Misro Template
Misro Template
Corresponding Author:
Sri Wahyuni
Universitas Darul Ma'arif, Indonesia
E-mail: [email protected]
1. INTRODUCTION
Mathematics is a fundamental subject taught in elementary school from grades 1 to
6. Students must overcome challenges in understanding mathematical principles closely
tied to real-world applications. Although mathematics often presents a steeper learning
curve than other subjects, it plays a crucial role in students' education. However, despite
studying mathematics more, students may not always pay sufficient attention or fully grasp
the concepts taught. Therefore, it is essential that students actively strengthen their
reasoning skills while learning mathematics. To support this, educators need to provide
engaging and dynamic lessons.
Elementary school children have diverse characteristics; they enjoy playing,
moving, working in groups, and engaging in hands-on activities. Consequently, teachers
should develop math lessons that incorporate group activities, hands-on learning, and
opportunities for direct involvement, making mathematics both interactive and accessible
for young learners.
Although the teaching given by the teacher is enjoyable, the thinking capacity of
each student is different, mainly because the curricular requirements provide more
restrictions on how the teaching and learning process is carried out, forcing them to move
on to the next level. Students may develop a negative attitude about how challenging math
classes are due to this; in other words, they may continue studying the following chapters
without taking a break to ensure that they have understood the previous chapter
thoroughly. Many math teachers still use the lecture technique as their primary teaching
strategy, emphasizing the need to apply assignments and problem-solving exercises to
advance the content. This shows that there are still few students who follow the math
learning process, which reduces student creativity, and the material presented only relies
on the teacher's memory, making it difficult for students to solve it. There may be
unacceptable topics. Therefore, earnest attention is needed when studying mathematics.
One factor contributing to this problem is slow or monotonous learning methods.
Traditional learning methods have so far been teacher-centered and have only used a few
learning media, so the learning process in class is not enjoyable; students' skills are not
strengthened much and are not optimal in stimulating students' memorization, as a result.
Objective learning was not achieved fully, nor was the ability to be cognitive and solve the
problem. The results showed that the study student was still low.
The results of the Acco Assessment survey come from data obtained from the 2022
PISA (Programmer for International Student Assessment) survey, a global tool for
assessing education systems. Indonesian students' math ability scores dropped by 366
points in 2022, according to PISA statistics for 2015–2018. These statistics show a lack of
public interest in mathematics, especially in learning basic arithmetic. This shows how
mistakes can occur when applying knowledge during teaching and learning, making
students reluctant to look forward to their math sessions [1].
One of the Indonesian classic games that is starting to fade is congklak. The
congklak playing method is one of the alternative learning strategies that can be applied to
overcome the problems above. The congklak playing approach provides the best
opportunity for students because it involves them actively in the learning process, thus
helping information stick in their minds. Helping students develop and increase their self-
confidence. This student-centered approach makes teachers learning allies, resulting in
student learning outcomes that meet the required criteria.
The traditional game of congklak, cherished by children across various cultures,
embodies a spirit of joy and camaraderie that transcends generations. This engaging board
game, often played in a lively atmosphere, fosters social interaction and strategic thinking
among its players. With its simple yet captivating mechanics, Congklak invites children to
gather with friends and family, creating a vibrant environment filled with laughter and
friendly competition. As players take turns distributing seeds or stones across the board,
they hone their cognitive skills and strengthen social bonds, making Congklak a beloved
pastime that enriches cultural heritage and community ties. The game's enduring popularity
is a testament to its ability to provide entertainment while imparting valuable life lessons in
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cooperation and strategy [2], [3], [4], [5]. Game Traditional congklak is also a game that
emphasizes children's counting skills. The traditional Koncrack game allows teachers to
monitor children's cognitive development because this traditional game can train children's
left-brain thinking, such as creating strategies to collect as many seeds as possible to defeat
the enemy.
One of the school subjects that can use the traditional Congklak game is
mathematics learning. The traditional game of Congklak has been identified as an effective
tool for enhancing mathematics learning among elementary school students. Research
indicates that engaging students in traditional games like Congklak fosters cognitive
development and enhances their numeracy and cooperative learning abilities. For instance,
studies have shown that participation in Congklak significantly improves children's
cognitive skills, particularly in areas such as numeracy and analytical thinking, which are
crucial for mathematical understanding [6], [7]. Furthermore, the game promotes
cooperative learning, requiring players to work together and develop strategies, enhancing
their social skills and teamwork [8], [9]. When studying mathematics, students must
deepen their understanding and actively construct knowledge based on previous knowledge
and experience [10].
Using the Congklak method in the mathematics learning process in class can
eliminate the impression that mathematics is complicated to understand. Therefore,
students can quickly learn mathematical knowledge and skills using this method and
understand what the teacher conveys. Having students perform arithmetic operations with
the help of congklak in elementary school will make them enthusiastic about participating
in the learning process. Make sure that student activities and understanding are achieved at
the same time.
Through this activity, students are enthusiastic about completing the Congklak
game and responsible for completing the LKS made by the teacher. Therefore, in this case,
students have two responsibilities at once. You are responsible for winning the game and
completing the worksheet.
Game-based learning theory emphasizes the importance of game context in
facilitating enjoyable and meaningful learning. Some of the main principles in this theory
that are relevant to congklak are:
1. Intrinsic Motivation: The game of congklak, with its rules and challenges, can trigger
children's curiosity and intrinsic motivation to learn.
2. Active learning: Congklak players are involved in decision-making, calculation, and
strategy, stimulating cognitive development.
3. Constructivism: Children build their understanding of mathematical concepts through
play according to their experiences and learning styles.
4. Collaboration: Congklak games can be played individually or in groups, facilitating
social and collaboration skills.
Research has shown that congklak games positively impact children's cognitive
development in various aspects of mathematics, namely counting skills. Congklak involves
simple to complex calculations, training children to master numbers, arithmetic operations,
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and problem-solving. Through the game, children can better understand mathematical
concepts such as place value, fractions, and number patterns. Congklak requires children to
think logically, analyze situations, and decide based on available information. This game
encourages children to develop different strategies, stimulating creativity and thinking
flexibility.
To maximize the potential of congklak, several aspects must be considered: 1.
Game modification. Congklak can be modified to teach more complex mathematical
concepts like algebra or geometry. 2. Integration with the curriculum. Congklak games can
be integrated into mathematics learning in schools as a complement or substitute for more
traditional learning activities. 3. Development of aids. Visual aids, such as interactive
congklak boards, can increase learning effectiveness. 4. Evaluation. A comprehensive
evaluation is needed to measure the impact of the congklak game on student learning
achievement.
Given the above context, this study aims to ascertain the impact of conventional
congklak game methods on elementary school mathematics education through literature
observation using data from previous studies.
2. THEORITICAL REVIEW
2.1 Mathematics Learning in Elementary School
Education significantly impacts people’s daily lives by providing essential skills
and knowledge for personal and professional development [11]. However, numerous
obstacles to effective education persist, one of which is the fear experienced by many
elementary school students. This fear can stem from various sources, including academic
pressure, social dynamics, and environmental factors, significantly hindering their learning
experiences [12]. Research indicates that fear, particularly in educational settings, can lead
to anxiety and avoidance behaviors, ultimately affecting students' academic performance
and emotional well-being [13]. For instance, fear of failure or negative evaluation can
inhibit students' willingness to participate in classroom activities, limiting their educational
engagement [14].
Furthermore, the COVID-19 pandemic has exacerbated these fears, with many
students experiencing heightened anxiety related to health concerns and the uncertainty of
their educational futures [15]. Addressing these fears through supportive educational
policies and interventions is crucial for fostering a positive learning environment that
promotes resilience and academic success among elementary school students [16]. Their
interest in mathematics decreases due to a perception that the subject is too complex and
because the classroom environment may feel unsupportive. Developing strong
mathematics skills is crucial, as it lays the foundation for learning other disciplines. This
situation undeniably affects students' critical thinking abilities and achievement of
mathematics learning objectives.
Developing students' understanding of mathematics is crucial for equipping them
with the skills to navigate future changes in a rapidly evolving world. Mathematics
education enhances cognitive abilities and fosters critical thinking and problem-solving
skills essential in various fields, particularly in Science, Technology, Engineering, and
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In this study, we use the Congklak game to discuss the concept of arithmetic
operations (addition, subtraction, multiplication, and division). When using the Dakon or
Congklak game to teach mathematics about multiplication and division, the standard rules
are not used, but the rules are modified to suit your needs and provide your students with
the ability to perform multiplication and division operations.
One of the situational learning approaches is the use of classic games. Traditional
games are integral to the cultural heritage of communities, offering educational benefits at
minimal costs. These games, often rooted in local customs, serve as a medium for children
to engage in social interactions, learn discipline, and develop various skills. For instance,
traditional games promote emotional and physical development, as they are designed not
only for recreation but also for educational purposes, fostering values such as cooperation
and respect for rules [30], [31], [32]. The enculturation process facilitated by these games
allows children to understand and adapt to their cultural environment, which is essential for
their socialization and cognitive development [30], [33].
Furthermore, traditional games are recognized for their role in preserving cultural
identity and values, as they encapsulate the wisdom and practices of previous generations,
thus serving as a bridge between the past and the present [34], [35]. The educational
potential of these games is significant; they can enhance learning experiences by providing
a dynamic and interactive environment that encourages creativity and critical thinking [36],
[37]. Overall, traditional games are not merely pastimes but are vital educational tools that
contribute to the holistic development of children while promoting cultural preservation
[38], [39].
Children begin to develop their math skills in elementary school (also known as
primary school), where they learn math. In addition, primary school is also a time when
children learn math because their abilities develop significantly in various aspects.
According to Attachment Number 22 of the Regulation of the Minister of Education and
Culture of 2006 concerning Content Standards, mathematics learning aims to ensure that
students acquire the following skills:
1. Flexible, accurate, precise, and efficient use of ideas and algorithms to solve problems.
2. You are making generalizations through mathematical operations, collecting data,
analyzing mathematical concepts and statements, or applying arguments based on
patterns and attributes.
3. Problem solving includes understanding the problem, continuously building a
mathematical model, solving the model, and interpreting the results.
4. Visual aids such as tables, graphs, and symbols can explain concepts and make
situations and problems more straightforward to understand.
5. A person must have an attitude that recognizes the usefulness of mathematics in life,
especially curiosity, attention, and interest in studying mathematics, as well as a
persistent and confident attitude in problem-solving.
mathematical ideas. One of the traditional activities that adds to the joy of learning
mathematics is congklak. As expressed by Suminar [40], the findings of the game study
point to three central values: social, emotional, and cognitive. Children do not feel
burdened, encouraged, or worried about the game's outcome when they play. Congklak is a
game component that helps train digital skills [41].
Congklak is a traditional game played throughout Indonesia with several names.
Congkak is the more common name for the game of congklak in various regions of
Sumatra. Congklak is more often called dakon, dhakon, or dhakonan in Javanese. While
the game of congklak is most often known as dentuman lamban in Lampung and
mokaotan, maggaleceng, aggalacang, or nogarata in Sulawesi. The name of the English
game of congklak is mancala. The game of congklak is a game that uses a wooden board
with holes and shells that are moved sequentially from one hole to another in a circular
pattern.
The congklak game can also be a helpful teaching tool to improve students'
arithmetic skills. Following the level of cognitive development of elementary school
students, namely the concrete operational stage, which covers the age range of 7 to 11
years, concrete objects can be used in the game. To improve his/her counting skills. In
addition to being fun, playing helps children grow and develop. Playing in a universe that
also belongs to children is very enjoyable. As Homo Ludens or playful creatures, humans
engage in play at every stage of their lives, from infancy to old age. Play is a fun pastime
driven by desire, not pressure from others. Research indicates that play remains crucial for
children's well-being beyond early childhood, as it fosters emotional and social
development during middle childhood [42]. Through various forms of play, children
engage in self-directed exploration, vital for honing their cognitive and physical skills. For
instance, outdoor play provides opportunities for children to learn through unstructured
experiences, promoting autonomy and adaptive behavior [43]. Moreover, play-based
learning approaches emphasize the importance of observing children's interests and
abilities to tailor learning experiences that extend their play [44]. This individualized
support enhances children's engagement and encourages them to take risks and explore
their environment, which is essential for their overall development [45].
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3. METHOD
According to Snyder, this study uses a literature review to find or extract relevant
findings from previous studies and evaluate various expert opinions and texts therein [46].
The research sources used were seven journals, namely journal papers that discuss the
impact of congklak game techniques on elementary school students' mathematics learning
outcomes as research sources. Research journals are located online and in electronic
databases such as Google Scholar. The criteria for reviewing mathematics journals include
similarities to the learning environment in elementary schools and an emphasis on learning
outcomes in many numeracy domains.
Measuring
Title Author/Year Subject Results
instrument
table, as observed.
This shows that the STAD learning
paradigm supported by Congklak
media has an impact. On the
cognitive learning outcomes of
mathematics for grade III students,
if t-count > t-table and H0
calculation is rejected or Ha is
accepted,
Upaya Syahrina Anisa There are 25 Classroom The indicators of the success of the
Meningkatakan Pulungan students in action research. student learning outcomes research
Hasil Belajar (2021) grade V. have been met, which aligns with
Matematika Materi [50] the cycle II evaluation test findings
Penjumlahan based on the test results. This
Bilangan Bulat shows an increase in the average
dengan score of students from 65.54 in
Menggunakan cycle I to 78.12 in cycle II. The
Metode Permainan percentage of students who met all
Congklak learning objectives at the end of
cycle II was 93%, up from 55% at
the end of cycle I. The results of
the cycle I and cycle II evaluation
tests show that learning has
increased. Before the cycle, the
average score of student learning
outcomes was 51.32; However, it
increased to 65.54 in cycle I and
78.12 in cycle II. The number of
students who achieved KKM
increased from 6 pre-cycle to 12 in
cycle I and 25 in cycle II.
Penggunaan Media Jurinih, Yusuf Class II Classroom The research findings show that
Congklak Untuk Suryana, Nana SDN 1 Action learning objectives increase in each
Meningkatkan Ganda Pagerageung Research cycle. The increase is shown in the
Hasil Belajar (2022) (CAR) average score of learning outcomes
Peserta Didik Pada [52] in cycle I of 79% and the average
Materi Pembagian score in cycle II of 90%. Thus, the
Bilangan Cacah di results of this study strengthen the
SD assumption that the use of
congklak media can improve
students' understanding of the
concept of dividing numbers in
mathematics class II of SDN 1
Pagerageung.
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learning methodology used in teaching mathematics must pay attention to the potential and
development of the students.
Purwanti [41] reported that research on elementary school students revealed that
playing classic games, such as counting to change the number of holes and seeds accessed,
can help develop cognitive skills. The number of academic works consulted to write this
journal provides confidence. Educators must be creative in choosing learning models and
tactics for their students. Teachers must use their creativity when choosing teaching
strategies and learning models during the learning process. Innovative educators can utilize
available educational resources, allowing students to actively participate in the teaching
and learning process in the classroom.
Several journal samples analyzed found that the congklak game method could
improve student learning outcomes in all aspects of mathematics because this traditional
game involves the mathematical abilities of its players, including addition, subtraction,
multiplication, and division. Because elementary school students can access it and it is
easy to obtain, this congklak game method is one of the choices to attract students' interest
in mathematics. The congklak game can also increase students' motivation to learn
mathematics and create a fun learning environment, maximizing the learning process and
outcomes. In addition, it will facilitate students' understanding of the information conveyed
by the teacher, encouraging them to participate more actively in class activities.
From the data collected and examined, it can be concluded that the learning process
has achieved the desired results. This study is expected to help educators become more
proficient in utilizing differences in the learning process, thus broadening the
understanding of educators and researchers and providing a practical and enjoyable
learning experience for students.
5. CONCLUSION
Based on previous research and discussion, the researcher concluded that choosing
the right approach is very important for learning. The researcher is interested in the
Congklak game because it allows students to freely make thoughts and conclusions during
learning activities while presenting abstract concepts to them. Many research projects have
been conducted, producing significant findings that have improved the learning objectives
of mathematics courses. It is hoped that in further research, many schools in various
regions will use traditional games as a teaching method. The researcher also believes that
by introducing the ancient game to students, they will be inspired and involved in playing
other traditional games that they may not be familiar with.
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