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Java Objects Explained

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0% found this document useful (0 votes)
4 views2 pages

Java Objects Explained

Uploaded by

baker080502
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Java Objects Explained

What is an Object in Java?


An object is a fundamental unit in Java programming. It represents an instance of a
class, bundling together data (fields) and behaviors (methods).

Objects model real-world entities (e.g., a Car , a Student ).


Each object has a unique identity, state, and behavior.

Relationship Between Classes and Objects


A class is a blueprint or template for creating objects.
An object is a specific instance of a class.

Example:

class Car {
String color;
int speed;

void drive() {
System.out.println("The car is driving.");
}
}

// Creating objects from the Car class


Car myCar = new Car();
myCar.color = "Red";
myCar.speed = 120;
myCar.drive(); // Output: The car is driving.

How to Create and Use Objects


1. Define a class: The template for objects.
2. Instantiate objects: Using the new keyword.
3. Access fields and methods: With the . operator.

Example:

class Student {
String name;
int age;

void study() {
System.out.println(name + " is studying.");
}
}

Student student1 = new Student();


student1.name = "Alice";
student1.age = 20;
student1.study(); // Output: Alice is studying.
Key Concepts
Encapsulation
Objects encapsulate data and methods.
Fields are often made private and accessed via public methods
(getters/setters).

Example:

class Account {
private double balance;

public double getBalance() {


return balance;
}

public void deposit(double amount) {


balance += amount;
}
}

Identity, State, and Behavior


Identity: Unique reference in memory.
State: Values of object fields.
Behavior: Methods that operate on state.

Summary
Objects are central to Java’s object-oriented paradigm.
They are instances of classes, encapsulating data and behavior.
Understanding objects is key to writing effective Java programs.

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