuPing": "True",
"DFFlagDebugPerfMode": "True",

"DFIntHumanoidNetworkOwnershipChangeEventIngestThrottleHundrethsPercent": "0",
"DFIntNetworkFilterPlayerParentFilterExceptionHundredthsPercentage": "10000",
"DFIntPhysicsImprovedCyclicExecutivePredictiveThrottlingStepsAhead": "60",
"DFIntPhysicsCountLocalSimulatedTouchEventsHundredthsPercentage": "10000",
"DFIntDownloadBandwidthNetworkIdFailInfluxHundredthsPercentage": "10000",
"DFIntHumanoidNetworkOwnershipChangePointsThrottleHundrethsPercent": "0",
"DFIntHumanoidEquipServerFireEventTelemetryHundredthsPercentage": "100",
"DFIntPhysicsImprovedCyclicExecutiveConsecutivePredictionRequired": "1",
"DFIntNetworkStreamingGCUrgentMaxMicroSecondLimitPartsModels": "2000",
"DFIntRakNetApplicationFeedbackScaleUpFactorHundredthPercent": "100",
"DFIntHumanoidStateChangeEventIngestThrottleHundrethsPercent": "0",
"DFIntSimPhysicsSteppingMethodStatsHundredthsPercentage": "10000",
"DFIntPhysicsImprovedCyclicExecutiveThrottleThresholdTenth": "2",
"DFIntNetworkFilterDeleteUnderCharacterHundrethsPercentage": "0",
"DFIntRakNetConnectionStartWindow_HundredthsPercentage": "1000",
"DFIntGamePhysicsMetricsReportingHundredthsPercentage": "10000",
"DFIntReportNetworkSyncMemoryUsage2HundredthsPercentage": "100",
"DFIntReportNetworkSendersLeftoverBytesThrottlePercentage": "0",
"DFIntNetworkObjectStatsCollectorGlobalCapThrottleHP": "10000",
"DFIntRakNetApplicationFeedbackScaleUpThresholdPercent": "90",
"DFIntNetworkFilterDeleteUnderPlayerHundrethsPercentage": "0",
"DFIntSimAdaptiveHumanoidPDControllerSubstepMultiplier": "4",
"DFIntNetworkStopProducingPacketsToProcessThresholdMs": "0",
"DFIntGameNetOptimizeParallelPhysicsSendAssemblyBatch": "4",
"DFIntRakNetResendScaleBackFactorHundredthsPercent": "1000",
"DFIntHumanoidLoadStatusReportPercentageHundredths": "100",
"DFIntRakNetApplicationFeedbackInitialSpeedBPS": "2000000",
"DFIntNetworkStreamingGCUrgentMaxMicroSecondLimit": "1000",
"DFIntGamePhysicsMetricsReportingSendEveryXSeconds": "30",
"DFIntBandwidthManagerApplicationDefaultBps": "796850000",
"DFIntRakNetClockDriftAdjustmentPerPingMillisecond": "1",
"DFIntRakNetApplicationFeedbackMaxSpeedBPS": "100000000",
"DFIntDownloadBandwidthNetworkIdMarkStaleTimeInSec": "0",
"DFIntRakNetDetectRecvThreadOverloadCheckEvery": "10000",
"DFIntHumanoidFloorManualFrictionVelocityMultValue": "0",
"DFIntRakNetUseSlidingWindow2_startInitSpeed": "1000000",
"DFIntHumanoidSimWorldReportPercentageHundredths": "100",
"DFIntRakNetDetectRecvThreadOverloadCooldownSecs": "10",
"DFIntSimStepPhysicsStatsHundredthsPercentage": "10000",
"DFIntPlayerHumanoidTypeAnalyticsReportPercent": "100",
"DFIntTimestepArbiterHumanoidTurningVelThreshold": "0",
"DFIntClusterSenderMaxUpdateBandwidthBpsScaling": "30",
"DFIntNetworkReportContentIdLimitIntervalSeconds": "1",
"DFIntBandwidthManagerDataSenderMaxWorkCatchupMs": "5",
"DFIntNetworkObjectsStatsHundredthsPercentage": "100",
"DFIntReportBaseNetworkMetricsStatsHundredths": "100",
"DFIntNetworkClusterPacketCacheNumParallelTasks": "4",
"DFIntTimestepArbiterHumanoidLinearVelThreshold": "0",
"DFIntNetworkInDeserializeLimitGameplayMsClient": "0",
"DFIntRakNetUseSlidingWindow2_trackLengthMs": "1000",
"DFIntNetworkPhysicsSenderHaltReportThrottleHP": "0",
"DFIntPhysicsAnalyticsHighFrequencyIntervalSec": "4",
"DFIntNetworkReportContentIdLimitPerMyriad": "10000",
"DFIntRakNetDetectRecvThreadOverloadPCTThresh": "90",
"DFIntNetworkStreamingGCMaxMicroSecondLimit": "1000",
"DFIntSendRakNetStatsThrottleStreamingOverride": "0",
"DFIntRakNetUseSlidingWindow2_maxSpeed": "50000000",
"DFIntReportHumanoidRigPercentageHundredths": "100",
"DFIntPhysicsDataReceivedPointHundredths": "10000",
"DFIntClusterSenderMaxUpdateBandwidthBps": "60000",
"DFIntRakNetStaleSendQueueReportIntervalMs": "100",
"DFIntNetworkInDeserializeLimitGameplayMsRcc": "0",
"DFIntRakNetResendMaxThresholdTimeInUs": "200000",
"DFIntNetworkDataSenderHaltReportThrottleHP": "0",
"DFIntNetworkPhysicsSenderHaltThresholdMs": "100",
"DFIntRakNetUseSlidingWindow2_startUpdateMs": "5",
"DFIntRakNetUseSlidingWindow2_minSpeed": "500000",
"DFIntRaknetBandwidthPingSendEveryXSeconds": "1",
"DFIntSimDefaultHumanoidTimestepMultiplier": "4",
"DFIntRakNetUseSlidingWindow2_startFactor": "50",
"DFIntRakNetResendMinThresholdTimeInUs": "10000",
"DFIntTrackerDataSenderMaxBandwidthBps": "10000",
"DFIntReplicationDataCacheNumParallelTasks": "4",
"DFIntPhysicsSenderMaxBandwidthBpsScaling": "10",
"DFIntLargeDataSenderMaxBandwidthBps": "500000",
"DFIntLargeDataSenderMinBandwidthBps": "500000",
"DFIntRakNetUseSlidingWindow2_rangeCount": "20",
"DFIntNetworkReportContentIdLimitRead": "10000",
"DFIntMaxDebugNetworkUpdateTimestamps": "10000",
"DFIntTimestepArbiterCollidingHumanoidTsm": "0",
"DFIntRakNetUseSlidingWindow2_minRtt": "10000",
"DFIntNetworkQualityResponderMaxWaitTime": "1",
"DFIntNetworkDataSenderHaltThresholdMs": "100",
"DFIntHumanoidMassScaleThresholdThou2": "1000",
"DFIntRakNetPingTraceReportThresholdMS": "100",
"DFIntNetworkReportContentIdLimitMax": "10000",
"DFIntTouchSenderMaxBandwidthBpsScaling": "4",
"DFIntPhysicsDataReceivedHundredths": "10000",
"DFIntMaxProcessPacketsStepsAccumulated": "0",
"DFIntHumanoidMassScaleThresholdThou": "1000",
"DFIntRakNetPingFrequencyMillisecond": "1000",
"DFIntHumanoidFloorTeleportWeightValue": "0",
"DFIntStandardHumanoidAssyMassThou": "16000",
"DFIntPhysicsSenderMaxBandwidthBps": "60000",
"DFIntDebugNetworkPacketAgeHistory": "1000",
"DFIntSmoothTerrainPhysicsRayAabbSlop": "0",
"DFIntRakNetStaleSendQueueTriggerMs": "100",
"DFIntMaxMissedWorldStepsRemembered": "100",
"DFIntRakNetPacketTracingMinMTUSize": "576",
"DFIntNetworkProcessPacketThresholdMs": "0",
"DFIntStandardHumanoidAssyMOIThou": "61000",
"DFIntSimHumanoidNearbyPartMaxCount": "50",
"DFIntTouchSenderMaxBandwidthBps": "20000",
"DFIntRakNetNakResendDelayRttPercent": "5",
"DFIntMegaReplicatorNumParallelTasks": "4",
"DFIntPhysicsReceiveNumParallelTasks": "4",
"DFIntNetworkObjectUEIntervalSeconds": "0",
"DFIntWaitOnUpdateNetworkLoopEndedMS": "0",
"DFIntNetworkSchemaCompressionRatio": "1",
"DFIntNetworkObjectUEThrottleHP": "10000",
"DFIntSendRakNetEarlyStatsInterval": "1",
"DFIntPhysicsAnalyticsIntervalSec": "30",
"DFIntSchemaNetworkStreamSize": "512000",
"DFIntRakNetNakResendDelayMsMax": "20",
"DFIntNetworkTracerMaxLength": "10000",
"DFIntRakNetMtuValue3InBytes": "1472",
"DFIntRakNetSocketSendTimeoutMs": "1",
"DFIntRakNetMtuValue1InBytes": "1472",
"DFIntRakNetMtuValue2InBytes": "1472",
"DFIntRakNetSocketRecvTimeoutMs": "1",
"DFIntTaskSchedulerTargetFps": "9999",
"DFIntCanHideGuiGroupId": "11287353",
"DFIntSendRakNetStatsThrottle": "1",
"DFIntDebugRestrictGCDistance": "1",
"DFIntRakNetResendRttMultiple": "1",
"DFIntSendRakNetStatsInterval": "5",
"DFIntRakNetNakResendDelayMs": "10",
"DFIntRakNetSelectTimeoutMs": "1",
"DFIntConnectionMTUSize": "1472",
"DFIntS2PhysicsSenderRate": "35",
"DFIntDataSenderRate": "35",
"DFIntRakNetLoopMs": "1",

"EnableNetworkStateMonitoring": "True",

"FFlagDragDetectorUpdatesPhysicsPropertiesDuringDrag": "True",
"FFlagSimStepPhysicsSupportSelectiveAnimation": "True",
"FFlagPhysicsCountLocalSimulatedTouchEvents": "True",
"FFlagTaskSchedulerLimitTargetFpsTo2402": "False",
"FFlagHandleAltEnterFullscreenManually": "False",
"FFlagUGCValidationFixResetPhysicsError": "True",
"FFlagEnableInGameMenuChromeABTest4": "False",
"FFlagTranscodingResetPhysicsData": "True",
"FFlagUseCorePhysicsSettings2": "True",
"FFlagHumanoidModelScalingFix": "True",
"FFlagUserShowGuiHideToggles": "True",
"FFlagGuiHidingApiSupport2": "True",
"FFlagRenderNoLowFrmBloom": "False",
"FFlagFastGPULightCulling3": "True",
"FFlagNewLightAttenuation": "True",
"FFlagDisablePostFx": "True",

"FIntPhysicsGridHierarchyLowestLevelInitBinCountWorldModel": "2",
"FIntPhysicsGridHierarchyLowestLevelInitBinCount": "8192",
"FIntPhysicsSolverCollisionPoolBucketSizeWorldModel": "4",
"FIntPhysicsSolverCollisionPoolBucketSize": "2048",
"FIntSmoothClusterTaskQueueMaxParallelTasks": "4",
"FIntHumanoidParallelMultiSubmitBatchSize": "1",
"FIntSmoothTerrainPhysicsCacheSize": "33554432",
"FIntHumanoidParallelMinParallelSize": "1",
"FIntRakNetResendBufferArrayLength": "256",
"FIntSimWorldTaskQueueParallelTasks": "4",
"FIntHumanoidNameRaycastMTThreshold": "0",
"FIntMaxTimestepMultiplierHumanoid": "4",
"FIntHumanoidParallelThreadMax": "32",
"FIntRenderShadowIntensity": "0",
"FIntRenderShadowmapBias": "-1",
"FLogNetwork": "7"
}

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