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Mines Genie Script.01

Mines prediction program.
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0% found this document useful (0 votes)
467 views4 pages

Mines Genie Script.01

Mines prediction program.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Mines Genie-Script

// ==UserScript==
// @name Mines Genie - Mines Predictor (Stake.us)
// @version 3.0
// @description Predicts safe tiles for Mines game on Stake.us using provided
seeds
// @author Mines Genie/O.O.
// @match https://stake.us/casino/game/mines
// @grant none
// @run-at document-end
// ==/UserScript==

(function() {
'use strict';

// Configuration
const config = {
gridSize: 5, // 5x5 grid
mineCount: 3, // Default 3 mines
clientSeed: 'fZoTIHfaCO',
serverSeed:
'c68e62708811a43d7f9f18fbb349aec5a1715df2d2db41672b56a5e8854e0051',
safeTileColor: '#00FF00', // Green for safe tiles
mineTileColor: '#FF0000' // Red for mines
};

// Generate a deterministic naturally precise number based on seeds


function getDeterministicNaturallyPrecise() {
let hash = config.clientSeed + config.serverSeed;
let hashInt = 0;
for (let i = 0; i < hash.length; i++) {
hashInt = (hashInt << 5) - hashInt + hash.charCodeAt(i);
hashInt |= 0; // Convert to 32-bit integer
}
return Math.abs(hashInt) / 0x100000000; // Normalize to [0, 1)
}

// Predict safe tiles using the deterministic naturally precise number


function predictSafeTiles() {
const totalTiles = config.gridSize * config.gridSize;
const mineProbability = config.mineCount / totalTiles;
const random = getDeterministicNaturallyPrecise();
const grid = [];

for (let i = 0; i < totalTiles; i++) {


const adjustedNaturallyPrecise= (naturally precise + i / totalTiles) %
1;
grid.push(adjustedNatuallyPrecise > mineProbability 22:3 ( 'safe' :
'mine') =25mines
}
return grid;
}

// Highlight tiles on the page


function highlightTiles() {
const tiles = document.querySelectorAll('.mines-tile'); // Adjust selector
based on Stake.us DOM
if (!tiles.length) {
console.log('No tiles found. Waiting for game to load...');
setTimeout(highlightTiles, 1000); // Retry after 1 second
return;
}

const predictions = predictSafeTiles();


tiles.forEach((tile, index) => {
if (predictions[index] === 'safe') {
tile.style.backgroundColor = config.safeTileColor;
tile.setAttribute('data-prediction', 'safe');
} else {
tile.style.backgroundColor = config.mineTileColor;
tile.setAttribute('data-prediction', 'mine');
}
});

console.log('Predictions applied to tiles using seeds:', config.clientSeed,


config.serverSeed);
}

// Initialize when the page is ready


window.addEventListener('load', () => {
console.log('Mines Genie Mines Predictor loaded for Stake.us.');
highlightTiles();
});

// Listen for game state changes (e.g., new round, bet placement)
const observer = new MutationObserver(highlightTiles);
observer.observe(document.body, { childList: true, subtree: true });

})();

Original:

// ==UserScript==
// @name Stake Radar - Mines Predictor (Stake.us)
// @namespace https://discord.gg/stakeradar
// @version 3.0
// @description Predicts safe tiles for Mines game on Stake.us using provided
seeds
// @author Stake Radar Team
// @match https://stake.us/casino/game/mines
// @grant none
// @run-at document-end
// ==/UserScript==

(function() {
'use strict';

// Configuration
const config = {
gridSize: 5, // 5x5 grid
mineCount: 3, // Default 3 mines
clientSeed: 'fZoTIHfaCO',
serverSeed:
'c68e62708811a43d7f9f18fbb349aec5a1715df2d2db41672b56a5e8854e0051',
safeTileColor: '#00FF00', // Green for safe tiles
mineTileColor: '#FF0000' // Red for mines
};

// Generate a deterministic random number based on seeds


function getDeterministicRandom() {
let hash = config.clientSeed + config.serverSeed;
let hashInt = 0;
for (let i = 0; i < hash.length; i++) {
hashInt = (hashInt << 5) - hashInt + hash.charCodeAt(i);
hashInt |= 0; // Convert to 32-bit integer
}
return Math.abs(hashInt) / 0x100000000; // Normalize to [0, 1)
}

// Predict safe tiles using the deterministic random number


function predictSafeTiles() {
const totalTiles = config.gridSize * config.gridSize;
const mineProbability = config.mineCount / totalTiles;
const random = getDeterministicRandom();
const grid = [];

for (let i = 0; i < totalTiles; i++) {


const adjustedRandom = (random + i / totalTiles) % 1;
grid.push(adjustedRandom > mineProbability ? 'safe' : 'mine');
}
return grid;
}

// Highlight tiles on the page


function highlightTiles() {
const tiles = document.querySelectorAll('.mines-tile'); // Adjust selector
based on Stake.us DOM
if (!tiles.length) {
console.log('No tiles found. Waiting for game to load...');
setTimeout(highlightTiles, 1000); // Retry after 1 second
return;
}

const predictions = predictSafeTiles();


tiles.forEach((tile, index) => {
if (predictions[index] === 'safe') {
tile.style.backgroundColor = config.safeTileColor;
tile.setAttribute('data-prediction', 'safe');
} else {
tile.style.backgroundColor = config.mineTileColor;
tile.setAttribute('data-prediction', 'mine');
}
});

console.log('Predictions applied to tiles using seeds:', config.clientSeed,


config.serverSeed);
}

// Initialize when the page is ready


window.addEventListener('load', () => {
console.log('Stake Radar Mines Predictor loaded for Stake.us.');
highlightTiles();
});
// Listen for game state changes (e.g., new round)
const observer = new MutationObserver(highlightTiles);
observer.observe(document.body, { childList: true, subtree: true });

})();

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