0% found this document useful (0 votes)
27 views2 pages

CPP Roadmap

The C++ Learning Roadmap outlines a structured approach to mastering C++, starting from basic syntax and control structures to advanced topics like multithreading and real-world applications. Key areas include object-oriented programming, memory management, data structures, and the Standard Template Library (STL). The roadmap also emphasizes practical applications such as competitive programming and game development.

Uploaded by

Hashwanth
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
27 views2 pages

CPP Roadmap

The C++ Learning Roadmap outlines a structured approach to mastering C++, starting from basic syntax and control structures to advanced topics like multithreading and real-world applications. Key areas include object-oriented programming, memory management, data structures, and the Standard Template Library (STL). The roadmap also emphasizes practical applications such as competitive programming and game development.

Uploaded by

Hashwanth
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

C++ Learning Roadmap

1. Basics of C++
• Setting up environment (Compiler/IDE like GCC, Visual Studio, Code::Blocks)
• Basic Syntax (Hello World, input/output)
• Data Types, Variables, Constants
• Operators (Arithmetic, Logical, Relational)

2. Control Structures
• Conditional Statements (if, if-else, switch)
• Loops (for, while, do-while)
• Break and Continue

3. Functions
• Defining and Calling Functions
• Function Parameters and Return Types
• Function Overloading
• Recursion

4. Object-Oriented Programming
• Classes and Objects
• Constructors and Destructors
• Inheritance (Single, Multiple, Multilevel, Hierarchical, Hybrid)
• Polymorphism (Compile-time & Run-time)
• Encapsulation and Abstraction

5. Advanced OOP Concepts


• Virtual Functions and Abstract Classes
• Interfaces using Pure Virtual Functions
• Operator Overloading
• Friend Functions and Friend Classes

6. Memory Management
• Pointers and References
• Dynamic Memory Allocation (new, delete)
• Smart Pointers (unique_ptr, shared_ptr, weak_ptr)

7. Data Structures in C++


• Arrays and Strings
• Structures and Unions
• Linked List, Stack, Queue
• Trees and Graphs (Basics)

8. Standard Template Library (STL)


• Vectors, Lists, Queues, Stacks
• Sets and Maps
• Iterators and Algorithms
• Lambda Expressions

9. File Handling
• Reading from and Writing to Files
• Binary File Handling
• Error Handling in File Operations

10. Advanced Topics


• Templates (Function Templates, Class Templates)
• Exception Handling
• Multithreading (Basics with C++11 std::thread)
• Namespaces and Modular Programming

11. Real-World Applications


• Competitive Programming with C++
• System Programming Concepts
• Game Development (with SFML/Unreal)
• C++ in Embedded Systems

You might also like