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EES ll
~~ Contents
0.
Topic Nos. Pa
UNIT-I_| Introduction to JAVA —
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11 JAVA
1.1.1 Java History
1.1.2 Features of Java
1.1.3, How Java Differ from C and C++
4.1.4 Introduction to JDK and JRE
1.1.5 Java Primitive Types
1.1.6 Basic Operators
1.1.7 Conditional and Logical Statements
1.1.8 Some Typical Differences Between C and Java
Defining Classes: Adding Instance Fields and Methods
1.2.1 Constructors, Access Modifiers (Visibility Modes)
1.2.2 Object Creation Examples
1.2.3. Method Overloading and Constructor Over Loading
1.2.4 Use Of Static And Final Keywords
1.2.5 Objects as Parameters
1.2.6 Difference between Local Variable and Instance Field
1.2.7 Introduction to Object Class
1.2.8 How to Read User Input (from keyboard)
* Important Questions
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Arrays, Strings JAVA
Arrays
2.1.1 How to Creating Define Arrays
2.1.2 Introduction to java. util. Array Class
2.1.3 Difference between String and String Buffer Classes
2.1.4 String Tokenizer Class
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ois2.1.5 Wrapper Classes
2.1.6 Conversion between Objects and primitives
Inheritance
Inheritance
2.2.1 Defining super/Sub classes
2.2.2 Abstract Classes
2.2.3 Method Overriding
22
Interfaces
2.3.1 Using Library Interfaces
2.3.2 Comparable and Comparator
Creating and defining packages
Inner classes in Java
2.5.1 Types of Inner Classes
25.2 Creating static / Non-static Inner Classes
. Important Questions
23
24
25
Exception Handling and Multithreading in Java
Exception Handling in Java
3.1.1. What are Exceptions.
3.1.2 Writing Your Own Exception Classes
3.1.3. Try, Catch, Throw, Throws Clauses
3.1.4 Difference between checked vs. Unchecked
Exceptions
3.1.5 Error Vs. Exception
3.2 Multithreading in Java thred and its life cycle
3.2.1 How to create threads
3.2.2. Thread Class in Java
3.2.3 Use of Synchronized Keyword
3.2.4 How to Avoid Deadlock
° Important Questions
-ii-== ETS
UNIT -1V | GUI Design & Event Handling
44 Event Handling
4.4.4. Components of Event Handling
4.1.2 Container
4.1.3 Colour
4.1.4 GUIControls
4.1.5 Layout Managers
42 Introduction to Swings
43 Events, Listeners, Icon interface
44 Writing GU! Based applications
45 Applets.
4.6 Running Applets
. Important Questions
UNIT -V_| File Handling Gencrics and Frameworks
51
le Handling
5.1.1 Stream classes - Reaer and Writer Classes
5.1.2 File and Directory Class
5.2 Generics
5.2.1 Collections Framework
5.2.2 Collection interfaces and classes
5.2.3 Array List
5.2.4 Linked List
§.2.5 Vector
. Important Questions