C++ Learning Roadmap
1. Basics of C++
• Setting up environment (Compiler/IDE like GCC, Visual Studio, Code::Blocks)
• Basic Syntax (Hello World, input/output)
• Data Types, Variables, Constants
• Operators (Arithmetic, Logical, Relational)
2. Control Structures
• Conditional Statements (if, if-else, switch)
• Loops (for, while, do-while)
• Break and Continue
3. Functions
• Defining and Calling Functions
• Function Parameters and Return Types
• Function Overloading
• Recursion
4. Object-Oriented Programming
• Classes and Objects
• Constructors and Destructors
• Inheritance (Single, Multiple, Multilevel, Hierarchical, Hybrid)
• Polymorphism (Compile-time & Run-time)
• Encapsulation and Abstraction
5. Advanced OOP Concepts
• Virtual Functions and Abstract Classes
• Interfaces using Pure Virtual Functions
• Operator Overloading
• Friend Functions and Friend Classes
6. Memory Management
• Pointers and References
• Dynamic Memory Allocation (new, delete)
• Smart Pointers (unique_ptr, shared_ptr, weak_ptr)
7. Data Structures in C++
• Arrays and Strings
• Structures and Unions
• Linked List, Stack, Queue
• Trees and Graphs (Basics)
8. Standard Template Library (STL)
• Vectors, Lists, Queues, Stacks
• Sets and Maps
• Iterators and Algorithms
• Lambda Expressions
9. File Handling
• Reading from and Writing to Files
• Binary File Handling
• Error Handling in File Operations
10. Advanced Topics
• Templates (Function Templates, Class Templates)
• Exception Handling
• Multithreading (Basics with C++11 std::thread)
• Namespaces and Modular Programming
11. Real-World Applications
• Competitive Programming with C++
• System Programming Concepts
• Game Development (with SFML/Unreal)
• C++ in Embedded Systems