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Modalities CourseOutline 2025

The document outlines the course EIT 203: Modalities of Technology for Education and Training at the University of Cape Coast, detailing the course description, objectives, content, and assessment methods. It emphasizes the importance of technology in education, covering topics such as hypermedia, drill programs, tutorials, simulations, and educational games. The course requires 100% attendance and adherence to academic integrity policies, with assessments including quizzes, presentations, and a final examination.

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0% found this document useful (0 votes)
20 views4 pages

Modalities CourseOutline 2025

The document outlines the course EIT 203: Modalities of Technology for Education and Training at the University of Cape Coast, detailing the course description, objectives, content, and assessment methods. It emphasizes the importance of technology in education, covering topics such as hypermedia, drill programs, tutorials, simulations, and educational games. The course requires 100% attendance and adherence to academic integrity policies, with assessments including quizzes, presentations, and a final examination.

Uploaded by

E AD
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

UNIVERSITY OF CAPE COAST

DEPARTMENT OF MATHEMATICS AND ICT EDUCATION


COURSE OUTLINE

EIT 203: Modalities of Technology for Education and Training


Semester: 2 Year: 2024/2025 Credit Hrs: 3 Class Hours: Tuesday: 9.30am - 12.30 pm
Venue: Faculty Computer Lab/CoDE A5 Office: DMICT, Room #25 Office Hours: Wednesday:
9.00am - 2.00 pm
Facilitator: Dr. Mrs. Nelly Abaidoo Phone: (Cell) 0244978202
Email: [email protected]
Prerequisite Course(s): CSC 101: Introduction to Computing

Required Text:
Alessi, S. M., & Trollip, S. R. (2001). Multimedia for Learning: Methods and Development. (3rd ed.).
Massachusets: Macmillan.

Other Text(s)/Resource(s):
(a) Ambron, S., & Hooper, K. (Eds). (1990). Learning with interactive multimedia:
Developing and using multimedia tools in education. Redmond, WA: Microsoft Press.
(b) Merrill, M. D. Creating tutorials: http://www.coe.usu.edu/it/id2/etrainer.html

(c) Merrill, M. D. Creating simulations: http://www.coe.usu.edu/it/id2/instsim.html

Course Description
This course is to enable learners to acquire an understanding of the distinct modes in which
technology can be used to assist learning and to determine the attributes of each subset of the concept
multimedia. It will also enable them to be able to construct and implement computer based
applications according to the different modalities of technology for education and training .

Course Objectives
By the end of the course, the learner should be able to:
1. Explain instructional factors relevant to interactive software
2. State recommendations for learner control of a program
3. Explain modes of presentation in a software program
4. Explain the term ‘’hypermedia’’
5. Describe the structure of hypermedia
6. Identify the various hypermedia Formats
7. Use hypermedia programme as support for learning and learning strategies
8. Identify drill programmes and basic drill procedures
9. Explain item Selection and Queuing Procedures in drills
10. Describe Item grouping procedures in drill programmes
11. Explain the need for feedback and motivating the learner in drill programmes
12. Identify the structure and sequence of tutorial programmes
13. Design the judgment of responses and feedback in tutorial programmes
14. Design the organization and sequence of programme segments in tutorials
15. Describe simulations
16. Explain the four types of simulation programs
17. Identify at least five factors of simulation programs
18. Explain the three learner actions in simulation programs
19. State seven types of learner control in simulation programs
20. State examples of Educational Games
21. Describe the general factors in games
22. Identify the factors in the Introduction, Body and Conclusion of a Game
23. Describe the pitfalls associated with creating and using Games
24. Design a modality that could be used to teach Core ICT in SHS
Course Content
1. General features of software for learning
2. Hypermedia
3. Drill Programmes
4. Tutorial Programmes
5. Simulation Programmes
6. Educational Games
[ For the details and complete breakdown, please see the section on “SCHEDULE OF WORK” ]
Teaching and Learning Strategies
Class discussion, Lecture, Class project, Group work and Presentations
Course Assessment
Individual class presentations and end of semester paper will constitute the course assessment as follows:
Quiz 20%
Presentations 5%
Project 15%
Final examination 60%

NB: The current UCC grading system for undergraduate work is:
A=80-100%; B+=75-79%; B =70-74%, C+ =65-69%, C= 60-64%, D+=55 –59, D=50–54, E=<50
Course Policy

Attendance: 100% attendance is required. In other words, attendance to all sections is compulsory.
By the University regulations you must support any absenteeism by the appropriate report.

Code of conduct: You should be punctual at all sessions and conduct yourself at same in a
professional manner. You must also switch your phone to the silent mode. No eating or drinking of
water at the computer lab.

Cheating/Plagiarism: Cheating and plagiarism of any kind will NOT be tolerated and will attract
the appropriate sanctions as stipulated in the students’ handbook.

Assignment submission: All work should be submitted by the deadline. Late work will be capped
at 80%.

Referencing: The APA style – as stipulated in the latest edition of the Faculty of Education theses
and dissertation guide – is to be used in write ups.

Mobile Phone Policy: Mobile phone may be used in class ONLY when the lecturer asks students to
take out their mobile phones. On NO other occasion may the student use the mobile phone in class.
A whatsapp group platform will be created for Modalities of Technology for Education and
Training only. Students are to fully participate in every discussion. There will be participation
marks awarded. Under NO circumstances are students to post pictures, videos, motivational quotes,
religious sayings, political information or any other thing that has nothing to do with this course.
Students are not to ridicule any comment from their peer on the platform. Students who do not
follow these rules will be penalized.

Schedule of Work
Week Content Specific Objectives Activities
Learners will be able to:
#1 - Introduction -Identify the need for using interactive Lectures;
(30/1/2020) - Overview of Course Unit Plan software in teaching. Discussion by course
- Class Norms, Policies, etc. - Explain five instructional factors relevant to facilitator
- General features of software interactive software
for learning - State any five recommendations for learner
control of a program

#2 - Hypermedia - |Define hypermedia - Presentation by


(06/2/2020) - Structure of hypermedia -Explain reasons why hypermedia would be Course
programmes considered a constructivist educational lecturer
approach the five modes of presentation in a - Class discussion
software program
- Distinguish between hypermedia and
hypertext
- Describe the basic structure of hypermedia
and its essential characteristics
- State any five navigation methods used in a
hypermedia program

#3 - Formats of hypermedia -Discuss the various formats of hypermedia, -Presentation by course


(13/2/2020) programmes giving examples. facilitator
- Hypermedia as support for - Distinguish hypermedia features and
learning and learning strategies techniques that support learning from those -Students should read
that support learning strategies on support for learning
- State at least five recommendations which and learning strategies
apply to hypermedia programs - Discussion on
students’ projects based
on any of the
modalities discussed in
the course
#4 -Drills -Define drills - Presentation by course
(20/2/2020) -Basic Drill Procedures - Illustrate the basic structure of a drill lecturer
-Item selection and queuing - Differentiate between pace and pacing in a - Class discussion
procedures drill-and-practice program
-Discuss the item selection and queuing
procedures in drills
#5 QUIZ - Discuss the item grouping procedures -Presentation by course
(27/2/2020) -Item Grouping Procedures - Discuss the various forms of feedback in lecturer
-Feedback drills - Class discussion
- Advantages and disadvantages - State the importance of feedback in drills
of drill-and-practice - State any three advantages and
disadvantages of drills-and-practice
programs
#6 -Tutorials -The structure of tutorial programmes Questions & Feedback
(06/3/2020) - Presentation by students - Explain the factors relevant to the by class on group class
- Peer critique of students’ introduction of a tutorial presentations
presentations - Discuss questions and responses in tutorial
- Class discussion programmes
#7 - Presentation by students - State the five types of judgments in a Questions & Feedback
(13/3/2020) - Peer critique of students’ tutorial program by class on group class
presentations - Explain at least five types of responses in a presentations
- Class discussion tutorial program
- Project work - Explain the types of feedback in a tutorial Students are assigned
program their individual project.
-Explain the four types of information in the – Students start
organization of a tutorial program working on individual
-Distinguish the difference between linear project work to be
tutorials and branching tutorials. presented by the end of
- Explain the four learner control methods the semester.
that apply to tutorial programs
#8 -Introduction to simulation -Describe simulations -Presentation by course
(20/3/2020) programmes -Explain the four types of simulation lecturer
-Types of simulations programs - Class discussion
-Advantages of Simulations - Explain at least four advantages of
simulations programs
#9 -Factors to be considered in - Identify at least five factors of simulation -Presentation by course
simulations programs lecturer
(27/3/2020) - Learner actions in simulations-Explain the three learner actions in - Class discussion
- Learner control in simulationssimulation programs
- State seven types of learner control in
simulation programs
#10 -Examples of Educational - Define educational games -Presentation by course
(03/4/2020) Games - Describe six examples of education game lecturer
-General Factors in Games programs. - Class discussion
-Explain six general factors in educational
game programs.

#11 -Factors in the introduction of a - Describe the eight factors involved in the -Lectures;
(10/4/2020) game introduction of a game -Discussion by course
-Factors to be considered in the -Discuss at least ten factors considered in the facilitator
body of a game body of a game

#12 Factors to be considered in the - Discuss the four factors to be considered in


(17/4/2020) conclusion of a game the conclusion of a game
- Discuss six pitfalls associated with creating
educational game programs
#13 Modality Project Design a modality that could be used to teach -Group work
(24/4/2020) Presentation of project work Core ICT in SHS -Students present their
individual project work
burned onto a CD
-Course wrap up

#14
REVISION WEEK [PRIVATE WORK BY STUDENTS]
(01/5/2020)
#15, #16, #17
(7/5/2020 - END OF SEMESTER EXAMS
25/5/2020

Project work: Creating a modality

Value: 40 marks

In a group of 4 members, develop and demonstrate a lesson using any of these methods of
delivery (Drill-and-practice, Simulations, Educational games, Tutorials or Hypermedia).
Your team will prepare a modality for a lesson based on any topic in Core ICT at the SHS
level. The materials should be printed and burned onto a CD, and may include other media
such as audio, video, images, diagrams, presentation files, websites, and other electronic or
multimedia forms.

Your final package of instruction will be presented on 24th April, 2020.

Provide a hard copy (with an attached CD) which will be collected on 28th April, 2020.

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