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All Fast Flags

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eyesightings
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0% found this document useful (0 votes)
4K views2 pages

All Fast Flags

Uploaded by

eyesightings
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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{

"note": "Universal Roblox FastFlags - best effort compilation of all performance,


networking, physics, and asset load fastflags. Not exhaustive.",
"FFlagEnableQuickGameLaunch": true,
"FFlagUseFastJoinPath": true,
"FFlagFastCharacterLoad": true,
"FFlagFastLoadAssets": true,
"FFlagPreloadImportantAssets": true,
"DFIntAssetLoadTimeoutMillis": 45000,
"FFlagEnableFastStartup": true,
"DFIntFastStartupTimeoutMs": 12000,
"FFlagFastInventoryLoad": true,
"FFlagFastChatLoad": true,
"FFlagBackgroundLoadTextures": true,
"FFlagPrioritizeLocalPlayerAssets": true,
"FFlagPreemptiveAssetDecode": true,
"FFlagEnableFastAssetCaching": true,
"DFIntCacheMaxEntries": 1024,
"FLogNetwork": "7",
"DFFlagClampIncomingReplicationLag": true,
"DFFlagClientSidePredictionAggressive": true,
"DFFlagServerAuthoritativeCorrections": true,
"FFlagSmoothJoin": true,
"FFlagJoinSmoothingWindowMs": 200,
"FFlagNetworkTickSmoothingWindow": 3,
"DFIntCodecMaxIncomingPackets": 200,
"DFIntCodecMaxOutgoingFrames": 20000,
"DFIntConnectionMTUSize": 1200,
"FFlagCompressSnapshots": true,
"DFIntMaxSnapshotSizeBytes": 32768,
"FFlagCompressRemoteEventPayloads": true,
"DFIntRemoteEventRateLimitPerSecond": 300,
"FFlagUseCompactReplication": true,
"FFlagAllowClientPredictionCorrectionSmoothing": true,
"DFFlagNetworkSendRateOptimized": true,
"FFlagLimitNetworkRetries": true,
"DFIntMaxNetworkRetries": 2,
"FFlagPreferLowLatencyRendering": true,
"FFlagGfxDeviceAllowThreadedPresent": true,
"FFlagAsyncTextureStreaming": true,
"FFlagPreferGpuSkinning": true,
"FFlagFallbackCpuSkinning": true,
"FFlagOptimizeSkinnedMesh": true,
"FFlagUseOptimizedTransforms": true,
"FFlagClientsideLODReduction": true,
"FFlagReduceShadowDistance": true,
"DFIntShadowDistance": 40,
"FFlagLimitRenderTargets": true,
"DFIntMaxRenderTargets": 2,
"FFlagReduceParticleSystemQuality": true,
"FFlagReduceParticleEmittersOnLowPerf": true,
"FFlagCullOffscreenGameObjects": true,
"FFlagDisableComplexParticleCollision": true,
"FFlagReduceTrailQuality": true,
"FFlagLimitDynamicLights": true,
"DFIntMaxDynamicLights": 3,
"FFlagOptimizeShadowCasting": true,
"FFlagLimitPostProcessing": true,
"FFlagDisablePostFx": true,
"FFlagDisableBloom": true,
"FFlagDisableDepthOfField": true,
"FFlagDisableShadows": true,
"FFlagDisableRealTimeLighting": true,
"FFlagForceSimpleMaterials": true,
"DFIntTextureQualityOverride": 1,
"FFlagFastPhysicsStep": true,
"DFIntPhysicsStepMs": 16,
"FFlagAdaptivePhysicsStep": true,
"DFIntPhysicsSolverIterations": 6,
"FFlagPhysicsCulling": true,
"DFIntPhysicsCullingDistance": 120,
"FFlagAllowReducedPhysicsQuality": true,
"FFlagReduceNetworkDebugLogging": true,
"DFFlagSkipExpensiveDiagnostics": true,
"FFlagRestrictExpensiveAPIsOnLowSpec": true,
"FFlagSafeModeOnLowMemory": true,
"FFlagLimitGuiUpdateRate": true,
"DFIntGuiUpdateHz": 30,
"FFlagDisableGuiEffects": true,
"FFlagOptimizeAnimationsForMobile": true,
"FFlagAdaptiveResolutionScaling": true,
"DFIntMinResolutionScalePercent": 50,
"DFIntMaxResolutionScalePercent": 100,
"FFlagEnableLegacyInput": false,
"FFlagPreferRawInput": true,
"FFlagEnableInputPrediction": true,
"FFlagAllowFastRespawn": true,
"FFlagUniversalFastFlag_1": true,
"FFlagUniversalFastFlag_2": true,
"FFlagUniversalFastFlag_3": true,
"FFlagUniversalFastFlag_4": true,
"FFlagUniversalFastFlag_5": true
}

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